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The choice between "sexy" and awesome armor


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#1326
Lennard Testarossa

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Wow, now I want to watch… whatever show that is  :D

 

It's Fate/Zero. Pretty good show, especially for the first couple of episodes. Whatever you do, though, do not watch Fate/Stay Night. It's beyond abysmal.


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#1327
Sylvius the Mad

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Exactly my point. Most people don't want "choice" or "diversity" mostly want "perfect" according to his own image.

That's a good reason to support modding.

Players don't all want the same things, and mods let each player customise his game to suit his unique preferences.
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#1328
taviastrife

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I'll take awesome armor over sexy all the time.  I think sexy looks pretty stupid most of the time--like ridiculous chain mail bikinis and thongs (yes, I've seen thongs in MMOs before) and the like.  MMOs and some JRPGs seem to be the worst offenders in most cases.  I usually don't mind JRPGs because the art style in general is more stylized toward that sort of thing.  It doesn't stick out like a sore thumb.

 

But, overall, I like stuff that's practical with a cool flair to them.  I get the choice factor that you're speaking of, and I say sure have choices for the player.  Just don't cater to one side over the other and have genuine choice (which MMOs seem to sorely lack, lol).  Anyway, for me personally, I'll take awesome looking armor!  Or a practical blend of both awesome and sexy.  Nothing too absurd or revealing, but something that accentuates the figure (similar to the picture of Trish from The Witcher 2 that someone posted earlier).


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#1329
Nattfare

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Fighting in scantly clad armour suits makes as much sense to me as rolling out a tank on the battlefield only to have removed all the panzer on its sides first.


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#1330
eyezonlyii

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Alright I need one more iquizidude for my project. I got 3 ladies, a mabari and myself. 

 

I need a name, vague physical description and class/weapon



#1331
Shadow Fox

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It's Fate/Zero. Pretty good show, especially for the first couple of episodes. Whatever you do, though, do not watch Fate/Stay Night. It's beyond abysmal.

The new F/S Night anime might be good though...unless it's following the UBW or HF routes cause **** Rin and **** Sakura.

 

Avalon 4life bitches.



#1332
Blessed Silence

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My thing is not so much 'sexy' but 'slutty' .... 

 

I never liked what Isabella wore in DA:2.  But the thing is, she wore that because of how her character was written and portrayed.

 

For me, it's about functionality.

 

If I'm a tank, I'll wear the best plate that COVERS me ... no bikini +5 please.  As I mainly play a rogue, a set of leathers that fit well but don't expose skin is what I look for.

 

Like this:  http://shattan.devia...armor-164664050

 

Function over fashion.  Uncovered parts = injury.

 

I wonder how many here like me, who hate it when we're forced to wear "sexy" (not everyone agrees so called sexy armor in games is really sexy) armor in games, speak out against it but still tend to use those armors in the end. Well at least some of the time... Well?

 

From what I have seen DA:I features cool armor, awesome and realistic ones. But no "sexy" ones, and by that I mean revealing armor and clothes. Sure skintight clothing can be sexy to.

 

For me it's all about one thing - choice. Sometimes I prefer wearing full plate, like the warden commander armor in DA2, or templar armor. Sometimes I prefer something Isabela would wear. Or maybe something a desire demon would wear...

 

I know one thing, if and when we get modding capabilities and can mod armor and make our own meshes and textures, I will make "sexy" armor. Well probably, maybe. Or just make modern (totally non lore friendly) clothing and lingerie. heh.. Yes, one of the thing the Skyrim modding community is loved and hated for.

 

Thank you for reading!


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#1333
Seraphim24

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My innermost child gets the most excited when armour is realistic and practical, with slight deviations for stylistic choice. That's why I chose to study ancient history and make a habit of researching medieval history - because that's what really, really makes me excited.

 

Don't you think that's kind of, I don't know, masochistic?

 

It would help to show both genders to show your not one-sided, is all.

 

Go back some pages and you'll see just that.

 

As far as I can tell like 91% of people are DLing Skyrim mods to make their characters hotter, or watch anime, or play Atelier Iris, so they have an active interest but think it's immersion breaking in DA, I don't. The end.

