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Help a Fellow Keeper: Common Issues/Ask a Question


4580 réponses à ce sujet

#2176
J e s s e

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My question are mainly about how certain companions don't factor into Major plots like they should Oghren is not in the origins companion tapestry at all, nor mentioned during the paragon of her kind section even though he was rather important to both. Nathaniel Howe is listed in origins even though he doesn't make his appearence till awakening. Shale although a DLC companion has some rather important backstory related to the Anvil of the void and also isn't brought up during that quest line. Then there is the fact aside from Oghren NONE of the other awakening companions are listed in that section of the tapestry, I just feel these are some glaring omissions from the overall story.

To be fair, aside from Anders and to a lesser extent Nathaniel, none of the character companions in Awakening really have much of an impact on the story post Awakening.  Nathaniel has a tile (though I agree with you that its position should probably be in the Awakening section), and Anders is canonically both made into a Grey Warden and survives in order for almost all the important events of Dragon Age 2 to even happen, so giving people the option to say Anders died, or was never recruited or whatever you might have done differently doesn't really make much sense.

...On the other hand, you could make the same argument towards letting us say if Leliana lived or died.  So...eh.



#2177
Bacardi8902

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I'll try that, Thanks. But it only reset after I left it alone overnight, so I'll post about the results tomorrow.

 

Also, another bug I found, still in chrome, is that sometimes, the tapestry will just freeze out of nowhere, and no longer responds to anything I do. I have to close the page and open a new one to get it to respond again.

I've tried that method but it didn't seem to work me. I'll try it again and wait a few hours, but just a heads up that it may no work.



#2178
Chrys

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I see someone suggested an Anders was exiled tile. For me, the tile I'm missing about him is the option to indicate he was killed in battle. Currently we can either say he survived or that he was killed on the spot after admitting his guilt. That doesn't fit a Hawke that told him to leave and then had no option but kill him when he came back (templars side).


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#2179
Anaeme

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Has anyone noticed the Dark Ritual option does not appear?

 

Or am I just missing something?



#2180
Chrys

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Has anyone noticed the Dark Ritual option does not appear?

 

Or am I just missing something?

 

Last upper tile in the companions section.



#2181
auronvigo

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Has anyone noticed the Dark Ritual option does not appear?

 

Or am I just missing something?

 

Did you check under Companions? i just started a new world and it showed up for me.



#2182
BobZilla84

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I'll try that, Thanks. But it only reset after I left it alone overnight, so I'll post about the results tomorrow.

 

Also, another bug I found, still in chrome, is that sometimes, the tapestry will just freeze out of nowhere, and no longer responds to anything I do. I have to close the page and open a new one to get it to respond again.

Yeah Firefox also has a similar freezing issue its pretty annoying I hope it gets resolved



#2183
crowskin

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I see someone suggested an Anders was exiled tile. For me, the tile I'm missing about him is the option to indicate he was killed in battle. Currently we can either say he survived or that he was killed on the spot after admitting his guilt. That doesn't fit a Hawke that told him to leave and then had no option but kill him when he came back (templars side).

That would be redundant since the only point of that tile is to tell any future games that he didn't survive the battle of Kirkwall.

#2184
Xaero_Dumort

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Is there any chance of getting a copy/duplicate option for world states? I have a basic world set, wherein I only want to change a few things, and I find it quite cumbersome to make a whole new state from scratch. I know that I can just tweak before uploading to DA:I, but I would like them to all be separate to ensure that I don't have to modify. If there already is that option, could someone point it out?


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#2185
Scunny85

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For a while, I thought the resetting tiles had been fixed, but now I can tell some have not. I am using chrome, and I did clear my cache and log out and back in.

 

- Did the Warden find Flemeth's grimoire for Morrigan? (Defaults to "Did not acquire the Grimoire")

 

- Did the Warden help Alistair track down is half-sister Goldanna? (Defaults to "Did not encounter Goldanna")

 

- Did Leliana have Marjolaine killed or let her go? (Defaults to "Did not encounter Marjolaine")

 

- Did Oghren re-unite with his child and Felsi? (Defaults to "The Warden did not help")

 

- What was the fate of Kitty and Amalia? (Defaults to "The Warden did not encounter kitty")

 

- What was the relationship between Cullen and Hawke? (Defaults to "Hawke and Cullen were not friends")

 

These were the ones I was able to find. There may be more I'm not aware of, but I did what I could to spot them. I hope this helps!

 

Im having the same issue with these same tiles reverting to the default. I tried the feedback button but it doesnt seem to do anything? Im using firefox if that makes a difference



#2186
AbsolutGrndZer0

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Minor side point of correction - BioWare refers to them as bisexual too. :)

 

Oh they do now? David Gaider (at least I think it was him... I know someone at Bioware was using the term when DA2 came out and the "everybody is bisexual" thing was being discussed) used to use the term "herosexual" at least, that being that they are whatever orientation the "hero" or player needs them to be.   That was with DA2 though, where every character except Aveline and Sebastian were "herosexual"  Probably partially due to many fans (and maybe even Gaider too, if I am misremembering that he originated the term) hating that word, might be why DAI now not only has a mix of orientations, but has ditched the word and is now using actual real world terms.



