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Players Ideas or "wishlist" for future Story DLC(because we know that they would be..someday)


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#51
dekarserverbot

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In retrospect, straight males have Morrigan and Lelianna. Both are pretty awesome. Gays and lesbians only have Zevran/Lelianna. If you don't like the one option you were given, you're boned, which was what happened to me in DAO, I can't stand Zevran, and I like Alistair a lot. I ends up turn straight for Morrigan since I know that Alistair gay mod wouldn't get recognized. In DA2, everyone have equal option but straight female has one more. In DAI, everyone has equal option except straight females have 2 more. In DA4, everyone will have equal options except straight females who have 3 more. I care more about their personality atm, and I find Cassandra to be totally awesome. As much as I like Iron Bull, he's a Qunari spy who sleeps with anything that moves while I find Dorian to be a bit too feminine for my taste. The point is we both have things we don't like so bringing up personal opinions why you don't like someone is moot because it has more to do with you not content with the options which can be vary. That's why I said the grass is greener, you don't like your options, I don't like mine, but others do. That's why I care more about total number of companions. If there are more options, it bounds to satisfy more people with different taste. I would rather spread it evenly rather than distribute it so one-sided like you did. I find it rather interesting that someone who feel they're being treated unfairly would want to give the same treatment to others as long as it doesn't affect them. How you feel now is how I feel throughout all of ME series and most of DA. As such, equal distribution would be the optimal solution rather than giving extra options to one group, IMO.

 

Deal with Alistair being straight, i doubt you go purpossing every straight male you like and they could agree though, if a gay tries to woo me i paint the line ASSAP.

However I thought that males should've not been able to romance Lelianna, i feel her too forced in my first dwarven noble run (prince Aeduncan), first i had to point that i was foot fetishist (shoes dialogue), then i had to give her a lot of gifts just to get the "forbidden fruit" dialogue, while with Sereda LELIANNA HERSELF complimented my hair one day in camp. And i doubt that "hardenning the noble" was involved at all, both of them where devoted Andrastrians.

The wrong move in origins was giving us two romance options and send everyone else with just one... however now that i see bisexuals had more options than anyone else but still I felt that it didn't do any good for homosexuals.



#52
LoudAngryJerk

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That sure isn't biased AT ALL :rolleyes:

well we already know (sort of, so they claimed, but nothing is certain until it is) that they said there won't be any dlc companions.



#53
PsychoBlonde

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You know what would make a sweet DLC?  The deep roads.  Old school dungeon crawler style.  Maybe visit an abandoned thaig full of puzzles and monsters.  And at the bottom, a beholder.

There should be a teleporter puzzle and a pressure plate puzzle and traps and walls that move and multiple interconnected levels and monsters that walk up on you and go BWAARRRP and scare the **** out of you at 3am.


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#54
Felya87

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- a DLC featuring the hero of Ferelden, where we can play as her, with the old companions and LI. even better if set in Antiva and the Crow are part of the adventure, and the obligatory return of Zevran.

 

- hairstyles DLC. I must admit that I would be tempeted to buy one. expecially for the female Qunari.



#55
Asdrubael Vect

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- a DLC featuring the hero of Ferelden, where we can play as her, with the old companions and LI. even better if set in Antiva and the Crow are part of the adventure, and the obligatory return of Zevran.

 

and what if he/she is die and you execute Zevran...because some have those options

 

and antiva(i am not talking that this is one of the most nonpopular place in DA) is far away from our location and there is nothing to do there exept miles swamps, see some slums of majority of Antivans and some palaces of merchant princes who fight with each others and dealing with their crows what i sure would be in Ferelden and Orlais



#56
Felya87

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and what if he/she is die and you execute Zevran...because some have those options

 

and antiva(i am not talking that this is one of the most nonpopular place in DA) is far away from our location and there is nothing to do there exept miles swamps, see some slums of majority of Antivans and some palaces of merchant princes who fight with each others and dealing with their crows what i sure would be in Ferelden and Orlais

 

instead of the hero of ferelden, the Orlesian Warden Commander (Awakening). I don't see a problem here.

the area can be small, not big. Maybe just a city.

Instead of Zevran, a new character. Zev is not the only Crow.

 

it can be a memory or a mission from Josephine, since she is from Antiva. But I would like a side mission/DLC where we can use the Warden (be it the Hero or the Awakening Warden) and have a little story outside the Inquisitor and her group of people.

 

uhm, I like more and more the though of Josie having contacts with the Crow...

 

EDIT: by the way, is a"whislist". why you have to nitpick my wish for a DLC?



#57
Asdrubael Vect

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instead of the hero of ferelden, the Orlesian Warden Commander (Awakening). I don't see a problem here.

the area can be small, not big. Maybe just a city.

Instead of Zevran, a new character. Zev is not the only Crow.

