I am a newbie gamer. I only really started gaming earlier this year. Before - way, way before - I used to play strategy games like Age of Empires and racing games like Need for Speed and I was at best middling at them both. When I started Dragon Age Origins, I had never played a party-based tactical combat game before. I didn't come to the game with any prior knowledge or experience. Also, the reason I was drawn to the game was the story - I am a roleplayer and I enjoy crafting stories and developing characters (personalities, not tactical builds) and making in-character decisions. That was the aspect that drew me to DA and other Bioware games.
So, I had two distinct disadvantages as far as proficiency at combat went. I had no experience in it and I had no interest in it. When I understood just how much micromanagement you have to do to keep your party viable and winning, I became intensely frustrated. I remember this one fight in Lothering where I died at least five times, in a matter of an hour or so. After that, I went, "You know, maybe this game isn't for me." and stopped playing it.
I only came back when promos for Inquisition started coming out and people started talking about it and about Origins and again, it was the story that drew me back. So I went online, asked for advice, got it and tried again. Slowly, I got better. What was I doing wrong before? Well, many things. I wasn't paying attention to my other party members. I wasn't paying attention to tactical maneuvering on the field. I had no clue about statistics and builds (I still don't). And I found combat tedious and boring and repetitive and just wanted it over with, so I wasn't being patient with it. Over time, I learned a little about all of them and I got better.
Mind you, we're talking Easy mode here, all the way. I still think Origins has way too much combat. Do we really need a darkspawn encounter every ten feet? I still find combat mostly dreary and a chore to slog through. But I got through it and to the parts that really interested me - the parts where my Warden could make all those decisions and craft a story unique to her.
Now, I sort of get where the combat enthusiasts are coming from. Occasionally, I get the same thrill. Most recently, I beat the Queen of the Blackmarsh in Awakening with only my Rogue Warden, her Bear and Justice while she had more than 80% of her health. I thought I was dead for sure with my mage down. But I beat her and it was very satisfying. (Again, this was in Easy mode. Feel free to mock me.) I enjoy that once in a while. An entire game of 'challenging fights' is something I'll have nightmares about.