#2187
Melbella

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Yeah Firefox also has a similar freezing issue its pretty annoying I hope it gets resolved


I'm using IE and I've had the freezing issue as well.



#2188
greenshadow622

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Im having the same issue with these same tiles reverting to the default. I tried the feedback button but it doesnt seem to do anything? Im using firefox if that makes a difference

The feedback button is interfered with by ad/script blockers.



#2189
BobZilla84

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I'm using IE and I've had the freezing issue as well.

Yeah The Keep seems to be freezing on most Browsers so heres hoping that gets fixed because a solution for the 360 & PS3 Browsers seems unlikely.



#2190
The Bear Muse

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Oh they do now? David Gaider (at least I think it was him... I know someone at Bioware was using the term when DA2 came out and the "everybody is bisexual" thing was being discussed) used to use the term "herosexual" at least, that being that they are whatever orientation the "hero" or player needs them to be.   That was with DA2 though, where every character except Aveline and Sebastian were "herosexual"  Probably partially due to many fans (and maybe even Gaider too, if I am misremembering that he originated the term) hating that word, might be why DAI now not only has a mix of orientations, but has ditched the word and is now using actual real world terms.

 

Here's a post specifying that the four base DA2 LIs were intended to be bisexual. :)



#2191
Ranadiel Marius

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I've hear that some are having luck keeping these tiles locked by deleting that world state and making a new one. Try that?

Created a new world state before the stream and the new world state still reverts.



#2192
Chrys

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That would be redundant since the only point of that tile is to tell any future games that he didn't survive the battle of Kirkwall.

 

By that logic, many other tiles are redundant. Why specify Wynne's or Leliana's fates beyond alive or dead? Because the circumstances are important and make your character. When The Last Straw is mentioned in future games, I don't want to see "Hawke executed him on the spot" for a Hawke who killed Anders in battle when given no other choice. It's not the same choice, even if the end result was the same.


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#2193
Gadzilla

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I dunno, my choices remain intact



#2194
HeyCal

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I see someone suggested an Anders was exiled tile. For me, the tile I'm missing about him is the option to indicate he was killed in battle. Currently we can either say he survived or that he was killed on the spot after admitting his guilt. That doesn't fit a Hawke that told him to leave and then had no option but kill him when he came back (templars side).


Yes, this bothers me so much. Anders is dead in my world state, but my Hawke did whatever he could to save him. Sadly he ended up killing him since he sided with the Templars.
I feel stuck because I don't want to say he's alive because he's.... Not, but my Hawke didn't execute him either since that's really against his character. :'(
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#2195
greenshadow622

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By that logic, many other tiles are redundant. Why specify Wynne's or Leliana's fates beyond alive or dead? Because the circumstances are important and make your character. When The Last Straw is mentioned in future games, I don't want to see "Hawke executed him on the spot" for a Hawke who killed Anders in battle when given no other choice. It's not the same choice, even if the end result was the same.

I second this. Even more so because the end result actually isn't the same. If you don't execute Anders on the spot, Sebastian ends up leaving your party, swearing to take the reins of Starkhaven, raise an army, and hunt down Anders himself. I don't think that's a minor detail.


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#2196
Chrys

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I second this. Even more so because the end result actually isn't the same. If you don't execute Anders on the spot, Sebastian ends up leaving your party, swearing to take the reins of Starkhaven, raise an army, and hunt down Anders himself. I don't think that's a minor detail.

 

Very well remembered. Someone who killed him in battle would still have lost Sebastian, but currently that's impossible in the Keep.



#2197
Gadzilla

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I second this. Even more so because the end result actually isn't the same. If you don't execute Anders on the spot, Sebastian ends up leaving your party, swearing to take the reins of Starkhaven, raise an army, and hunt down Anders himself. I don't think that's a minor detail.

Me too. I never actually forced Anders to leave and ended up on the opposing side (Made him help me against the mages once), but the circumstances should play a role. A lot of people willingly played their story out that way.



#2198
HeyCal

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It would be easy to fix in the ISS as well, just mention Hawke let him go, but he came back and had to be taken down. It's somewhat bizarre it's not an option since all the other companions have the option that they didn't make it through to the endgame. I can say Fenris died during the fight because I sided with the mages and he wasn't happy, for example.

Your point about Sebastian is a great one too, I forgot about that. The first time I played, I joked that he should have stuck around haha.

#2199
riverbanks

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You guys need to aaaaall send this as a plot suggestion with the Feedback tool. ;) The more suggestions they get for it in their feedback tracker, the more likely they'll implement it at some point.



#2200
CorneliusBayer

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I am having 2 issues that maybe someone can advise me on:

 

1) The Feedback link does not do anything.

2) ISS runs through super quickly without any audio.

 

These only occur on my Opera browser. IE works fine.

 

If someone wants to suggest browser settings to alter, etc, I am more than happy to try and report on success/failure.