What Do You Prefer?
#51
Posté 29 septembre 2014 - 12:30
Once I managed to finish some fights on the higher difficulty setting, anything lower makes me feel like I'm not really playing, if that makes any sense.
My first DAI run will be on Nightmare.
#52
Posté 29 septembre 2014 - 12:42
I don't enjoy a game if it feels like I'm cutting through my enemies like a hot knife through butter, but on the other hand, I don't like it so hard that it is nothing but an exercise in frustration. So somewhere in the middle and challenging enough to make me think about what it is I can do better and rewards me for rethinking my game play.
#53
Posté 29 septembre 2014 - 12:50
When I play a new game , I always go with 'easy' for 1st run . Because it's new and I need to get used to everything and the 1st run is about the story , companions , side quest and loot .
Then I gradually rise the difficulty till I reach the Top . Once I'm done with that , from there all my playtrough are always above Normal . In Mass effect it's called Hardcore .
#54
Posté 29 septembre 2014 - 01:02
I like difficult battles to be difficult. By that, I mean that if a battle has been built up as a big deal, something momentous and important, I lose interest if it's too easy. It feels anticlimactic and causes disappointment. For ordinary gameplay, I mind less. So if bandit fodder is fodder I don't care, and if bandit fodder is wrecking my **** then I get annoyed. But if I'm in a climactic final duel with my rival and its over in five seconds, then my investment in the story suffers. For this reason, I tend to play on higher difficulties when available. Maybe not the top one, but above Normal. Enough to give the game a sense of weight. Sometimes I'll drop the difficulty when just meandering around, and just crank it up for the big fights. ![]()
#55
Posté 29 septembre 2014 - 01:11
Depends on Familiarity. I'll usually start on Hard on an FPS or a combat system I have used before, but with a new game with mechanics I haven't tried before I may start on Normal and ramp it up after gettign a handle on what works.
If I'm doing a Story or Romance run, I'll probably knock it down a bit just for speed, with importnat or fun fights done at normal difficulty. I have nothing to prove to myself at that point so I really don't care, I just want to get to the story part with as little fuss as possible.
#56
Posté 29 septembre 2014 - 01:31
Challenging. That is why my first run-through will be on nightmare.
#57
Posté 29 septembre 2014 - 01:35
Challenging enough to keep my interested, not so challenging I have to reload fights a dozen times to find the correct strategy. In general, I've gone with Hard in DA so far (although I would usually turn it down in DA2 boss battles - not because they're tough, but because they're tedious and easy makes them take less time).
#58
Posté 29 septembre 2014 - 02:00
Typically I will play Mass Effect or Dragon age on the easiest mode my first time to enjoy the story. Then I will play it again on hard modes if there are achievements for it since I have a OCD issue about 100% completion particuarly with Bioware games.
#59
Posté 29 septembre 2014 - 02:06
To me the answer is rather obvious:
Games can be too easy to be much, or they can be too hard to be much fun. The important difference is, if a game initially is too hard, you can learn it. You can improve yourself and get better until you beat it. If a game is too easy, you can't just learn to play worse and I do not like having to make stupid moves just so the game won't hand me every victory on a silver platter.
Challenging is the way to go for me personally and I'd rather risk a game being harder than easier. If I want to just enjoy a story without having to work for it, I read books. Those are cheaper and tend to have more story than a videogame as an added bonus anyway.
#60
Posté 29 septembre 2014 - 02:12
Depends on the game I'm playing. For an RPG I go lower because I'm more interested in seeing the story than worrying about min/maxing anything. For an FPS I tend to go higher because I like to test my reflexes.
#61
Posté 29 septembre 2014 - 02:34
I find playing harder difficulties to be pretty hit and miss, some games make harder difficulties very fun and rewarding, other games are just frustrating and it adds nothing. It really comes down to how difficulty is handled.
#62
Guest_Dandelion_Wine_*
Posté 29 septembre 2014 - 02:34
Guest_Dandelion_Wine_*
#63
Posté 29 septembre 2014 - 02:40
I play for the story, so I usually use easy setting but after a few run throughs and learning the game, I go up on difficulty. However, on really hard battles, I lower the settings if I keep dying repeatedly. DA:GoA, is a good example, the Harvester was a b*tch for me. After I started using mods though, it was a piece of cake on nightmare.
#64
Guest_IAmVim_*
Posté 29 septembre 2014 - 03:13
Guest_IAmVim_*
As long as the option to increase and decrease difficulty is there, it's fine. But again; Story>Difficulty.
What bugs me is when my friend says she's a fan and has is on Casual but skips every conversation and scene... She still knows nothing of the lore and that makes me sad
#65
Posté 29 septembre 2014 - 03:34
Yeah I played that for a few days and couldn't handle it. I can't stand dying over and over it ruins the experience for me.
Same here. I tried Dark Souls out. Unfortunately my high blood pressure trumps my eager willingness to participate in something that is fully intended to induce an aneurysm; but to each his own!
- LostInReverie19 aime ceci
#66
Posté 29 septembre 2014 - 05:22
I think it largely depends on the game.
In a series that combines both good story and gameplay (Mass Effect 1 and 3, Dragon Age 2, KOTOR), I like there to be a decent mixture of both. I like to focus on the story but I don't want to trailblaze through enemies either. In these cases Normal (Dragon Age 2, Mass Effect 3) and Hard (Mass Effect) is preferable.
In a series that has good story but meh gameplay (Dragon Age: Origins, Mass Effect 2), I tend to just lower the difficulty to get through the annoying battles (and in Origins, it was a case of too many battles and boring combat. Didn't like ME2's cover-heavy CoD Rpg-lite shooter-ama style at all). In Origins I generally leave it on Normal save for a few PIA parts (that stupid statue in the Deep Roads, for instance) while in ME2 I just leave it on low difficulty to trailblaze the fights.
In a series that has more hands-on gameplay but low on story (Skyrim, pretty much any of the Elder Scrolls series, Fallout 3/NV), I like a challenge. I don't use cheats or exploits (not big on crafting or loops) and build my characters with distinct styles and weaknesses to add challenge. Not exactly 'Nightmare' or Ultra-Hard (Dark Souls level), but let's say when not properly tactical my PC will die easily.
In fighting games I like the CPU on the hardest difficulty however. The more hands-on and action oriented the combat is, the more I enjoy a challenge. The more slow and tactical, or story-based games littered with too many darn battles, the more likely I am to lower the difficulty just because.
#67
Posté 29 septembre 2014 - 05:29
Do you prefer your gaming experience to be challenging or something you can breeze through? When it comes to games with compelling stories such as Mass Effect and Dragon Age I tend to keep the difficulty low so I can be more focused on the story and not die. I just like things to be more easy in story driven games. (Plus I'd probably get wrecked anyway) So how about you?
Same. I like having the option to set the difficulty to easy so I can breeze through if I want and just enjoy the story. By no means am I advocating for more difficult settings to be eliminated. There should just always be choices in difficulty, because not everyone wants to roflstomp through everything and not everyone wants to beat their head against the same boss for two hours.
#68
Posté 29 septembre 2014 - 05:50
I think the choice is essential. I prefer my first playthrough to only be mildly challenging while I experience the story for the first time and get used to the difficulty. After the second playthrough or so though I start to notch it up and increase the difficulty to make up for my greater knowledge of the game.





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