My reaction exactly. LOTR is probably the most idealist fantasy you can find, albeit Tolkien made some concessions to realism, and in Dungeon and Dragons armor is less used for protection than for the various enchantment that allow for your lvl 30 warriormonkthief to arm-wrestle gods into submission.
You are over-analyzing. I'm using franchises that clearly inspired Dragon Age, especially Dungeons and Dragons, as BioWare developed Baldur's Gate. It's fairly easy to make comparisons with LOTR when referring to Dark Spawn and the Deep Roads, of which can easily be compared to Sauron's orc army at Mordor. Do I also need to bring up the point of the underground Dwarven kingdoms? I'd rather not as that would get off topic. The point is armor matters and plays a role into that particular archetype of character.




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