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The choice between "sexy" and awesome armor


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#1101
eyezonlyii

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@kefka

I read your arguments and see your avatar, and the only thing I can think of is Zelda running around in the DA world with nothing but her dress and a two handed sword...and I just can't. If you think that image is stupid, then congratulations, you have now realized what everyone in this thread is against: attire that doesn't fit with the occasion. Just as I wouldn't want a midriff on the battle field, I'm not advocating for dragonbone plate in my tent either. Different situations, different attire.


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#1102
Cainhurst Crow

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We just want sexy outfits to be a choice. Right now, it isn't.


You don't have a choice in dragon age or you don't have a proof as some referendum on gaming as a whole? Lets try to be a bit more empirical here.

#1103
PhroXenGold

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Sex isn't a relationship.

 

This is starting to really get off topic, but this reminds me of one thing I felt was a missed opportunity in DA2: Isabella. I think she would've been a far more interesting character if sex was all you could get out of her. That no matter how hard you tried, she's never go beyond "friends with benefits". Her turning out to be someone "scared of love" who deep down really wants someone to care for her is such a boring overused character trope. If, instead, her apparent character, of the carefree sex-loving woman was actually all there was, if there wasn't some "hidden depth" behind it, she would've been, oddly enough, a better character IMO. 


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#1104
Cainhurst Crow

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@kefka
I read your arguments and see your avatar, and the only thing I can think of is Zelda running around in the DA world with nothing but her dress and a two handed sword...and I just can't. If you think that image is stupid, then congratulations, you have now realized what everyone in this thread is against: attire that doesn't fit with the occasion. Just as I wouldn't want a midriff on the battle field, I'm not advocating for dragonbone plate in my tent either. Different situations, different attire.


Honestly, it sounds like you have some premium jelly youre dealing with.

Have some knight enchanter goodness to help.



#1105
Seraphim24

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 the only thing I can think of is Zelda running around in the DA world with nothing but her dress and a two handed sword...and I just can't. If you think that image is stupid

 

I don't, so...



#1106
eyezonlyii

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This is starting to really get off topic, but this reminds me of one thing I felt was a missed opportunity in DA2: Isabella. I think she would've been a far more interesting character if sex was all you could get out of her. That no matter how hard you tried, she's never go beyond "friends with benefits". Her turning out to be someone "scared of love" who deep down really wants someone to care for her is such a boring overused character trope. If, instead, her apparent character, of the carefree sex-loving woman was actually all there was, if there wasn't some "hidden depth" behind it, she would've been, oddly enough, a better character IMO. 

 

I agree. Especially as a counterpoint to Aveline.



#1107
Guest_Puddi III_*

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Well then that makes the point that it's basically somewhat arbitrary to begin with, you are always striking some kind of middle point between style and grounded aesthetics. As part of that arbitrary decision, I'd say combat outfits are prime for being offered up and made fun for everyone.
 
I see Korean MMOs or Japanese games blend the two all the time, stylized but somewhat relevant, I don't know why that can't happen here.


It's entirely arbitrary. That's why it's so pointless making assumptions about others' preferences when their arbitrary preference is for a more grounded style and your arbitrary preference isn't.

Fun also aligns with people's arbitrary preferences, so we can establish that your "fun for everyone" is a lie.

DA really doesn't need to look like a Korean MMO. JRPGs are one thing, Korean MMOs are a whole nother level of fanservice. At least, every single one I've looked at, outside of like, MapleStory.
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#1108
eyezonlyii

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Honestly, it sounds like you have some premium jelly youre dealing with.

Have some knight enchanter goodness to help.

 

wait what? is jelly supposed to equal jealous? if not then I have no idea what you're talking about.

 

I don't, so...

And so I will stop here. No point in continuing as we are definitely never going to see eye to eye on this.



#1109
Cyonan

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I'd say it's the opposite, a lot of people will find almost any excuse not to have a relationship (oh I'm too busy, oh I have to take care of my parents, oh my career, oh my X). A bunch of demons pouring through a tear in the fade and the nearly imminent destruction of the world would qualify for most people I'd think. Don't both Europe and Japan have declining birth rates right now? But oh magically you step into the world of DA and you got 9 sexed up jack bunnies revvin to go, yeah... right.