 

EDIT: by the way, is a"whislist". why you have to nitpick my wish for a DLC?

i am not and just ask how you think it must look if some people choice other options what would made this dlc as nothing at all

 

still not understand what is so important in Orlais warden who replace Hero of 5 blight and how he can be connected with Zevran or other crow in Antiva..what gw commander of amarantine will do in antiva anyway



#58
Felya87

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i am not and just ask how you think it must look if some people choice other options what would made this dlc as nothing at all

 

still not understand what is so important in Orlais warden who replace Hero of 5 blight and how he can be connected with Zevran or other crow in Antiva..what gw commander of amarantine will do in antiva anyway

 

the Orlesian Warden became the Warden Commander of Ferelden, just like the Hero of Ferelden. That make them on the same level of importance, at least in the hierarchy of the Gray Wardens.

 

The connection with the Crow? they are assassins. and are heavily influent in every aspect of the antivan politics. Zevran explained that quite well iin DAO.

It would be so strange for the head of the Antivan Gray Wardens ask help to the Ferelden's one? I don't think so. Make the Wardens in Antiva in a political mess, someone who wish to kill someone, and here we have the Crow. (like Warden's Keep in DAO teach, Wardens sometimes enter in politics. and is usually a mess)

just add a Darkspawn "surprise" in Antiva or in a similar place, just like Lagacy, or an old Warden's fortress or something like Warden's Keep.

 

I don't think I have to invent the entire script of a DLC to make a wish. you are just nitpicking my DLC wish.



#59
bootyislovebootyislife

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Personaly i would like Story DLC when we would have

 

1)adventures in some places of Tevinter(hope to see Archont and Imperium Divine, Varania as Magister) or Nevarra(hope to see Marcus and Mortalitasi) or Orzammar/Kal-Sharok(want to see what my choices do, and statue of my Warden what Belen promised)...imho, actually i am would be ok with any land what is not Orlais, Antiva and Starheven

 

2)imho one of the most valuable and fair to players.....

 

1-2 new Li non-humans females(race restricted like Solas and Cullen) for males non-humans, mages Inquisitors.

 

so i mean 1-2 companions/advisors, who will represent "missed faction"(most of them in game and we can make alliances with them and have them as members of our faction but we do not have any companion/advisor who will represent them) like Dalish, rebellion mages, Tevinters(not criminals and exiles with shame like Dorian, i mean real Tevinters magisters or soldiers), Nevarrans, Tal-Vashots, Orzammar/Kal-Sharok

 

...so yeah 2 romancable non-human females companions or advisors who are represent anti Orlais/Chantry/Templars/Qunari factions..it would be like a Christmas present if at least 1 of those non-humans females would be elf mage.

 

3)add some new specialisation and give players a option to choise +1 specialisation(like we have in Awakening) so they would have 2

 

ok this was my ideas for future story DLC, so what is yours?

 

 

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#60
Warden Commander Aeducan

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It's not like that I hate DLC but a couple of story dlc that concern with Orlesians's politics or the Grey Warden will be nice. I'm more interested in a full expansion pack.



#61
DiRally BSN

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I would like to see a bunch of new gameplay-elements. Of course i want 'more of the same', great new storylines, characters to meet, interesting places to visit and new conflicts to resolve. But one thing i highly appreciated about the Mass Effect DLC's was it's desire to try something new like the Hammerhead or car-chases, detective work and new Gameplay mechanics/behaviours with the Shadow Broker DLC.

DA: Origins had a good diverse catalogue of DLC and i wouldn't complain about that at all. Awakenings i enjoyed more than Origins. And DA2' Legacy was an important piece of content i highly enjoyed.

With post-launch content for DA: Inquisition (which i intend to purchase and support em all) i would appreciate a similar approach to experimentation like ME did it. Maybe use already given mechanics and put it into a new perspective; Mount Racing, Nevarran dragon-hunting tournament or something like that.

Also something, as a customer and supporter, i would enjoy is transparency about DLC packs from the Dev's. Obviously things can always change in an ever evolving enviroment like we saw with DA2: Exalted March. But generally speaking, getting information about a basic timeframe and number of packs is something i would like to know. (Based on previous BioWare releases i expect DA: I to be supported for 12 months post lauch with something like 4 15$ high quality DLC packs and a couple of Armor/Weapon-Sets and obviously free multiplayer content)
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#62
iniside

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So back to the important topic.

 

I would love to see, expansion pack rather than DLC, concerning Tevinter Imperium.

 

Frankly for me, it's most interesting part of Dragon Age. I always play mages (in any game), and Tevinter Imperium is the only known place in Dragon Age World, where mages rule and are not prosecuted, by mere existence.



#63
Battlebloodmage

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Deal with Alistair being straight, i doubt you go purpossing every straight male you like and they could agree though, if a gay tries to woo me i paint the line ASSAP.

