You know the more I think about it, the more annoyed I am as I find armors who's change compared to males is just ripping huge pieces off, molding it to a woman's breasts and calling it feminine. Feminine does not equal showing flesh or breast shape, lots of feminine things do, but it is not that quality that makes it feminine. Just cutting off pieces of armor, and making breasts molds simply does not do it... often it just looks weird, and not a lick feminine.
Feminine qualities = softer shapes and textures, flowing cloth, more flowery designs and colors, it equals a lot of things other than showing flesh and breasts..
But instead of incorporating feminine designs and qualities, designer just rip pieces off the armor and mold what remains to our breasts and call it feminine. Or if there is feminine designs 90% of the time it is accompanied by unnecessary impractical skin being shown causing feminine to be associated with impractical and excessive flesh which is not.
I've been working hard trying to figure out how best to explain what I want to see more of. Which seems to be in an odd place in the typical armor debate as it incorporates feminine qualities most often only found in a lot of the skimpier armors, but incorporated and blended with more practically protective armors.
Both sides go so anti each other that the practical side tends to avoid anything feminine entirely in an extreme push against the skimp ware crowd, while the skimp ware crowd want anything with any feminine qualities what so ever to show as much breast as possible.
This leaves me, and hopefully I'm not alone, people like me, that enjoy more feminine things, being stuck between two stubborn sides of a debate that due to the nature of their fighting ends up completely screwed when really what I'd like to see more of falls into a practical blend of certain aspects of both sides. Since it's not in either extremes narrow little box it ends up in neither, and most armor panders to one extreme or the other.