Just as a couple of examples of decorated armour, here's some real stuff:
Highly ornamental - more so than you see in most games - but they still follow the basic design prinicples of making functional armour.
I would have no problem what so ever if a game let you have stuff like this, with the option of changing the colours and patterning to your tastes (so if you feel gold fleur-de-lys is too masculine, you can have your more "feminine" designs).
Yes, I really want that to be the future for most designs, (people like me actually want male armor so you can always toss us a few, in the feminine future to come) I feel like people read feminine is bad/unpractical/silly. Some? Yes absolutely, but masculine armor does the same thing and gets complimented on it. We need, at some point, feminine heroes that are not feminized. I mean their sole definition does not fit into "woman" but we can sort of take back what have been sexualized about us for so long and show it is just as good if not more so, when we have pride in our femininity. Woman owned femininity that does not necessarily have to be sexualized.
Too many female heroes are either 1) what men want to see, boobs, skin, and often a complete erasure of style or style that focuses solely on those aspects That is othering. And a good reason many women go to option 2 or have huge issues with themselves is femininity is so often defined by othering women in the first place. OR 2) Women who are expected to act, move, and feel like men, but whose whole definition is "I am a woman who is trying to be like a man" the insecurity that keeps them from being heroes in their own rights because they don't have features other than trying to overcompensate UNlike their male counterparts who have traits other than trying to act like supermale.
We need women who are allowed to be feminine without needing to be sexualized to make it obvious. One reason I really love Vivienne is she is so feminine and is not sexualized for it. Armors that are practical and feminine I think are important, heroes that are capable and feminine are important. Female heroes are important.
One reason I am sad that there won't be things like combat skirts. That is something that has feminine qualities to it and yet is not sexualized.
everything and I do mean everything is sexualized. their is a internet rule about it and everything.
I have read/watched it.
Though by bringing up that fact of the Internet, this whole argument about armors becomes mute since no matter what armor is used someone can see it as sexualized.
Though by bringing up that fact of the Internet, this whole argument about armors becomes mute since no matter what armor is used someone can see it as sexualized.
glad you saw my point on the first time. you have no idea how rare that is. and it's not just the internet. after all the internet just a bunch of people. which is a fact far too often forgotten.
And if there absolutely needs to be bikini-mail for some dumb reason... let there please be an equivalent bikini-thong for male characters. For justice. (And also for the hilarious, hypocritical, logic-breaking backlash that would undoubtedly follow). But please don't. I doubt it'd be worth it.
As long as I see bikini-mail or boob-plate (please let there be boob-plate), I'm golden. And don't care what male wear.
And Dorian would approve.
Spoiler
And about. (and also for the hilarious, hypocritical, logic-breaking backlash that would undoubtedly follow)
And the problem Man don't care at all women care to much. No one cares Franky or Robin look unrealistic.
Functional is sexy. I love armour like that worn by Brienne of Tarth in GoT, Mulan in OUaT and Aveline in DA2. My favourite mod for Skyrim is the Practical Female Armors one by JZBai.
As much as I can - sort of... if I tilt my head to one side and squint a bit - understand the reasoning behind Isabella wearing nothing but a shirt and some boots, I always reacted to it by never adding a single point to increase her health. I don't care how good a rogue she is, if she's wearing nothing but a shirt then her enemy only has to get one good shot in and she's seriously injured or dead so I always reflected that in her stats.
I'll do similar things if possible if my character has no choice but to wear something like a boobplate. I'll add some to her health to reflect the fact that at least she's wearing armour but I won't add as much as if she was wearing sensible armour because a boobplate is a recipe for a broken sternum at the very least and a stab through the heart at the worst. For example, I didn't add a single point of health to my Dalish elf until I got her out of that ridiculous armour she started out in.
As long as I see bikini-mail or boob-plate (please let there be boob-plate), I'm golden. And don't care what male wear.
And Dorian would approve.
Spoiler
And about. (and also for the hilarious, hypocritical, logic-breaking backlash that would undoubtedly follow)
And the problem Man don't care at all women care to much. No one cares Franky or Robin look unrealistic.
Spoiler
He's a cyborg. He doesn't need protection (well, he technically did for Some parts of his body). And characters in the manga call him a pervert .
The hotter the better. Video games could use stylists.
Respectfully, Bioware could use stylists. Geralt's gear in The Witcher 2 was totally hot, as were the costumes in Dishonoured. Skyrim was mostly fugly with the odd flash of sexitude with the Nightingale armour, but in general, I expect games made in Europe to have better styling than games made in North America. (JRPGs have an entirely different aesthetic that has nothing to do with realism.)
Having said that, it looks like the Flames of the Inquisition gear that we saw on the twitch stream will be pretty damn sexy, and if you see something you like you can keep its appearance! This makes me a happy panda.
Now this image (the actual drawing not the caption) to me is the absolute pinnacle of stupid when it come to armour. It's not guy wandering around a forest, in winter, while clearly involved in a battle without so much as a shirt on. It's not that this guy who clearly doesn't care about protecting himself decided to cover his arms with plate. No, I could just about live with that. It's silly, but fine, it's a fanatsy setting. No, the deal breaker is the guy standing behind him in full plate. Given that, in this particular universe, fighting without even a shirt is clearly sufficient, why has this guy wasted time and money getting a set of plate armour?
