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The choice between "sexy" and awesome armor


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#1576
Revan Reborn

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Oh I'm not saying MK sells poorly just that I think overall Tekken has outsold it that and MVC and SFs spots were the hardest for me to pin down and of course I also ignored the Naruto and DBZ games...

Ah fair enough. Yeah I don't believe Naruto or DBZ would likely apply considering they are anime spin-offs and weren't games first.



#1577
tmp7704

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Thought you meant the pic of the woman in armor on a ship

Both, actually :) Or more precisely, i found the person on the drawing to have features pretty closely resembling that actress, so i posted her picture as illustration that a woman with such features seems generally have no problem with being recognized as a woman. Which might mean what the posters believed to be masculine traits ain't really so masculine after all.

#1578
xkg

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I'm genuinely dumbfounded by this, because never in my life i had to look at Sigourney Weaver twice to make sure than no, she wasn't a man. I also don't recall anyone say they had trouble mistaking her for a guy, which is why it was so odd to read these initial comments about the drawing resembling her.

I'll however accept that yes, you and others saw her and thought it's a man rather than a woman. And with this in mind I'd like to point out that the conclusion you make works both ways -- that is, if i can easily see a woman in person you and few others see as a man and claim to have 'masculine' features, then maybe these masculine traits you see are not as masculine as you think, and are shared by both men and women alike. Which, as it happens, is exactly the point i was trying to make in the first place, in reaction to the "that's a man, baby" posts.

 

But that wasn't Sigourney there, on that drawing. And if it was I would have never guess, because that person doesn't even looks like her.

 

It's just a bad drawing, thats all. There is nothing feminine in that person. It looks 100% dude.

 

 

PS. Those are IMOs of course

 

Edit:

 

Look at this:

 

Ashagreyjoy_I%26FE.gif

 

and now this

 

ffg_asha-greyjoy-ff.jpg

 

 

Can you see the differences ? The second one, I can tell without any problem - it is a woman with short hair.

The first one is not so obvious.


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#1579
Puppy Love

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Both, actually :) Or more precisely, i found the person on the drawing to have features pretty closely resembling that actress, so i posted her picture as illustration that a woman with such features seems generally have no problem with being recognized as a woman. Which might mean what the posters believed to be masculine traits ain't really so masculine after all.

Yeah realized that and added to/edited my post



#1580
Puppy Love

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It's just a bad drawing, thats all. There is nothing feminine in that person on that drawing. It looks 100% dude.

I'd say she looks more androgynous in that picture then like a dude.  What pushes it into the dude category is the armor.  Is so much rarer to see a woman in armor like that, where as it's more common to see a man in it, that without further clues to her gender identity, the armor associates as masculine and causes the balance to tip towards male.


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#1581
Han Shot First

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Except that random iron is useful against magical fire, which is where the fantasy ends. 

 

I chalk that up to being an example of gameplay and story segregation. Real people also don't have hit points or health meters. While in gameplay a dragon might hit a character with a fireball and drop his or her heath, does it actually hit that person within the story? I'm not sure it does. 



#1582
xkg

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I'd say she looks more androgynous in that picture then like a dude.  What pushes it into the dude category is the armor.  Is so much rarer to see a woman in armor like that, where as it's more common to see a man in it, that without further clues to her gender identity, the armor associates as masculine and causes the balance to tip towards male.

 

Yeah, you're right here. 



#1583
Remmirath

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If a picture to represent women in armor commonly results in an awkward and sincerely confused: "Um...  are you sure that's a woman?" is clearly an issue, and makes the picture a very, very bad example.


The art style of that example does, I agree, not lend itself particularly well to serving to illustrate the point. Have a different example, with actual people so that art style does not come into it! Several different examples, in fact.

b3e55df97d69b82613d6f75b82fd3c9b.jpg930f28b907457319281b080fd38b38a5.jpg

And if those don't suit...

4951b72bc6465000dd197d921c44dd30.jpgdc20bf553dea240c93d6828c2d36f7a9.jpg

Although, I don't agree that it needs to necessarily be any more obvious that a woman in armour is a woman than that a man in armour is a man. With the helmet on, they're both quite neutral, and one really can't tell. With the helmet off, it's all a question of (with regard to games) what the character looks like, which is up to the player.
 

