Lady Insanity's Reflections on DAI Multiplayer (Assassin and Keeper Highlight)
#1
Posté 24 septembre 2014 - 04:59
#2
Posté 24 septembre 2014 - 05:58
Interesting that combat roll is on a negligable cooldown
#3
Posté 24 septembre 2014 - 06:00
I couldn't really hear the part about the Keeper (stupid air conditioning vent), did she say whether the Keeper possessed any nature based spells?
#4
Posté 24 septembre 2014 - 06:50
I couldn't really hear the part about the Keeper (stupid air conditioning vent), did she say whether the Keeper possessed any nature based spells?
She did not.
#5
Posté 24 septembre 2014 - 07:10
She did not.
![]()
I was hoping that the Keeper had some nature based spells, entangling roots at least.
- Pantalaimon aime ceci
#6
Posté 24 septembre 2014 - 07:41
The only spells I heard the keeper had was Fade Step, a Glyph and powerful ranged attacks. She also said it was a 'support' role type character.
Modifié par simpatikool, 24 septembre 2014 - 07:41 .
#7
Posté 25 septembre 2014 - 06:26
#8
Posté 26 septembre 2014 - 12:22
So Argent=Infiltrator?
*triumphant fist pump*
I know who i'm picking first.
#9
Posté 26 septembre 2014 - 05:24
-- From "The Tale of Iloren," written by Zathrian, as it has been passed down from keeper to keeper from generations.
The old magic was a lightning spell.
After reading the masked empire, it would seem that dalish mages are just as varied in magical talents as any non-elf.
I know alot of people compare a d&d druid to the dragon age keeper, but really they're just as different as they are similar.
For example, a druid draws power from nature, a keepers spell manipulates the environment to their will.
However, a druid can gain power from primal nature spirits, and the dalish can use the power of spirits for varied purposes- whether to bind a spirit to a wolf or tree, or rumoured to even be able to graft spirit onto flesh to restore life.
So although i do hope to see some plant manipulation spells in inquisition, dlc or future games, in happy to have an elven mage use lightning spells and spirit magics.
In d&d i like the lightning stone and spirit powers
#10
Posté 26 septembre 2014 - 05:27
It wouldn't surprise me if there's a passive that my evolve it to buff/heal you and your party.No healing spell? The Keeper would have been the only one with it I believe right?
#11
Posté 26 septembre 2014 - 05:29
#12
Posté 26 septembre 2014 - 11:49
But Iloren had prepared for them. All around the camp, the hunters had strewn dry grass, brush and brambles. When the sound of rustling footfalls began, Iloren and the other hahren called upon the old magic. They struck out with lightning, and though the bolts missed the darkspawn, they hit their target all the same. The sea of kindling lit, and not one of the dark creatures made it through the fire to reach Iloren's clan.
-- From "The Tale of Iloren," written by Zathrian, as it has been passed down from keeper to keeper from generations.
The old magic was a lightning spell.
After reading the masked empire, it would seem that dalish mages are just as varied in magical talents as any non-elf.
I know alot of people compare a d&d druid to the dragon age keeper, but really they're just as different as they are similar.
For example, a druid draws power from nature, a keepers spell manipulates the environment to their will.
However, a druid can gain power from primal nature spirits, and the dalish can use the power of spirits for varied purposes- whether to bind a spirit to a wolf or tree, or rumoured to even be able to graft spirit onto flesh to restore life.
So although i do hope to see some plant manipulation spells in inquisition, dlc or future games, in happy to have an elven mage use lightning spells and spirit magics.
In d&d i like the lightning stone and spirit powers
That's a very good point you brought up about the lore, I had forgotten that codex entry. So since Dalish Keepers ≠ D&D Druids, all of her spells listed make much more sense now.
I am with you on wanting to see some nature magic wielding characters add via DLC. Hopefully, we will get a Sylvan so we can be nature wielding magic.
- themageguy aime ceci
#13
Posté 26 septembre 2014 - 12:47
never thought to compare a dalish keeper to a druid that way great way of putting it there man good job ![]()
#14
Posté 27 septembre 2014 - 06:19
Chronoreaper- i noticed in a couple of threads how some people were annoyed that the keeper didn't have druid spells. I thought my post would remind people that we're playing dragon age, not d&d, but hopefully i pointed out the similarities between the two to make them feel better.
That's like how i saw people complaining about the necromancer. Where's the *insert d&d necromancy spells here* ? They ask.
In dragon age, a necromancer is a spirit binder, with some skill in entropic magics. Is that not cool enough?
