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Please rethink qunari hairs.. or lack of them!


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#2176
In Exile

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I made a thread back in December worried about the quality and texture of the hair :( looks like I should have been worried about the Qunari hair specifically.


The hair always looked bad, but this is kind of an achievement all on its own.

#2177
Roofie

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I have seen quite many people now saying that qunaris are supposed to be unpretty and military looking. But qunari ladies have been pretty in every concept art picture so far, I don't get where that impression comes from. I don't want my qunari to look like princess, I want her to look beatiful, badass and intimidating: just like qunari ladies look in the concept arts.

 

That said, this hairstyle like this would have looked great on qunari ladies (just with shorter ponytail):

 

*snip*

 

There is many nice hairtstyles around that has shaven sides so they shouldn't interfere with horns too much. I'm not buying: hair is hard! either since BW has already done so many nice hairstyles to other races. Human female has shaven hairstyle already that's long so idk why qunari can't have one.

 

I'm about to nerd out on y'all about the Qun.

 

In answer to this 'Qunari are ARMY' argument, I understand where it comes from:- For the general fan, with no real active interest in the Qunari beyond the games and perhaps some sparse comic reading, the Qunari have only ever been presented to us as a military (Sten/Arishok) or espionage (Tallis) presence. It's a very limited and skewed view, sadly, that gives the impression that that is the most major and prominent aspect of the Qunari society. It is, of course, untrue, but if the vast majority don't read their codex entries, they'll never know otherwise. They won't know that only the military are even permitted to interact with the Bas population - that they act as both ambassador, body guard and the eyes of the Qunari. It becomes easy to ignore the fact that most of those under the Ariqun (the priesthood of the Qun), and under Arigena (craftsmen, farmers, artisans, writers) never leave Par Vollen. They don't interact with anyone outside of the Qun. An example of how rarely the people of Par Vollen reveal themselves to the 'unenlightened' can be found in Genitivi's codex entry on them;

 

'Anyone who travels far enough to the north will eventually encounter the Qunari: White-haired, bronze-skinned giants, a head again taller than a man, with frighteningly calm demeanors and a sort of sparkling fire behind their eyes.

For quite a long time, people believed that all Qunari were male, or that their men and women were simply indistinguishable. It was not until the Blessed Age that diplomats from Rivain were allowed, however briefly, to visit Par Vollen, and there they discovered that Qunari females do exist in abundance, and are quite easily recognized. The Rivaini say that Qunari have a certain kindness to them, or at least a conspicuous lack of cruelty, although I did not observe the creatures closely enough to evaluate their character.'

 

Up until their interactions with the Rivaini, their women had never been seen!

 

SPOILER FOR TALLIS DLC - Those who push the 'military only' argument also forget how Tallis' entire DLC is about her retrieving a list of hundreds of Qunari converts that have integrated into Non-Qunari society, for various reasons. They're normal people with a religious doctrine - just like those who, however strongly/weakly, are part of the frickin' Chantry. END SPOILER

 

Also, the fact that our Qunari are Vashoth born entirely outside of the Qun means that there is no reason why our character must fall under this rather uninformed expectation.

 

Done being a nerd. Hope it wasn't too off topic.


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#2178
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I'm about to nerd out on y'all about the Qun.

 

In answer to this 'Qunari are ARMY' argument, I understand where it comes from

 

Oh yes I understand that qunari are quite military. But not in the sense of military= buzzcut. I haven't seen qunari having any military hairstyles, not what we consider soldiers to have. So in that sense: they are military and practical doesn't still make sense, it haven't carried to their hairstyles at least before DAI :)

 

Thanks for qunari lesson though XD Although I'm very anti-Qun, it's intresting!

 

EDIT: for grammar, wow I suck.


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#2179
Roofie

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Oh yes I understand that qunari are quite military. But not in the sense of military= buzzcut. I don't have seen qunari having any military hairstyles, not what us consider soldiers to have. So in that sense: they are military and practical doesn't still make sense, it haven't carried to their hairstyles at least before DAI :)

 

Thanks for qunari lesson though XD Although I'm very anti-Qun, it's intresting!