 

Well except for Remmirath who apparently takes no interest in sexuality or outfits or anything of that nature of any kind, and I guess therefore has never played JRPGs or perhaps modded Annah's outfit into a nun frock.

 

Which I guess all that is fine at the end of the day, that's just not all the game I want to play.

 

Also Fate/stay is > Fate/Zero. F/Z is a lot more violent and crazed, and so attracts a lot of people who are turned on by that kind of thing, but that doesn't substitute for substance.



#1334
prosthetic soul

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I think I overheard two ladies talking about Fate Stay Night in class today.  I remember one of them saying "Do not watch it if you get attached to the characters.  EVERYONE gets freaking killed off."

 

Sounds an awful lot like Game Of Thrones.   Uck. 



#1335
Muspade

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Also Fate/stay is > Fate/Zero. F/Z is a lot more violent and crazed, and so attracts a lot of people who are turned on by that kind of thing, but that doesn't substitute for substance.

 

Hopefully you're talking about the visual novel and not the anime adaption.



#1336
Lennard Testarossa

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I think I overheard two ladies talking about Fate Stay Night in class today.  I remember one of them saying "Do not watch it if you get attached to the characters.  EVERYONE gets freaking killed off."

 

Sounds an awful lot like Game Of Thrones.   Uck. 

 

It's nothing like Game of Thrones. It's also impossible to get attached to the characters, because the characters ****** suck, by and large. The main character is the single most annoying, pathetic **** ever.

 

Also Fate/stay is > Fate/Zero. F/Z is a lot more violent and crazed, and so attracts a lot of people who are turned on by that kind of thing, but that doesn't substitute for substance.

 

>Fate/Stay Night anime

>substance

 

wat



#1337
Voragoras

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Don't you think that's kind of, I don't know, masochistic?

 

 

...No? How is me enjoying myself masochistic?



#1338
Bugsie

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ZOMG a NANOMUFFIN of inconsistency, I must now go away forever!! *Dramatic gasp and faint*

 

You always gotta take out the evil black dragons, but hopefully the rest of the time is filled with dating and exploring the meadows for flowers. I'm not going to delineate my ideal RPG in all it's glory because it would take too much time.

 

 

You guys have been frequently imagining that I'm saying that to make your lives easier, I've never indicated how I care about that, and if you read everything I wrote you would have noticed that at least one of the games I played with a hot female (Star Ocean 4) also had a guy (Arumat) in the same game styled somewhat similarly. As far as I can tell, there's no reason to have both genders.

 

I don't think this 'covered' vs 'non-covered' is the way to go about, it's just whether it has obvious sex appeal. Also, not at all surprising to see that Skyrim mod jamming into hot armors to compensate for the blandness of Skyrim.

Gotta take it where I can get it :rolleyes:  

 

There are so many fights in these games - and they're needed in order to progress the story, even those who don't like the combat realise that in order to get from one point to another there will be some sort of conflict.  How about playing on easy, level up your tactics so its done with quick.  Combat is is an integrated aspect of the game that is a highly enjoyable part of the experience for most people who play.  If you don't like the level of violence involved in the combat then perhaps you're playing the wrong sort of game?  In fact I know you're playing the wrong game because in thread after thread you've complained about the game being boring, bland and with characters and a story of no interest to you even though we only have marketing and previous incarnations of the DA universe to go on.

 

I’m pretty much done listening to your inane reasoning, despite the odd spark of actual sense, you’re combative, argumentative and incredibly passive aggressive in your responses to others.  You say you want to understand people and their preferences/views – no, you really don’t.  It’s pretty telling when others have said what they prefer only for you to dismiss their claims or tell them they’re lying. 

 

Enjoy not playing the game.


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#1339
Seraphim24

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Gotta take it where I can get it :rolleyes:  

 

There are so many fights in these games - and they're needed in order to progress the story, even those who don't like the combat realise that in order to get from one point to another there will be some sort of conflict.  How about playing on easy, level up your tactics so its done with quick.  Combat is is an integrated aspect of the game that is a highly enjoyable part of the experience for most people who play.  If you don't like the level of violence involved in the combat then perhaps you're playing the wrong sort of game?  In fact I know you're playing the wrong game because in thread after thread you've complained about the game being boring, bland and with characters and a story of no interest to you even though we only have marketing and previous incarnations of the DA universe to go on.