 

If you want to press this point even further, I'd say that the burgeoning of sexual options in a game like DA is the precise evidence of people's unwillingness to engage real sexual relationships. Why go and have a real one when I can have my fake one in a game? This apparently seems to qualify for many people.

 

I'd hardly call the romances in Dragon Age games to be real(even from a digital perspective) relationships. They're basically 2-3 romance specific dialogue scenes, a hilariously awkward sex scene, then they apparently love you.

 

A lot of places have had declining birth rates for a while now, but that doesn't mean we're having sex less considering all the options we have these days to help prevent that from happening.



#1110
Seraphim24

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I'd hardly call the romances in Dragon Age games to be real(even from a digital perspective) relationships. They're basically 2-3 romance specific dialogue scenes, a hilariously awkward sex scene, then they apparently love you.

 

Exactly.



#1111
Seraphim24

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It's entirely arbitrary. That's why it's so pointless making assumptions about others' preferences when their arbitrary preference is for a more grounded style and your arbitrary preference isn't.

 

I didn't mean arbitrary in the most literal sense, I just meant you can't rely on reason or logic entirely, emotions aren't necessarily arbitrary and can be just as useful in determining what's best.



#1112
eyezonlyii

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I'd hardly call the romances in Dragon Age games to be real(even from a digital perspective) relationships. They're basically 2-3 romance specific dialogue scenes, a hilariously awkward sex scene, then they apparently love you.

 

A lot of places have had declining birth rates for a while now, but that doesn't mean we're having sex less considering all the options we have these days to help prevent that from happening.

I agree with this too, and I think an issue with this is because of the changing protagonist route. If there were multiple games with a (more) static group of characters, you could see a relationship grow realistically.



#1113
Cyonan

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Exactly.

 

Which means they were basically just sex and as I said before people will always find time for sex =P

 

Really the part I find unrealistic is that they seem to want to pass it off as an actual in-game relationship. I would argue that romances should have better writing overall, but then this is a thread about armour styles rather than writing or romances.

 

Even then, people can be okay with one thing not being 100% realistic without being okay with absolutely everything.



#1114
Seraphim24

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Even then, people can be okay with one thing not being 100% realistic without being okay with absolutely everything.

 

Funny, I was told by many people here that inconsistency was bad, I guess it's ok if your on the other side though.



#1115
Voragoras

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You don't have a choice in dragon age or you don't have a proof as some referendum on gaming as a whole? Lets try to be a bit more empirical here.

 

I understand these words, but not in the order they're used here. What referendum? Do you mean a poll? On what? How many games have sexy outfits? What question would that poll seek to answer?



#1116
Guest_Puddi III_*

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I didn't mean arbitrary in the most literal sense, I just meant you can't rely on reason or logic entirely, emotions aren't necessarily arbitrary and can be just as useful in determining what's best.


Part of the reason people want even the grounded style is an emotional component. It's just what they prefer. They have logic of why they prefer it, but there's also that they just find it aesthetically pleasing and harmonious with the setting overall. I would say it's still arbitrary.
 

I'd probably care less if DA wasn't putting themselves as really 'understanding' all the people that aren't being understood by the other major gaming companies and so on. I'm like, no. You can play that game, but then I'm going to tell you the (myriad) things that aren't working. If they were like, we're just hardened GoT fantasy through and through I probably wouldn't say anything.


I don't think they've ever positioned themselves to say their games are great for hardcore JRPG fans. Really the only way they talk that way is about representation of women and LGBT issues, relative to the western gaming industry status quo. They hardly even try to break through to eastern markets from what I can tell.

