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Why does Leliana appear in DA2 when I killed her in DAO?


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#26
Commander Michael

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Isn't he still a Grey Warden in DA2 that way though? I think that might be what congokong was referring to.

 

Ahh, I see. Sucks if that is the case... Pretty sloppy continuity :P



#27
fhs33721

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Haven't we heard this complaint before. Like roughly 500 times before?

 

Actual explanation: Bioware realised they wanted Leliana back for future stories and decided that she somehow survives it anyways if you try to kill her. They said it will be explained in the future though.

In game explanation: Your Warden sucks at killing redheads. As does Sten. Deal with it.



#28
Commander Michael

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Haven't we heard this complaint before. Like roughly 500 times before?

 

Actual explanation: Bioware realised they wanted Leliana back for future stories and decided that she somehow survives it anyways if you try to kill her. They said it will be explained in the future though.

In game explanation: Your Warden sucks at killing redheads. As does Sten. Deal with it.

 

Well, 501 times now. The more the merrier. I hope BioWare realizes they can't just bring back dead characters as they please. Again, DA is supposed to be about choices and consequenses, right?

 

I'm just wondering why it has to be specifically LELIANA; couldn't she be replaced by some random spy assassin if she was killed? Kind of like how you got some random Krogan warlord instead of Wrex in ME3.

 

Also, No need for hostility... :/



#29
fhs33721

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Well, 501 times now. The more the merrier. I hope BioWare realizes they can't just bring back dead characters as they please. Again, DA is supposed to be about choices and consequenses, right?

 

I'm just wondering why it has to be specifically LELIANA; couldn't she be replaced by some random spy assassin if she was killed? Kind of like how you got some random Krogan warlord instead of Wrex in ME3.

 

Also, No need for hostility... :/

You made a choice and there is a consequence. The consequence just wasn't the one you expected.

And since it's Biowares story they can bring characters back from the dead as they please. Even more so because the DA universe actually already established that magic can overcome death (see: Wynne).

 

Since we don't know Lelianas exact plot involvement in Dragon Age: Inquisition  yet it is quite possible that it has to be specifically Leliana. But we can't say or sure until we played the game.

 

Also, Mass Effect as an example for lasting character deaths? Really? Which series had a protagonist that literally died and then returned from the dead one cutscene later? Pro tip: it wasn't Dragon Age. ;)


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#30
thats1evildude

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You concede that the Ashes definitely had healing powers, yes? So how did they get them? There are three possibilities:

 

1) The Maker made them magical.

2) The lyrium in the walls at the temple made them magical.

3) Some other source, like a powerful spirit, made them magical.

 

Regardless of whether you desecrated the Ashes, the source of their healing power is unaffected. And you "killed" Leliana right where the Ashes were stored. That "source" is responsible for her resurrection.

 

Technically speaking, the choice was recognized. Leliana's dialogue in DA2 does acknowledge her "death." It just didn't have the impact you wanted.



#31
caradoc2000

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What you get in DA2 and DAI is a Cerberus created clone of Leliana. She wants to get your Inquisitor access codes so she can steal your bog unicorn.


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#32
TheMadHarridan

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Leliana acknowledges in DA2 that the Warden "killed" her? Interesting. What does she say? I've never killed her, so l'm quite curious.

#33
thats1evildude

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Leliana acknowledges in DA2 that the Warden "killed" her? Interesting. What does she say? I've never killed her, so l'm quite curious.

https://m.youtube.co...h?v=WnluQP79vnU

You need The Exiled Prince to get this dialogue.
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#34
Iakus

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I'm just looking for an explanation for this. I remember clearly how Sten decapitated her after she decided to turn on my evil warden. 

 

What's the point of having decisions when apparently they don't matter?  :wacko:

Finishing move cinematics are not canon.


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#35
thats1evildude

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Decapitations are not always fatal in Dragon Age anyways. Beware the wrath of Headless Bhelen!

 

 

A headless Flemeth appeared! It's super ineffective!

 



#36
congokong

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You made a choice and there is a consequence. The consequence just wasn't the one you expected.

And since it's Biowares story they can bring characters back from the dead as they please. Even more so because the DA universe actually already established that magic can overcome death (see: Wynne).

 

Since we don't know Lelianas exact plot involvement in Dragon Age: Inquisition  yet it is quite possible that it has to be specifically Leliana. But we can't say or sure until we played the game.

 

Also, Mass Effect as an example for lasting character deaths? Really? Which series had a protagonist that literally died and then returned from the dead one cutscene later? Pro tip: it wasn't Dragon Age. ;)

We make a choice and there is practically no consequence. Leliana shows up in the same fashion in DA2 either way. It's the same with if you side with Orsino or Meredith. It ends almost exactly the same. As for Mass Effect, character deaths based on your choices were permanent. There were no retcons that I can recall. If a character REALLY was needed in a sequel but was killed off then they replaced them instead of them showing up and saying "it wasn't their time yet." Wrex gets replaced by Wreav. Mordin gets replaced by Padok Wiks. Tali gets replaced by Xen/Shala'Raan. Legion gets replaced by Legion lite.


