Hi all, sorry if this has been covered before, but I couldn't find this issue specifically when I did a few searches.
So when I'm altering my world state for DAII, I've reached Zevran's section in act 3 and run into an issue. Zevran survived DA:O fine, but when I try to change my choice to "Hawke let Zevran go", the Keep keeps trying to tell me I need to drastically alter my DA:O world state in order for this to occur. Apparently, for Zevran to survive through DAII I need to have Morrigan never do the ritual with Alistair and have my Warden die at the end of DA:O.
Am I missing something here, or is this a bug? I didn't think the Warden's survival had anything to do with Zevran popping up in DAII.
ETA: That whole section seems to have the same issues, actually, since editing Nuncio's tile has the same effect.
I think you might be running into a problem I've noticed myself. The autosolver doesn't give you choices, it gives you ONE choice. It might not be the one you want... for example...
If I try to set up That Loghain killed the Archdemon but that there was also an Old God Baby, well that's a conflict... Now, there are multiple ways I could fix this....
I could make it so that the old god baby is not done, at which point Loghain can kill the archdemon and he dies.
I can make it so that the Warden kills the Archdemon and lives, cause baby. Yay.
Thing is though, the keep seems to make a single suggestion, so it very well may (and has with me on occasion) decide to say the Old God Baby was not made AND your Warden killed the archdemon. I can't really figure out how it comes up with it's suggestions, but it seems you may be having an issue like that.
So, unless they make it so it gives you OPTIONS on how to solve the conflict, you'll just have to say "NO" to the changes and try to figure out where the OTHER conflicts are...