Okay, this I completely agree with. It strikes me as very odd that even the female PCs get the 12 buzzcuts (yes, I counted) as well as the male-pattern baldness look. Seriously DA team, you could have left about half of that out of the female hair selection.
Yet, on the female Qunari where most of the looks would work (except for the receding hairline,) almost none of those options are available. Er, I feel like some ADHD hit the art and animation team during parts of development. I'm not trying to rip on them, since I think they've done an overall amazing job. I'm really excited for the game. However, some of the customization feels rather uneven at this point.
1) Qunari having very few hairstyles, even among the sea of shaved heads.
2) For that matter, the number of horn styles that look almost identical to each other.
3) The odd decision that having 12 styles of buzzcuts for female characters was better than trying to take about half of those and making some smooth seeming hairstyles. I should not be able to clearly see the receding hairline going on with the female hair that's shaved on the sides.
4) I can customize my furniture, yet not the causal clothes I'll be likely staring at a whole lot more. <giant facepalm>
5) I don't have the option to change into the armor that is touted as being so customizable while at the Keep. I like to play a paranoid rogue, so I can't see her being out of armor anytime she's awake. That's just my RP'ing though.
In the grand scheme of things, these are fairly minor details and don't impact my excitement for the game. It does puzzle the crap out of me.