#1117
Han Shot First

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Eh but couldn't I say it's realistic that no one would ever have time for sex during the inquisition? That some of them would be uninterested or unwilling to have sex? That there would be at least one that would insist on having sex with a white sheet over the person? I'm sure there are a bazillion ways to attack the 'realistic' notion that you have 9 people or whatever it is, all ready and primed to commit to overt sexual relationships during the course of the game. Shouldn't some stop halfway? Shouldn't one insist upon doing it only after the conclusion of the imminent threat from the darkspawn and all that? Shouldn't one stop at the moment before taking it all off to declare they don't lack the overwhelming desire all of a sudden? Shouldn't one be too shy? Shouldn't one have some kind of STD that makes it impossible? (I mean seriously, talk about something common in the 14th century)

 

Somehow those arguments never materialize though, it's only when someone isn't completely clothed in full body plate during a battle that these realism arguments pop up. The idea that all 9 characters are just completely ready and willing to shag you is never picked apart from a reality point of view, in fact, it's been increasingly demanded and assumed that it must be included in the game. I find the idea that all 9 are ready and willing to shag at the drop of a few gifts and positive dialogue options much more unrealistic and unsettling then the silliness by having an attractive outfit in combat, nevermind the ridiculous double jumps and stupid looking flourishes that all the party members do in combat (or that Iron Bull, a melee warrior, has nothing else on). From my perspective, just about every other thing in DA looks pretty dumb and unrealistic, but for whatever reason this is the one thing people pick on above the others.

 

Of course, you might add that this is because the game is supposed to be fun, and so certain liberties are taken, but then I would say why not make attractive outfits one of them? It's a game, after all. Since that doesn't appear to be the case, it strikes me that there is clearly something an attractive outfit that just sets people's neurons firing in all kinds of unexpected and extreme ways, that strikes me as brazenly irrational, and I'm still not sure why that is so.

 

People don't stop having sex during war. For centuries in fact it was common place for civlians to follow armies around and offer various commercial services. Among the cooks and laundrywomen, were also wives of some of the soldiers, as well as prostitutes. And it isn't unusual for relationships to form between soldiers and civilians so long as there is significant contact with the civilian population. Roman soldiers quite often married local women in the provinces they were stationed in,even when marriage was forbidden in the army. The British soldiers in the Second World War used to jokingly gripe that the problem with the American servicemen in Britain is that they were overpaid, oversexed, and over there. And many servicemen, whether American, Canadian, British, ect, came from the Second World War with foreign wives. That some of the characters in the Inquisition might get involved in romantic relationships or have sex, is not necessarily unrealistic.

 

I do think the way the romances play out might be a bit video gamey and not accurately reflect real life, but I don't think it is quite as jarring as someone running around in a plate metal bikini. It's far easier to suspend disbelief with the character relationships, in my opinion, than it is when you've got characters charging into battle with more skin exposed than protected by armor. 

 

And like PhroXenGold, I think the oversized male armors with pauldrons of ridiculousness +20 are just as bad as the platekinis.

 

By the way you should try making a point, or disagreeing with someone, without resorting to trotting out straw men arguments. People aren't objecting to revealing armor designs because they are in any way offended by exposed skin, as you've now been reminded several times. Not one person who objected to revealing armor designs in this thread has objected to them on that basis. They just have a different definition of what looks cool than you, or have a lower threshold for when their suspension of disbelief reaches the breaking point.


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#1118
Andir

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just curious; to those who want practical armor, would you care if a mage wore something more revealing? maybe even a rogue? or are you opposed to that too? (i really am just curious)



#1119
Cyonan

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Funny, I was told by many people here that inconsistency was bad, I guess it's ok if your on the other side though.

 

It is, just not in the way that you want it to be bad so you can call us all hypocrites for not wanting to look like strippers.

 

The kind of consistency that's important is that if you say in the game's lore that Dwarves can't be mages you don't make a Dwarven mage, or if you set that metal armour is going to be semi-realistic you don't suddenly have stripper plate.

 

It doesn't mean that my opinion about romances has to be the same as the one about armour styles.

 

just curious; to those who want practical armor, would you care if a mage wore something more revealing? maybe even a rogue? or are you opposed to that too? (i really am just curious)

 

I'm more fine with that. I think I mentioned somewhere a few pages back about how a mage would likely be more concerned about fashion and style than going into battle anyway. Same goes for certain types of leather armour such as the Dalish which is going to be in-game designed for hunters rather than soldiers.



#1120
Lady Luminous

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just curious; to those who want practical armor, would you care if a mage wore something more revealing? maybe even a rogue? or are you opposed to that too? (i really am just curious)

 

I don't mind my rogues being a little less covered, but honestly I rarely like the fantasy jrpg style armour that shows a lot of ass.

