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The next hero should start from the beginning?


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32 réponses à ce sujet

#26
Icefalcon

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It is a nice idea, but I only see Bioware going for it if we have a set series of options for our PC like Hawke rather than variety or race. It's more likely they will put their time into content for the game than the prologue.

 

I would be happy to have a more limited choice of race in order to have a cool backstory.

 

(Unless it's Qunari only in which case I'm just not buying)



#27
Ieldra

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This appears to me like an "extended origins" setup. Sure it would be interesting, but IMO it only makes sense in a more open-world type of game. In a game where the focus is on a big story, this probably wouldn't be feasible. It's almost a game in its own right.

 

Personally, I'm quite ok with just selecting a background and starting the real game as an adult. I do wish for more background options, almost always, but I don't need to play them.



#28
DavoRaydn

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is this a hidden "the next pc will be the OGB"  thread?   :rolleyes:  just kidding..would be cool but as others have said it would probably only work with a fixed protagonist. it would cost way too much resources to do this for several races and backgrounds i feel



#29
Ajna

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I could find this cool if, during the series, the current age is finally coming to a close (the "Dragon Age"), but you play a hero who grows up in winding years of the century. Finally culminating as an adult in the last decade or so. It'd be a cool way to see all kinds of events from a new perspective.


The thought of the Dragon Age coming to a close makes me want to cry for some reason, but seeing it out like that would be pretty amazing...feels.

#30
TheSwordofDawn

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I really don't see the point in this extended origins setup.  Sure, it could be really interesting if it is done well but I have to honestly say that it wouldn't be feasible as (again in my opinion) something from the overall content of the game would be lost.  Plus, considering the amount of races that people wish for (remember the sad pandas who couldn't play elf, dwarf, potato in DA2?) would also render the ability to extend the origins set up rather mute (imagine the amount of work that would have to go into that..what would that be like six discs?) So it isn't manageable or logical to go down that route unless people are prepared to play another set up like DA2 with one race option and one character but given the backlash that DA2 received, I highly doubt that would happen again. 

 

Personally, I'm just happy with selecting a background and a race and starting the game as an adult.  If you want your background to be more in-depth, then there is always fanfiction.=)


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#31
BlueMagitek

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I very much disliked Fable's beginning.  It's fun the first time around, but when a tutorial is mandatory, you aren't going to have a good time.  Fallout 3's was more tolerable.

 

I would rather not see the beginning of my character's life; I'm a fan of both the action survivor (think the City Elf DA:O run) and action hero (closer to Dwarf Noble / Commoner), but I'm a bit mellowed out on my character being special from the beginning.

 

This is also a rough game for it, because depending on your race and class, you'd need completely different models. ~_~



#32
Lord of Mortlan

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Okay im no big fan of fable... i only played the first game for a couple of hours (7 according to steam), but one thing i thought was neat was starting from the very beginning, that is to say a heroes journey from adolescents to adult. Of course there has to be story reasons to do this, and I think it would have been awesome in a game like Dragon Age 2 to had been Hawke from age 5 and up, especially in establishing a deeper connection to the character we're developing and the supporting characters we were supposed to care for, I know if i had spent 16 hours disciplining Carver, and protecting Bethany, I'd have felt a lot more angry when either gets killed by the Armored Ogre.

 

Of course I wouldn't want to see something like this unless it still kept a lot of the things we as fans love about the series, like race selection. So now we are talking about 10 to 15 hours of youthful adventure that helps shape our hero no matter what the race is. I admit I am mostly thinking about extend origin time. In DAO and DA2 (more so DAO) the Origin part of the games are really short, you can finish most origins in DAO in under a hour. So asking for a significant portion of the game to be about growing up might not appeal to most players, but if Bioware could find a reason for it, I'd love to experience it.

 

Picking a class, and actually learning the ins and outs of it, seems interesting to me. Especially Mage depending on the origin. The lore itself probably isn't all there yet to make this aspect of the game particularly in depth but I can't think of many rpgs that even made the attempt. I'm not saying you should be advantaged or anything by the time the character reaches maturity if the game isn't meant for the hero to be already awesome at that point but, I guess the best example would be for a mage child who even with knowledge of the correct procedure to cast their first spell only creates a small effect or/and has a small mana pool. 

 

In short i think a portion of the game where we are building up the hero from the very beginning instead of always beginning from first critical moment of characters life would be fun, if not interesting to see, especially if our choices impact our future selves.

 

Come to think of it Fallout 3 (one of my favorite games started something like this and it was one of my favorite parts of the game.

I played Fallout 3 as well, and you are right. It can work and be awesome, but they have to be carefull. There cant be to many choices, because then the game have way to much information to handle in the later periods. It could be like in Fallout, where it is a few events from your life, and you can play them in less than an hour



#33
daveliam

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It is a nice idea, but I only see Bioware going for it if we have a set series of options for our PC like Hawke rather than variety or race. It's more likely they will put their time into content for the game than the prologue.

 

I would be happy to have a more limited choice of race in order to have a cool backstory.

 

(Unless it's Qunari only in which case I'm just not buying)

 

I'm the opposite.  I don't want to see racial choices limited unless it's for a qunari or dwarf.  I can't stand that Hawke has to be a human, so if they went that route again, it would definitely not be worth it for me.