doe the feedback buttons show?
Nop. There's nothing except this note - "not synced". And until it sync i can't send any feedback.
I will make a photo tomorrow and put it here.
doe the feedback buttons show?
Nop. There's nothing except this note - "not synced". And until it sync i can't send any feedback.
I will make a photo tomorrow and put it here.
Basically I've been having the same problems reported here.
Everytime I leave the page decisions become reset to default as well as the custom name for the saved slot is reset to "Default World State" I tried locking it then leaving but the same thing happens.
The rest states for me are:
"Did not meet kitty."
"Did not acquire the grimoire"
:Leliana and Marjorie defaults to "Did not encounter"
Alistair "Did not track down Goldanna"
"Hawke and Cullen were not friends"
Yup they are the same for me.
Also the awakening choice "The Warden did not help Oghren & Felsi"
Sometimes as someone said DA2 choice about Gascard resets too.
Reported them all, hopefully once they're done fixing they'll work.
Actually, I can do that right now... used my iPhone to take a photo, transferred it to my PC, then uploaded it to my personal website (in my Images folder, which has a special index page to guard it from just browsing my images, so please do not share this photo outside of the NDA!)
Yes. Thats it. And i have no idea why it doesn't sync.
Actually, I can do that right now... used my iPhone to take a photo, transferred it to my PC, then uploaded it to my personal website (in my Images folder, which has a special index page to guard it from just browsing my images, so please do not share this photo outside of the NDA!) This is on my PS3.
Please remove and delete that photo, we're not allowed to take any photos of any sort. Even this act is breaking the NDA. Also edit it out your post.
Syncing will not work right now and PS3 users have been having difficulty from what I've heard. You may have to contact the devs at onlinecommunity@bioware.com
Please remove and delete that photo, we're not allowed to take any photos of any sort. Even this act is breaking the NDA. Also edit it out your post.
Syncing will not work right now and PS3 users have been having difficulty from what I've heard. You may have to contact the devs at onlinecommunity@bioware.com
Eeeek, okay I edited it out, deleted it from my PC, iPhone, and my Images folder, and then just to be totally safe I went ahead and clicked HIDE on my entire post.
Yup they are the same for me.
Also the awakening choice "The Warden did not help Oghren & Felsi"
Sometimes as someone said DA2 choice about Gascard resets too.
Reported them all, hopefully once they're done fixing they'll work.
Same I just checked and they've been reset yet again. Thankful there is over a month until DA:I releases. Would hate to have the wrong data imported!
Eeeek, okay I edited it out, deleted it from my PC, iPhone, and my Images folder, and then just to be totally safe I went ahead and clicked HIDE on my entire post.
Just looking out for a fellow Keeper
you're probably fine. I got the photo thing from here
http://forum.bioware...ff-the-da-keep/
I have a non-Keep question, that was created by the keep. Basically, I didn't know Cullen's friendship was a "thing" in DA2, and now I'm not sure if I ever gained it, or if I always gained it. How do I know (in game) if I did?
The general consensus I've seen around here seems to be that particular tile will just affect how Cullen speaks of Hawke in DAI. Cullen seems to be on general good terms with Hawke in DA2 no matter what side you choose and he always sides with Hawke against Meredith.
I tend to look at it as how you interacted with Cullen. You can choose whether to be anti-templar when talking to him, just generally rude, or pleasant.
Well on the PC the sync feature is not available. It could just be that since that is currently offline the PS3 can't sync either?
Well on the PC the sync feature is not available. It could just be that since that is currently offline the PS3 can't sync either?
I couldn't sync even before maintenance.
Having trouble selecting the tile "Alistair and Anora rule". I keep getting a script loading error. Anyone else? I haven't had this problem until today.
Having trouble selecting the tile "Alistair and Anora rule". I keep getting a script loading error. Anyone else? I haven't had this problem until today.
It comes up from time to time, best to submit feedback, then logout and log back in. (or exit out your window and come back in) That should allow it to work.
I feel like I am missing something... Is it really only the 7 main tabs for Dragon Age 2 and 15 main tabs for Dragon Age Origins? Just seems there is so much missing.
I feel like I am missing something... Is it really only the 7 main tabs for Dragon Age 2 and 15 main tabs for Dragon Age Origins? Just seems there is so much missing.
The Keep is still in beta. There will be more things added in the next update and however many updates until launch. That being said, there are over 150 choices, I believe (sorry, don't quote me on that), so there's already a good bit there.
Yup they are the same for me.
Also the awakening choice "The Warden did not help Oghren & Felsi"
Sometimes as someone said DA2 choice about Gascard resets too.
Reported them all, hopefully once they're done fixing they'll work.
Same here for me. Reported each one.
The Keep is still in beta. There will be more things added in the next update and however many updates until launch. That being said, there are over 150 choices, I believe (sorry, don't quote me on that), so there's already a good bit there.
And they said that there is almost 200 choices that will matter in DA:I. And if we check dragonagewikia, it said there should be over 300 choices in the Keep. So I think they'll add more, a lot more.
Just looking out for a fellow Keeper
you're probably fine. I got the photo thing from here
Ah okay yeah I knew that, but I figured it would be okay since there is nothing there in the photo of any tapestry options, just a blank screen and not even any way to give feedback, but I do see that it's better safe than sorry.
How come in DA2 Act 2 we can not help Yevhen the Dwarf save his kids from the deep roads AND in act three save Nathanial Howe? If I remember correctly I did both in my game? But I might just be remembering wrong.
How come in DA2 Act 2 we can not help Yevhen the Dwarf save his kids from the deep roads AND in act three save Nathanial Howe? If I remember correctly I did both in my game? But I might just be remembering wrong.
You only got one quest or the other depending on if your save file contained a surviving Nathanial.
Nop. There's nothing except this note - "not synced". And until it sync i can't send any feedback.
I will make a photo tomorrow and put it here.
dumb question but how do I get the Keep on PS3?
How come in DA2 Act 2 we can not help Yevhen the Dwarf save his kids from the deep roads AND in act three save Nathanial Howe? If I remember correctly I did both in my game? But I might just be remembering wrong.
There was a mod that allowed you to do both (but it caused issues galore, cause the game was never meant for you to do both, so like if you did Yevhen's quest then you would see him just there hangin' around in Nathaniel's quest or other weird stuff) and I think there was a rare bug where both happened, but mod or bug aside, you are probably remembering different playthroughs merged in your memory.
dumb question but how do I get the Keep on PS3?
Seems at this time you don't. For some weird reason it's not working right on the PS3. You might email onlinecommunity.bioware.com and let them know you are having the issue and it even prevents you from reporting it via normal feedback channels.
Yeah those two quests are supposed to be mutually exclusive.
Yeah those two quests are supposed to be mutually exclusive.
I wondered the same thing regarding Fool's Gold, and this was what someone told me:
All plot tiles always appear regardless of their dependencies. There are no tiles which vanish completely. Otherwise you would end up with a giant knot of plot flags that are possible but unviewable until you reverse engineer the entire world state due to how the default world state is set up.