 

I'm super pro-Qun >.< they're a fantasy race I find thoroughly interesting and oddly comforting.

 

Edit:- Oh and I agree!


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#2180
CENIC

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I'm super pro-Qun >.< they're a fantasy race I find thoroughly interesting and oddly comforting.

Edit:- Oh and I agree!


There are some aspects of Qun philosophy that I like - the idea that everyone has a place, for instance, and everyone is a valued member of society. Rasaan is sympathetic and even compassionate towards Isabela while trying to convert her. I can think of a lot of people who would find peace in being assigned a part to play rather than searching aimlessly for it themselves.
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#2181
Joe-Poe

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There are some aspects of Qun philosophy that I like - the idea that everyone has a place, for instance, and everyone is a valued member of society. Rasaan is sympathetic and even compassionate towards Isabela while trying to convert her. I can think of a lot of people who would find peace in being assigned a part to play rather than searching aimlessly for it themselves.

The only problem with that aspect of the Qun is that you dont get to choose what you want to be you are TOLD what you are going to be with no options (other than to run and become Tal-Vasoth as your character is in DAI)...No thank you.


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#2182
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The only problem with that aspect of the Qun is that you dont get to choose what you want to be you are TOLD what you are going to be with no options (other than to run and become Tal-Vasoth as your character is in DAI)...No thank you.


Yeah - ultimately, I value freedom of choice more than anything else - and I suspect most modern first-worlders would agree.
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#2183
Mad Cassidy

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Has BW ever acquiesced to fan demands AFTER a game has finished development?

 

1. Mass Effect 3 endings. Not quite successful. The fans demanded MEHEM, but basically got the same endings as before with the extended cut.

2. Aim assist toggle for ME3 console snipers. Nope.

3. PC text chat on ME3 MP. Nope.

4. Leather jacket for FemShep. Nope. Fixed by the modding community.

5. Request for the Geth Infiltrator's hunter mode to not be so harsh on the eyes. Nope.

6. Remapping powers for ME3 MP. Nope. The modding community fixed the omni button. Controllers were stuck with inconsistent mapping.

 

The only thing I can remotely think of being successful was the addition of the Collectors to ME3 MP but I don't think people shouted very loudly for that. Are there any more successes?

 

It seems that you only have an effect on the game if you voice your concerns early enough. But of course how on earth were you supposed to know that the hair choices would suck until the last minute...

 

Fair, though it might help that this is a different team, with different producers. Also, this issue seems more conspicuous to a larger proportion of the player base than many of the listed issues (obviosuly ignoring the ME3 ending, which BW did end up addressing); it affects the main game (the single player campaign) and cannot really be avoided if a player choses to play qunari, since the CC is one of the first things you see of the game. Also, if you're introducing a brand new player race, the last thing you want is for people to be underwhelmed and to turn away because they feel the race lacks customization options, so they may be a little more receptive to criticism, and possibly a bit more willing to make alterations.

 

Additionally, I imagine that adding several meshes and textures is a simpler matter than many of the items above; there isn't that much coding involved, or as much potential to break the game, since it's just the addition of more-or-less static assets.



#2184
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Additionally, I imagine that adding several meshes and textures is a simpler matter than many of the items above; there isn't that much coding involved, or as much potential to break the game, since it's just the addition of more-or-less static assets.

I hate to be one of those people who makes light of the hard work that goes into game development, but really... picking a handful of the nicer human/elf/dwarf hairstyles and tweaking them to fit the Qunari horns can't be THAT difficult... can it?


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#2185
Guest_Amanda Palmer_*

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I hate to be one of those people who makes light of the hard work that goes into game development, but really... picking a handful of the nicer human/elf/dwarf hairstyles and tweaking them to fit the Qunari horns can't be THAT difficult... can it?

