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The choice between "sexy" and awesome armor


2576 réponses à ce sujet

#926
Seraphim24

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Indeed. And even in that set, there are minor differences. For example, do you prefer entirely accurate plate, or do you loathe the beer-belly like chestplate, and prefer something that aligns more with our modern aesthetic of flat stomach = good?

 

Flat stomach = Good. I could seriously answer just about any of these questions if you wanted.



#927
In Exile

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Flat stomach = Good. I could seriously answer just about any of these questions if you wanted.

 

I agree with you, but that can spark a huge debate on whether or not this armour is historically accurate, whether it's effective, whether it fits with the underpadidng, etc. etc. It's just a minefield. 



#928
boissiere

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Honestly, I would rather design my own armors and weapons but I can bear if that point is already settled as impossible.



#929
Giantdeathrobot

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What about Iron Bull? He is a melee fighter and yet is allowed to wear this: 

qunari2.jpg

 

But you can change his armor to a hulking suit of plate. The E3 demo showed so. If it was like in DA2 and we had to keep him in a harness for the entire game, I would complain. As it stands, I can have him wear something sensible, and if someone wants to have him pull a Conan and show off his manly pecs, well, more power to them.


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#930
Hanako Ikezawa

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But you can change his armor to a hulking suit of plate. The E3 demo showed so. If it was like in DA2 and we had to keep him in a harness for the entire game, I would complain. As it stands, I can have him wear something sensible, and if someone wants to have him pull a Conan and show off his manly pecs, well, more power to them.

My point was if he can wear that, why can't those who want something similar? 



#931
Seraphim24

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I agree with you, but that can spark a huge debate on whether or not this armour is historically accurate, whether it's effective, whether it fits with the underpadidng, etc. etc. It's just a minefield. 

 

I would just go with instinct, so what if it's not historically accurate? It's making a video game, for fun, not a documentary on the War of the Roses.

 

It's funny because a lot of the time people will just say things because they believe they have to, like, oh, society and game theory has told me this has to be realistic! This is the tenets of writing! Blah blah blah! But even then, if you ask simply for what they want, not what society tells them to think, or what the current paradigm on outfits in gaming is (which I saw a lot of people repeat like good little zombies), or what's correct, but just what you as a person or member of the human race want to see.



#932
Enigmatick

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I would just go with instinct, so what if it's not historically accurate? It's making a video game, for fun, not a documentary on the War of the Roses.

Armor that has a flavor of being historically accurate is a fun aesthetic for a lot of people who play CRPGs. Especially with this franchise were the less realistic the armors are, the uglier they tend too look. 


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#933
Lady Luminous

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My point was if he can wear that, why can't those who want something similar? 

 

Well isn't Iron Bull from Par Vollen? Which is mainly rainforest.



#934
Giantdeathrobot

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My point was if he can wear that, why can't those who want something similar? 

 

OK, let me make this crystal clear once and for all. Here's how I see it;

 

We only can equip practical armor: acceptable outcome

 

We can equip practical or ''sexy'' armor, it's our choice: acceptable outcome.

 

We can only equip ''sexy'' armor: Not acceptable outcome.

 

I never said you shouldn't be able to equip ''sexy'' armor on the Inquisitor or companions. But I shouldn't have to stomach those designs if I don't want to.


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#935
Seraphim24

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Armor that has a flavor of being historically accurate is a fun aesthetic for a lot of people who play CRPGs. Especially with this franchise were the less realistic the armors are, the uglier they tend too look. 

 

Then how do you explain Morrigan? Perhaps the game would of been better with her in a frock? Or Arbieth, for that matter. And CRPGs generally? Um, Annah anyone?

 

annah.jpg


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#936
9TailsFox

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Well isn't Iron Bull from Par Vollen? Which is mainly rainforest.

No he works as mercenary in Ferelden/Orlais. he just sending report to Par Vollen.


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#937
Hanako Ikezawa

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Well isn't Iron Bull from Par Vollen? Which is mainly rainforest.

He hasn't been there in years though.