 

I prefer a pirate style pants and boots with a flowing top ensemble.


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#1121
Seraphim24

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People don't stop having sex during war. For centuries in fact it was common place for civlians to follow armies around and offer various commercial services. Among the cooks and laundrywomen, were also wives of some of the soldiers, as well as prostitutes. And it isn't unusual for relationships to form between soldiers and civilians so long as there is significant contact with the civilian population. Roman soldiers quite often married local women in the provinces they were stationed in,even when marriage was forbidden in the army. The British soldiers in the Second World War used to jokingly gripe that the problem with the American servicemen in Britain is that they were overpaid, oversexed, and over there. And many servicemen, whether American, Canadian, British, ect, came from the Second World War with foreign wives. That some of the characters in the Inquisition might get involved in romantic relationships or have sex, is not necessarily unrealistic.

 

Good god II feel like these points about realism don't go anywhere, didn't someone already say that the Celtics fought without any clothes or something like that? I'm sure whatever it is, you can find something in history backing it up.

 

I do think the way the romances play out might be a bit video gamey and not accurately reflect real life, but I don't think it is quite as jarring as someone running around in a plate metal bikini. It's far easier to suspend disbelief with the character relationships, in my opinion, than it is when you've got characters charging into battle with more skin exposed than protected by armor. 

 

I personally don't find that as jarring as the sexual promiscuity of the DA characters, for every soldier in the U.S. that was X there was one  that wasn't.

 

Plus, maybe I want to suspend disbelief, maybe that's the point? Again, fascinating how people complain about how trite and overused certain things are in games all the while insisting that everything has to follow certain rules. I know exactly what everything is going to look like in DA, that's the definition of a trope, so how is that fun exactly?

 

I'll never really care about the reality arguments, I'm just trying them for the sake of reaching people. Worst comes to worst, I can just point out all these things were invented randomly and arbitrarily planted as important in media and fiction. I find a different set of rules, applies, it's about brazen unreality, going for the gut, finding things in the middle of nowhere. If we're talking about realistic impact on a person engaging the thing, and how they will actually feel, then interesting outfits are more successful in that reality.

 

If you mean reality in terms of adhering to some vague conceptual framework invented by some virgin in Ohio in 1978 with a lot of accolades, and not as directly impacts the person, then you can have that reality. All that means is people will play the game, everyone will pat themselves on the back for how realistic and rigidly the art adhered to the tenets of good art, and then privately complain that the whole thing sucked. DA ends up falling into the same category as modern art or some other noise no one cares about.



#1122
Han Shot First

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just curious; to those who want practical armor, would you care if a mage wore something more revealing? maybe even a rogue? or are you opposed to that too? (i really am just curious)

 

I wouldn't.

 

Since the mages and rogues are basically your unarmored or lightly armored classes, I think they can get away with some more revealing outfits than the warriors could. Mages are not front rank types, and the rogues are the rough equivalent of archers or skirmishers, who quite often did wear less armor than the heavy infantry or cavalry.


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#1123
Remmirath

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Kinda amazing that we've progressed as collective societies around the world so much that we can now dictate what people make women look like and what outfits are and are not acceptable for them to wear.
 
Not like those barbaric times where people forced women to wear what they found acceptable, and dictated what outfits are and are not acceptable for them to wear.


There's a big difference in that a good portion of people who argue for more practical armour for female characters are, themselves, female. And again, it's only with regards to armour. I don't care if there are skimpy non-armour outfits, although I do think there should be choice there as well, for both female and male PCs. I don't want to see half the female guards wandering around with impractical armour, no. That undermines the suspension of disbelief.

Also, I for one would be equally annoyed if the general trend was that female characters got practical and realistic armour and male characters always ended up with skimpy armour. It's partly the inequality of it all that bothers me. Yes, I want practical armour for all my characters, and I do certainly believe that if it must be a choice of all or nothing, practical armour is the way to go -- because it makes sense, the function of it being to protect you while fighting.
 

And? Celtic warriors used to charge into battle naked against the romans, and often scared the crap out of the roman enemy.


If a certain culture in the game always fought naked, which would apply to both men and women, that would be fine with me, so long as it made sense within the setting.

