Converting to the Qun?
#51
Posté 28 septembre 2014 - 07:05
- riverbanks aime ceci
#52
Posté 28 septembre 2014 - 07:05
Or you can just be asked..."What is the Fade" "What is the Inquisition" "What is Flemeth really" Admittedly this wouldn't appeal to me because I want to be part of the Qun around Qunari. If they wanted to go that route the PC could be like Sten from DAO though.
You would still have only 1 choice. Like Sten said the Tamassaran's trained him to choose as they would. To imply there are alternatives is to imply that either 1) you're bad at Qunari or 2) your Tamassarans failed in their duty to the Qun or 3) both.
- Icy Magebane aime ceci
#53
Posté 28 septembre 2014 - 07:05
Only as a Mage. Then you play a mini game where you sow your own mouth shut.
Oh no you weren't born in the Qun so as a Mage you'd be killed on site.
#54
Posté 28 septembre 2014 - 07:09
Oh no you weren't born in the Qun so as a Mage you'd be killed on site.
The qunari mass execute captured mages?
#55
Posté 28 septembre 2014 - 07:10
Or you can just be asked..."What is the Fade" "What is the Inquisition" "What is Flemeth really" Admittedly this wouldn't appeal to me because I want to be part of the Qun around Qunari. If they wanted to go that route the PC could be like Sten from DAO though.
Any missions would have to be completed according to a set of strict guildelines if the player is a true Qunari. I guess you could be someone who joins the Qun and then later decides to ignore everything the Qun stands for and do things their own way, but... what would be the point? If the PC wants to do their own thing, they didn't need to waste all of that time joining the Qun... giving the player all of the options that a normal Thedosian would have is unrealistic and defeats the purpose of joining the Qun.
Independent thought isn't supposed to be tolerated among the Qunari from what I've read and seen. There's a right way to do things, and a wrong way, period. The entire point of the Qun is to create a system that is perfectly in harmony because all members act according to the specifications of their role. That means a linear game with dialogue options that all lead to the same place.
- Drasanil aime ceci
#56
Posté 28 septembre 2014 - 07:11
The qunari mass execute captured mages?
Not to my knowledge. I only go by if Hawke is a mage and talks to that group of Qunari they freak out when Hawke or one of their companions is a mage, and try to kill you.
#57
Posté 28 septembre 2014 - 07:13
The qunari mass execute captured mages?
If the previous information as told to us by actual Qunari is true, then yes.
Apparently, even people that un-collared mages spoke to directly need to be killed.
#58
Posté 28 septembre 2014 - 07:13
Now, that doesn't mean that the PC's abilities would be squandered on menial tasks.
Unless you're a woman. Then we have to jump through six more hoops to talk about how the Femquisitor is an exception. And then what if she's a mage. Then blah blah, see why this is getting harder and harder to justify?
- Drasanil et The Baconer aiment ceci
#59
Posté 28 septembre 2014 - 07:15
I think it is said that Qunari generally execute bas-Saarebas on sight.
Apparently, even people that un-collared mages spoke to directly need to be killed.
That part can't be right. Otherwise Sten and the Arishok and Tallis and every single Qunari ever sent after a Tal Vashoth Saarebas or Thedosian mage would need to be executed by the Ben-Hassrath.
#60
Posté 28 septembre 2014 - 07:18
That part can't be right. Otherwise Sten and the Arishok and Tallis and every single Qunari ever sent after a Tal Vashoth Saarebas or Thedosian mage would need to be executed by the Ben-Hassrath.
They aren't acting outside the Qun though; they were told to do those things.
#61
Posté 28 septembre 2014 - 07:18
That part can't be right. Otherwise Sten and the Arishok and Tallis and every single Qunari ever sent after a Tal Vashoth Saarebas or Thedosian mage would need to be executed by the Ben-Hassrath.
That is why Arvaarad picks a fight with Hawke even if Hawke releases the Saarebas back into his care (even though Arvaarad himself apparently is not subject to this because Saarebas addressed Hawke, not him), he says himself that the Qun demands it.
#62
Posté 28 septembre 2014 - 07:19
I think it is said that Qunari generally execute bas-Saarebas on sight.
That part can't be right. Otherwise Sten and the Arishok and Tallis and every single Qunari ever sent after a Tal Vashoth Saarebas or Thedosian mage would need to be executed by the Ben-Hassrath.
There may be a way for them to determine if demons have touched the minds of Qunari who got too close to an uncollared saarebas or bas-saarebas, but maybe that method is only readily available on Par Vollen. I assume the Arishok would also have had access to this, since he's the head of the military... Hawke and company were mere bas, so there would have been no need to extend this courtesy to them.
