If you kill her, you do so in the presence of the Thedas' equivalent of the Holy Grail. This is not a hard science setting, complete with magic and miracles. Its not hard to see how she could have been miraculously resurrected if she had been killed.
Leliana's Possible "Death" in Origins, but Resurrection in DA2
#26
Posté 30 septembre 2014 - 02:58
#27
Posté 30 septembre 2014 - 03:13
From a storytelling standpoint, BioWare and David Gaider wanted to bring her back because they thought she would contribute to the story of DAI. She is a bit of an exception versus other possible deaths because she is a major character and one of the Inquisitor's advisors in DAI. It means for those who happened to have killed Leliana (did that many people really go that route?) you'll see her return, whether you like it or not. It's just one out of thousands of choices that you can argue "didn't matter," but honestly I'm in favor of anything or any character that makes the game and story better. Leliana seems to have changed significantly since Origins, so I'm very interested to see how she has grown in DAI.
#28
Posté 30 septembre 2014 - 04:06
#29
Posté 30 septembre 2014 - 04:09
If you believe whiners/trolls on bsn, 100% of them beheaded Leliana. Normal people just don't care.How many players actually got the beheading animation with Leliana anyway?
(The big takeaway here is never play special death animations for named characters, I guess.)
#30
Posté 30 septembre 2014 - 04:15
Which is dumb. The emergent narrative is based on the gameplay. If the authored narrative contradicts the gameplay, then we end up with incoherent characters and an incoherent story.
If not for gameplay and story segregation, then all your party members except Alistair would've suffered a slow horrible death from the darkspawn taint in DA:O. Thrilling realism.
#31
Posté 30 septembre 2014 - 04:20
This is why I hope it's not possible to kill any of the main characters in this game (except for the BB of course). Then they don't have to worry if they eg want to bring Dorian back, but half the players might have killed him.
Bonus point for pissing off the type of players that enjoy killing off companions ![]()
#32
Posté 30 septembre 2014 - 04:25
This is why I hope it's not possible to kill any of the main characters in this game (except for the BB of course). Then they don't have to worry if they eg want to bring Dorian back, but half the players might have killed him.
Bonus point for pissing off the type of players that enjoy killing off companions
If I'm not mistaken, we won't be able to actually kill any of the companions in DAI. The worst we can do is scare them off and they leave the Inquisition. I believe BioWare is covering themselves this time just in case they want to revisit a particular companion. While it's nice for players to, in theory, have the choice to kill a companion, it's really detrimental to storytelling as a whole. It's also detrimental from a game play standpoint if you happen to kill a particular class/role that you actually needed.
#33
Posté 30 septembre 2014 - 04:45
If I'm not mistaken, we won't be able to actually kill any of the companions in DAI. The worst we can do is scare them off and they leave the Inquisition. I believe BioWare is covering themselves this time just in case they want to revisit a particular companion. While it's nice for players to, in theory, have the choice to kill a companion, it's really detrimental to storytelling as a whole. It's also detrimental from a game play standpoint if you happen to kill a particular class/role that you actually needed.
How's it different from just scaring off a particular class/role?
Also it might be detrimental to a story if it's the only game, but in a series like this it can be difficult letting people randomly kill off people, in case they want to bring them back later (many people want to see their favorite characters again).
Otherwise the only thing they can do is make your choice matter less. I'd rather have no choice than one that won't matter anyway.
Rather they spend the choices on something else then.
#34
Posté 30 septembre 2014 - 06:14
If not for gameplay and story segregation, then all your party members except Alistair would've sufferred a slow horrible death from the darkspawn taint in DA:O. Thrilling realism.
Assuming they got enough darkspawn blood on them.
Also, you're ignoring the fact that the story would be written differently if it needed to conform to the lore (or the lore would be crafted differently if it was known that it needed to accommodate a story). None of this happens in isolation, so just swapping out a single piece to show how it doesn't work is disingenuous.
- Rawgrim aime ceci
#35
Posté 30 septembre 2014 - 11:41
It's being retconned to "she attacked you, lost badly, and was left on the floor to die... but didn't!"
It's slightly annoying but moreso is the response to it IMO. "That was never supposed to happen." Then why did you put the option in the game???
Probably because at that time they had no plans to bring her back. They didnt make origins to set the state of DA2
#36
Posté 30 septembre 2014 - 11:50
She died near the ashes. Nuff said.
#37
Posté 30 septembre 2014 - 12:40
She died near the ashes. Nuff said.
Not that I mind her being brought back, but she could also die at the camp obviously.
I just think it's a case of not taking finishing blows as canon.
#38
Posté 30 septembre 2014 - 12:48
If you kill her, you do so in the presence of the Thedas' equivalent of the Holy Grail. This is not a hard science setting, complete with magic and miracles. Its not hard to see how she could have been miraculously resurrected if she had been killed.
Only she gets ressurected there, though. Not Wynne, for example. I think Gaider (don't take my word for it), said there would be an explanation for her ressurection. It will be interesting to see what it is. Ressurection is impossible through magic, if I remember correctly. So this pretty much means divine intervention. And that means the Maker is real.
