I can't decide between Knight Enchanter and Rift Mage... I guess it's going to depend on who I end up taking along as my set party.
The rest of the DAI Specializations revealed!
#76
Posté 23 septembre 2014 - 06:38
- Drifton aime ceci
#77
Posté 23 septembre 2014 - 06:41
I wonder how well the rogue specializations will work for archers. Tempest sounds interesting, but I'm paranoid all over again that wanting to use a bow will get me the polite smile you bestow on ugly babies while saying something like "how cute." ![]()
The character concept I could whip up for Tempest though... now that's fun stuff. ![]()
- Noviere et HeyCal aiment ceci
#78
Posté 23 septembre 2014 - 06:42
Sounds like I'm going to love the Templar and Necromancer specs. Still debating about what spec I want for my first Rogue though, it's a toss up between Assassin and Tempest.
For Rogues I am torn between Artificer and Tempest. I am partial to gadgets, but alchemy is the fantasy genre's word for awesome.
For Mages I am torn between Necromancer and Rift Mage. I am leaning towards Necromancer however; if a dev can confirm that this specialization can choose to focus on minions over Walking bombs I am dead set (pun intended) on it being my go to spec.
For Warriors I am ….. not too keen on warriors in a fantasy setting personally. Though if I had to pick I would go with Reaver.
#79
Posté 23 septembre 2014 - 06:43
Dangit.....now I am going to have to pre-determine my build.
Tempest here I come!!!
Will admit....got me at the 'a little bit mad' part.
#80
Posté 23 septembre 2014 - 06:59
My first Inqs are set - tempest rogue and rift mage first, then assassin and necromancer. I'll eventually have to pick a warrior build, but for that I'll watch what the companions can do and see what looks good.
#81
Posté 23 septembre 2014 - 07:00
I'm going to have a hard time deciding between Champion and Templar.
- sarbas aime ceci
#82
Posté 23 septembre 2014 - 07:01
Hmm Necromancer sounds less appealing than it first did, and Rift Mage...eh. Might go with a Knight Enchanter.
Would love it if they show a video of all the specializations in action, if even for only a few seconds. It would give us a better idea of how they worked.
#83
Posté 23 septembre 2014 - 07:03
Tempest, Knight Enchanter and Rift Mage all sound so...perfect.
#84
Posté 23 septembre 2014 - 07:07
Actually the more I think about it, the more Knight Enchanter seems like it would fit with my planned character arc.
Uuugh I hate choices, someone make this decision for me.
#85
Posté 23 septembre 2014 - 07:15
The Knight Enchanter description changed over time it seems.
From "Wrapped in protective magics and wielding blades of arcane force", they now, more clearly "summon blades from the Fade, and are experts in protection and defense".
Experts of defense eh? Pretty nice, seems to thematically fit with the heavily armored "sorta tankish" character i have in mind, and the melee fighting with magic blades has me hyped!
Go Knight Enchanter! \o/
I wonder if Vivienne will train us in it, if she is one.
Other than that, the only question marks were Rift Mage, and Tempest, about what they actually do. Both sound interesting, but KE is my favorite so far ![]()
#86
Posté 23 septembre 2014 - 07:25
I wonder if Vivienne will train us in it, if she is one.
I believe they have said that the companions will not teach us specializations.
I wonder how well the rogue specializations will work for archers. Tempest sounds interesting, but I'm paranoid all over again that wanting to use a bow will get me the polite smile you bestow on ugly babies while saying something like "how cute."
The character concept I could whip up for Tempest though... now that's fun stuff.
I believe Sera is a Tempest and she has been shown as an Archer.
#87
Posté 23 septembre 2014 - 07:27
For my first and canon Inquisitor I've had my mind set on Knight-Enchanter for a long time. I mean, blades of arcane force? Who doesn't want that?! But I recently realized that because this Inquisitor is also going to be very diplomatic, I'm basically creating a Thedosian Jedi. Hehe.
As for the new specialization reveals... definitely interested in Rift Mage, but Tempest sounds awesome as well. The Warrior specs are as expected. Which isn't necessarily a bad thing as I love playing as one.
#88
Posté 23 septembre 2014 - 07:31
Icy Magebane, on 23 Sept 2014 - 12:53 PM, said:
I'm not really sure how much I'd like Reaver considering all of the restrictions and limitations on healing, but Champion sounds far too defensive for me. I would go with Templar, but I don't want to have to worry about the Inquisitor becoming "lyrium addled" if they incorporated that back into the spec... hm.... I can't really decide...
As for the other classes, Assassin and Rift Mage stand out as the ones I'd be most interested in. At least my rogue and mage characters should be easy to plan out...
It's extremely doubtful that they would do that.
It'd be cool as all get-out if they did, though.
From what's shown of Sera's talents (and assuming she's a Tempest specialist, which seems really likely), it looks like Tempest might borrow some of Sabotage and Subterfuge's talents from DA2, like the Miasmic Flask/Fatiguing Fog and Chameleon's Breath - so maybe it's not quite "Tempest has to do a lot of crafting/brewing" as it seems from the description? I mean, when you played as a Rogue in DA2, you didn't have to make the flasks; you just had them. Total conjecture, but I wouldn't bet on the devs making two of the three rogue specializations so craft-heavy as some are assuming.