However I thought that males should've not been able to romance Lelianna, i feel her too forced in my first dwarven noble run (prince Aeduncan), first i had to point that i was foot fetishist (shoes dialogue), then i had to give her a lot of gifts just to get the "forbidden fruit" dialogue, while with Sereda LELIANNA HERSELF complimented my hair one day in camp. And i doubt that "hardenning the noble" was involved at all, both of them where devoted Andrastrians.

The wrong move in origins was giving us two romance options and send everyone else with just one... however now that i see bisexuals had more options than anyone else but still I felt that it didn't do any good for homosexuals.

In what part did I not deal with it when i said I decide to romance Morrigan instead? I used mod for my pure enjoyment, but canon-wise, my warden was with Morrigan. I'm not sure what your point is.



#64
IamTheXena

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I'd like to see a return of Tallis in DLC. Her story was left hanging in the Journal. I'd also like to see DLC that adds mounts for companions and the blood dragon armor. And any DLC that is an expansive and adds to what promises to be an already expansive storyline would be Fantastic imo.



#65
Gill Kaiser

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More hair options for qunari.

 

Aside from that, I'd like to see story-based DLC set in places like the Nevarran border, or maybe Denerim (assuming we can't go there already in DA:I). I'd like to see Isabela again, too, it seems rude not to let her in on some threesome action in this game.



#66
puppyofwar

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Tevinter Imperium, Tevinter Imperium, Tevinter Imperium :police: 



#67
Declined_Misery

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  • Finding Shale. Add Shale as a permanent resident at skyhold.
  • Hawke DLC. Play as Hawke one more time - inbetween the events of DA2/Inquisition.
  • Varric DLC. Varric loses his beloved crossbow "Bianca" to a group of Darkspawn. He goes on a revenge mission to retrieve it.
  • Isabela DLC. Isabela is being hunted by Qunari and asks the Inquisitor for help - Temporary companion/romance.
  • Harding DLC. A personal mission for Harding, Head scout. Temporary companion/romance.
  • N7 armor/weapons. Includes N7 styled armor and weapons for the Inquisitor and companions. Includes renegade interrupts in combat.
  • Mabari hound DLC. If not in main game.


#68
Guest_StreetMagic_*

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  • Isabela DLC. Isabela is being hunted by Qunari and asks the Inquisitor for help - Temporary companion/romance.

 

As much as I like Isabela, that would be the third time getting hunted by Qunari..haha. I'd like to see her in something else.



#69
MouseHopper

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A lot of what has been mentioned here sounds really great, but I'm hoping some of this will  show up as mods from some of our really creative modding community.  I do not know if there is a CreationKit (or ToolKit) in the works yet or if it will be distributed with the game.  I'm assuming that it might be delayed a bit.  But some of these ideas are so good that our modders might already be working on ways to incorporate them.  I would love to see a mod or DLC that allows the player to build his or her own campsight complete with tools necessary for survival in the wilderness overnight.



#70
Gill Kaiser

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Unfortunately a toolkit is unlikely, and Frostbite is one of the hardest engines to mod.



#71
efd731

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Dlc where you go to find info/relics from the first inquisition lost to the ages, are cutoff from your inquisition for a couple days somehow(avalanche in mountains, cave-in, forest fire,storm at sea) and get citadel-esque bonding time with your companions! Maybe working towards something like taking out a dark spawn horde underground by collapsing a deep road on their heads/defending a thaig (similar to)tower defense style. Or the red Templars are attempting to sneak an army to skyhold and you've only got X amount of time to prepare a trap for them/try to hold them off/decimate their forces.(without an actual time limit though, just to add a sense of urgency it would be like "they're here in 5 days, we must be ready") and you could assign party members to certain tasks(building barricades, digging trenches,diplomacy with a local Dalish/avvar clan, picking off Templar troops, prepping big rocks to roll down the hill at them as they approach.

#72
Clark

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Well, I loved the Citadel DLC. My favorite part of a Bioware game is getting to know the characters. So unless our main character dies in DAI or something, I'd love a post-game feast. Dancing, drinking, joking, laughing, loving, frivolity. Masquerade balls. Maybe you and your LI can go ride horses along the beach. Maybe you can give him/her a mabari puppy that you can raise together in your castle. Teach it tricks. Add schematics for crafting formal wear. 


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#73
wicked cool

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My dlc adventure idea
Travel to island-the 3 companions are your only options on trip. Sea monsters/pirates attack ship. Island commander cant be ignored. Will send troops to attack you (mini encounters like zevran in dao). Island has prisoners including a barber for those wanting new hairstyle options not in current character creator) . Barber takes up residence at headquarters

Other rewards include influence, new materials etc

Unique new enemys-
Small flying creature enemys
A cambion as the boss. Assuming its possible
Giant snakes
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