Is the decision number limit in place because the Keep site can't handle it or DA:I itself?
It's the autosolver. If there's too many checks on one decision, it takes longer to process.
Is the decision number limit in place because the Keep site can't handle it or DA:I itself?
It's the autosolver. If there's too many checks on one decision, it takes longer to process.
It's the autosolver. If there's too many checks on one decision, it takes longer to process.
Ah okay. Makes sense I guess.
so has the update happened yet?
no update yet. If it is like any other update we've gotten we will get an announcement when it goes live.
i hope we get an announcement when the keep gets updated, it will save me from refreshing every 5 minutes incase i miss it ![]()
awesome, sorry i'm kind of new, so i wasn't sure, but thank you for telling me tenz83, i can relax and play around in the keep for a bit without refreshing my browser all the time ![]()
awesome, sorry i'm kind of new, so i wasn't sure, but thank you for telling me tenz83, i can relax and play around in the keep for a bit without refreshing my browser all the time
Because of the Yolo button I'm keeping my fifth state open for anything and ready the keep breaking the keep!
Also I can already see another wave of Alistair problems since I recall seeing Alistair's sister being added to the Keep, which adds in Alistair's hardening as an element
i can't wait for the update, hopefully the siding templars in da2 in act 3 but handing the conspirators over to orsino gets fixed, in game you can't hand them over to the side you don't pick, i'm assuming that is a bug, i sent in a report, same if you side mages you can hand them over to meredith, that choice in the keep had me confused
It might not matter if Alistair is hardened. Remember time has passed from DA: O to Inquisition he could have been hardened during that time regardless. The world is tearing itself apart I can't imagine Alistair still throwing as many jokes as he did in Origins. By the 2nd game if he was king he states that he might get into war with Oralis so you never knowBecause of the Yolo button I'm keeping my fifth state open for anything and ready the keep breaking the keep!
Also I can already see another wave of Alistair problems since I recall seeing Alistair's sister being added to the Keep, which adds in Alistair's hardening as an element
Quick, probably annoying question, but has the Origin issue been resolved because I'm still not seeing my Origin Character, only my DA: II character
.
It might not matter if Alistair is hardened. Remember time has passed from DA: O to Inquisition he could have been hardened during that time regardless. The world is tearing itself apart I can't imagine Alistair still throwing as many jokes as he did in Origins. By the 2nd game if he was king he states that he might get into war with Oralis so you never know
I was more concerned about the Keep having bugs, such as if you say you didn't help Alistair with his sister problem, you can't have him be king and Loghain with the wardens.
Quick, probably annoying question, but has the Origin issue been resolved because I'm still not seeing my Origin Character, only my DA: II character
.
Nope, they're still working on it and we might see some problems solved in the next update which may or may not be coming out today.
Quick, probably annoying question, but has the Origin issue been resolved because I'm still not seeing my Origin Character, only my DA: II character
.
There are still syncing issues. They've said that there will be an announcement when it is fixed, so have hope! ![]()
Edit: Dang, my internet is slow today! Didn't see someone had already answered the question. Ah, well. ![]()
Modifié par boozlenoodle, 30 septembre 2014 - 08:18 .
i can't wait for the update, hopefully the siding templars in da2 in act 3 but handing the conspirators over to orsino gets fixed, in game you can't hand them over to the side you don't pick, i'm assuming that is a bug, i sent in a report, same if you side mages you can hand them over to meredith, that choice in the keep had me confused
Hey Keepers!
Just popping in to say that we know you're all excited about the upcoming release - but it likely won't happen until tomorrow (Wednesday). We're just squishing a few more bugs before we turn the new features over to your capable hands. Sorry about the delay, but you'll love it when you see it, we promise
oh, i don't think i've ever changed my mind on whom i side with in game, but if you stick to 1 side all the way through i don't think you cant talk to the other and hand them over, i'm not 100% sure though, it's been a while since i played, but thank you knoppers, there's quite a few options i have never actually done in game so i wasn't sure with the choices in keep if they were all correct ![]()
Hey Keepers!
Just popping in to say that we know you're all excited about the upcoming release - but it likely won't happen until tomorrow (Wednesday). We're just squishing a few more bugs before we turn the new features over to your capable hands. Sorry about the delay, but you'll love it when you see it, we promise
cool, a little bit longer won't kill us, i might bite my nails down waiting frantically for the update though, so far i love the keep, i'm sure i will love the updates too ![]()
Hey Keepers!