 

 

OK, let me make this crystal clear once and for all. Here's how I see it;

 

We only can equip practical armor: acceptable outcome

 

We can equip practical or ''sexy'' armor, it's our choice: acceptable outcome.

 

We can only equip ''sexy'' armor: Not acceptable outcome.

 

I never said you shouldn't be able to equip ''sexy'' armor on the Inquisitor or companions. But I shouldn't have to stomach those designs if I don't want to.

I have never asked for anything other than the options for both be available, so no need to spell it out like this. 


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#938
prosthetic soul

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I think we can come to a compromise here people. 

 

The compromise is that females should have the option to do combat completely in the nude.  But that means no sexy armor whatsoever. 



#939
Seraphim24

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It seems like there was some concept art for Sera that way also

 

Party7.jpg

 

I don't think Sera is really too bad the way she is now, but it's obviously been an idea around CRPGs



#940
Revan Reborn

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Armor that has a flavor of being historically accurate is a fun aesthetic for a lot of people who play CRPGs. Especially with this franchise were the less realistic the armors are, the uglier they tend too look. 

This is actually a really good point to bring up. Not only is more fantastical, and in the case of this thread, more "sexy" armor generally more of a JRPG tradition, western RPGs and CRPGs have always been much more along the lines of being more realistic and less fancy. That's not to say that there weren't examples of "sexy" armor, but it certainly wasn't as prevalent or frequent in nature as their Japanese counterparts. The likelihood of seeing sexier attire was also usually a stereotype for female mages or rogues, and less so of warriors.

 

This really is less of a question of whether BioWare should or should not do this. It comes down more specifically of whether they have a tradition of doing this and if it's a direction they'd like to go. BioWare is clearly a western RPG and traditionally a CRPG designer, so there are certain historical considerations that must be understood in order to grasp why BioWare may design certain classes, characters, or genders the way they do.



#941
9TailsFox

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OK, let me make this crystal clear once and for all. Here's how I see it;

 

We only can equip practical armor: acceptable outcome

 

We can equip practical or ''sexy'' armor, it's our choice: acceptable outcome.

 

We can only equip ''sexy'' armor: Not acceptable outcome.

 

I never said you shouldn't be able to equip ''sexy'' armor on the Inquisitor or companions. But I shouldn't have to stomach those designs if I don't want to.

And why everyone else must stomach iron man suit? I am sorry of course only your opinion undeniable truth matters.



#942
Lady Luminous

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No he works as mercenary in Ferelden/Orlais. he just sending report to Par Vollen.

 

He hasn't been there in years though.

 

 

But if he grew up there, wouldn't that be the armour style he's most accustomed to and comfortable in?



#943
Seraphim24

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This really is less of a question of whether BioWare should or should not do this. It comes down more specifically of whether they have a tradition of doing this and if it's a direction they'd like to go. BioWare is clearly a western RPG and traditionally a CRPG designer, so there are certain historical considerations that must be understood in order to grasp why BioWare may design certain classes, characters, or genders the way they do.

 

If that isn't the most conservative way to see this... there are so many ways of attacking that idea... anything bad that's ever been done in the name of tradition should be continued for the same reason, such as, I don't know, the fact that characters could be perma-killed in CRPGs. Yeah.. I'm not sure that one is coming back.



#944
Giantdeathrobot

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And why everyone else must stomach iron man suit? I am sorry of course only your opinion undeniable truth matters.

 

You must have missed the ''how I see it'' part of my post, which kinda suggest an opinion, but don't let the blinders get in the way of the discussion I suppose.

 

You must stomach the ''iron man suit'' because it's clearly the design plan Bioware has for most, if not the vast majority of the armor they want to include in their game. We've seen dozens of different armor so far, and only a small handful give any consideration to fanservice. The rest are practical affairs, with added fantasy style where applicable. 

 

I mean, cripes you don't see me going to the forums of Touhou or Final Fantasy or whatever and saying all the characters should wear practical armor. 



#945
Lady Luminous

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Found a disney-fied full plate armour set that I find very feminine and pretty.