#39
Posté 30 septembre 2014 - 12:50
Only she gets ressurected there, though. Not Wynne, for example. I think Gaider (don't take my word for it), said there would be an explanation for her ressurection. It will be interesting to see what it is. Ressurection is impossible through magic, if I remember correctly. So this pretty much means divine intervention. And that means the Maker is real.
Or just Andraste.....
#40
Posté 30 septembre 2014 - 12:55
Or just Andraste.....
True, but she would have to be some divine creature too. Personally I think Andraste is one of Flemeth's daughters. Like Morrigan. Just a theory.
#41
Posté 30 septembre 2014 - 12:56
If you don't read that whole topic in the link, basically Gaider has posted they will do whatever story they want with whatever characters they want. If any of it contradicts your earlier world-states, then tough luck, because it's their game and he's not going to pander to fans "stamping their feet" on the internet because their playthrough of the story doesn't make sense anymore.
So all this talk about how "your choices matter" is just hot air? Makes you wonder why they even bother with the Keep.
(The big takeaway here is never play special death animations for named characters, I guess.)
Better yet, do not give the player a chance to kill a character that you intend to use in the future.
- Rawgrim aime ceci
#42
Posté 30 septembre 2014 - 12:57
Just accept the fact that Leliana never was meant to die in the first place and move on.
- AlexiaRevan aime ceci
#43
Posté 30 septembre 2014 - 12:58
Makes you wonder why they even bother with the Keep.
Better yet, do not give the player a chance to kill a character that you intend to use in the future.
1) most choices in the keep aren't reliant on your Warden being alive, they're what he/she did in their journey, like giving some kid a sword or finding Sten's.
2) because they hadn't written da2 when they wrote da:o
#44
Posté 30 septembre 2014 - 01:04
True, but she would have to be some divine creature too. Personally I think Andraste is one of Flemeth's daughters. Like Morrigan. Just a theory.
Don't know about Divine creature (whats that anyway? lol)....as for her being one of Flemeth's daughters...hum...I doubt it . Or Flemeth watever is her plan would have been in mention and the world of Thedas would have been in a different setting .
(imagine instead of the blight , you have Old Gods poping up everywhere , a breach like in DAI but instead of some green gue leeking..you can see the black city and mayhem ensue !) ![]()
#45
Posté 30 septembre 2014 - 01:06
1) most choices in the keep aren't reliant on your Warden being alive, they're what he/she did in their journey, like giving some kid a sword or finding Sten's.
2) because they hadn't written da2 when they wrote da:o
Maybe they should have looked at DA:O closely before writing DA2 then. If this was the case.
I doubt it is, though. I think Leliana got "ressurected" for a good reason, and we will find out what that reason is in this game. I am fairly sure we will get a good explanation for her being alive too.
#46
Posté 30 septembre 2014 - 01:08
Don't know about Divine creature (whats that anyway? lol)....as for her being one of Flemeth's daughters...hum...I doubt it . Or Flemeth watever is her plan would have been in mention and the world of Thedas would have been in a different setting .
(imagine instead of the blight , you have Old Gods poping up everywhere , a breach like in DAI but instead of some green gue leeking..you can see the black city and mayhem ensue !)
What if Leliana is Flemeth's daugher? She does have childhood memories of Fereldan flowers and whatnot. And she gets ressurected. Kind of what Flemeth does too. Ressurects.
Just a thought I had. Its probably all wrong.
#47
Posté 30 septembre 2014 - 01:10
What if Leliana is Flemeth's daugher? She does have childhood memories of Fereldan flowers and whatnot. And she gets ressurected. Kind of what Flemeth does too. Ressurects.
Just a thought I had. Its probably all wrong.
Let hope so..because...ewww..that would make flemeth my Step Mother
#48
Posté 30 septembre 2014 - 01:16
Seriously, this is the company that killed off Shepard and brought him back with giant piles of money and technology, You're surprised they brought someone back in a land full of magic and miracles? Really?
Btw, where can she die? I've never even contemplated it, she's a cutie pie. Is it in some DLC or via antagonizing her when you're approaching the Ashes?
#49
Posté 30 septembre 2014 - 01:18
Seriously, this is the company that killed off Shepard and brought him back with giant piles of money and technology, You're surprised they brought someone back in a land full of magic and miracles? Really?
Btw, where can she die? I've never even contemplated it, she's a cutie pie. Is it in some DLC or via antagonizing her when you're approaching the Ashes?
The game tells us that ressurection is not possible with magic, in this land of magic and miracles. So magic can do this and that, but not raise people from the dead.
She can die during the Sacred Ashes quest. If she is in the party when you defile the ashes. I think she can die in the camp too, if you defiled the ashes.
#50
Posté 30 septembre 2014 - 01:18
Seriously, this is the company that killed off Shepard and brought him back with giant piles of money and technology, You're surprised they brought someone back in a land full of magic and miracles? Really?
Btw, where can she die? I've never even contemplated it, she's a cutie pie. Is it in some DLC or via antagonizing her when you're approaching the Ashes?
Antagonising is a slight understatement. More like desecrating the most holy relic of the religion which forms the basis of her entire character...
Of course, if you've reminded her that killing people is more fun that praying, and are prepared to resort to threats of violence, you can keep her onside.





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