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Help a Fellow Keeper: Common Issues/Ask a Question


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#1226
Evamitchelle

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Was in the Keep this morning and was slightly confused by the Anders options in the DA2 tapestry. "Approved/Disapproved of Anders' actions" + "Anders alive and well" - does that approval translate to letting him stay, while disapproval forces him to leave?My Hawke let him stay, but disapproved of his actions. Not sure how to translate that into the Keep decisions.
 
Sorry if this has already been asked/answered but I haven't had the opportunity to read this thread in full just yet! Am at work (at a company that doesn't entirely approve of Bioware and EA...or browsing the Keep on the job)

 

 

I think the approval tile is not tied to any choice, it's just a way to show what your Hawke's opinion was. So in your case that would translate to "Disapproved of Anders' actions" + "Anders alive and well". 



#1227
Shanlii

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New Keeper here with a question.  Is anyone else having difficulty with the mobile version?  I can get into the site, but on both my Nook tablet and PS3 browser, the site is blank.  No Tapestry and the menu in the upper left corner does nothing. 



#1228
volaticus

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Yes the mobile version is still being worked on, interesting, I don't know much about the PS3 since I have a PC but i think the mobile version is still somewhat in progress.



#1229
riverbanks

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"Approved/Disapproved of Anders' actions" + "Anders alive and well" - does that approval translate to letting him stay, while disapproval forces him to leave? My Hawke let him stay, but disapproved of his actions. Not sure how to translate that into the Keep decisions if disapproval forces him out.

 

No, these things aren't connected. It's really a question of, did your Hawke approve of Anders blowing up a Chantry or not. You could approve of it and still kill him because Reasons, you could disapprove but still let him live because Other Reasons, etc. That finale was a bundle of very subjective decisions that could mean anything depending on how you interpreted your own character. Consider this slide more of a character building question for your Hawke than an objective this/that quest path.



#1230
The Bear Muse

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My concern was that perhaps I was missing something and was not able to access part of the testing.  If the options for the pre-game part of DA:I is the only thing available, then so be it.  I have no complaints.  I just assumed there was more.  There has been more video coverage on DA:I than DA:O and DA2 combined and then some.  My guess was that we'd be testing out mechanics, glitches and such.  Especially since we're so close to release date.  We all know how Playstation and Xbox go about the patches after a game release.  With fanbase testers, this could cut down on the surprise factor.  Perhaps they have that covered.  All is good.

 

Ahhh, no, we're not doing any DA:I testing - just for the Keep. :) Hence the Keep beta! :D


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#1231
Jedi Master of Orion

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Was in the Keep this morning and was slightly confused by the Anders options in the DA2 tapestry. "Approved/Disapproved of Anders' actions" + "Anders alive and well" - does that approval translate to letting him stay, while disapproval forces him to leave? My Hawke let him stay, but disapproved of his actions. Not sure how to translate that into the Keep decisions if disapproval forces him out.
 
Sorry if this has already been asked/answered but I haven't had the opportunity to read this thread in full just yet! Am at work (at a company that doesn't entirely approve of Bioware and EA...or browsing the Keep on the job)

 

 

Within Dragon Age 2, I don't think it's possible to disprove of his actions and still let him stay. Unless you side with the templars, all Hawke's dialogue with him in the final goodbyes is supportive of his cause.



#1232
Chari

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So I get this super annoying issue - somehow whenever I switch on Varric's storytelling my main Warden in the end keeps making the OGB with Morrigan though she is female, dalish and romanced Alistair and didn't like Morrigan at all

I locked the choice of Alistair making the OGB with Morrigan yet I still get this result and when I return to tapestry and check my Companions options the "Alistair is dad" is replaced with "Warden is dad"

What to do?



#1233
Nightsong

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Hi guys. Have you been able to watch the video till the end?(sorry don't remember what it's called, the one Bloom narrates)

It always freezes for me. Around the Connor decision. It just fades to grey  :mellow:


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#1234
Guest_Krieg The Psycho_*

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Hi guys. Have you been able to watch the video till the end?(sorry don't remember what it's called, the one Bloom narrates)

It always freezes for me. Around the Connor decision. It just fades to grey  :mellow:

Same for me.


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#1235
nightscrawl

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Had a question about the choices in DAO. I am assuming spoilers are allowed in the Keep forums. :D

 

So, in th keep if I choose the "a human baby with Morrigon" option, why am I not allowed to have Leliana as a romance?

 

Becuase that is totally doable in the real game. You can romance Morrigan and leave her to romance Leliana, in which case the epilogue shows that morrigon was with Warden's child.

 

With most of the romance content it seems as if they are doing a single romance approach and not including switching or anything along those lines.

 

With certain LIs you could very well have multiple partners before you get your ultimatum from one (or both) of them, make your choice, and stick with one person from then on. Yes, both games allow for this scenario. However, it seems as if the Keep isn't recognizing this type of play. I'm going to assume that it's just easier to deal with vis-a-vis the logic solver, and that this was a conscious choice on the part of the devs and not a bug.

 

If this is an important issue for you make a suggestion (using the same button for bug reporting) in the Keep.



