Why does the "go offline, start, go online" trick work? Or renaming the Retaliation DLC folder? What is the key that is out of sync?
I have only seen this on the Xbox 360. The behaviour shows that there are separate state paths. If the Retaliation DLC is visible during the check and before the menu loads, the system crashes. Once the menu has loaded, the Retaliation DLC can be inserted and the check on that is performed separately from the other DLC checks, and in the post-menu state. We could hypothesize what causes that, but that knowledge of the two state paths should be sufficient for those with access to the code to fix the bug in a very short time. (Alas, however, it clearly not gonna happen.)





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