I'll also point out (again) that this is not a question of armor/no armour, or one of clothing, but of practical armour/sexualised armour.
 

And if you want to talk about armor, here's a bigger, more important question. Does good armor actually mean making it 100% practical in all regards, even if it flies in the face of imagination or creativity? Practicality is dragon age origins armor, where every armor is the same, just with a different coat of paint on it. That's the thing about practicality, its boring. Its boring by design because its meant to be highly formulaic and mathematically meet a computated ratio between mobility and defense. You can't have practical, and have imaginative.


Yes, you can. So long as the armour has adequate protection and doesn't look like someone wouldn't even be able to move properly in it, it can look however people want it to. There's, historically even, quite a wide range of different armour and different ornamentation that has been applied to armour. Origins did have a dearth of unique armours, and DA II a dearth of unique armours that actually looked like reasonable armour, but that's a mostly separate issue.
 

I would also bring up how practicality is a constantly shifting thing, for example the various points in history pants were considered practical or impractical, and that when it comes to females, practicality is somewhat unfair because if shunns feminine qualites in favor of making females look more masculine by hiding all their traits behind layers of nondescript metal.


No. It does not. It looks neutral. Somebody wearing a full suit of armour does not look either actively masculine or actively feminine. Further, insisting that "looking feminine" is more important than practicality in battle is both silly and insulting.
 

I would say to the first part that this weakens their positions, not strengthens it. So purely stripper versions of nudity and graphic sex (as is also the case in GoT) are completely fine, whereas outfits that simply hint at sexuality are somehow very bad.

That's the funny thing about the realism arguments, they seem to just be used to manipulate people into getting what they want, which in this case means no provocative outfits but tons of graphic sex.


Seriously, again? Nudity doesn't make sense in all situations, and neither do sexualised outfits. I don't have a problem with them where they do make sense. Outfits that hint at sexuality are fine. Armour that hints at it is different. Clothing and armour serve different functions. They are not the same thing except insomuch as they are both worn.
 

Eh but couldn't I say it's realistic that no one would ever have time for sex during the inquisition? That some of them would be uninterested or unwilling to have sex? That there would be at least one that would insist on having sex with a white sheet over the person? I'm sure there are a bazillion ways to attack the 'realistic' notion that you have 9 people or whatever it is, all ready and primed to commit to overt sexual relationships during the course of the game. Shouldn't some stop halfway? Shouldn't one insist upon doing it only after the conclusion of the imminent threat from the darkspawn and all that? Shouldn't one stop at the moment before taking it all off to declare they don't lack the overwhelming desire all of a sudden? Shouldn't one be too shy? Shouldn't one have some kind of STD that makes it impossible? (I mean seriously, talk about something common in the 14th century)

Somehow those arguments never materialize though, it's only when someone isn't completely clothed in full body plate during a battle that these realism arguments pop up. The idea that all 9 characters are just completely ready and willing to shag you is never picked apart from a reality point of view, in fact, it's been increasingly demanded and assumed that it must be included in the game. I find the idea that all 9 are ready and willing to shag at the drop of a few gifts and positive dialogue options much more unrealistic and unsettling then the silliness by having an attractive outfit in combat, nevermind the ridiculous double jumps and stupid looking flourishes that all the party members do in combat (or that Iron Bull, a melee warrior, has nothing else on). From my perspective, just about every other thing in DA looks pretty dumb and unrealistic, but for whatever reason this is the one thing people pick on above the others.

Of course, you might add that this is because the game is supposed to be fun, and so certain liberties are taken, but then I would say why not make attractive outfits one of them? It's a game, after all. Since that doesn't appear to be the case, it strikes me that there is clearly something an attractive outfit that just sets people's neurons firing in all kinds of unexpected and extreme ways, that strikes me as brazenly irrational, and I'm still not sure why that is so.


I wouldn't have a problem with any of those things you suggest in the first paragraph, and I in fact agree that the romances are often strange and perhaps even problematic, but I frankly don't care enough about the romances to spend my time arguing about them. They're already entirely optional, as they should be, and clearly a lot of people are quite fond of them. It stretches the imagination a bit, but I don't find it completely unrealistic (although I do think that they made more sense over the course of years in DA II than they have made in most other games).