I'd say she looks more androgynous in that picture then like a dude. What pushes it into the dude category is the armor. Is so much rarer to see a woman in armor like that, where as it's more common to see a man in it, that without further clues to her gender identity, the armor associates as masculine and causes the balance to tip towards male.


This I would say is a problem. Not a problem on your end, just a problem with the way things have trended in the gaming/entertainment industry, or perhaps even an example of a problem. Armour and the wearing thereof should be neutral; an armoured woman shouldn't have to look extra-feminine to prove that she is really female. I suppose that one could make the argument that, given that this is the current general perception, one must take it into account when designing characters; I would argue instead that one should change the current general perception.
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#1584
Puppy Love

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Yeah, you're right here. 

 

Take that same pic, stance, everything, and put her in a tux and you'd get the same thing.

 

now switch that to a dress instead of a tux, or do something silly like put a bow in her hair while wearing the armor, and it'll tip to the other side.



#1585
Puppy Love

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This I would say is a problem. Not a problem on your end, just a problem with the way things have trended in the gaming/entertainment industry, or perhaps even an example of a problem. Armour and the wearing thereof should be neutral; an armoured woman shouldn't have to look extra-feminine to prove that she is really female. I suppose that one could make the argument that, given that this is the current general perception, one must take it into account when designing characters; I would argue instead that one should change the current general perception.

Oh I agree that the association is unfair.  That said, put someone who looks  androgynous in a gender neutral outfit, the confusion will still occur, as it's simply lacking the visual clues necessary to make it obvious.  Is like that saturday night live skit, Pat.



#1586
Voragoras

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I actually found a list that's two years old that looks at the best selling games at all time. I was a little surprised by what was number one, but should have realized given the console and the characters.

 

http://www.vgchartz....fighting-games/

 

Who would have ever thought that Super Smash Brothers Brawl was technically the best selling fighting game ever made?

 

Yeah, this explains the high selling rates for Japanese fighting games, then. There's pretty much no Western competition.

 

Also my connection bummed out in the middle of a ME3 multiplayer match. Woe is me. =[



#1587
RevilFox

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Because of this thread I've started playing (reading?)(watching?) Fate/Stay Night. So something's come out of the last 64 pages, at least.


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#1588
Finnn62

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Because of this thread I've started playing (reading?)(watching?) Fate/Stay Night. So something's come out of the last 64 pages, at least.

Hahaha, me too  :lol: That's the main thing I've gotten out of this thread, too. I'm 6 episodes in and it's a fairly awesome show  :D After I finish it, I think I'll watch Fate/Zero & see what that's about. Thanks, people who posted about the show!



#1589
Voragoras

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Hahaha, me too  :lol: That's the main thing I've gotten out of this thread, too. I'm 6 episodes in and it's a fairly awesome show  :D After I finish it, I think I'll watch Fate/Zero & see what that's about. Thanks, people who posted about the show!

 

Just pointing out that my favourite group sings the Fate/Zero Second Season second opening... :ph34r:


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#1590
Puppy Love

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I think for me as a transgender woman who's fought hard for gender identification, just do not feel comfortable in gender neutral outfits while simultaneously forced to have short hair.  I require some clear female markers in my characters to feel really happy with her.  Is a hang up of mine.  Is why I desire more feminine details and such on some armor instead of gender neutral to help avoid androgyny as much as possible.  The more feminine my character looks the more comfortable and happy with her I am.  Is just a hang up of mine, and why I really wish long hair could be figured out, it goes a long way towards it for me due to real life reinforcement.

 

Since in real life long hair has helped me pass more than any make up, ect.  It makes me/my character feel feminine for me.  Since we don't have that, I need some less gender neutral armor on the feminine side to really enjoy my avatar.



#1591
In Exile

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I chalk that up to being an example of gameplay and story segregation. Real people also don't have hit points or health meters. While in gameplay a dragon might hit a character with a fireball and drop his or her heath, does it actually hit that person within the story? I'm not sure it does. 