#1236
Thandal N'Lyman

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Hi guys. Have you been able to watch the video till the end?(sorry don't remember what it's called, the one Bloom narrates)

It always freezes for me. Around the Connor decision. It just fades to grey  :mellow:

 

Same for me.

 

No problems for me.  Watched all the way through multiple World-States.  :)



#1237
DameGrace

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Hi guys. Have you been able to watch the video till the end?(sorry don't remember what it's called, the one Bloom narrates)

It always freezes for me. Around the Connor decision. It just fades to grey  :mellow:

 

Same for me.

 

It's called ISS. If you are encountering some problems, try doing this:

 

1. Unlock your worldstate (if it's locked)

2. Clear cache/cookies

3. Try another browser

4. Log out/log in


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#1238
GVulture

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Something that bothers me about The Keep of the tapestry... no mention of Justice. He is kinda important, I think. Especially for new players.
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#1239
Chari

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Something that bothers me about The Keep of the tapestry... no mention of Justice. He is kinda important, I think. Especially for new players.

Yeah. No Velanna or Sigrun either :(


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#1240
Thunder

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Yeah. No Velanna or Sigrun either :(

 

Maybe they are not important in DA:I



#1241
Chari

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Maybe they are not important in DA:I

I doubt feeding some prisioner in the prologue is important either

They were our companions for God's sake. Maybe it changes nothing but they were our team, our friends. At least they could be



#1242
NRieh

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So I get this super annoying issue - somehow whenever I switch on Varric's storytelling my main Warden in the end keeps making the OGB with Morrigan though she is female, dalish and romanced Alistair

Same here with female Cousland-rogue. There are also couple of other plots that constantly reset themselves for no apparent reason (locked or not). I think they're working on it, but I reported it anyway.


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#1243
Chari

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Same here with female Cousland-rogue. There are also couple of other plots that constantly reset themselves for no apparent reason (locked or not). I think they're working on it, but I reported it anyway.

Btw, I'm new to the Keep so how to report bugs like this?



#1244
Thunder

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I doubt feeding some prisioner in the prologue is important either

They were our companions for God's sake. Maybe it changes nothing but they were our team, our friends. At least they could be

You're right, we don't know.

 

I like to think that every choice in Keep is in Keep for a reason.

Developers have many troubles right now, I don't believe they add choices that have not effect in DA:I.

 

About prisoner... I don't know, I've thougth that maybe he could have a little cameo if alive. (something like the Shepard's fan in MassEffect) :)

Same thing about dragons. Maybe if all dragons are alive, your Inquisitor could fight them.



#1245
Thunder

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Btw, I'm new to the Keep so how to report bugs like this?

Beta Feedback Button! :)



#1246
Kantr

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Btw, I'm new to the Keep so how to report bugs like this?

The button is to the left of your worldstate name (it's a big one)



#1247
Chari

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You're right, we don't know.

 

I like to think that every choice in Keep is in Keep for a reason.

Developers have many troubles right now, I don't believe they add choices that have not effect in DA:I.

 

About prisoner... I don't know, I've thougth that maybe he could have a little cameo is alive. (something like the Shepard's fan in ME) :)

Same thing about dragons. maybe if all dragons are alive, your Inquisitor could fight them.

I doubt so

We can find his corpse in the DLC. I personally looked for him and finding him still in the cage... ugh, pretty sad

 

Anyway, I doubt that every choice matters. I think that they just make a list of things that may also become important later

But regardless of anything, removing Velanna, Sigrun, Justice. Heck, even Anders - how we met him and stuff - is just weird and sad

These companions are the first recruits of the HoF, they probably still work with us. Even if they have no role it's still important  to remember that they at least existed. Otherwise it's just... ****** sad



#1248
Kantr

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I doubt so

We can find his corpse in the DLC. I personally looked for him and finding him still in the cage... ugh, pretty sad

 

Anyway, I doubt that every choice matters. I think that they just make a list of things that may also become important later

But regardless of anything, removing Velanna, Sigrun, Justice. Heck, even Anders - how we met him and stuff - is just weird and sad

These companions are the first recruits of the HoF, they probably still work with us. Even if they have no role it's still important  to remember that they at least existed. Otherwise it's just... ****** sad

I'm sure if enough people ask, they'll put them in. However I think they mentioned in a twitch stream that adding plot points needed to be checked with the dev team for the game.



#1249
Chari

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I'm sure if enough people ask, they'll put them in. However I think they mentioned in a twitch stream that adding plot points needed to be checked with the dev team for the game.

Well, I hope people do ask because damn, I loved my little team of Grey Wardens, even if Sigrun died, Anders and Justice left so only me, Velanna, Oghren and Nath stayed. We were like a small dysfunctional family

 

The button is to the left of your worldstate name (it's a big one)

Done, I hope I did ir right



#1250
Andraste_Reborn

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I've certainly used the feedback report to say that I'd like to see Velanna and Sigrun in there. Even if they never show up again, I'd like to have a record or their interaction with the Warden.

 

I think there's less point in adding Anders and Justice, since it just draws attention to the fact that it doesn't matter what you do in regards to them in Awakening. Anders always becomes a Grey Warden and Justice always possesses him, even if they never met in your game. That horse bolted more than three years ago, and there's little sense in closing the stable door now.


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