Funny because I just looked at an article about Justice Scalia arguing that the constitution allows the court to favor religion over non-religion and wanted to vomit.
I thought you probably weren't religious, hence why I thought it odd you reminded me of such people
I just don't buy into being so open minded your brain falls out, you know what I mean? I want you people to feel safe in assuming that while people have tons of differences, come from a variety of backgrounds, and are often interested in diverse things, just about everyone is interested in sex in one way or another such that you should embrace your affection for that revealing outfit and not worry about being judged for it.
It's not about being open minded. It's about accusing people of lying simply because they have different views to you. I'm not saying you should agree with their views. I'm not even saying that you shouldn't try and change their views. But you have basically been accusing people of not actually holding the views they claim to.
Well, I thought I was done but I was actually kind of interested in this one. First of all, I feel I don't find that, I find games with armored characters and provocative characters side by side and it doesn't really phase me. Second, how can people complain about the existence of so many tropes and their incessant irritation, but then promote them on the other hand with scary sounding terms and phrases like realism and internal consistency?
This is where I find your reply gets interesting, as this is the only part that actually even vaguely addresses the post you quoted, and you toss off the entire thing with a vague "oh, but I don't care". You haven't event attempted to address the points I made. I'm not complaining about things because they are tropes, and as such why should it matter whether I use "scary sounding terms" (wait, what? How are they in any way scary. there just a simple straightforward description of what I, and may other people like to see in their fiction and are widely used). I'm complaining about things that break immersion and prevent the suspension of belief. Which is arguably the most fundamental thing for fiction to avoid.
And yeah, this is where you suddenly go off on a initially vaguely related but ultimately completely unrelated tangent.
The reason I said it was interesting though was because I wouldn't rule out that some factor like that enhances the message that some entertainment product has to offer. It's something I've been thinking about in the context of various anime and JRPG things like SAO or Star Ocean, which fundamentally contain similar substantive messages and plenty of hot-ish characters, but seem to differ in their overall impact. It seems to me this relates more to how that substantive message is leveraged, maybe the impact is different because of these things you are mentioning.
(funny how you criticise me for using language like "internal consistency" when you come up with something like that last sentence)
It seems to me western games often have the opposite issue, the way a thing is communicated grabs your attention, but the actual thing which you are being offered is generally blegh.
That implies that the campaign against sexuality is an issue of elevating form over substance, how you communicate ideas (being consistent, making the world make sense, understanding the relationship with the audience). Those things are of tremendous value in increasing the impact of
the experience.
What campaign against sexuality? There isn't one involved here (well, maybe the stupid underwear in DA:O might've been to some extent, but that has pretty much nothing to do with the topic). This is basically what my, and I suspect others' problem with your posts here. You keep brining up stuff like this that is not relevant. Do some people in the world object to sexuality? Yes. Is it bad? Mostly. Is it in any way shape or form relevant to putting revealing armour in Dragon Age. No. Seriously. NO.
However, I would argue that those things are simply means, the notion of internal consistency or certain realities should not be used as a substantive moral idea to be transmitted. That sounds like what's going on here, you people want to value the way the DA world impacts people's experiences by strong internal consistency or something, which is fine, but I'm saying that it wouldn't damage that perspective by inserting a different message, namely one that is much more friendly to images of sex and sexuality. The world from the ground up could have been created as more playful and fun, without sacrificing the need to keep that world together. Two completely consistent worlds, one which is too tame, and another one which is much more fun.
Now, to me, the "tame" world is the one that isn't prepared to reflect the consequences of what it presents. The one that puts forward idealistic views like "you can look like however you want". The one that doesn't have the courage to show you what would happen if you tried to fight with a bare midriff (hint - you get a sword stuck through it) and instead handwaves it away.
And to be honest, DA (the focus of this topic) is actually quite friendly to sex and sexuality. Far more so than any (non-eroge) Japanese game I've played. But it presents it in a much more plausible, believable way. Not "oh, you can run around showing off cleavage", but it actually addresses things like sex in a reasonably positive way - as in, you can have it pretty freely with consenting people of both sexes. Compare to Japanese games and anime which tend to shy away from even the thought of sex (unless they're hentai, which I hope you would agree is not in any way positively promoting sexuality) [fecking crystal dragon thing is not how you transfer prana....]
Believe it or not I wrote a paper on this about the extraordinary success of the Nazi's in building a successful and functioning state of great power, how that was an amazing thing. However, the purpose for which they built this state was (obviously) amazingly flawed. The attempt to make the means to an end, the abstract form which accomplishes a goal, an end of itself, is the western folly that has been perpetuated from the ancient Greeks on into the present day, I wish it would end.
That you claim to have written such a paper makes me very dubious. The Nazi's did not build a successful and functioning state. They built a ramshackle mess based around contradictory and inconsistent principles that was doomed to collapse from the start. They did do very well at creating the illusion of a successful state, but look deeper and the flaws, not just with the purpose, but with the state itself, were evident. The most obvious one being the economy, which, under all the flashy projects and massive government spending like remilitarisation and autobahns was crumbling under unsustainable spending (the only reason it kept on going for as long as it did was due to the Nazi's looting other countries)
I don't think DA's world is that morally shallow... particularly not Origins... but it's a pretty obvious bias in all aspects of it.
Oh right, I'm supposed to just say things like "I like cute outfits," so I don't offend anyone, right, sorry.
No, you're just supposed to stop accusing people of lying just because they disagree with you. You're supposed to stop suggesting that opposing revealing armour is about suppressing sexuality (because it isn't in any way shape or form). Get it yet?