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Help a Fellow Keeper: Common Issues/Ask a Question


4580 réponses à ce sujet

#2601
Devil's Avocado

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Yes I had been having problems with those as well.  However, I purged all of my World States and restarted as per their suggestion on the livestream last Friday.  Those you mentioned have stuck (for now) but I continue to have problems with those I mentioned.  At least I'm not the only one still having the issue.

Funny thing is, ever since the maintenance this morning all the problematic choices have stuck for me and it's been over eight hours since then. I don't want to say it's fixed on my end but I think that maintenance was their attempt to fix it for some. Have you tried loging out and in and then selecting your choices again? Then wait a few hours to see if it works?



#2602
DinX64

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No I mean I have a saved world state and can't get off it. I can create a new world state, but the active one that I edit in the keep won't actually change, so any changes are actually changing my saved world state. I want to start a different one or load another one I saved and play with it.

Try refreshing the page. Try log out, then log back in. Trying closing the browser and clear your history. I have had that problem before, where a error popup would appear and freeze me where I was at in the tapestry.



#2603
wsowen02

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Funny thing is, ever since the maintenance this morning all the problematic choices have stuck for me and it's been over eight hours since then. I don't want to say it's fixed on my end but I think that maintenance was their attempt to fix it for some. Have you tried loging out and in and then selecting your choices again? Then wait a few hours to see if it works?

 

Checked it about 10 minutes ago for the first time in a few days.  I'll try logging in tomorrow and see if they stick overnight.



#2604
Natureguy85

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They are mutually exclusive.If Nathaniel alive,he occupies the Deep Roads blocking Yevhen mission, If Nathaniel dead,Yevhen has free reign over the Deep Roads mission :lol:

That may be the intent but I had Nathaniel survive and I met Yehven and saved Iwan. I actually wanted to save Merin but I didn't see the left path. I just assumed Merin was dead and you had to meet Iwan.

 

I'm told this is a bug.



#2605
Mrplatitude

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Try clearing your whole history. If that doesn't work, and I don't like suggesting this, try a different browser.

I've tried clearing out everything in Chrome and Firefox and it's still crashing on me for both.



#2606
DinX64

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That may be the intent but I had Nathaniel survive and I met Yehven and saved Iwan. I actually wanted to save Merin but I didn't see the left path. I just assumed Merin was dead and you had to meet Iwan.
 
I'm told this is a bug.

A bug in DAII? Most likely. Hence the creation of the keep to prevent bugs like that from carrying over in DA:I

#2607
Statulos

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Funny thing is, ever since the maintenance this morning all the problematic choices have stuck for me and it's been over eight hours since then. I don't want to say it's fixed on my end but I think that maintenance was their attempt to fix it for some. Have you tried loging out and in and then selecting your choices again? Then wait a few hours to see if it works?

It has worked for me. I checked it several times over the day and the choices stay.

 

Maybe Bioware has not covered every potential bug, as it sounds like there´s more than a "universal" one.



#2608
KoolKat

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Just wanted to ask if anybody is having issue with "The Arl of Redcliffe" part inside the Keep? I was making a new world state to see if my choices would say as they were overnight until I got to the choices of picking either Connor or Isolde to die. Most of the time I pick to keep both of them alive when I play Dragon Age: Origins. But for whatever reason the Keep is making me pick one them to die. I already sent feedback to the Keep team about this but wanted to know if anybody else was having an issue with this part as well. 

 

Thank you and hope everyone is having a nice day/night where ever you are. 



#2609
Devil's Avocado

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Just wanted to ask if anybody is having issue with "The Arl of Redcliffe" part inside the Keep? I was making a new world state to see if my choices would say as they were overnight until I got to the choices of picking either Connor or Isolde to die. Most of the time I pick to keep both of them alive when I play Dragon Age: Origins. But for whatever reason the Keep is making me pick one them to die. I already sent feedback to the Keep team about this but wanted to know if anybody else was having an issue with this part as well. 

 

Thank you and hope everyone is having a nice day/night where ever you are. 

Did you side with the templars? If so one of them has to die at least.



#2610
Setiweb

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Did you side with the templars? If so one of them has to die at least.

That's how it's supposed to be but right now in my Tapestry I have 1) Broken Circle - Templars supported.  2) Arl of Redcliff - Isolde is alive; and Connor is alive, not possessed.  Siding with the templars leaves you with Jowan.  So at that point either Isolde or Connor has to die, making this an impossible combo.



#2611
KoolKat

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Did you side with the templars? If so one of them has to die at least.

Wow. I feel silly now. Thanks Avocado. I took a look at my Tapestry and it did have me side with the Templars. 

 

That's how it's supposed to be but right now in my Tapestry I have 1) Broken Circle - Templars supported.  2) Arl of Redcliff - Isolde is alive; and Connor is alive, not possessed.  Siding with the templars leaves you with Jowan.  So at that point either Isolde or Connor has to die, making this an impossible combo.

Thank you to Setiweb. I need to play around with the Tapestry more before I ask anything  :lol:


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#2612
rprm1987

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hey everyone is trhe tiles resetting problem solved ??



#2613
Jbren718

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I've already sent feedback on this bug, but to anyone who happens across it like i did; here's what I've discovered:

 

If you choose to have Loghain executed by Alistair (in the companions section), and have Alistair and Anora marry (in the landsmeet section), Keep will freeze for a few minutes and freak out. In DA:O (the actual game) the warden would not be able to arrange the marriage between Alistair and Anora if Alistair dealt with Loghain. The warden has to kill Loghain his/her self. The keep has an issue where it seems to know something is wrong, but not quite what it is wrong. Various elements of your world story will be changed, and wont be able to be changed back unless the conflict is resolved.



