So I just finished watching today's character creator and game play demo. So apparently there's no in game meter for friendship/relationship status. They say they want it to be less gamey. That reads to me as meaning the friendship mechanic will be a lot less detailed. I really hope that the friendships haven't been watered down just to keep the game more action oriented.
I don't see how this will be a good thing at this point. Either A) friendship status is very easy to max out by just by making the few major choices that matter to a companion, or B ) micromanagement of friendship is a nightmare cause there's no way to keep track. Neither of those are very appealing to me at all. I really enjoyed earning friendship with my companions via choices in quests and talking with them over the course of the game. (I also like the rival system which is apparently gone) Anyway, what do the rest of you think?





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