I hate the unrealistic and cartoony way the combat animations have been trending, and I don't like Iron Bull's lack of armour at all. If I end up taking him in the party, I'll be getting him some real armour as soon as possibile.

So, yeah, I don't really like any of those examples you provided. I haven't mentioned them because this is a thread about armour, not about the other stuff. In fact, I have at various times in the past and in other threads spent a good deal of time pointing out the problems in the combat animations, the activated abilities, and so forth, as well as how I dislike the Friendship/Rivalry system, and think that there should be more of an emphasis on friendship with the NPCs and less on romance (and that it's weird that the romances are so automatic no matter what). I'd rather have less healing and have permanent injury or death as a chance, and so forth.
 

I find it impossible that outfits doesn't have the same magnitude of relevance for many people as these other issues. How come that web series or whatever wasn't analyzing relationships in games generally, or as you say now massive pauldrons on armor?

Until all these inconsistencies are treated with the same degree of gravitas it's always going to strike me as prudishness on some fundamental level, picking it out this one random thing.


People pick it out because female characters specifically have ended up with impractical and sexualised armour in a very wide variety of games for a very long time, often with no other options. It's a more common problem than the other ones, which tend to be more game specific
 

Well then that makes the point that it's basically somewhat arbitrary to begin with, you are always striking some kind of middle point between style and grounded aesthetics. As part of that arbitrary decision, I'd say combat outfits are prime for being offered up and made fun for everyone.

I see Korean MMOs or Japanese games blend the two all the time, stylized but somewhat relevant, I don't know why that can't happen here.


What you're proposing isn't bloody well fun for everyone, or even most people. The fact that you're still arguing even after every single person in this thread who you have been arguing against has told you that they are completely fine with having skimpy armour as a customisation choice for PCs and don't care what you do in your own game, implies that you won't be satisfied unless all of the NPCs (and I'm willing to bet, since again you have never denied this, that this would be specifically and only all of the female NPCs) have "sexy" armour too and that is the opposite of fun in my opinion.

Most Korean MMOs and JRPGs I've seen are certainly stylised, but appear to be completely lacking any relevance to actual armour.
 

just curious; to those who want practical armor, would you care if a mage wore something more revealing? maybe even a rogue? or are you opposed to that too? (i really am just curious)


Since they are still trudging around through forests and mountains and such, and are still seeing combat, I'd like for most of those options to be practical as well -- but I do have different standards of practicality there. High heels and gauzy fabric is probably not what you want while adventuring, and rogues I believe should have practical leather armour, but I don't care nearly as much, no.

I don't want rogue armour that would be impractical to the level of Isabela's in DA II, for instance. That would not even be comfortable to tumble around in, and rogues do a lot of that. You would get bruised and scraped to hell like that, I assure you. Rogue armour that's more tight, or has fancy embellishments, or even is lowcut or what? Sure, so long as that's not all that's available for female characters, and so long as something equivalent is available for male characters.

As for mages, so long as they don't look like they're going to trip the moment they attempt to do more than walk slowly, I'm cool with it (with again the caveat that there should be practical outfits available as well and they should be in equal measure between male and female characters).
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#1124
PhroXenGold

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Speaking of mage outfits, I find the heavy robes you typically see pretty stupid as well. They're bound to be at least somewhat encumbering - which is usually the excuse given for mages not getting any armour. A relatively close fitting outfit would be far more practical. The picture of Triss that came up a few pages back is great (and indeed, I've been using a mod that puts that armour in DA:O for a while), as are some of the more revealing ones.



#1125
Degs29

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Yes, I want BioWare to spend time on making two sets of assets. They already spend their time making two unnecessary sets of assets by making a male armour and then a separate female armour that looks completely different and has become bikinified.

 

And yes, I know it's most likely not going to happen, but that doesn't change the fact that this (pretty much) is a fair compromise between the two camps.
 

 

Okay, fair enough.

 

But I don't know what you mean by two "unnecessary" sets of assets.  Women and men are built different.  Even if they made both sets conservative, they'd have to differentiate them in order to look half-decent.  So what you're really asking for is four sets of assets.  Or two sets of assets that look ill-fitting lol.