 

I'd be more than happy to wear this:

Spoiler


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#946
Cyonan

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As far as JRPG vs WRPG goes that's just the design aesthetic that the developers want to take the game, and BioWare is pretty firmly rooted in WRPG in this regard, even if Dragon Age 2 did dabble a bit here and there. From what I've seen of Inquisition it's already been decided to be in the WRPG camp for armour designs.

 

While I'm still of the opinion that armour should give the impression that it can do what it's designed to do even if it's not 100% realistic, I do think that the lighter armour classes have more freedom there. A mage might be more concerned about fashion and style than going into combat.

 

Or the Dalish would have outfits designed to be worn by hunters who are tracking animals, not going into battle wearing it. Showing off more skin here is just fine as what it's designed to do is not actually block enemy weapons.

 

What I mainly ridiculous looking are the platekinis, especially when the same armour on a male makes them look like a metallic mountain.


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#947
Puppy Love

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I didn't even read that one, I just suggest you find something else to do with your time.

 

Anyway, I thought Aion had some pretty good ones also, not my favorite avatar for it but my spiritmaster has something like this.

 

I think Bioware just has forgotten the golden rule of video gaming, which is that you start off with craptastic weapons and armor and then as you get late in the game you get awesome looking swords and flaming hot/cool armor that makes you feel like the baddest mother in Westeros/err Fereldan whatever.

I've always hated that system.  There's no reason all armor shouldn't be designed to look great for what they are at all levels.  I've no desire to watch my character run around in rags and rusted armor half the game or more...


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#948
Revan Reborn

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If that isn't the most conservative way to see this... there are so many ways of attacking that idea... anything bad that's ever been done in the name of tradition should be continued for the same reason, such as, I don't know, the fact that characters could be perma-killed in CRPGs. Yeah.. I'm not sure that one is coming back.

Aesthetics and attire are purely a subjective matter. So determining whether something is "good" or "bad" lies in the eye of the beholder. Conservative or not, that really isn't relevant as we are merely differentiating two very different cultures (that primarily being western CRPGs and console/arcade JRPGs).

 

I personally miss permadeath, especially in old school MMOs such as Star Wars Galaxies. There was more of a level of awareness and care in what individuals did, rather than the reckless and irrational behavior many incorporate into their playing styles now. That, however, is another discussion for another day.

 

The point is we must take into consideration cultural as well as platform differences and how RPGs visually can be different based on what part of the world is developing them.



#949
Bugsie

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Eh, I like the transformation. Like when you buy a run down house in Skyrim and gradually see it morph into a warm and comfy home.

I like that can upgrade my armour as I level up. A bit of smithing or crafting, find exciting loot that sort of stuff.

Both give me warm fuzzies.

#950
Seraphim24

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Aesthetics and attire are purely a subjective matter. So determining whether something is "good" or "bad" lies in the eye of the beholder. Conservative or not, that really isn't relevant as we are merely differentiating two very different cultures (that primarily being western CRPGs and console/arcade JRPGs).

 

I personally miss permadeath, especially in old school MMOs such as Star Wars Galaxies. There was more of a level of awareness and care in what individuals did, rather than the reckless and irrational behavior many incorporate into their playing styles now. That, however, is another discussion for another day.

 

The point is we must take into consideration cultural as well as platform differences and how RPGs visually can be different based on what part of the world is developing them.

 

The funny thing is there is a pretty sizable interest from non-Asian countries in things like Anime or often JRPGs. Many JRPGs sell better outside of Japan than in Japan. Yet the reverse is virtually never true, and the reason for that is partially because these things really doesn't lie in the eye of the beholder. I can easily find dozens upon dozens of pictures where you are comparing one to the other, and one will win out for the majority of people the majority of the time.

 


I've always hated that system.  There's no reason all armor shouldn't be designed to look great for what they are at all levels.  I've no desire to watch my character run around in rags and rusted armor half the game or more...

 

Well, technically this is more about whether there is any great or awesome armor ever, either at low or high levels.