#89
Posté 23 septembre 2014 - 07:41
Knight Enchanter (Mage)
These rare mages received special dispensation from the Chantry to serve in battle. They summon blades from the Fade and are experts in protection and defense.
The way Knight Enchanter has been written makes it seem rather illogical for anyone except a human to have that specialization. Why would a Qunari or Dalish Elf give two figs about Chantry 'dispensation' to practice their art? While we're at it... since by the DA:I timeline the Circles have been dissolved, why would any mage care about Chantry sanction?
Though I suppose if you're roleplaying a loyalist mage...
#90
Posté 23 septembre 2014 - 07:45
It's a spec that maybe originated from the Circle, maybe used special training to have them ready in close combat as well, but i would assume, when Circles dissolved, or some, it could be available theoritically to more people.
I doubt they would create a spec that would require you to be a Chantry loyalist to have.
- Cadell_Agathon et Elista aiment ceci
#91
Posté 23 septembre 2014 - 07:49
The way Knight Enchanter has been written makes it seem rather illogical for anyone except a human to have that specialization. Why would a Qunari or Dalish Elf give two figs about Chantry 'dispensation' to practice their art? While we're at it... since by the DA:I timeline the Circles have been dissolved, why would any mage care about Chantry sanction?
Though I suppose if you're roleplaying a loyalist mage...
I think the idea is that the knight enchanters who already exist in the world will have received dispensation by the chantry, and one of these people will teach you if you wish.
- Noviere, Elista et Patchwork aiment ceci
#92
Posté 23 septembre 2014 - 07:50
It's a spec that maybe originated from the Circle, maybe used special training to have them ready in close combat as well, but i would assume, when Circles dissolved, or some, it could be available theoritically to more people.
I doubt they would create a spec that would require you to be a Chantry loyalist to have.
That sort of feeds into my point. A Dalish Elf and Qunari would not have been part of any Circle even before they were dissolved, so how do they become one? I certainly don't think they're going to gate the spec behind an RP decision, I'm just saying it creates a blatant hole in the lore. At least so long as the description is so specifically written.
I think the idea is that the knight enchanters who already exist in the world will have received dispensation by the chantry, and one of these people will teach you if you wish.
A definite possibility. I'm still not fond of the wording on it. I could of sworn it used to be something different, something more general to the specialization.
#93
Posté 23 septembre 2014 - 07:52
I mean, someone who was Human from the circle was a KE, then the circle dissolved, then he met said character and trained him?
Dunno ![]()
#94
Posté 23 septembre 2014 - 07:52
Tempest is surprising, that sounds very different from anything I would have expected.
Templar sounds badass; I don't know about other people, but I go through these phases where I fall in love with a class. Right now, that Class is Paladin. And Templars are essentially DA Paladins. When I go back to Legolas-Inspired Archers, I'll make a Dalish Rogue ![]()
#95
Posté 23 septembre 2014 - 07:59
The short descriptions don't do them any justice. I have a feeling you won't really appreciate it until you use it yourself. Interesting choices they used though.
I don't mean to diminish the excitement of flaming weapons and such, it just reminds me of all the free to play games additional sparks and bubbles to make a weapon look cooler. Which really isn't needed. The amount of detail I've seen, make the armor and weapons in this game look outstanding.
#96
Posté 23 septembre 2014 - 08:08
The way Knight Enchanter has been written makes it seem rather illogical for anyone except a human to have that specialization. Why would a Qunari or Dalish Elf give two figs about Chantry 'dispensation' to practice their art? While we're at it... since by the DA:I timeline the Circles have been dissolved, why would any mage care about Chantry sanction?
Though I suppose if you're roleplaying a loyalist mage...
Perhaps we get training from our companions in getting these specializations through story versus just being able to through leveling. If it is through story, it could make sense for your qunari or elf mage to seek out a companion to get a particular training. You can then rp however way you would your main's motivation in getting Knight enchanter. For example: Perhaps your elf or qunari likes the utility of the tree versus the philosophy.
#97
Posté 23 septembre 2014 - 08:11
So it was said that specializations will have much more reactivity among npc's this time. What do you guys think, how people react with our nquisitor being a tempest ![]()
#98
Guest_IceQuinn_*
Posté 23 septembre 2014 - 08:16
Guest_IceQuinn_*
To me it sounds more like:
Chantry: “We think you’re too dope. So, you get a pass. Talk to Sister Rowena in HR/PR, second room to your left downstairs. We won’t brand you a Maleficar or bust your balls as hard. Take it and run with it, mage. Now, begone. And do please use the door, no Fade-Stepping in my office. Bye!!!”

I think they (KEs) are rare, but they’re out there, and it’s not like you have to “side” with the Chantry or anything of that nature, to learn that spec from them (when even they might have not)...
... to my understanding, KEs get a "license to be", so to speak; but it's not like they're agents of the Chantry.
- Cadell_Agathon aime ceci
#99
Posté 23 septembre 2014 - 08:17
The rogue specializations, Artificer and Tempest, sounds epic and awesome.
Gah ! I was flitting between picking a mage or a rogue and now this comes along.....
Most likely I will go for a rogue though which one should I pick...Traps or alchemy ? Both are awesome.
#100
Posté 23 septembre 2014 - 08:37
Tempest is not what I was expecting, and I'm a little disappointed in it. can't say it appeals to me much.
But Rift Mage does. I really want to see Rift Mage and Knight Enchanter in action.
- HeyCal aime ceci





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