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#1076
Chmurek

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That still fits under "warden killed Zevren" since the end result is the same.

But the story is not. Wynne can also be killed after recruit and we have a tile with "killed after poisoning the urn".



#1077
Kantr

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In DA II, 

if I choose: 

Fenris alive and well but still pursued (or Fenris returned to Tevinter master, or also Fenris died)

it is in conflict with 5 choices:

1. Recruited Sebastian

2. Recruited Isabela

3. Gave Isabela to Arishok

4. Aveline did not stay with Hawke

5. Romanced Merrill

 

I don't think this is a possible depedence.  Choosing "Fenris alive but pursued" means that I didn't do Fenris' last quest. I guess.

Am I wrong?

 

(yes, i'm tryng to make a bad character ^^ )

Sounds like somethings odd with your keep. No conflict for me



#1078
Janus198

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That still fits under "warden killed Zevren" since the end result is the same.

That´s debatable. For example Bethany can die in the deep roads or can be killed by Meredith. The end result is also the same. She is dead.

But i think that a "Zevran was killed with Taliesen" option give the Keep more variety.



#1079
Devil's Avocado

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But the story is not. Wynne can also be killed after recruit and we have a tile with "killed after poisoning the urn".

Which just shows how either we need to add more tiles or condense the redundant ones. Or the devs have their reasons for keeping Wynne's separate.

 

It does add more variety, but it's also more work for the devs and increase the chances of bugs occurring so really they should optimize their time towards more plots than adding more tiles that have the same end result unless they really did account for how exactly a character died in DA:I or future games


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#1080
Janus198

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Which just shows how either we need to add more tiles or condense the redundant ones. Or the devs have their reasons for keeping Wynne's separate.

 

It does add more variety, but it's also more work for the devs and increase the chances of bugs occurring so really they should optimize their time towards more plots than adding more tiles that have the same end result unless they really did account for how exactly a character died in DA:I or future games

Yes but why did they make only one Fenris field? Danarius could also be seperate.

But i like that Fenris choices (expect his sister Varania that should be seperate) are all in one field.This is more well-arranged.



#1081
Ranadiel Marius

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In DA II,
if I choose:
Fenris alive and well but still pursued (or Fenris returned to Tevinter master, or also Fenris died)
it is in conflict with 5 choices:
1. Recruited Sebastian
2. Recruited Isabela
3. Gave Isabela to Arishok
4. Aveline did not stay with Hawke
5. Romanced Merrill

I don't think this is a possible depedence. Choosing "Fenris alive but pursued" means that I didn't do Fenris' last quest. I guess.
Am I wrong?

(yes, i'm tryng to make a bad character ^^ )

Well Fenris dying or being taken away should trigger a conflict with Aveline leaving as you have to have Fenris with you for her to leave (cue people demanding the Keep change that). Don't see any immediate reason on conflicts for the others.

As for alive but pursued, maybe they intended that as booting him from the party without doing his last quest (I think you can do that)? That would cause the Aveline conflict if possible.

#1082
Thunder

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In DA II, 

if I choose: 

Fenris alive and well but still pursued (or Fenris returned to Tevinter master, or also Fenris died)

it is in conflict with 5 choices:

1. Recruited Sebastian

2. Recruited Isabela

3. Gave Isabela to Arishok

4. Aveline did not stay with Hawke

5. Romanced Merrill

 

I don't think this is a possible depedence.  Choosing "Fenris alive but pursued" means that I didn't do Fenris' last quest. I guess.

Am I wrong?

 

(yes, i'm tryng to make a bad character ^^ )

 

Ok, there was another dependece not wrote. 

Changed Stay with templar in last fight,(that was with mage by default) and than Aveline stay with Hawke. Then everything is ok now.

 

Edit: Of course it was sent a feedback.



#1083
Devil's Avocado

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Yes but why did they make only one Fenris field? Danarius could also be seperate.

But i like that Fenris choices (expect his sister Varania that should be seperate) are all in one field.This is more well-arranged.

I love how they did Fenri's field and that one should be a model for how all the others are done (except personal side quests, those should be separate)



#1084
Ranadiel Marius

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I love how they did Fenri's field and that one should be a model for how all the others are done (except personal side quests, those should be separate)

Semi agree. Fenris is the model of how companion tiles should be done. Disagree somewhat regarding side quests. In some cases where the choices are didn't recruit, didn't complete quest, or completed quest (like Sten) would work with only one tile. Others like Merrill where they can die indepent of their side quest work better as two tiled (although I think the Keep only let's you break the mirror if she lives so maybe hers would work better combined after all).

#1085
dantares83

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Man Cullen just doesn't want to stay friends with me ! lol  :P

actually how do i know if Cullen is a friend to me?

 

he was never really hostile to me but i do not think he is a friend as well.



#1086
Ranadiel Marius

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actually how do i know if Cullen is a friend to me?

he was never really hostile to me but i do not think he is a friend as well.

No one is really sure what that choice means other than it probably will influence how he talks about Hawke in DAI. I'm interpreting it as did you talk with him every act personally. *shrug*
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#1087
Devil's Avocado

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Semi agree. Fenris is the model of how companion tiles should be done. Disagree somewhat regarding side quests. In some cases where the choices are didn't recruit, didn't complete quest, or completed quest (like Sten) would work with only one tile. Others like Merrill where they can die indepent of their side quest work better as two tiled (although I think the Keep only let's you break the mirror if she lives so maybe hers would work better combined after all).

