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Can Bioware please be more careful with their promotional material? These mistakes need to stop.


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#1
Mathias

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I wanted to make this a separate thread from the character image thread, because as much as I support this game, I've frankly grown very tired of Bioware making so many mistakes with their promos. I've seen blatant cases of clipping in so many of their trailers and images, and now there's this. I just wanted to bring some awareness here, hoping that they'll be more careful in the future. Because this right here is pretty damn silly.

 

I hate to be Mr. Nitpick, but I can't believe this went unnoticed before they posted this online. I admit I'm not an expert in Archery, but I'm pretty certain that this is completely incorrect. The first problem is that the quiver is positioned wrong. If she's using her right hand to draw arrows and fire them, then the quiver should be positioned so that it's leaning towards her right side, so she can reach over and grab them.

 

The second issue is look at the bowstring. It's over her left arm. Pretend right now that you're using your right hand to draw an arrow from a quiver that's leaning towards your left side. Then place the arrow on your imaginary bow, and pretend you're drawing the string when the string is over your left arm, not under it. See the problem? I understand we can't always be perfect. Clipping will exist in games, it's just how it is and I accept that. But it shouldn't exist in your trailers and images, and mistakes like the one in the bottom picture shouldn't either. I love your work Bioware, but you really gotta be more careful.

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#2
Fredward

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U wat m8?

 

Seriously though I didn't notice any of those things. ~shrug~


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#3
Geth Supremacy

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admit it!  when you noticed that bow string...U LAUGHED! admit it!


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#4
Mathias

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U wat m8?

 

Seriously though I didn't notice any of those things. ~shrug~

 

Dude come on, you really think this should be acceptable? If I were the guy who had to approve of things before they get released, I would've told them to fix this first. Bows have become pretty popular in our culture in games and movies. Even people who have absolutely no idea how to handle a bow would at least know the string isn't position that way.

 

What we have here is a character who's suppose to be an expert archer, and she's operating the bow in a comically incorrect way.


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#5
Tayah

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Wow, yeah now that I actually look at the picture I see what you mean... actually I saw the string problem before I read the post but yeah...the first problem (quiver) is inefficient and the second would be downright painful... neither problem seems likely to be a good thing when fighting for your life. 

 

And now I can't unsee it either  :P

 

And yes NextArishok308 I did laugh, I freely admit it  :lol:



#6
Degenerate Rakia Time

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if the quiver was over her left shoulder it wouldnt be visible, which is the whole point...


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#7
Mathias

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if the quiver was over her left shoulder it wouldnt be visible, which is the whole point...

 

Then pose the character in a way so that you can see it.

 

Duh?



#8
PhroXenGold

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While I missed the quiver, the bowstring was about the first thing I saw on that picture. Really sloppy.


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#9
Degenerate Rakia Time

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Then pose the character in a way so that you can see it.

 

Duh?

but then it wont look as good

 

art>realism


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#10
phantomrachie

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I don't see the issue with either of these things.

 

The Quiver is clearly artist licence because if it were on the other side of her body you wouldn't be able to see it and after all the complaining about the lack of a quiver in some of the original game play videos, I can image that BioWare wanted to show that its there.

 

Like showing off the dagger sheaths in the Cole picture.

 

As for the Bow string, when I imagined using the bow, in that position, the string went over my arm



#11
khariuade

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well the picture was drawn by an artist not a bowman, what do you expect



#12
thevaleyard

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well the picture was drawn by an artist not a bowman, what do you expect

 

The artist should have done some research before drawing it?


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#13
Mathias

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but then it wont look as good

 

art>realism

 

First off how would you know? Is that pose the be all end all for good looking poses for people with a bow and arrow? Secondly you do need some degree of realism in the context of art like this. If you're going to have you character operate a bow, you should show them operate it correctly. If you wanted to paint a picture of a man who's an expert with a revolver, would you have him hold it with one hand over the grip, and the other gripping the end of the barrel getting ready to shoot?



#14
Zazzerka

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well the picture was drawn by an artist not a bowman, what do you expect

 

A bit of communication between the artists and the bowmen, maybe.


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#15
Mathias

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I don't see the issue with either of these things.

 

The Quiver is clearly artist licence because if it were on the other side of her body you wouldn't be able to see it and after all the complaining about the lack of a quiver in some of the original game play videos, I can image that BioWare wanted to show that its there.

 

Like showing off the dagger sheaths in the Cole picture.

 

As for the Bow string, when I imagined using the bow, in that position, the string went over my arm

 

Go fire a bow and arrow with a bow string over your arm, and then come back and tell me about your experience.

 

Actually don't do that, because I don't want to be responsible for you  seriously hurting yourself.


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#16
Degenerate Rakia Time

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First off how would you know? Is that pose the be all end all for good looking poses for people with a bow and arrow? Secondly you do need some degree of realism in the context of art like this. If you're going to have you character operate a bow, you should show them operate it correctly. If you wanted to paint a picture of a man who's an expert with a revolver, would you have him hold it with one hand over the grip, and the other gripping the end of the barrel getting ready to shoot?

1. It might not be the "be all end all" of poses but currently i cant think of a better one that shows off all the characters features, bow and quiver included

2. realistically operating the bow would hide the bowstring behind her hand, again defeating the purpose of the image


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#17
DragonKingReborn

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It's art work that is not going to be in the game. Bioware make games, not photorealistic art.

Has this picture put you off buying the game?

Have "many people you know" decided not to get the game with the creepy bowstring girl?

If not, why would anyone at Bioware worry?

#18
aTigerslunch

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I am not that picky, but the bow string is definitely bad, the quiver I wouldn't be so nit picky with. I understand what OP is saying, and actually is right about bowmanship.

 

 

I saw the picture and just had to laugh.



#19
Dubya75

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Really? Someone call the fire brigade! 


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#20
Nayawk

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I actually do archery as a hobby, and the image doesn't bother me to be honest.  


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#21
Vapaa

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It's art work that is not going to be in the game. Bioware make games, not photorealistic art.

 

OFFICIAL artwork should not be this obviously slopply, this is material that should show a healthy degree of professionalism, this bowstring is completly wrong and ruins the whole picture, because now it looks silly when it should've looked badass.


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#22
Stiler

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At least we have quivers this time. That is something to at least be thankful for.

 

Plus the fact if you really wanted to be nitpicky you might point out that quivers were generally worn on the belt, not on the back (at least in Europe) and DA gets a lot of it's theme/styles from Europe, so it'd be more fitting to have the quivers on the belts and not the backs.

 

The placement of the string does look weird. I would say perhaps she was meant to simply be holding the bow but that wouldn't explain why she has an arrow nocked on it, so it just looks weird and out of place.



#23
Catastrophy

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Sera's Bow is deadly on full auto.



#24
nutcrackr

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Here's another one for the OCD perfectionists

 

http://www.dragonage...liffe_WM_02.jpg

 

Note the floating guy to middle left. What is this floating guy doing? Do we know his motives? Is he floating in protest of future artistic mistakes? Probably. Only the floating man can answer these questions.


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#25
EgyptRaider

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but then it wont look as good

 

art>realism

 

This, care about the practicalities, it's about the image and its impact. It's awesome. If you go nitpicking about every practical issue in a game, image or book you're gonna have a hard time enjoying them.

 

Suggesting even the whole position of Sera should be changed so the quiver is visable in a practical way.. like they don't have better things to do?