Dragon Age is not very much like
The Lord of the Rings at all. It bears a few superficial similarities to the film adaptations, which already strayed rather far in some ways from the source (and which my issues which are really rather irrelevant here). That's it.
World of Warcraft is almost nothing like Tolkien.
A Song of Ice and Fire is closer, but very different in many ways.
Moreover, when I've asked for people's outside interests, and low and behold people are like I really like porn, I play H games, whatever it is. I consider that evidence for support of interest in sexiness. It seems like it's obvious to just connect the dots that maybe people really care about sexiness. I can take what someone says they want and try and extrapolate a conclusion based on that right? I wouldn't call that is calling them a liar, and people have clearly taken issue with that extrapolation time and time again.
I'm interested in history, particularly historical combat. I'm very fond of roleplaying games, my favourite tabletop RPGs being MERP/Rolemaster and Traveller, and my favourite CRPGs being
Baldur's Gate,
Icewind Dale, and
Planescape: Torment. I like reading, particularly fantasy and science fiction.
The Silmarillion is my favourite book. I like a variety of films and TV shows, although I prefer reading to watching things in general. I'm an artist and I do stage combat and some acting, directing, and web design. The other computer games I like are typically first-person shooters or real-time strategy games. I consider neither my gender nor my sexuality to be a particularly important part of who I am, but am female and asexual. My general aesthetic preferences lean towards the gothic (in the sense of gothic armour or cathedrals) or the baroque, although there can certainly be exceptions, and I generally dislike things that are cartoony or things that most people put in the "cute" category.
I don't think there's anything in there at odds with what I've been saying.
I accept everyone's statements at face value, but when I proceed to make sense of that in a greater context, people immediately get all puffy. They say oh it's because the context is different etc, there have only been a very small group (maybe 1) that has declared no interest in sexiness of any kind, or sex of any kind, or people of any kind. I haven't denied the inherent distaste that people appear to have, fundamentally. Instead, I've frequently questioned whether they just have an interest in sex or attractiveness at all, then attempted to drag that fact into the picture.
Yeah, but you're not listening to people when they say that it doesn't come into the picture for them in this instance. That's where you're saying that they're lying. It's true that I may be the only one here who doesn't have any interest in sex or sexiness at all, but I see no good reason to disbelieve people who say that it doesn't matter to them in this specific case while it does in others.
I'm not sure what having an interest in people has to do with it, though. People are varied and interesting, but not fundamentally tied to sexual interest -- almost everyone can easily be interested in people they have no sexual interest in.
That might seem like a small difference but it's quite real to me. For instance, I haven't called anyone a 'liar' for supporting a reality argument, I've just questioned how they can arrive at a reality based argument for that, but not other things such as magic or dragons or whatever, etc.
People have told you how, time and again, how they can.
I am baffled. It sounds like you are a sex fiend engaged with porn for 4 hours out of every day from the first paragraph, highly attentive to displays of sex appeal and sexuality generally, but when it comes to representing sexuality in game? NO.
I don't know how many times now people have said they have no problem with sexuality being represented in a game. Representing sexuality does not require revealing armour. It does not require every single aspect of the game being overtly sexual. Sexuality, in several forms, is
already represented in Dragon Age.
I also found it more than a little curious that you singled out women as being provocative being bad in your final paragraphs there, you chose not to include men, which suggests a kind of sexism with respect to who is allowed to wear revealing outfits, at least in your world. /Shrug.
This entire discussion has wound up being focused on armour with regards to women, mostly because those are the examples of skimpier armour that people keep bringing up, but partly because it's been an unfortunate (either way you look at it, even) trend in computer games that the female characters are the only ones with the skimpy armour. You and several other people in this thread have been arguing your points as though they apply mainly, if not exclusively, to female characters. Perhaps that wasn't your intention, but it has come off that way.
Except this isn't about porn or sex, it's just the clothes a person wears, much more tame than all of that. Plus I wasn't saying what people can or can't do, I'm just wondering why there's always this gap between people's private actions and public requirements, especially in a video game. If people were literally going out to the arctic winter to kill polar bears, I would say stash the outfit, but um, just so we're clear, this isn't reality, it's a video game.
Except it's not. It's about the
armour a person is wearing. For crying out loud, I think not one person has had a problem with revealing clothing!
I know that you don't care if things make sense in a computer game. You know that other people do care. Neither side is going to talk the other into either caring or not caring, but don't try to make it sound as though there is no difference whatsoever between wearing a certain set of clothing to a party or wearing a certain set of armour to a battle. It's a difference that you are happy to ignore in a game, but it is still a difference.
No it's not, I disagree that it's necessary in a fictional video game. I think it detracts from the fun and the ability to just let go and be charmed by interesting styles and imagination. I'm hoping that's not a hard concept either.
It's not a hard concept at all to grasp, but I don't believe that this particular game is one where it makes sense to apply that concept. There are games I would say do, certainly, and I respect your right to hold the opinion that it makes the most sense for every game... but I do not, and will not, agree with it.
I don't play a roleplaying game (or in fact any game) to be charmed by style and imagination; I play it for the story, for the characters interacting with the story and setting in an interesting and believable manner, and for the setting (and somewhat for the combat, again, in the context of the characters and world). I play it for the roleplaying elements primarily, for the gameplay elements secondarily, and all of the design elements just contribute to that. I prefer that they line up with the story, with the setting, and with the general feel the game is going for.
Lastly, we may not be going out and slaying polar bears, but our characters are. That could also be a reason for the difference. People who want more realistic armor may be inserting themselves further into the game than you are and thus are judging the avatar's appearance on how they would dress in that situation.
Quite. I want my character to be able to behave appropriately within the world, as would somebody who was actually in that situation. Not necessarily how
I would behave -- likely not, in fact, as for me that's some of the fun of roleplaying -- but how some person would reasonably act.
Cause your inner-most child wants to! Guh... what am I even saying... if you guys just really REAALLLLY want to have no fun or frills or anything in your world I'm sure you can have it.
I don't think that's a good plan long term, if people aren't getting the exciting/fun things in life in their video games where are they going to get it exactly? It's flawed and yes puritanical to my mind and a dozen other things but clearly I am in the minority in this respect. How an interest in sex and attractive outfits ever became a minority position is beyond me.
I do want the fun and exciting things in computer games. That's exactly what I want. It's just that my fun things are apparently completely different from your fun things.
My inner-most child is generally more about adding wolves to everything, even when they make no sense, and palominos so pretty they make Marguerite Henry weep tears of joy. (I hope I remembered the name right, so that's actually a joke.) I have some drawings of a woman in armor I made when I was like seven. She's wearing chain mail, with some sort of tabard with spirals on it. And she has an improbably long braid. And a huge head and horrid proportions, but I plead seven. Her name was Rhiannon, and she was a warrior queen with the prettiest horse ever.
Uh. Coming back around to the point... My inner child would prefer lots of random animals over fancy armor.
That being said, my inner child is not an expert on coherent narrative by any stretch of the imagination, though she had some fun running around the woods with a stick and a large dog, slaying what I seem to recall were mostly bear monsters.
Heh, yeah. Seven-year-old me would probably have just put dinosaurs everywhere, maybe given them swords, and then thrown in some elves and also some more swords and then maybe some more armour. Might've added in a bunch of spaceships for no reason too, at that age.