As someone who thinks the most important thing about games is that they be fun to play (and that includes being nice to look at), and also thinks that realism is the antithesis of fun in games, people who like realism complaining that they're being "neglected" aren't going to win much sympathy from me.
As someone who thinks the most important thing about games is that they be fun to play (and that includes being nice to look at), and also thinks that realism is the antithesis of fun in games, people who like realism complaining that they're being "neglected" aren't going to win much sympathy from me.
Well, I think games being fun to play, including nice looking, is important too. I just find armour that seems designed to make the wearer easier to kill to not be in any way shape or form nice looking...
Now this image (the actual drawing not the caption) to me is the absolute pinnacle of stupid when it come to armour. It's not guy wandering around a forest, in winter, while clearly involved in a battle without so much as a shirt on. It's not that this guy who clearly doesn't care about protecting himself decided to cover his arms with plate. No, I could just about live with that. It's silly, but fine, it's a fanatsy setting. No, the deal breaker is the guy standing behind him in full plate. Given that, in this particular universe, fighting without even a shirt is clearly sufficient, why has this guy wasted time and money getting a set of plate armour?
I agree with your statement but I would like to add precisions about the artwork.
It's a fan made artwork from Vagrant story, a ps1 (awesome) game and the character, Sydney, didn't cover his arms, he wears artificial limbs and he is immortal. He took an arrow in the heart during the intro and didn't die.
I agree with your statement but I would like to add precisions about the artwork.
It's a fan made artwork from Vagrant story, a ps1 (awesome) game and the character, Sydney, didn't cover his arms, he wears artificial limbs and he is immortal. He took an arrow in the heart during the intro and didn't die.
Ok, thats fair enough. If there an actual justifications for it that makes sense, I'm not bothered by it. It's just that there usually aren't explanations for these levels of inconsistency. I have to admit though, even if I was immortal, I probably wouldn't run around in a forest in winter without a shirt...
And I thought we discussing all clothing. You not gonna pick who you fight. Do you think more armour would helped Arishok to win against Hawke. Hawke would still cut armour like paper, because he used blood magic. And you didn't read what I write. I don't care about realist clothing. If I like it I like it, practical or not. And if people want armour like mousestalker show in video. Maker NO! Its boring. best practical armour in DA for me is Sentinel armour. I would like it back in Inquisition.
And armour in LotR? This is how you fight forces of darkness in LotR. This is not armour this is clothes well except dwarf. But what do you expect from dwarf. And all orcs half naked.
Boromir is also wearing a mail shirt, and these two are the only ones who really expect to get into close combat. The Hobbits aren't soldiers (albeit Frodo has a mithril coat), Legolas is an archer, Aragorn presumably doesn't need more than leather armor since he's from a superhuman master race, and Gandalf is a wizard that could fry entire armies if he really wanted to. But my point about LOTR was precisely that it wasn't highly realistic, which is fine. And, when we see actual soldiers (Gondor, Rohirrim, even Elves at war), most of them are clad in armor even in the movie. Aragorn even gets a bitchin suit of plate with a badass cape to show he's the new boss later on.
Anyway, I'm really not afraid about Inquisition's armor selection. Most of those they have showed so far look great, with artistic touches like longcoats and stus, while still being plausible enough. Even the more fantasy-ish ones like the DLC pre-order armor looks good.
Anyway, I'm really not afraid about Inquisition's armor selection. Most of those they have showed so far look great, with artistic touches like longcoats and stus, while still being plausible enough. Even the more fantasy-ish ones like the DLC pre-order armor looks good.
For all my comments and complaints in this thread, I will agree with this. Overall, DA has been pretty good with armour and I see no reason from the DA:I promo materials to suggest that will change. There are a few things I'd like Bioware to change - most notably to add more mail based armour for warriors in addition to the plethora of plate we have - but in terms of the practicality of armour, I think they've done pretty well overall.
Ok, thats fair enough. If there an actual justifications for it that makes sense, I'm not bothered by it. It's just that there usually aren't explanations for these levels of inconsistency. I have to admit though, even if I was immortal, I probably wouldn't run around in a forest in winter without a shirt...
Well I wasn't trying to give an explanation for the fanart itself because I agree, why putting the character shirtless in winter ??? (in the game, when he finally leaves his castle, he wears a jacket), I just couldn't resist to speak about one of my favourite videogames when I saw it
For all my comments and complaints in this thread, I will agree with this. Overall, DA has been pretty good with armour and I see no reason from the DA:I promo materials to suggest that will change. There are a few things I'd like Bioware to change - most notably to add more mail based armour for warriors in addition to the plethora of plate we have - but in terms of the practicality of armour, I think they've done pretty well overall.
I also really like the artworks for DA:I I saw.
Dragon age series never disappointed me about armors, especially female one.
Only DA:O wizards hats and robes looked a bit awkwards for me but I loved mage Hawke champion armor.
I think there should be sexy armors for both male and female characters. Covering all the wrong places, leaving the tummy bare, and showing off every piece of butt.
And it should give exactly 0 protection and really suck as far as stats go. That way, people can decide whether they want some eye-candy to tag along, who dies at the first hit, or if they prefer serious ass-kicking, well-protected fighters.
Bio should take notes from Age of Conan All thier armors are feminine even the heavy ones. I dont like armor that hides the fact that my character is female....Bring back the boob plate, non-boob squishing, non-hip hiding armors please.