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#37
Commander Michael

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We make a choice and there is practically no consequence. Leliana shows up in the same fashion in DA2 either way. It's the same with if you side with Orsino or Meredith. It ends almost exactly the same. As for Mass Effect, character deaths based on your choices were permanent. There were no retcons that I can recall. If a character REALLY was needed in a sequel but was killed off then they replaced them instead of them showing up and saying "it wasn't their time yet." Wrex gets replaced by Wreav. Mordin gets replaced by Padok Wiks. Tali gets replaced by Xen/Shala'Raan. Legion gets replaced by Legion lite.

 

This was my point exactly.

 

This further kind of proves that Leliana is going to play a pretty major role in Inquistion, because otherwise she could've been replaced by a new character.

 

I think KILLING A CHARACTER should be a pretty major thing, right? Instead, the story goes on like nothing happened and gave us one extra line of dialogue. It's not cool, in my opinion. 

 

I'm glad about that lyrium wall thing in the Gauntlet, though. I'm sure they can come up with an explanation with that.



#38
congokong

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I think KILLING A CHARACTER should be a pretty major thing, right? Instead, the story goes on like nothing happened and gave us one extra line of dialogue. It's not cool, in my opinion. 

 

 

 

Unless it's a TV show like Supernatural, I believe dead characters should stay dead. Character revivals are largely what ruined comic books for me ...and the Metal Gear Solid series. Bringing them back devalues what in real life is such a major event.


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#39
Muspade

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If you can't look past a character reviving in a magical universe, namely "Thedas" and with her being the only character to spontaneously revive, then I'm at a loss of words.

I'd complain too if we were playing LA. Noire or Watchdogs. 



#40
congokong

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If you can't look past a character reviving in a magical universe, namely "Thedas" and with her being the only character to spontaneously revive, then I'm at a loss of words.

I'd complain too if we were playing LA. Noire or Watchdogs. 

Then be at a loss for words. Death is a major event with tons of emotional potential. It being a magical universe doesn't mean they should **** all over that.


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#41
caradoc2000

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Death is a major event with tons of emotional potential.

This. Even in a magical setting, they shouldn't pull the "'tis just a scratch" stunt and start reintroducing dead characters.

 

I can understand that some characters are important to future events, but in that case they shouldn't give the player the chance to kill such characters. In Leliana's case they could have simply have her leave the party for good.


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#42
congokong

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This. Even in a magical setting, they shouldn't pull the "'tis just a scratch" stunt and start reintroducing dead characters.

 

I can understand that some characters are important to future events, but in that case they shouldn't give the player the chance to kill such characters. In Leliana's case they could have simply have her leave the party for good.

How I look at it is unless the story's premise is based upon accepting characters coming back from the dead (which is why Supernatural is forgiven) then revivals shouldn't happen. In Thedas, magic is accepted. Characters pulling a Lazarus aren't. The codex actually specifically says how revivals from the dead aren't possible once the spirit leaves the body. (Ex: Anders can't save Pol in DA2)



#43
TaskCortez

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Officially, they said there would be an explanation given... at some point. Presumably in DA:I.

 

I'd be nice to think they had a logical explanation planned for this all along. But realistically I don't expect it to be anything other a retroactive excuse to cover a retcon. And probably no better than the explanations provided above.

 

Maybe it was Divine intervention? 

 

Besides, Dragon Age is a universe with magic, a character coming back from the dead is no big deal. There's already Flemeth after all. 



#44
BloodRose

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Because you are a terrible person, and The Maker brought her back.



#45
Current Future

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It's an even bigger retcon with Anders if you give him over to the Templars in Awakening.

 

THANK YOU!!!

 

I was starting to wonder if I hallucinated that, because I've never seen that option mentioned anywhere else.



#46
jumpinghermit

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I just would've liked it if her death would've been more unclear, like Morrigan's death in Witch Hunt. But I guess they didn't plan on having Leliana do anything THAT major when they were making Origins, so I guess that explains it... She wasn't a main character by any means (Certainly not on the same level as Alistair or Morrigan).

 

Still, they could've just created a new character that was important, knowing that many people killed Leliana in Origins. But I guess bringing back a familiar face brings in more fans.

 

You can't please everyone, but I think BioWare pleased the majority of people by giving Leliana a significant role in Inquisiton. I'm just sad I'm in the minority. :(

i feel the need to contradict you there - i don't think that many people killed leliana ... 

and i also feel the need to add - jesus christ dude ... how in god's name could you do that ? :o :(



#47
AutumnWitch

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Leliana is a DA canon character and is one of Gaider's favourites. Sometimes in other people's work (writing wise) you just have to live with the fact that you can't kill off everyone you don't like. I'm sure in DAI you don't have to use her. Let it go.



#48
congokong

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Leliana is a DA canon character and is one of Gaider's favourites. Sometimes in other people's work (writing wise) you just have to live with the fact that you can't kill off everyone you don't like. I'm sure in DAI you don't have to use her. Let it go.

Have you been to a message board before? That's where people come to ****** without repercussions. And if Gaider loved Leliana so much he shouldn't have made her killable.


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#49
Commander Michael

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Leliana is a DA canon character and is one of Gaider's favourites. Sometimes in other people's work (writing wise) you just have to live with the fact that you can't kill off everyone you don't like. I'm sure in DAI you don't have to use her. Let it go.

 

Yet Alistair is Gaider's personal favorite and he is perfectly killable in Origins. Doesn't make sense.



#50
Guest_Challenge Everything_*

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Because they decided they needed a Liara.

 

They got one.

While I disagree, I find this highly amusing. X)