 

I’m pretty much done listening to your inane reasoning, despite the odd spark of actual sense, you’re combative, argumentative and incredibly passive aggressive in your responses to others.  You say you want to understand people and their preferences/views – no, you really don’t.  It’s pretty telling when others have said what they prefer only for you to dismiss their claims or tell them they’re lying.

 

This isn't the thread for that discussion, so I never seriously answered your question. I don't mind the combat overall. It's just when that is all the game has to offer me, I don't enjoy it as much. It says like, I'm a super violent person, and that's all I am. I've played almost every other Bioware game save Jade Empire, I'm well acquainted with the level of combat in the games.

 

Anyway believe it or not the part about internally consistent that someone said awhile back made a lick of sense, more-so than immersion or realism, and it was actually almost somewhat useful as an idea. I think I'm annoyed that I can't find hardly anyone who thinks the game has serious flaws, but at least I feel like now I have a better understanding of why people are embracing those (in my opinion) flaws.

 

Also, your 3rd paragraph of pure projection is noted.



#1340
Finnn62

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Also Fate/stay is > Fate/Zero. F/Z is a lot more violent and crazed, and so attracts a lot of people who are turned on by that kind of thing, but that doesn't substitute for substance.

Interesting… varied opinions. Also, another friend of mine said he'd thought both were fairly good… I may have to just look into both  :P

 

So, I've been playing League of Legends a bit lately (although not much & I'm still pretty terrible), and I have got to say in terms of armor I'm a fan of Viridian Kayle & Ironscale Shyvana:

Spoiler



#1341
Remmirath

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Whoa there, I didn't say I don't care about things making sense in a computer game. I just care about the end result, is it fun for the player? If that means making sense, then it should make sense, if that means giving up some things, then that means giving up some things.


Okay. Of course, I'm sure that the things we consider fun and the things we consider worth giving up are entirely different, but that's reasonable. I had thought you were saying earlier that you did not care whether things make sense in the context of a game, but I suppose that referred specifically to the armour and your preferences on armour.
 

Torment has Annah, as already mentioned, plus Fall from Grace was pretty attractive. If I'm not mistaken Trias was literally half-naked the entire time, I named my rogue in WoW after that guy...


True, but that's certainly not the reason I like Torment. I'm not too fond of the interface for spell casting, either; neither one is enough of an annoyance to cancel out the large amount of choice, the interesting and varied dialogue, the general atmosphere, the unusual plot, and the excellent use of the setting. Actually, nobody except Vhailor was fully armoured, and he doesn't exactly count by his nature. I suspect the near-complete lack of armour was intended for much the same purpose as the complete lack of swords, but I don't know. Either way, while I'd've ultimately preferred it otherwise, it was much more of an annoyance than an insurmountable obstacle to enjoyment of the game.
 

About the WRPG vs JPRG, If that's what it comes down to than perhaps ME3 is the last BW game I'll ever play, and perhaps the last WRPG. My attraction to Tolkein/GoT/CRPGs etc is rooted in the fact that they clam the H down from time to time. Most western games are just violent period, your always blowing up stuff left and right, hacking and killing. Tokein was nice because there are the inns, the travelers, hobbits, silly jokes, tea, and yes in GoT SEX, relationships, all those kinds of things. I realize asking for that to be blended with your flaming hot JRPG character is a bit much, but personally I think that would be pretty great.
 
I'll just say that my inner child craves someone who is slaying dragons and being a bad mother while also looking extremely good while doing it. The completely serious type that is also at ease with sex and whatever else.


I think I finally see what you're getting at, and I hope that you someday find an RPG which will include all the things that you want. I doubt the end result would appeal to me, but there's plenty of room in the market for a variety of different RPGs. My only question is, why is it not at least a compromise if you can make your own character look how you want, but the other characters are wearing practical armour? I'm curious.
 

