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Why does Leliana appear in DA2 when I killed her in DAO?


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#51
Beerfish

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#52
Eyeofanger

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you do know that the decapitation happens during gameplay and not in the cutscenes? I doubt the game has a plot flag for that.



#53
wyandell26

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Can't believe you actually killed Leliana, who does that



#54
Zuh

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Again, DA is supposed to be about choices and consequenses, right?

 

 

 

There's your problem,.  Despite what many people might say about Dragon Age (and Mass Effect) and how there is no canon!! because of your choices etc..  there actually is some canon.

 

and Leliana being alive is a part of it.



#55
Commander Michael

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There's your problem,.  Despite what many people might say about Dragon Age (and Mass Effect) and how there is no canon!! because of your choices etc..  there actually is some canon.

 

and Leliana being alive is a part of it.

 

What, so they are going to retcon everyone's game into their own "canon" and forget all previous choices? 

 

Canon is fine, but don't force people into it. 



#56
Hydwn

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I still have full confidence there'll be an explanation - like she's a Cole-type spirit, or the the entire run for urn was a hallucination induced by the lyrium in the mountains and there wasn't even an urn or a cult or anything.

 

Maybe (given the ME3 influence) she's be the rachni queen of DAI...?  That the Leliana we get if we killed her is actually an infiltrator by the Elder One who saw the well-connected woman dying on the temple mountainside as something he could use?  We don't know what he is, so maybe he's been waiting and watching that location for some time?  Then at some critical pint, this doppelganger betrays you, sabotaging the Inquisition.

 

There's be your choice and consequences, that's for sure :P

 

(I'm not particularly attached to that theory, but I've presented three perfectly workable solutions in this post to the "how Leliana comes back" problem that fit with DA canon.  They may come up with something else entirely that works, but I have confidence in them as writers.)


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#57
Commander Michael

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I still have full confidence there'll be an explanation - like she's a Cole-type spirit, or the the entire run for urn was a hallucination induced by the lyrium in the mountains and there wasn't even an urn or a cult or anything.

 

Maybe (given the ME3 influence) she's be the rachni queen of DAI...?  That the Leliana we get if we killed her is actually an infiltrator by the Elder One who saw the well-connected woman dying on the temple mountainside as something he could use?  We don't know what he is, so maybe he's been waiting and watching that location for some time?  Then at some critical pint, this doppelganger betrays you, sabotaging the Inquisition.

 

There's be your choice and consequences, that's for sure :P

 

(I'm not particularly attached to that theory, but I've presented three perfectly workable solutions in this post to the "how Leliana comes back" problem that fit with DA canon.  They may come up with something else entirely that works, but I have confidence in them as writers.)

 

I really like that theory. I hope BioWare won't be too picky with deciding if they would use something a fan made up (like how they didn't want to use the indoctrination theory for ME3 as an explanation). 

 

I too, have a lot of confidence in BioWare and their writing skills, but I'm quite afraid they will overlook this (arguably) minor detail, since MOST people did NOT kill Leliana.



#58
Hydwn

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I really like that theory. I hope BioWare won't be too picky with deciding if they would use something a fan made up (like how they didn't want to use the indoctrination theory for ME3 as an explanation). 

 

I too, have a lot of confidence in BioWare and their writing skills, but I'm quite afraid they will overlook this (arguably) minor detail, since MOST people did NOT kill Leliana.

 

They're doing the final certification process for the game right now.  The only thing still left in beta is the keep, so whatever they've got planned is already there.

 

But thank you :)

 

The only place where there seemed to be some serious continuity snags in the games was the Awakening expansion, and I notice it wasn't all their usual crop of writers.  In playthroughs where Alistair is dead, Alistair is still dead in DA2 - or drunk, or a Warden, or king.  they've brought back the actress who'd played Anora just to reprise Anora in DAI if Alistair isn't king.

 

The team that's writing DAI is the core team from DAO plus a chunk of Mass Effect 2 and 3 writers.  ME3 was what TVTropes calls "continuity porn" at its best.  I still laugh over the Conrad Verner "five-minor-ME1-sidequests-matter-in-two-minutes" scene, which was almost them making fun of their own meticulousness.  

 

I do expect they'll probably use the ME3 strategy for most missing characters besides Leliana - that is, replace them with a suspiciously similar but substandard substitute.  I'm guessing Anora will be more of a problem for the Inquisitor than Alistair, for instance.  There will probably be Padon Wiks/Urdnot Wreav/Geth VI-type characters in places for characters they really wanted.

 

It might also explain why so many of what the devs call "Schroedinger characters" - characters who are dead or alive based on player choice - are confirmed not to be there.  More than half of the killable companions from both games have been confirmed not to be in DAI, whereas the devs are far less likely to talk about the ones who can't be killed, or have confirmed they're in the game (Morrigan is the only companion guaranteed to make it through DAO, and she's confirmed - while Varric is one of four guaranteed and he's confirmed as well).


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