Help a Fellow Keeper: Common Issues/Ask a Question
#176
Posté 24 septembre 2014 - 04:35
I have an a-hole male Cousland Warden who is married to Anora. As I was perusing my Tapestry, I noticed that under Prologue I had selected "did not help Mabari hound." Now, I just ignored that mission when I actually played this character, but when I saw the choice, I decided to change it to "put the hound out of its misery" because that's what a-hole Cousland would do... however, when I went to change it, the Keep prompted me to select "Anora rules alone."
...is Anora dumping my Warden because he killed a dog?
- boozlenoodle, Reznore57, Arakat et 4 autres aiment ceci
#177
Posté 24 septembre 2014 - 04:36
I was wondering the same thing. it's not connected to the kill/spare Anders decision so it's not really clear (to me, at least) what it refers to.
I believe it is merely a role playing tile, letting you define an important characteristic of Hawke's personality, despite what they actually *do* to Anders as a result of what he did. It let's you specify, for example, if Hawke personally thought Anders idea was right, but still executed him anyways because he went too far in murdering everyone in the chantry to prove his point. Or, in contrast, that Hawke did not agree with Anders, but maybe let him live and told him to get out of his/her sight because they were in love before this (as is the case that happened in one of my own playthroughs, for example).
#178
Posté 24 septembre 2014 - 04:40
So I encountered something strange last night:
I have an a-hole male Cousland Warden who is married to Anora. As I was perusing my Tapestry, I noticed that under Prologue I had selected "did not help Mabari hound." Now, I just ignored that mission when I actually played this character, but when I saw the choice, I decided to change it to "put the hound out of its misery" because that's what a-hole Cousland would do... however, when I went to change it, the Keep prompted me to select "Anora rules alone."
...is Anora dumping my Warden because he killed a dog?
You can't get the option to kill the dog if you're a human noble. You can get the flower and give it to the kennel master, but there is no option to muzzle/kill the dog. By specifying that you did the quest in a way that kills the dog, it contradicts with you being a human noble, which you in turn need to be in order for Anora to marry you. That's the only reason I can think it might be behaving that way.
- silksieve, Darth Krytie, Arakat et 5 autres aiment ceci
#179
Posté 24 septembre 2014 - 04:45
So I encountered something strange last night:
I have an a-hole male Cousland Warden who is married to Anora. As I was perusing my Tapestry, I noticed that under Prologue I had selected "did not help Mabari hound." Now, I just ignored that mission when I actually played this character, but when I saw the choice, I decided to change it to "put the hound out of its misery" because that's what a-hole Cousland would do... however, when I went to change it, the Keep prompted me to select "Anora rules alone."
...is Anora dumping my Warden because he killed a dog?
If you're a Cousland, you actually don't get the quest/choice to put the hound out of its misery (because you already have your own pure-bred mabari.
And since m!Couslands are the only characters who could marry Anora, that is why the conflict exists. If you only selected those choices, you might only see that one conflict.
Also, try locking the choices that are particularly important; it will definitely help with conflict resolution!
Edit: And I see that Jesse has answered already, too!
Modifié par silksieve, 24 septembre 2014 - 04:46 .
- ThedosianExpat aime ceci
#180
Posté 24 septembre 2014 - 04:50
You can't get the option to kill the dog if you're a human noble. You can get the flower and give it to the kennel master, but there is no option to muzzle/kill the dog. By specifying that you did the quest in a way that kills the dog, it contradicts with you being a human noble, which you in turn need to be in order for Anora to marry you. That's the only reason I can think it might be behaving that way.
If you're a Cousland, you actually don't get the quest/choice to put the hound out of its misery (because you already have your own pure-bred mabari.
And since m!Couslands are the only characters who could marry Anora, that is why the conflict exists. If you only selected those choices, you might only see that one conflict.
Also, try locking the choices that are particularly important; it will definitely help with conflict resolution!
Edit: And I see that Jesse has answered already, too!
Interesting! Thanks for answering.
I'm surprised you can bring the flower to the kennel master, but not muzzle or kill the dog as a human noble. Seems like that quest should be nonexistent in a human noble playthrough.
#181
Posté 24 septembre 2014 - 04:59
Interesting! Thanks for answering.
I'm surprised you can bring the flower to the kennel master, but not muzzle or kill the dog as a human noble. Seems like that quest should be nonexistent in a human noble playthrough.
You don't get the quest directly. You only sorta kinda get it by picking the flower in the Wilds, Daveth tells you the Kennel Master was looking for it, and you can give it to the Kennel Master, who gives you moneys.
#182
Posté 24 septembre 2014 - 05:02
Seems like the autosolver needs to ask if you want to change your origin instead of if you married anora or not.
- Feryx aime ceci
#183
Posté 24 septembre 2014 - 05:10
Is it better to reserve locking for major plot decisions? I locked EVERYTHING.
- Momowo aime ceci
#184
Posté 24 septembre 2014 - 05:15
Also - a note on locking choices... I've been noticing that far from making conflicts easier to understand and identify, when I've locked all my choices and there is a conflict with one, I am prompted to unlock A LOT of choices, including ones that don't seem to be connected?
Is it better to reserve locking for major plot decisions? I locked EVERYTHING.
I only lock the romance/hero/archdemon slaying stuff.
#185
Posté 24 septembre 2014 - 05:16
Also - a note on locking choices... I've been noticing that far from making conflicts easier to understand and identify, when I've locked all my choices and there is a conflict with one, I am prompted to unlock A LOT of choices, including ones that don't seem to be connected?
Is it better to reserve locking for major plot decisions? I locked EVERYTHING.