 

But that's my point - HP and health metres make the whole thing ridiculous, so there's no need to try and rationalize armour and magic. Lore-wise, a fireball is a deadly AOE skill that murders even armoured warriors. 


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#1592
tmp7704

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Because of this thread I've started playing (reading?)(watching?) Fate/Stay Night. So something's come out of the last 64 pages, at least.

If you enjoy it check out Shingetsutan Tsukihime as well, if you didn't already. It's another story/series taking place in the same universe.

#1593
xkg

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I think for me as a transgender woman who's fought hard for gender identification, just do not feel comfortable in gender neutral outfits while simultaneously forced to have short hair.  I require some clear female markers in my characters to feel really happy with her.  Is a hang up of mine.  Is why I desire more feminine details and such on some armor instead of gender neutral to help avoid androgyny as much as possible.  The more feminine my character looks the more comfortable and happy with her I am.  Is just a hang up of mine, and why I really wish long hair could be figured out, it goes a long way towards it for me due to real life reinforcement.

 

Since in real life long hair has helped me pass more than any make up, ect.  It makes me/my character feel feminine for me.  Since we don't have that, I need some less gender neutral armor on the feminine side to really enjoy my avatar.

 

Ok, then how about this one. Few pages ago you talked about the colors, now about the long hairs.

I think you would like this armor, and I can totally see something like that for my rogue.

 

Spoiler


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#1594
Puppy Love

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Ok, then how about this one. Few pages ago you talked about the colors, now about the long hairs.

I think you would like this armor, and I can totally see something like that for my rogue.

 

Spoiler

Is very nice, but is sadly of feudal Japan in design, and no dragon age cultures fit that yet :(

 

Do like the colors though.



#1595
Andir

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Is very nice, but is sadly of feudal Japan in design, and no dragon age cultures fit that yet :(

 

Do like the colors though.

are any of these like something you were picturing? : ) just trying to get a good idea of what you had in mind.

 

Spoiler

Spoiler
Spoiler

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#1596
n7stormrunner

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Is very nice, but is sadly of feudal Japan in design, and no dragon age cultures fit that yet :(

 

Do like the colors though.

 

 

they could invent one for it. or call it ancient whatever armor.



#1597
Puppy Love

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are any of these like something you were picturing? : ) just trying to get a good idea of what you had in mind.

 

Spoiler

Spoiler
Spoiler

those are all quite lovely, I'd wear all of them.  The first one especially.  The third is the only unrealistic one of the bunch.

 

The first piece is so gorgeous though.  Do you have a link to the first two pictures?  Might post them in my thread.



#1598
Andir

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those are all quite lovely, I'd wear all of them.  The first one especially.  The third is the only unrealistic one of the bunch.

 

The first piece is so gorgeous though.  Do you have a link to the first two pictures?  Might post them in my thread.

^-^

do you just mean the urls to the actual picture? 

 

if so;

 

 

http://hikaru95.free.../dl/titania.jpg

http://oi60.tinypic.com/o7j2aw.jpg

 

: )


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#1599
Puppy Love

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^-^

do you just mean the urls to the actual picture? 

 

if so;

 

 

http://hikaru95.free.../dl/titania.jpg

http://oi60.tinypic.com/o7j2aw.jpg

 

: )

Thankies!!!!!!!!! :D :D :D


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#1600
Han Shot First

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But that's my point - HP and health metres make the whole thing ridiculous, so there's no need to try and rationalize armour and magic. Lore-wise, a fireball is a deadly AOE skill that murders even armoured warriors. 

 

I think we'll have to agree to disagree then.

 

I think armor still needs to make a bit of sense in-universe, and that includes keeping all the vital bits covered by armor. Fighting dragons may require some suspension of disbelief, but it makes sense in-universe because its been established as part of the lore that people can kill dragons. It hasn't been established that naked flesh can repel arrows and sword strikes. And even if armor doesn't protect against dragons, it does protect against mundane warriors...who are much more likely to be commonly encountered foes than dragons.


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