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The rest of the DAI Specializations revealed!


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#126
AshesEleven

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Rift Mage

These mages draw upon the force of the Fade, either pulling matter from the Fade to attack or twisting the Veil itself into a weapon to stagger or crush their enemies.

 

 

Hm...

 

"Mr. Dewitt, catch!"  ;) 

 

"BOOKER"

 

"I GOT IT"



#127
Zakhar

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Tempest... Makes it really tempted to turn my mage into a rogue.



#128
KC_Prototype

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FINALLY.
 
I am very, very interested in Necromancer and Rift Mage.
 
Rift Mage...so is it just Force Mage with a different name?

I like the sound of that, I loved force Mage.

#129
HydroFlame20

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Oh the Necromancer sounds like fun I can be a Dark Lord of the spirts and Rift mage sounds really interesting to.

#130
KC_Prototype

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Marcus Trevelyan- Champion: seems to match his character and I liked it in DAO and it sounds even better in DAI. I did think about Templar for story reasons but I save that for another human Inquisitor.

Calisifer Trevelyan- Rift Mage: sounds like force Mage which I love because I get to be a telekinesis badass! Can we get "Fade" Choke please? And maybe "Fade" Push as well?

Kuundar Adaar- Reaver: Two-Handed wielder craving blood and death on the battlefield? Sounds about right for my Tyrannical Qunari.

Carrian Levallan- Assassin: Quick, decisive and good with a bow. Perfect match.

#131
Reznore57

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I don't know what I'm going to pick for my Dalish hunter archer ...

For my mage , probably Rift Mage.

 

But really no idea for the rogue , traps and explosions are fun.

Tempest sounds nice , but I'm not sure I get how it's going to work .

Assassin is a solid one for single target massive damage , I guess.



#132
The Green Blade

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I hope archery is a viable option for the Assassin spec, I don't want to be forced into using daggers if I don't have to.

#133
topekaguy

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I think my 2nd character will be a templar.



#134
rocsage

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As somebody who plans to play all mage races.... rift mage has met all expectations... i am so stoked

and rightly so; the very force threatening to sunder Thedas is at your command.



#135
AshesEleven

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So with the way news has been coming out, I'm predicting way more detailed info on all the specs over the next week.

Hopefully in the form of videos, but I'm not holding my breath.

#136
Raven X

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videos would be nice!!  I want to see Rift Mage and Knight Enchanter in action!!



#137
sunnydxmen

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tell me something i dont know oh wait you cant lol.



#138
sunnydxmen

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Walking Bomb was always a Spirit tree. 

Besides, probably Horror makes a return. So Necromancer will probably have a mixture of Spirit and Entropy spells.

 

Assassin's 'indirect kills' sounds interesting.

 

that sounds so lazy the devs combine both trees in was like this is necromancy are you kidding  did they just copy and paste pathetic.



#139
Sekou

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8 weeks to decide twixt assassin and tempest for first play through.

#140
Lamppost In Winter

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 Considering that mages were supposed to have a strict, sword-enforced restraining order from spirits, it makes more sense for Animate Dead to be a specialisation spell. One wonders why the Templars would put up with the Circle mages learning how to bind spirits to corpses.



#141
HiroVoid

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Spirits in corpses don't pose the same threat that spirits in live people do.



#142
Bekkael

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My early playthroughs will be filled with magic! All 3 mage specializations sound awesome, so I'll have to make a character for each before I move onto warrior and rogue. :D


  • UltimateGohanSS aime ceci

#143
JBONE271983_Tacolover

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I'm not sure which mage specialization would be best for healing/control.



#144
Absafraginlootly

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Can't decide which specialization to give my Dwarf Dual wield Rogue.

 

Also hoping the rogue specializations in this game don't suffer from the problem of not working well with ranged rogues like they did in origins.



#145
PrinceofTime

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2 handed Warrior Reaver obviously.

 

Knight Enchanter for my second play through when i get around to it.



#146
themageguy

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Bit late to the party but...woo hoo i was right in my predictions for tempest and necromancer :)

my tempest thread http://forum.bioware...t-speculations/
  • Lamppost In Winter aime ceci

#147
Wolfen09

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my rogue, ill probably go for assassin, cause its skill set is more well known and predictable, at least until i get a list of actual abilities for tempest

 

my mage, ill go knight enchanter first.... rift mage #2, with necromancer sounding like its getting walking bomb, im kind of disappointed

 

my warrior, ill probably go reaver, it seems to be a high damage class.... maybe templar since they upped its usefulness from mages to mages and demons, though story implications might make me go away from that.



#148
Yinello

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Traps? Bombs? Traps? Bombs? Hidden death? Explosions?

 

Aaah I can't choose!



#149
androniic

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My first character will be a human warrior. Not sure what spec though... I was thinking of going sword and shield for once as i always choose damage dealer specs first.

Second playthrough is defintely a elf necromancer! Im not sure, it may be vice versa. Mages look more interesting to me this time around:S



#150
Vaseldwa

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Like I stated in another thread>  Female Dwarf 2H Warrior, Templar!

 

I mean come on, "magic resistance" + "Templar abilities" = Gonna bring the pain!

 

Plus with 200 abilities (assuming a small part are the warrior abilities) to choose from that's just the tip of the ice berg!