I've encountered this as well. Mostly occurs when dealing with the fate of DA II companions.
On an unrelated note, do veteran Keepers have any idea when we can expect the next update? Is there a consistent schedule for them or are they relatively random?
#186
Posté 24 septembre 2014 - 05:17
I've encountered this as well. Mostly occurs when dealing with the fate of DA II companions.
On an unrelated note, do veteran Keepers have any idea when we can expect the next update? Is there a consistent schedule for them or are they relatively random?
My best guess is that we'll get an update next Tuesday.
- King Cousland aime ceci
#187
Posté 24 septembre 2014 - 05:23
My best guess is that we'll get an update next Tuesday.
Thanks.
- Darth Krytie aime ceci
#189
Posté 24 septembre 2014 - 05:30
Seems like the autosolver needs to ask if you want to change your origin instead of if you married anora or not.
Likely does both. Or he had a lock on marriage and that was preventing the solver from even getting to the route of the problem.
- Kantr et Revan Reborn aiment ceci
#190
Posté 24 septembre 2014 - 05:39
i need alittle help. the keep 9 custom origins character most i did not complete and deleted. but i cannt picking one. how do i do it?
#191
Posté 24 septembre 2014 - 05:41
So it seems like locking highly inter-connected plot choices is a good idea, but locking relatively minor ones will cause more grief than if you didn't lock them? I guess that makes sense.
By the way, is there any possibility/talk of allowing the ability to lock Hero origin? (Forgive me if this has been asked; I thought about searching the threads, but I'm sure that just would have brought up a bajillion posts about heroes syncing...) Given how involved that detail is in many choices, it seems like a natural pick for "lockability." Then again, it's also fairly unique among the Tapestry tiles, what with being able to import options and such, so I could understand if it's just a special case or something.
#192
Posté 24 septembre 2014 - 06:28
Really? I tried 'Alistair Romance' and 'Exiled drunk' and the Keep would only allow 'they remained Grey Wardens' for the second Alistair choice, which is quite contradictory.
Ah, no you're quite correct. I must have misremembered! ![]()
Either way though, that decision tree is either bugged or there need to be a "they broke up" option. Unless of course the game logic is set up so that it looks at Alistair's fate first and that succeeds any romance status. Of course that would require a Drunk Alistair to never mention his ex....which seems unlikely since any drunk who's main squeeze dumped him before drop kicking him out of his own country of which he could have been King will certainly talk about it to anyone within ear shot. Even 12 years later I doubt you'd be able to get him to shut up about it. ![]()
#193
Posté 24 septembre 2014 - 06:43
I took it as a code for friendship/rivalry like Merrils Eluvian, but maybe i'm reading too much into it. I hope its not referenced in Inquisition exactly as its stated in the keep, because some of my Hawkes liked Anders mage-freedom-agenda, but none thought blowing up the Chantry was a good idea...
Then instead of wishing that tile is not referenced, you should just pick "didn't approve" for all your Hawkes.
- The Bear Muse aime ceci
#194
Posté 24 septembre 2014 - 08:01
Then instead of wishing that tile is not referenced, you should just pick "didn't approve" for all your Hawkes.
Yeah, i probably let my wishful thinking for a friendship/rivalry choice cloud my perception of that tile.
But now i have to rethink my Hawkes a bit, because i do want to see, if something changes in Inquisition.
Oh well, it's not like i haven't been doing that anyway.
#195
Posté 24 septembre 2014 - 08:50
Frankly if we get a Friendship/Rivalry tile for Anders it should be something along the lines of Merged with Vengeance or Struggled Against Vengence's Influence.Yeah, i probably let my wishful thinking for a friendship/rivalry choice cloud my perception of that tile.
But now i have to rethink my Hawkes a bit, because i do want to see, if something changes in Inquisition.
Oh well, it's not like i haven't been doing that anyway.
#196
Guest_DOJA_*
Posté 24 septembre 2014 - 09:03
Guest_DOJA_*
Ummm Anora ruling with an Elf mage Warden is not a possible scenario, right?
#197
Posté 24 septembre 2014 - 09:23
Ummm Anora ruling with an Elf mage Warden is not a possible scenario, right?
No, in game she can only be with Alistair or a noble human male. Did you manage to do that in the keep?
#198
Guest_DOJA_*
Posté 24 septembre 2014 - 09:35
Guest_DOJA_*
No, in game she can only be with Alistair or a noble human male. Did you manage to do that in the keep?
#199
Posté 24 septembre 2014 - 09:46
Reported- Who now rules Ferelden? -Anora & the Warden rule, Unlocked- Changed my human noble for a male Elf mage- Keep ask me to change, Who now rules Ferelden? -Anora & the Warden rule for -Anora rules, I accepted- I change, Who now rules Ferelden? again for -Anora & the Warden rule, and the keep didn't ask me to change the Elf mage
Well that's interesting. While testing this I realise that my hero was still set as a female noble.and the only change it required was removing all romance flags and recruiting Dog. When I change the hero to anything else, it asks for the flag set to Anora ruling alone, but then I can change the hero again to any race or gender and no conflict is detected.
That has to be a bug.
#200
Posté 24 septembre 2014 - 09:53
Well that's interesting. While testing this I realise that my hero was still set as a female noble.and the only change it required was removing all romance flags and recruiting Dog. When I change the hero to anything else, it asks for the flag set to Anora ruling alone, but then I can change the hero again to any race or gender and no conflict is detected.
That has to be a bug.
Well unless they retcon anora into being open to anyone ruiling with her, I'd say it is





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