For me it is, as it sort of kinda reminds me of the necromancer in diablo.
#15
Posté 27 septembre 2014 - 12:59
personally the necromancer in DA has a better feel to it then what i've seen in other games including diablo 2(drop dead loved that class in there) cant wait to see how they work it considering its a mixture of spirit, entropy and possibly minor blood magic relations involving life more then blood though just have to wait and see this uniqueness
#16
Posté 27 septembre 2014 - 04:56
Vortex- technically, summoning a sylvan isn't 'nature' magic, its actually spirit magic. But i agree, id love to see this spell in the future.
Actually, I was talking about a Sylvan as a playable class; because who doesn't want to play as a Tree Ent?
The act of summoning or creating a Sylvan would entail Spirit Magic, but the Sylvan itself would have access to nature type spells; such as the Entangling Roots spell from DA:O
- themageguy aime ceci
#17
Posté 28 septembre 2014 - 05:13
I believe Sylvan summoning would actually be considered old magic like back in ye olde elven times during there grant empire as it entails the elements of summoning, spirit and primal schools of magic and good chance only those who could know about them are the Dalish Keepers as one does control a few of them during the events of awakening cant recall her name sorry
#18
Posté 28 septembre 2014 - 09:18
I believe Sylvan summoning would actually be considered old magic like back in ye olde elven times during there grant empire as it entails the elements of summoning, spirit and primal schools of magic and good chance only those who could know about them are the Dalish Keepers as one does control a few of them during the events of awakening cant recall her name sorry
You're talking about Velanna
I think any mage could create Sylvans. All you need is a talented spirit binder, spirit and a tree and voilà, sylvan is born.
In the Tale of Illoren, when the keeper and hahren use 'old magic ' they actually just used lightning magic (which makes sense if the keeper in DAMP has access to lightning spells).
If I was to play as an actual sylvan, i hope in as cool as the rhyming grand oak in origins. Even morrigan comments on the rhyming tree, asking what manner of spirit was it. Lol
- Vortex13 aime ceci
#19
Posté 28 septembre 2014 - 10:57
If I was to play as an actual sylvan, i hope in as cool as the rhyming grand oak in origins. Even morrigan comments on the rhyming tree, asking what manner of spirit was it. Lol
I think that if when we get a Sylvan class, it should be the Grand Oak.
Rhyming as you are crushing the life out of an enemy Red Templar would be an awesome sight to see.
Plainer than this I can not be. ![]()
- themageguy aime ceci
#20
Posté 29 septembre 2014 - 12:32
Creating a Sylvan can technically be done by any mage willing to actually use just magic. Just substitute a tree for a corpse and there you go.
The Lore Entry for sylvan states that Sylvan's come about by spirits too weak to possess living humans or too confused when thrust into the physical world and end up picking the wrong living thing to possess so to speak. Granted it also says they tend to be driven insane from being trapped inside of trees. Even the Grand Oak admits to this when you talk to him.
But Hey. I'm a bit of a sociopath. I can see reason to unleash uncontrolled trees on everybody around to much usefulness. Hopefully I'm just with a group that can strategize around that.
- themageguy aime ceci
#21
Posté 29 septembre 2014 - 09:39
I think the reason no other mages other then the dalish do it is cause of the Templar fear of magic the circles don't normally use same with morrigan being a maleficar cause she was a shapeshifter a not so evil yet rarely seen art, Also I forgot about Grand Oak I rather liked him if they add beastial classes to the MP I would honestly wanna see him as the first one.
#22
Posté 08 octobre 2014 - 11:48
An assassin, as a class that needs to use weapons to fulfill its purpose, cannot be a living weapon because it is not dangerous in and of itself.
A mage who is able to destroy things as part of her own nature, can be a living weapon but will not always be.
Being able to manipulate forces (ex magic) is a necessary but not sufficient condition for being a living weapon.
#23
Posté 09 octobre 2014 - 11:43
alchemists, engineers and bombardiers are considered living weapons as they employ things that even mages cannot achieve without years of study and im not even counting quinari explosives here
#24
Posté 09 octobre 2014 - 07:43
Living Weapon is often a term used to denote skill and capability. A level of danger to interacting with these people. Particularly if you should cross them. It does not denote a particular way in which they are combat effective.
Also the ability to manipulate forces is not a pre-requisite to being a true living weapon. It's just the most common form in fantasy and sci-fi settings. A martial artist that uses purely their own body to fight is often deemed a living weapon if they are highly skilled and is the truest sense of the phrase. Specially when taken to seemingly or outright super human levels.





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