For whatever it's worth, I think promotion points should be an additional currency which would allow you to purchase non random equipment. Make it sufficiently weak that people won't run off to buy the flavor-of-the-day UR and max it out in 1 day of gameplay, but sufficiently potent that if you have that unlucky character/weapon you can't get due to shitty luck, you can always purchase it using the promotion points. That was its neither overpowered nor useless.
I think it will be covered by crafting, at least partially.
This is awesome, even more reason to discriminate agaist other players for no reason.
"What, you've only promoted 37 times? This is a 60 promotions lobby noob" (exaggerations abound)
We all know by now that pure character stats don't have much to do with how well a good player does in a match. With so many variables from kits, load outs, builds and skill level all things end up being pretty equal. Where being outscored by a lower level player isn't all that unsual. But some people judge insignificant things like your N7 rank now and it's doesn't reflect anything. So how much judging is going to be happeing now? Hell the community is already divided on this lol. Doesn't seem very smart for a "co-op" game.
Except this time around, there will be a reason. We don't know how powerful those promotions will be, but it's entirely possible that low promotion characters will be looked down upon similarly to how people who don't/can't equip powerup consumables are in ME3MP.
Not sure why BioWare made this choice, perhaps to keep people at lower levels thus not getting as many cash rewards and thus not maxing manifest as quick?
Kek.
Ehm... Sorry, couldn't contain the lel.
What? my 66660 volus will rock the word with that extra, something something, shield and health!!!
Yup, that would definitely make him die in 3 hits instead of 3 h... Wait.
Ability to spec him into both invasive scan and armor damage, or both bonus damage and slow on the other hand...
On a serious note, I suggest you people to follow wise words already posted ITT and figure out the game (DAIMP) first. We don't know if DAIMP promoted builds will be anything like 6/6/6/6/6 builds instead of something that would be more fair to compare with hypothetical builds like: 3base+3evos+3evos/4/6/6/4. Or 6/5/6/6/3/4/4. Or 6/4/6/6/4 of another class. We don't know.
Anyways, this just means more grind and less opportunity for newcomers to jump into higher level content than item store alone would allow them (resulting in even more grind if that content also provides strictly better reward). Maybe. Again, we don't know a thing about the game right now and just assuming that it'll be a lot like ME3MP despite all the info we're getting so far telling us that it'll be anything but ME3MP.
If anything, I'd say that right now it looks more like AoC (Age of Conan) instances or something similar.