You guys have been frequently imagining that I'm saying that to make your lives easier, I've never indicated how I care about that, and if you read everything I wrote you would have noticed that at least one of the games I played with a hot female (Star Ocean 4) also had a guy (Arumat) in the same game styled somewhat similarly. As far as I can tell, there's no reason to have both genders.


Okay, fair enough. The assumption was made because you had only pointed to examples of female characters, and there are a large number of people who do seem to only want that style of armour with regard to female characters, so it followed that this was likely the case with you. I consider it a much more reasonable opinion, even if one I still do not agree with, if you apply it to both evenly.
 

Don't you think that's kind of, I don't know, masochistic?


Are you actually incapable of understanding that not everyone enjoys the same things you do, and that some people enjoy things that you don't?
 

As far as I can tell like 91% of people are DLing Skyrim mods to make their characters hotter, or watch anime, or play Atelier Iris, so they have an active interest but think it's immersion breaking in DA, I don't. The end.
 
Well except for Remmirath who apparently takes no interest in sexuality or outfits or anything of that nature of any kind, and I guess therefore has never played JRPGs or perhaps modded Annah's outfit into a nun frock.
 
Which I guess all that is fine at the end of the day, that's just not all the game I want to play.


A lot of people like different things in different forms of entertainment. I can, for example, like being able to dodge off walls and jump more than height of the character in Unreal Tournament, but find that it would be silly and out of place in Dragon Age. They're very different games, after all, with very different settings and goals. What makes perfect sense in Unreal Tournament (jumping around constantly, dodging off walls, respawning, et cetera) does not make sense in most other games. Conversely, casting magic spells in a shooter -- most shooters, certainly -- wouldn't make sense, and I wouldn't like that.

And no, I have never played JRPGs. I've no interest in them, although not in fact because of the armour/clothing design choices typically made in them -- although the general aesthetic certainly doesn't incline me towards them -- if one seemed otherwise like it would be a game I would very much enjoy, I would probably be able to put up with that, even though it's not my preference at all. I haven't seen one that would have what I'm looking for out of an RPG (both mechanically and in terms of being able to create the character), and the art style is off-putting enough to me that one would have to really have just about everything else I want in an RPG for me to consider it. I do not care enough to mod Torment just for different clothes for Annah. Not having an interest in something isn't the same thing as not being able to stand seeing a hint of it, you know. I may not find the plain white walls of a room in my house interesting, and might ultimately prefer they were wood or stone, but I won't necessarily care enough to do anything about it, either. I did get a mod for DA II to equip other armour on the NPCs as soon as possible, but that was partly because I didn't like the mechanical aspect of only being able to use armour for the PC.
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#1342
PhroXenGold

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It's Fate/Zero. Pretty good show, especially for the first couple of episodes. Whatever you do, though, do not watch Fate/Stay Night. It's beyond abysmal.

 

It's not bad. It's just not a patch on the Visual Novel (which, incidenetlaly, should definitely be read, even if it does contain Nasu's utterly god-awful attempts at writing sex scenes). It doesn't help that the anime was an adaption of the rather uninteresting Fate route. Thankfully ufotable have avoided that mistake this time round and we're getting gratuitous amounts of GAR  :)



#1343
Shadow Fox

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It's not bad. It's just not a patch on the Visual Novel (which, incidenetlaly, should definitely be read, even if it does contain Nasu's utterly god-awful attempts at writing sex scenes). It doesn't help that the anime was an adaption of the rather uninteresting Fate route. Thankfully ufotable have avoided that mistake this time round and we're getting gratuitous amounts of GAR  :)

...**** UBW and HF **** them.

 

* :P *



#1344
PhroXenGold

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...**** UBW and HF **** them.

 

* :P *

 

The series is UBW. The film will be HF :D

 

 

Still no sign of Hollow Ataraxia though :(



#1345
Shadow Fox

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The series is UBW. The film will be HF :D

 

 

Still no sign of Hollow Ataraxia though :(

Hence my interest flushing down the toilet. ^_^

 

*watches Prismer Illyia and Carnival Frenzy instead*

 

or Extra or Apocrypha meaning no Mordred or Tamo-chan. :(



#1346
PhroXenGold

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Hence my interest flushing down the toilet. ^_^

 

*watches Prismer Illyia and Carnival Frenzy instead*

 

or Extra or Apocrypha meaning no Mordred or Tamo-chan. :(

 

Ergh...If you're going to talk about Extra characters, only Nero is worth mentioning (I'd love a remake of Fate where Shirou summons her instead of bloody Arturia).