#63
Posté 28 septembre 2014 - 07:19
I think it is said that Qunari generally execute bas-Saarebas on sight.
That part can't be right. Otherwise Sten and the Arishok and Tallis and every single Qunari ever sent after a Tal Vashoth Saarebas or Thedosian mage would need to be executed by the Ben-Hassrath.
I think this is a case where no one thought through the implication of that scene in DA2.
#64
Posté 28 septembre 2014 - 07:31
Any missions would have to be completed according to a set of strict guildelines if the player is a true Qunari. I guess you could be someone who joins the Qun and then later decides to ignore everything the Qun stands for and do things their own way, but... what would be the point? If the PC wants to do their own thing, they didn't need to waste all of that time joining the Qun... giving the player all of the options that a normal Thedosian would have is unrealistic and defeats the purpose of joining the Qun.
Independent thought isn't supposed to be tolerated among the Qunari from what I've read and seen. There's a right way to do things, and a wrong way, period. The entire point of the Qun is to create a system that is perfectly in harmony because all members act according to the specifications of their role. That means a linear game with dialogue options that all lead to the same place.
And the Qun is the right way!
#65
Posté 28 septembre 2014 - 07:34
And the Qun is the right way...
...to end up being ensalved by the Tevinter Imperium!
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- RobRam10 aime ceci
#66
Posté 28 septembre 2014 - 07:34
And the Qun is the right way!
But I really don't give a damn about society and would rather just do my own thing.
#67
Posté 28 septembre 2014 - 07:35
I have to think it was just an overreaction on Arvaraad's part. He reacts the same way even finding out that Hawke is related to a mage.
They aren't acting outside the Qun though; they were told to do those things.
Nobody told Sten to spend an entire year talking freely with multiple bas saarebas over the course of his mission.
#68
Posté 28 septembre 2014 - 07:35
And the Qun is the right way!
True (as far as Qunari are concerned), but this would still eliminate most of our quest and dialogue options... it almost seems like this idea would be better suited to an action rpg than a standard DA tile. "Path of the Ashaad" or something along those lines... I'd play it. I think it would be interesting if there was a secondary game within a future DA title that kind of replaced the original game our PC decided to join the Qun, but that seems like a lot of work, and the appeal wouldn't be universal. I think it would be better to do this in a spin-off tbh. That way, the linear storyline wouldn't be an issue.
#69
Posté 28 septembre 2014 - 07:37
Nobody told Sten to spend an entire year talking freely with multiple bas saarebas over the course of his mission.
I'm sure Sten never told them either. "Oh by the way I murdered a few people and hung out with mages. But I'm cool."
#70
Posté 28 septembre 2014 - 07:37
that said yes a huge draw of the games are the choices......well more importantly to me the actual "decisions" and their repercussions not only in that game, but future ones. It wouldn't 'feel right without them...and I think that is one of the issues with ME3. That's not to say previous decisions didn't effect that game because they did.....but there was room for more there.
I would like to see the game a bit more open.....It looks like DAI is doing this though. I can play somewhat linear games, but I like freedom as well. I don't refuse to play games that aren't open world obviously, but you need to give players room to breathe and do their own thing IMO. I don't want to be dragged by my neck through the game. (not that I feel that way from ME or DA)
#71
Posté 28 septembre 2014 - 07:39
...to end up being ensalved by the Tevinter Imperium!
The scum of the Thedas. I will make a Qunari Glory thread once a week every week when that place falls!
#72
Posté 28 septembre 2014 - 07:41
So Sten lied to the Ben-Hassrath? It doesn't seem like him to hide his mistakes from the Qun. Plus, he doesn't seem to react like talking to foreign mages is something he'd need to watch out for. He himself initiates conversation with them sometimes.
#73
Posté 28 septembre 2014 - 07:41
The scum of the Thedas. I will make a Qunari Glory thread once a week every week when that place falls!
Your passion is admirable. My condolences for being unable to dual wield as a warrior.
#74
Posté 28 septembre 2014 - 07:42
I have to think it was just an overreaction on Arvaraad's part. He reacts the same way even finding out that Hawke is related to a mage.
This is a creature who's raison d'être is to be the authority on dealing with mages. The Qunari think mages are "contagious", which would explain his decision to kill Hawke just for associating with them.
#75
Posté 28 septembre 2014 - 07:43
The scum of the Thedas. I will make a Qunari Glory thread once a week every week when that place falls!
I'm afraid you will be waiting a very long time ![]()





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