Hmm true some side quests can be combined, like Sten's could be "Never recruited" "Alive and well" "Alive but exiled" or whatever happens if he never acquired the sword. But others Leliana's quest should be separated since that can impact her behavior in DA:I
 

 

actually how do i know if Cullen is a friend to me?

 

he was never really hostile to me but i do not think he is a friend as well.

I think they added the Cullen thing due to his involvement in DA:I and Hawke also appearing, otherwise I can never see this choice being added to the keep.



#1088
Janus198

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I love how they did Fenri's field and that one should be a model for how all the others are done (except personal side quests, those should be separate)

Speaking of personal quests. Which missing choices should be added?

I miss only the fates of Variana, Orana Ella, Castillon and did Shale know her past.

 

Hmm true some side quests can be combined, like Sten's could be "Never recruited" "Alive and well" "Alive but exiled" or whatever happens if he never acquired the sword. But others Leliana's quest should be separated since that can impact her behavior in DA:I
 

I don´t think that´s a good idea. Personal quests should be all without exception seperate.

Last but not least i like the Sten sword art. It should stay seperate in the Keep.



#1089
wcholcombe

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Is the keep down? I keep getting a connection reset page....



#1090
Tielis

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I just got into the Keep and I found it very annoying to find my own characters since most of them use the default name.  Yes, I know syncing is down for maintenance but I'd really like it if there was a separate section for your initial choices -- those with imported playthrough, and those without (which are default templates).



#1091
DinX64

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I just got into the Keep and I found it very annoying to find my own characters since most of them use the default name.  Yes, I know syncing is down for maintenance but I'd really like it if there was a separate section for your initial choices -- those with imported playthrough, and those without (which are default templates).

When you choose your Warden or Champion, Uncheck Default Heroes In top right corner. That way only your imported heroes are shown.


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#1092
Chmurek

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Speaking of personal quests. Which missing choices should be added?

I miss only the fates of Variana, Orana Ella, Castillon and did Shale know her past.

To your list i add - either Isabela had ship or no, what happened to Velanna and Sigrun ( I wanna see Velanna i DA:I really bad ).
 
And for God sake, they need to add one more choice if it comes to Bella. She can just stay in Redcliff and still work for Loyd if he survived. Why that's missing?


#1093
Tielis

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When you choose your Warden or Champion, Uncheck Default Heroes In top right corner. That way only your imported heroes are shown.

 

Thank you!  But now I've got a crapload of Wardens that I deleted from my BSN page and no way to know which is the one I played last.  :(

 

Deleted characters, please stay deleted.  :(



#1094
Dubya75

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I have a new problem that just started a couple days ago. When I go to the "Heroes" section from the menu I just get an error that reads like this:

Error: Script error.

URL:

Line #: 0

 

And then none of my heroes load and the page is just left blank aside from the menu bars at the top and the background. So I try to resync using the debug thing and it works fine up until it gets to the "choose a hero" part for DA2. As soon as I click on the button to choose it gives me the same error and I can't proceed. And now when I go to the "Hero" section of the DA2 tapestry it's just blank and when I click it it gives me the error. This is on a PC with Chrome. I've tried clearing the cache but it doesn't seem to make a difference. It seems like this probably just started after the last update since I didn't have a problem before. Also, I don't know if this is relevant, but I am replaying DA2 currently. Could that somehow be screwing it up?

 

 

I also started getting this error whenever I click on a DA2 tile. The Champion tile is also blank.



#1095
Devil's Avocado

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To your list i add - either Isabela had ship or no, what happened to Velanna and Sigrun ( I wanna see Velanna i DA:I really bad ).
 
And for God sake, they need to add one more choice if it comes to Bella. She can just stay in Redcliff and still work for Loyd if he survived. Why that's missing?

 

A few others I wouldn't mind seeing are:  did the Warden kill the high dragon in DA:O, did the warden find all of the lost history of Cadash Thaig in witch hunt, Did the Warden win the landsmeet, Did the Warden allow the Desire demon to take the Templar during the broken circle, Is Hawke friends or rivals with Sebastian, did Hawke deal with the cult of the sky in MotA. 


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#1096
Kantr

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A few others I wouldn't mind seeing are:  did the Warden kill the high dragon in DA:O,  Did the Warden win the landsmeet, Did the Warden allow the Desire demon to take the Templar during the broken circle, -snip-

Definitely the high dragon killing, seeing as that affects the state of the temple. If the warden loses the landsmeet you die (and if you dont get all the support everything happens anyway), desire demon would not really be worth it at all.



#1097
wcholcombe

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I still keep getting a cannot connect page. Am I the only one getting this, it was working fine last week.



#1098
Renata

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I still keep getting a cannot connect page. Am I the only one getting this, it was working fine last week.

 

Hey! You can try the troubleshooting steps here: http://tinyurl.com/KeepFAQs  and that might help you out. If that doesn't work, send us an email at onlinecommunity@bioware.com and we'll investigate the issue :) 



#1099
Janus198

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To your list i add - either Isabela had ship or no, what happened to Velanna and Sigrun ( I wanna see Velanna i DA:I really bad ).

Isabela ship and Castillon fate are one decision. ;)

I would be prefer that the tile focus more on Castallion than Isabelas ship.



#1100
CuriousArtemis

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I'm a little worried that we're so close to the end and I still have 0 Wardens  :unsure: I think I'm mostly worried because I'm not seeing anyone else report this issue anymore, when it used to get reported every other day :lol:

 

So surely I am not the only one who still has 0 Wardens? Just wanted to make sure the team were aware that this is still an issue! (I'm sure they know; I'm just getting nervous.)