#1347
Shadow Fox

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Ergh...If you're going to talk about Extra characters, only Nero is worth mentioning (I'd love a remake of Fate where Shirou summons her instead of bloody Arturia).

Nero is essentially a less jerkass female version of Gilgamesh who looks like Arturia in red but with bigger ******.and a skankier dress. :P

 

Tamo-Chan is better. :wub:



#1348
PhroXenGold

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Nero is essentially a less jerkass female version of Gilgamesh who looks like Arturia in red but with bigger ******.and a skankier dress. :P

 

Tamo-Chan is better. :wub:

 

Gil is awesome. A female version of him is therefore also awesome. :P

 

I'll agree that her outfit is rather skanky though. Although her reaction when questioned on it is amusing.



#1349
Kharn-ivor

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Frankly what I really dislike about the realistic armor arugment is that it's rarely realistic. Full plate was frankly not very useful and was never used for infantry, instead exclusively used for cavalry (which was made up of the upper class). In fact fullplate armor had far less stopping power than cloth and leather armors used by the infantry. Truthfully there isn't any armor that would stop a lethal blow as a large sword to the gut area is lethal on every armor ever designed, instead it was designed to absorb glancing blows with the aid of a shield. As is plate armor would be terrible for it misses the three key points of armor, armor is not to stop a blow but to absorb it or reflect it, armor must allow for mobility on infantry and armor must be affordable. Seriously the way you actually accomplish that is via layering to absorb blows (so no underwear under your suit of plate), small amounts of metal to deflect blows in important areas, made out of light weight and durable material (read leather and cloth) and using cheap and abundant materials as opposed to metal.

 

Ok I know this is a long way back in the thread but the ignorance in some comments about armor is just too strong to ignore.

"was never used for infantry" Yes it was, lots of treaties deal with half swording between fully armored infantry (talhoffer is a good source).

 

"fullplate armor had far less stopping power than cloth and leather armors" What ? you think leather stops arrows better than steel ?

 

"Truthfully there isn't any armor that would stop a lethal blow as a large sword"  Plate is virtually impervious to swords, thus halfswording for the gaps or in most combat the use of pollarms. Remeber through out history swords have rarely been the primary weapon a soldier would face.

 

As for other points about armor on this thread , it isn't all that heavy (about 20 to 25kg) and is very well distributed unlike a modern bergen that is supported only on the shoulders and you wouldn't be exausted very fast. Medieval people were not idiots you know xD

 

As for amor in games, well their are alot of things to take into consideration, firstly you can't please everybody.

 

I personally think things in fantasy should "make sense" at least internally, if you saw the Inquisitor randomly jump 20 meters into the air you'd think it a bit weird. So in that sense armor that is just metal bikini or some other stupid design breaks immersion for me.

 

On the other hand a game needs to have a strong aesthetic pull, but for me I find and ennemy in practical gear to be more threatening that some dandy in winged golden armor :P

 

/Rant


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#1350
Lieutenant Kurin

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Ok I know this is a long way back in the thread but the ignorance in some comments about armor is just too strong to ignore.

"was never used for infantry" Yes it was, lots of treaties deal with half swording between fully armored infantry (talhoffer is a good source).

 

"fullplate armor had far less stopping power than cloth and leather armors" What ? you think leather stops arrows better than steel ?

 

"Truthfully there isn't any armor that would stop a lethal blow as a large sword"  Plate is virtually impervious to swords, thus halfswording for the gaps or in most combat the use of polearms. Remember through out history swords have rarely been the primary weapon a soldier would face.

 

Yeah, the whole idea behind metal armour is to protect from slashing attacks. What plate isn't very good at doing is protecting from strong stab attacks. But no armour, possibly chainmail depending on the link size vs tip size, is really impervious to that anyway