The quote is from a very old article back in 2011 when Skyrim had just reached 10 million sales.
http://www.wired.com...2/dragon-age-3/
Obviously a lot has changed in 3 years, including the retirement of Muzyka from BW who quoted the above, but did any elements of Skyrim reach DA:I?
Aside from both being labelled RPGs in a dark fantasy setting, I don't see much influence. Certanly not when considering combat mechanics, modding tools, levelling up, NPC development, storylines, continuity and dialogue.
Despite being plagued by horrible gameplay elements like bad AI (move out of the doorway damnit!), and really dire flirtation lines ("Is that an Amulet of Mara?"), Skyrim went on to sell more than 20 million copies.
The only thing I can see is the inclusion of mounts and a more open world, but these weren't things that Skyrim invented, they just implemented the concept very well.





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