It would be difficult and near impossible to do it before launch, but no one's asking for that of course. But I'd be quite happy to receive a patch/DLC in November of 2015. That is PLENTY of time for something as easy (in comparison to other developer tasks) as hair textures and styles. 



#2186
Guest_Amanda Palmer_*

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The poll results are slowly but surely growing. (The majority does not like qunari hair.) I'd like to see this thing reach over 1,000 respondents. That would be more of a viable sample size. At least... it would be a start. Share it wherever/however you can. Tumblr, Facebook, BSN, Twitter, Steam. IGN, Origin, Wordpress, email...etc.



#2187
Lieutenant Kurin

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The poll results are slowly but surely growing. (The majority does not like qunari hair.) I'd like to see this thing reach over 1,000 respondents. That would be more of a viable sample size. At least... it would be a start. Share it wherever/however you can. Tumblr, Facebook, BSN, Twitter, Steam. IGN, Origin, Wordpress, email...etc.

Or MySpace, or Instagram, or Christian Mingle, or Tindr (swipe left!) or Grindr....

 

There sure are plenty of options!



#2188
Doominike

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I'm going to put this here instead of going through 80+ pages if that's alright

 

Personally I'm gonna play with the CC a bit based with the short mohawk hair style and see if I can't make it look decent. I'm not really upset about it so much as puzzled I guess. I mean, there's 2 eye color settings, adam's apple and earlobe sizes, eyelash style, lip shine, moveable scars, broken nose options, one of the animators (it was just one alone if I recall what I heard correctly) worked extra to make it possible for a dwarf to get a fade to black (or whatever happens when you romance) with the Iron Bull, but somehow medium-long hair can't be made to fit around horns ? 

 

I'm actually fine with just 4 (well 3 plus bald) recurring hairstyles among 20-something head options of horns (which look pretty awesome btw) but the hiccup is that all of them are..not very aesthetically pleasing. 

 

Regardless, if I can't make qunari look good enough for me I'll still have (currently) my 3-4 character ideas for Inquisitors of other races


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#2189
Roofie

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*anip*

 

I hope you can make a Qunari you're happy with! I hope they're kick ass! The horns are awesome, and there's definitely enough of them.

 

But if you can't make a char you're happy with, because of the limited options we're given, and you decide to leave them behind for another race that's very much part of the issue at hand. You've been 'driven away' as it were because you can't make the character look the way you had hoped. Something Bioware could make steps towards fixing for you, and other players like you, with some patches or DLC hairdos.

 

Dude, I could totally be a salesman with that pitch. I HAVE FLYERS! (jk)



#2190
Doominike

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Well apparently they're working on beauty marks and moles to patch in later  (and I think a 3rd thing that I forgot what it is) and also to add a way to re-enter CC mid-game like the mirror of the Black Emporium in DA2. So while they're into additional CC stuff hopefully they could look into that

 

But ya I'm admittedly a bit bummed. You know that promo pic with a male and female qunari side by side (in what I believe is supposed to be their underwear) ? That femQunari looks totally awesome, I wanna play as that, ideally



#2191
Ryzaki

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But ya I'm admittedly a bit bummed. You know that promo pic with a male and female qunari side by side (in what I believe is supposed to be their underwear) ? That femQunari looks totally awesome, I wanna play as that, ideally

Spoiler

So did I :( she's lovely.


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#2192
Panda

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The poll results are slowly but surely growing. (The majority does not like qunari hair.) I'd like to see this thing reach over 1,000 respondents. That would be more of a viable sample size. At least... it would be a start. Share it wherever/however you can. Tumblr, Facebook, BSN, Twitter, Steam. IGN, Origin, Wordpress, email...etc.

