In Star Wars the Alliance equipped its large MC Cruisers with ion cannons to disable Star Destroyers and other Imperial cruisers. I know this is not Star Wars, but an ion shot should do the same thing in any galaxy, right? Reapers are... mostly machines. If the opposing force just fired a lot of ion shots at it, would its eyes not flash then stop working? No shields mean they could easily destroy it, right?
Would ion cannons disable Reapers?
#1
Posté 27 septembre 2014 - 03:24
#2
Posté 27 septembre 2014 - 03:33
Yes, Star Wars ion cannons, which are present on almost every large capital ships, would disable the Reapers.
But turbolasers would be more efficient, as one wouldn't have to deal with clean up.
#3
Posté 27 septembre 2014 - 03:34
Only if fired by Ackbar
#4
Posté 27 septembre 2014 - 04:17
No
Because THEY CANNOT BE DEFEATED CONVENTIONALLY! O, NOES!!!
- chris2365 aime ceci
#5
Posté 27 septembre 2014 - 07:59
No
Because THEY CANNOT BE DEFEATED CONVENTIONALLY! O, NOES!!!
I hate that line! ![]()
It comes so early in the game, and it's an instant admission that you're in for a deus ex machina ending....although of course, few probably expected that literally.....
#6
Posté 27 septembre 2014 - 08:41
Only because this invincibility the Reapers are so iconic. They have defeated civilizations after civilizations for billions of years and they never failed. An ordinary conventional victory (with Ion cannons or whatsoever) would have made a joke out of them.
#7
Posté 27 septembre 2014 - 12:03
#8
Posté 27 septembre 2014 - 01:47
I don't see how Ion cannons would have any effect on Reapers (or any Ship outside of Star Wars, really).
Mass Effect/Kinetic Barriers are not effected by electrical charges, and the Reapers hulls themselves are neither.
Ion cannons in the ME universe could maybe render a ship unable to use its FTL drive until it discharged, but Reapers don't need to do that either.
#9
Posté 27 septembre 2014 - 06:10
I don't see how Ion cannons would have any effect on Reapers (or any Ship outside of Star Wars, really).
Mass Effect/Kinetic Barriers are not effected by electrical charges, and the Reapers hulls themselves are neither.
Ion cannons in the ME universe could maybe render a ship unable to use its FTL drive until it discharged, but Reapers don't need to do that either.
Kinetic barriers aren't affected by charge, but they are affected by mass with kinetic energy. I don't know anything about "ion cannons", but I assume they would accelerate ions (charged atoms or molecules, most likely atoms for efficiency sake) and fire them at an object. The moving ions in turn would create a strong magnetic field, and the object would be hit with the combined force of the blast, ionized particles, and the magnetic field.
In that sense, I could imagine such a thing would be at least somewhat effective against Reapers - but I do think that the kinetic barriers would detect and offer some protection (although not against any electromagnetic field) as they would detect the incoming kinetic energy of the ions.
#10
Posté 27 septembre 2014 - 06:24
No, they wouldn't affect Reapers.
Why? Because Reapers *don't need to bleed off the electrical charge that builds up from using their Eezo FTL drives.* That means they have a way of storing massive electrical charges and that their inner workings are shielded against random electrical surges.
Ion cannons wouldn't do crap against the Reapers.
#11
Posté 27 septembre 2014 - 06:49
And they probably aren't affected by electromagnetic fields (unless that's what the Destroy pulse does) because of the massive radiation they must encounter during space travel - I'm sure they have extensive and advanced shielding.No, they wouldn't affect Reapers.
Why? Because Reapers *don't need to bleed off the electrical charge that builds up from using their Eezo FTL drives.* That means they have a way of storing massive electrical charges and that their inner workings are shielded against random electrical surges.
Ion cannons wouldn't do crap against the Reapers.
But, the cannon presumably would fire electrically charged particles that have mass - I could envision something like that having an effect. Lets say you take a bunch of protons or alpha particles and accelerate them to near the speed of light, and then shoot them at an enemy with a kinetic barrier...that ought to screw some **** up.
#12
Posté 27 septembre 2014 - 07:19
No, they wouldn't affect Reapers.
Why? Because Reapers *don't need to bleed off the electrical charge that builds up from using their Eezo FTL drives.* That means they have a way of storing massive electrical charges and that their inner workings are shielded against random electrical surges.
Ion cannons wouldn't do crap against the Reapers.
Not arguing the point, but it does sorta lead to teh question of how do they keep their genetic smoothie from being microwaved.
- DeathScepter aime ceci
#13
Posté 27 septembre 2014 - 08:05
This would be more effective methinks:

- Larry-3 aime ceci
#14
Posté 27 septembre 2014 - 11:21
No, they wouldn't affect Reapers.
Why? Because Reapers *don't need to bleed off the electrical charge that builds up from using their Eezo FTL drives.* That means they have a way of storing massive electrical charges and that their inner workings are shielded against random electrical surges.
Ion cannons wouldn't do crap against the Reapers.
If a ISD can be disabled by an Ion Cannon, albeit one that is hooked up to a reactor of a Praetor-Class Battlecruiser and ground based, then a Reaper can.
