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Help a Fellow Keeper: Common Issues/Ask a Question


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#851
VanillaSun

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There are tons of decisions from Awakening still missing.... Some as important as who became a Grey Warden and who didn't


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#852
crowskin

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There are tons of decisions from Awakening still missing.... Some as important as who became a Grey Warden and who didn't

This is still a beta, not the final release. Log any plot suggestions via the feedback tool.

#853
Evamitchelle

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Just for fun, I set "Romanced Alistair/Al and Anora queen/Loghain dies killing the Archdemon/Warden became Alistair's mistress." No conflicts. Can that actually happen, or do I need to file a bug report?

 

No that's not possible. If Loghain becomes a Grey Warden Alistair will break off the relationship no matter what. 


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#854
Guest_DOJA_*

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I wonder if there will be a way to check the exported world state directly in DA:I. 
 
I do not want to realize, after playing about 30 hours, that one of the choices was wrong and having to restart the game.

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#855
SarEnyaDor

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So, got to hear Varric *squee*

 

I'm on IE 11, and the playback was fine, until it got to Bethany dying defending her family as the escaped and then it just stopped - well to be more accurate, the music played on, but the animations and voice-over stopped.

 

Was glad to see some of the choices I had mentioned that were missing were added (killing both Sophia and Avernus etc) have been added :D

 

360 characters still haven't showed up, but replicants I made real quick on the pc from memory did. So still out the achievements showing up, but at least a close approximation of their faces are.

 

Up until it stopped playing it was very nice. A couple of stuttering moments as different decisions loaded I guess, but for the most part very smooth.



#856
SarEnyaDor

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(in reply to VanillaSun about who becomes a warden)

 

Well, Anders becomes one later no matter what, Nathaniel is either dead or a Grey Warden, they give you the question about Oghren, and then there was Sigrun, who no matter what returns to the Legion of the Dead at the end.

 

Unless I am mistaken, I think only Oghren has any wiggle room in what happens with him, which is the reason he's the only one they ask about.



#857
shackleshotgun

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(in reply to VanillaSun about who becomes a warden)

 

Well, Anders becomes one later no matter what, Nathaniel is either dead or a Grey Warden, they give you the question about Oghren, and then there was Sigrun, who no matter what returns to the Legion of the Dead at the end.

 

Unless I am mistaken, I think only Oghren has any wiggle room in what happens with him, which is the reason he's the only one they ask about.

 

You must slay Sigrun of you side with the Architecht with her in your party. (happened in my first playtrough) I've heard that the same must be done with Justice but I'm not sure.



#858
SarEnyaDor

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True, but then she's dead earlier. So whether you made her a Warden or not, she either dies by your hand or eventually returns to die with the Legion, and if you don't make her a Warden, she returns to die with the Legion. So it isn't a case of if she dies, just when and how. So I figured she wasn't included because no matter what, by the time DAI happens, she is dead.



#859
jtav

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You must slay Sigrun of you side with the Architecht with her in your party. (happened in my first playtrough) I've heard that the same must be done with Justice but I'm not sure.

Not true. You can pass a persuade check and neither will attack you, though there's an approval hit.


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#860
SarEnyaDor

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Coercion 4 FTW?



#861
Lumix19

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Anyone else having trouble with some of the new decisions reverting to their default? When I select the Kitty option and wait a while it seems to revert to the default "Did not encounter...". Same with Flemeth's grimoire.


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#862
Reverendtrigster

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True, but then she's dead earlier. So whether you made her a Warden or not, she either dies by your hand or eventually returns to die with the Legion, and if you don't make her a Warden, she returns to die with the Legion. So it isn't a case of if she dies, just when and how. So I figured she wasn't included because no matter what, by the time DAI happens, she is dead.

I'm pretty sure one of the epilogue slides has her remain with the Wardens for many decades, presumably until her calling. By that timetable she should still be alive around the time of DAI, maybe as much as twenty years afterwards too, assuming most wardens last about 30 years after the joining.

 

Likewise I think one of the slides from Velanna has her remain with the wardens for many years. IIRC it's also possible for Nathaniel to leave the Wardens after a few years.

 

Whether any of this will come up in DAI or any subsequent games is yet to be seen, but I think there are already flags in the Keep that are much less relevant, so it does seem like a conspicuous absence.


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#863
SarEnyaDor

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I thought the slides remained with them for a time which is really open to interpretation, but you are right - having a choice like whether Bella left Redcliffe or owned the bar is a much less important choice, I think.

 

I just assumed they were left off because they weren't in DAI, but if you are going to have other decisions that also don't affect it accounted for, you should have those as well.



#864
Guest_TheDarkKnightReturns_*

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I wonder if there will be a way to check the exported world state directly in DA:I. 
 
I do not want to realize, after playing about 30 hours, that one of the choices was wrong and having to restart the game.

 

 

This would be optimal. Sort of like the checklist for imported world states in DA2.



#865
Guest_TheDarkKnightReturns_*

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Anyone else having trouble with some of the new decisions reverting to their default? When I select the Kitty option and wait a while it seems to revert to the default "Did not encounter...". Same with Flemeth's grimoire.

 

Yes, all the new choice tiles are reverting to their default state. Just make sure to report them.