#2614
Setiweb

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hey everyone is trhe tiles resetting problem solved ??

Tonight mine was reset from earlier this morning, but a logout/login had everything back in its place.  Weird.



#2615
Evamitchelle

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I've already sent feedback on this bug, but to anyone who happens across it like i did; here's what I've discovered:

 

If you choose to have Loghain executed by Alistair (in the companions section), and have Alistair and Anora marry (in the landsmeet section), Keep will freeze for a few minutes and freak out. In DA:O (the actual game) the warden would not be able to arrange the marriage between Alistair and Anora if Alistair dealt with Loghain. The warden has to kill Loghain his/her self. The keep has an issue where it seems to know something is wrong, but not quite what it is wrong. Various elements of your world story will be changed, and wont be able to be changed back unless the conflict is resolved.

 

I also encountered the same issue when I tried it in the Keep. It's weird because for some reason choosing Alistair & Anora rule first and then trying to change to Loghain executed by Alistair works as it should (prompting you to change from Alistair & Anora rule to Alistair rules alone), but doing it the other way causes the Keep to freeze and prompt you to make unrelated changes (for me it's 'What happened to the Warden ?'). However once it's no longer frozen the tile has been correctly changed to Alistair rules alone.



#2616
Natureguy85

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Just wanted to ask if anybody is having issue with "The Arl of Redcliffe" part inside the Keep? I was making a new world state to see if my choices would say as they were overnight until I got to the choices of picking either Connor or Isolde to die. Most of the time I pick to keep both of them alive when I play Dragon Age: Origins. But for whatever reason the Keep is making me pick one them to die. I already sent feedback to the Keep team about this but wanted to know if anybody else was having an issue with this part as well. 

 

Thank you and hope everyone is having a nice day/night where ever you are. 

 

 

Actually, I used to have this issue even with sided with Mages, but it's been fixed.



#2617
Shadow_krono

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I've already sent feedback on this bug, but to anyone who happens across it like i did; here's what I've discovered:

 

If you choose to have Loghain executed by Alistair (in the companions section), and have Alistair and Anora marry (in the landsmeet section), Keep will freeze for a few minutes and freak out. In DA:O (the actual game) the warden would not be able to arrange the marriage between Alistair and Anora if Alistair dealt with Loghain. The warden has to kill Loghain his/her self. The keep has an issue where it seems to know something is wrong, but not quite what it is wrong. Various elements of your world story will be changed, and wont be able to be changed back unless the conflict is resolved.

Before the last update that tile would crash the entire keep for me on firefox (didn´t matter if it was right or wrong), so yeah, you´re not the only one (go to page 100 if want to see what happened to me the last time i used it  :lol: ).



#2618
AbsolutGrndZer0

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Ah, I just noticed that you can set it to "Didn't have relations with Mardy" AND "Didn't encounter Mardy's son" which, maybe means that Mardy can still have a baby with the Dwarf Noble, only as he dies being not the one recruited? Wonder if that's intentional to put that little side option in there.

 

How cool would it be to go to Orzammar and run into Mardy's son in Dust Town, and he'd be like "My father was an Aeducan but he killed his brother, and was exiled to the Deep Roads... so I am stuck here, a casteless bastard.  I hate my father."  or something like that.  I'm sure Bioware could write it better than me LOL


Modifié par AbsolutGrndZer0, 22 octobre 2014 - 06:43 .


#2619
rprm1987

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Tonight mine was reset from earlier this morning, but a logout/login had everything back in its place.  Weird.

 

It is a timedelayed bug. Happens to me after few hours.


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#2620
Seryuu

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I got a question about the Dragon Age Awakening choices.

 

In the Dragon Age keep there is a choice to save both Amaranthine and Vigil's Keep but from the game i remember that you could only save one so can you clarify this a bit ?

Sorry if i m just remembering wrong :)



#2621
TheKomandorShepard

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I got a question about the Dragon Age Awakening choices.

 

In the Dragon Age keep there is a choice to save both Amaranthine and Vigil's Keep but from the game i remember that you could only save one so can you clarify this a bit ?

Sorry if i m just remembering wrong :)

Well if you upgrade keep and get all materials for soldiers from what i remember keep could survive if you protected city.



#2622
AbsolutGrndZer0

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I got a question about the Dragon Age Awakening choices.

 

In the Dragon Age keep there is a choice to save both Amaranthine and Vigil's Keep but from the game i remember that you could only save one so can you clarify this a bit ?

Sorry if i m just remembering wrong :)

 

There were some problems with the end tiles where even if you saved the Vigil, it would tell you that it fell.  So, while you are not remembering wrong, the game was lying to you.  That is one of the many reasons that they are doing Dragon Age Keep instead continuing to import saves, because of all the bugs with save files and such in the previous games.  Like another bug is what I call the "babysitter bug" where if you leave Nathaniel behind at the Keep, he dies, even if you return and save the Keep yourself, Nathaniel still dies if he's not in your party.  You literally have to babysit him!



#2623
Seryuu

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Ah i see, thanks for the info.



#2624
copernickers

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hey everyone is trhe tiles resetting problem solved ??

 

Don't want to jinx it, but the Goldanna, Marjolaine, etc. choices which have been so problematic seem to be sticking for me.



#2625
Warfolomei

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Greetings. My question relates to Awakening in general. I have been lurking around and there is suprisingly little to the whole expansion in the Keep.

Will there really be no mention of Silver Order, sheepherder-turned-soldier Alec, Vigilance weapon made from Eldest Dragonbone (even though it is present in DA2) and the Messenger ?