But once again, turbolasers would just destroy a Reaper outright with ease.
- Iakus et Larry-3 aiment ceci
#15
Posté 28 septembre 2014 - 05:07
#16
Posté 28 septembre 2014 - 05:14
Hmm... I wonder what that red blast was made out of when it took down all machines.
Space magic.
#17
Posté 28 septembre 2014 - 07:02
If a ISD can be disabled by an Ion Cannon, albeit one that is hooked up to a reactor of a Praetor-Class Battlecruiser and ground based, then a Reaper can.
But once again, turbolasers would just destroy a Reaper outright with ease.
You are assuming the tech base is identical. It is not. Star Wars Hyperspace drives are not the same as Mass Effect FTL drives.
Mass effect FTL drives cause electrical charges to build up in the ship. If these electrical charges are not dissipated in a planet's magnetosphere, the *ship explodes*. It's in the Codex, you should read it sometime.
Reapers use the same mass effect based FTL drive technology that everyone else does. But the Reapers *don't* explode because of electrical charge build up *no matter how long* they're in FTL. That's in the Codex too, which you should read.
Ergo, Reapers have an internal way of dissipating and storing electrical charges that are far greater than any Star Wars ion cannon could produce. EMP effects of an ion cannon simply would not happen to a Reaper, and damage from the sleet of electrons would be minimal as the charge gets absorbed.
Turbolasers, on the other hand, are not actually laser weapons. They're plasma weapons. And dissipating heat is something that barriers are not good at. That has a chance of damaging Reapers.
- KrrKs aime ceci
#18
Posté 28 septembre 2014 - 07:10
Hmm... I wonder what that red blast was made out of when it took down all machines.
It *didn't* take down all machines, though. Starships are still flying, therefore non-sentient computer systems made it through perfectly fine.
Because of the differential effects based solely on 'is it an AI or not?', I expect the Destroy blast was primarily a signal that activated a killswitch in all Reaper-based computer code.
EDI has Reaper hardware integrated into her physical installation, so the Destroy blast would affect her. The Geth are only software, so the Destroy blast couldn't just be affecting Reaper hardware. The only thing Reaper that's about the Geth is the Reaper-based AI code upgrade. And since other VI technology makes it through just fine and spaceships are still flying and perfectly functional, it must be the Reaper-based programming that the Destroy blast affects.
#19
Posté 28 septembre 2014 - 07:16
Because of the differential effects based solely on 'is it an AI or not?', I expect the Destroy blast was primarily a signal that activated a killswitch in all Reaper-based computer code.
'The Crucible will not discriminate. All synthetic life will be targetted"
As I said, space-magic
#20
Posté 28 septembre 2014 - 07:21
'The Crucible will not discriminate. All synthetic life will be targetted"
As I said, space-magic
Give me an example of synthetic life which, by the time the Destroy blast was initiated, did not have Reaper code in it.
#21
Posté 28 septembre 2014 - 07:30
Give me an example of synthetic life which, by the time the Destroy blast was initiated, did not have Reaper code in it.
Any shackled AI used in research by such companies as Synthetic Insights and the three other licensed companies.
The virtual aliens
That's two.
Who knows what's still out there in the other 99% of the galaxy.
#22
Posté 28 septembre 2014 - 09:43
The idea of it targetting code hardly gets it away from Space Magic, rather the opposite really.Give me an example of synthetic life which, by the time the Destroy blast was initiated, did not have Reaper code in it.
#23
Posté 28 septembre 2014 - 10:05
I'm fairly sure that the laws of physics work differently in the Star Wars 'verse compared to the Mass Effect 'verse. Which means that whether or not it would work is pretty much down to author's discretion. In other words - take your pick. It's like asking whether or not the Dr could solve the Reaper problem in 40 minutes (80 minutes if it's a double episode).
I hate that line!
It comes so early in the game, and it's an instant admission that you're in for a deus ex machina ending....although of course, few probably expected that literally.....
I liked the line. A lack of a conventional victory had been obvious since ME1 and Vigil - or at least, I felt it had been.
It didn't necessarily mean deus ex machina, either. I was personally hoping that they'd find a way to bring the Reapers down to our level - maybe manage to make the entire fleet vulnerable in the same way that Sovereign was made vulnerable. (Would have presumably involved hijacking the indoctrination signal - which would have allowed the entire thing to pivot on Shepard.)
Unfortunately, whoever wrote the Crucible plot had other ideas.
- Iakus et KrrKs aiment ceci
#24
Posté 28 septembre 2014 - 10:08
The idea of it targetting code hardly gets it away from Space Magic, rather the opposite really.
Yeah. It's like a fire tearing through a library, yet somehow only burning the books that have the words "Artificial Intelligence" written in them.
Whatever Destroy is targeting, it's not words on a page. And when you get right down to it, code is little more than very tiny words for a computer to read.
- Reorte aime ceci
#25
Posté 28 septembre 2014 - 10:09
I think what really happened is that Casey said that he really wanted to do a Deux Ex ending, and Mac Walters completely got the wrong end of the stick....





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