#866
raupy

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I'm pretty sure one of the epilogue slides has her remain with the Wardens for many decades, presumably until her calling. By that timetable she should still be alive around the time of DAI, maybe as much as twenty years afterwards too, assuming most wardens last about 30 years after the joining.

 

Likewise I think one of the slides from Velanna has her remain with the wardens for many years. IIRC it's also possible for Nathaniel to leave the Wardens after a few years.

 

Whether any of this will come up in DAI or any subsequent games is yet to be seen, but I think there are already flags in the Keep that are much less relevant, so it does seem like a conspicuous absence.

 

Yes, there were epilogue slides for Sigrun and Velanna to remain with the Wardens. Sigrun's specifically says she will "stay with the Warden, sometimes leaving him/her, joking about her death, but always come back". Another one has her delay throwing herself at death for several decades, so there definitely are options for her to stay with the Wardens and be alive around the time DAI plays.

 

I already sent in plot requests to add choices regarding Sigrun and Velanna but make sure to do this as well if you want to see them in the Keep. I enjoyed both characters a lot and even though I have a feeling we won't see them in DAI it won't hurt having them in the Keep  ^_^



#867
Guest_TheDarkKnightReturns_*

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I'm pretty sure one of the epilogue slides has her remain with the Wardens for many decades, presumably until her calling. By that timetable she should still be alive around the time of DAI, maybe as much as twenty years afterwards too, assuming most wardens last about 30 years after the joining.

 

Likewise I think one of the slides from Velanna has her remain with the wardens for many years. IIRC it's also possible for Nathaniel to leave the Wardens after a few years.

 

Whether any of this will come up in DAI or any subsequent games is yet to be seen, but I think there are already flags in the Keep that are much less relevant, so it does seem like a conspicuous absence.

 

These are all true. The problem with unlocking these epilogues is that Sigrun's and Velanna's companion quests in particular a really buggy. There are work arounds for PC and consoles though.



#868
VileIntent

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with whom can i share my world state with? i have my obvious friends on Origin but they are not in the beta. 



#869
HereticDante

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(in reply to VanillaSun about who becomes a warden)

 

Well, Anders becomes one later no matter what, Nathaniel is either dead or a Grey Warden, they give you the question about Oghren, and then there was Sigrun, who no matter what returns to the Legion of the Dead at the end.

 

Unless I am mistaken, I think only Oghren has any wiggle room in what happens with him, which is the reason he's the only one they ask about.

 

Actually this is not correct. Sigrun does not return to the Legion of the Dead unless you do not recruit her at all. If you recruit her, she may either die if left behind at vigil's keep or if cannot persuade her to spare the architect, or if you persuade her and raise her approval high enough she remains with the Grey Wardens. Either for a shorter period before leaving on her calling or for several decades if her approval is high enough.

 

You can check the Dragon Age Wiki's article on Awakening's Epilogue slides if you like.

 

http://dragonage.wik...gue_(Awakening)



#870
Zombie_Alexis

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They removed it?
 

 

I don't see it anywhere and I don't remember getting that choice in the first go round (I'm referring to the High Dragon, not the Archdemon). But then again, I can't remember what I had for breakfast.



#871
Lumix19

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Yes, all the new choice tiles are reverting to their default state. Just make sure to report them.

Thanks, I've done so.



#872
SarEnyaDor

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I play on the 360, no matter how high her approval is, my card always say she stayed with the Wardens for a time, but seemed distant and eventually returned to the Legion, so that is what stuck in my head.

 

Earlier I was just assuming it wasn't included because it didn't matter for DAI, but I was missing the point that if obscure meaningless decisions were covered that probably wont affect your DAI world are inquired about, something as large as who you recruited should also be asked about, even if they do not affect the game.


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#873
wcholcombe

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Is anyone else sad that the High Dragon is not in the new Keep choices? We have the Bone Pit dragon to choose whether or not we killed, but not the High Dragon outside of the Gauntlet. That had serious repercussions on future pilgrimages if you let that dragon live, I'm really surprised it isn't there. I'd love to see it included in the Urn of Sacred Ashes area.

Yeah, that was a big decision for me. The dragon wasn't bothering anyone so other then on my evil games, I tended to leave it alone. However, I did kill the bone pit dragon, but there really isn't an optiion to not kill it short of not completing the quest correct?



#874
Kantr

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Yeah, that was a big decision for me. The dragon wasn't bothering anyone so other then on my evil games, I tended to leave it alone. However, I did kill the bone pit dragon, but there really isn't an optiion to not kill it short of not completing the quest correct?

You cant run away from the fight. (I think)



#875
Guest_TheDarkKnightReturns_*

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I play on the 360, no matter how high her approval is, my card always say she stayed with the Wardens for a time, but seemed distant and eventually returned to the Legion, so that is what stuck in my head.

 

Earlier I was just assuming it wasn't included because it didn't matter for DAI, but I was missing the point that if obscure meaningless decisions were covered that probably wont affect your DAI world are inquired about, something as large as who you recruited should also be asked about, even if they do not affect the game.

 

You have to do these quests to change their epilogues.

 

Sigrun's Roguish Past

Velanna's Exile