Just popping in to say that we know you're all excited about the upcoming release - but it likely won't happen until tomorrow (Wednesday). We're just squishing a few more bugs before we turn the new features over to your capable hands. Sorry about the delay, but you'll love it when you see it, we promise
Thanks for information @Renata. In Europe it´s sleeping time anyway - so don´t hurry ... ![]()
Looking forward to tomorrow.
The conspirator quest is deter.ined solely by the dialogue at the beginning of Act 3 as I recall. You can murder every mage you meet and still turn the conspirators over to Orsino by supporting him or supporting neither side in the argument at the beginning of Act 3.oh, i don't think i've ever changed my mind on whom i side with in game, but if you stick to 1 side all the way through i don't think you cant talk to the other and hand them over, i'm not 100% sure though, it's been a while since i played, but thank you knoppers, there's quite a few options i have never actually done in game so i wasn't sure with the choices in keep if they were all correct
Really looking forward to it, but take your time guys!
As a side note, and apologies if I've missed old discussion about this (I just joined the Keep recently): are there plans to incorporate more DA:A decisions, specifically re: companions? Or are we just to assume that they are not going to be relevant? A major biggie seemed to me to be whether or not to recruit Anders into the GW. I don't know how DA2 resolved that if you didn't, since I did on my only playthrough of DAA, but is he just somehow plotforced into being one in time for DA2 anyway? And I am guessing what happened with Velanna, Sigrun, Oghren's family, etc, won't be relevant then? I will submit these questions in the keep beta, of course, but I just wasn't sure if they'd already been addressed somewhere.
Really looking forward to it, but take your time guys!
As a side note, and apologies if I've missed old discussion about this (I just joined the Keep recently): are there plans to incorporate more DA:A decisions, specifically re: companions? Or are we just to assume that they are not going to be relevant? A major biggie seemed to me to be whether or not to recruit Anders into the GW. I don't know how DA2 resolved that if you didn't, since I did on my only playthrough of DAA, but is he just somehow plotforced into being one in time for DA2 anyway? And I am guessing what happened with Velanna, Sigrun, Oghren's family, etc, won't be relevant then? I will submit these questions in the keep beta, of course, but I just wasn't sure if they'd already been addressed somewhere.
As a quick, general answer to your question, more Awakenings choices are in the works. Don't know anything more specific than that!
I know many have submitted plot requests for Awakenings, especially the companions.
They have said more are coming. I know I saw an Oghren/Felsi option in the version of the Keep used in the most recent Q&A.Really looking forward to it, but take your time guys!
As a side note, and apologies if I've missed old discussion about this (I just joined the Keep recently): are there plans to incorporate more DA:A decisions, specifically re: companions? Or are we just to assume that they are not going to be relevant? A major biggie seemed to me to be whether or not to recruit Anders into the GW. I don't know how DA2 resolved that if you didn't, since I did on my only playthrough of DAA, but is he just somehow plotforced into being one in time for DA2 anyway? And I am guessing what happened with Velanna, Sigrun, Oghren's family, etc, won't be relevant then? I will submit these questions in the keep beta, of course, but I just wasn't sure if they'd already been addressed somewhere.
They said they want to add more Awakening choices.Really looking forward to it, but take your time guys!
As a side note, and apologies if I've missed old discussion about this (I just joined the Keep recently): are there plans to incorporate more DA:A decisions, specifically re: companions? Or are we just to assume that they are not going to be relevant? A major biggie seemed to me to be whether or not to recruit Anders into the GW. I don't know how DA2 resolved that if you didn't, since I did on my only playthrough of DAA, but is he just somehow plotforced into being one in time for DA2 anyway? And I am guessing what happened with Velanna, Sigrun, Oghren's family, etc, won't be relevant then? I will submit these questions in the keep beta, of course, but I just wasn't sure if they'd already been addressed somewhere.
Really looking forward to it, but take your time guys!
As a side note, and apologies if I've missed old discussion about this (I just joined the Keep recently): are there plans to incorporate more DA:A decisions, specifically re: companions? Or are we just to assume that they are not going to be relevant? A major biggie seemed to me to be whether or not to recruit Anders into the GW. I don't know how DA2 resolved that if you didn't, since I did on my only playthrough of DAA, but is he just somehow plotforced into being one in time for DA2 anyway? And I am guessing what happened with Velanna, Sigrun, Oghren's family, etc, won't be relevant then? I will submit these questions in the keep beta, of course, but I just wasn't sure if they'd already been addressed somewhere.
We have seen one about Oghren and felsi (reconciling) so possibly more to come. Suggesting won't hurt though