Vivienne and the human mage Inq will come straight from the Circle. Yet they will not use the apparent "Circle system" of the four schools of magic and just blink sheepishly when asked about healers.
"Creation requires considerable finesse, more than any other school, and is therefore rarely mastered. Those mages who have made a serious study of creation are the highest in demand, useful in times of peace as well as war."
So the most loved and respected group of mages just no longer exists? They are creating conflicts with their original lore, no matter how much you want to claim subjectivity on the four schools.
You're still conflating the taxonomy in the codex with the gameplay categories. There's no reason for these to overlap. Citing the codex for some metaphysical principle is nonsense because the codex is not an objective source. It's like citing the codex as proof that the Maker exists.
Yep, my point exactly. However Exile just choose to ignore the fact that magic schools in DA are not something that is purely subjective.
Additionally, there is no way Circle mages can just rewrite their whole classification, publish books about it and spread the new school of thought wide enough to the point a non-Circle mage like Lavellan or Adaar to pick it up. It also makes no sense that this new system is then willingly accepted without any debate amongst the mages, many of whom are academics (something Exile choose to ignore because academic work is not something that is fully subjective). Furthermore, given the fact that this is a time of war and strife, you would think magics such as Creation and Spirit Healing would be in demand, not phased out yet this seems to be exactly the case. The real world equivalent of this is the military of warring nations removing field medics from their ranks in exchange of some simple first aid methods.
I have said it before and I will say it again. One of Bioware's weakest, perhaps their weakest element in creating RPG games is their inability to mesh lore and gameplay together. They can make good characters, they can occasionally make story with decent plot but their lore work, especially how it relates to gameplay is terrible. From magic school to Vallaslin, they really need to step their game up in this area. If following lore means making mages powerful and flexible than so be it, that's the reality in Thedas.
You clearly don't understand what taxonomies. They can be objective without being metaphysical truth. The taxonomy proposed by Linnaeus was objective and we know it's wrong today. That doesn't make it subjective.
You're acting as if the codex is somehow the sum total of knowledge in thedas, which exhausts every single academic consideration of magic in existence. What, do you also think Genetivi is the author of around 10% of total human knowledge? Do you think that math doesn't exist at all as a field of inquiry in threads because there's no codex on it? There's no codex on farming methods, so obviously that's not something that exists in Thedas. Do you think the Dalish have ZERO treaties ex or books on magic, because the codex entries on magic are all from the Circle. Do you think Arlathan had no academic knowledge of magic? There's no codex on their knowledge either.
Bioware absolutely plays and lose with their own lore in the service of whatever they want to do in a particular game or even across plots in the same game.
Being right about how the company disregards the lore doesn't make you tot about the lore.