 

I can make tumblr post about it but I wonder if I should.. there has been some hate in the tumblr toward people who complain about qunari hairstyles like I saw one very rude confession about it too ^^;

 

EDIT: Posted anyways ^^


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#2193
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Personally I'm gonna play with the CC a bit based with the short mohawk hair style and see if I can't make it look decent. I'm not really upset about it so much as puzzled I guess. I mean, there's 2 eye color settings, adam's apple and earlobe sizes, eyelash style, lip shine, moveable scars, broken nose options, one of the animators (it was just one alone if I recall what I heard correctly) worked extra to make it possible for a dwarf to get a fade to black (or whatever happens when you romance) with the Iron Bull, but somehow medium-long hair can't be made to fit around horns ? 

 

I can't help but feeling that their focus was on wrong place. I mean it's awesome that you can customize face so much but shouldn't the focus first be nailing the basic stuff in CC which is hair, face shape, nose, eyes and mouth and then go to more detailing customizations? Now it feels like foundation of CC has been neglected and details are being given too much focus. 2 eyecolors, adam apple and earlope.. they are nice things but something CC could do without but I don't think good CC can do without proper hair.



#2194
Doominike

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To be fair, aside the qunari, the hairstyles seem pretty good and the CC overall looks amazing


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#2195
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To be fair, aside the qunari, the hairstyles seem pretty good and the CC overall looks amazing

 

I don't deny it and I'm sure my humans and elves will look awesome ^^



#2196
Ryzaki

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I don't deny it and I'm sure my humans and elves will look awesome ^^

 

Yep my human lady is gonna be <3



#2197
Grieving Natashina

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Hey, don't forget about the dwarves!  Everything I've seen makes me excited to play them as a PC.  :wizard:

 

On topic: If they are going to patch the textures, I hope it isn't too long after the New Year.   I don't expect it before then though.  It's way too close to launch for starters. Also, with the holidays, things are going to be crazy almost all over, so I'm more than willing to cut them some slack.  When it comes to a hair DLC, if they decide to release one, it would be nice to have by next summer.



#2198
Doominike

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Never really liked dwarves tbh

 

On topic, I can wait for a while for it, I'll have several playthroughs of DAI and several other games to occupy myself 



#2199
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I kinda want make qunari first now since I want to try if I can make them look good. In other hand I don't want to play my qunaris if they don't XD So I guess I will try out qunari CC but abandon playing qunaris until we have patch/DLC or info that there won't be one.



#2200
Guest_Amanda Palmer_*

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I know I'm in the minority on this one, but I had a bad feeling ever since I saw the fem qunari mage in that demo from months ago.


http://37.media.tumb...2kdbno1_500.png

In truth, it wasn't just her hair that put me off. It was everything. I couldn't stand the paint design on her face, namely her chin. It looked like she had grown a really patchy beard since the paint matched her hair color. It also kinda looked like she drank a ton of milk and it spilled down her chin. Take your pick. Either way - I thought it was stupid. Then there was her face design. I wasn't liking it very much. She looked goat-like. I never thought of qunari as goat-like, but there she was. The way someone made her in the CC, it just kinda enhanced her goat face. Or should I say, fa-a-a-a-a-a-ace? ::chews cloth::

And then there was her hair. Ugh. I thought, "WHY did they pick THAT style?" To me, it made her look like Dracula. You know how he has that tight, painted-on, parted-down-the-center, slicked hairdo? It made me think of that.

"Gooood evening. I vant to be your Inqvisitorrrrrr. Blah! Blah!"

And her white eyebrows? NO. I'm still a little pissed about the hair and brows changing color together. I never match those (unless the hair is maybe black) - it looks bizarre.

I thought she looked stupid and assumed that whomever designed her in CC just had far different tastes from me. Then it occurred to me...."Oh god...what if there aren't many hair options? If there was a better option would they've chosen it?" But I just optimistically assumed that the person who CC'd her just had bad taste.

Except her horns. The horns are her ONLY amazing/stunning attribute, imo. THOSE ARE THE VERY HORNS that I want. But with a Mohawk. And wouldn't you know? Not an option. That's some ****ing clown shoes.[/