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What planets and what kind of planets (locations) U would like to see and explore in ME4 ?


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#1
Belgrade_Phantom

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I think ME3 had a great and diverse locations (Earth, Mars, Thessia, Palaven's moon , Tunchanka, Ranoch, Sur'Kesh, Geth's ship , Illusive man's base.......) much better then previous 2 games , so I hope they will continue on that way.

Also I would like to see more planets with a developed society, cities, architecture, infrastructure,  technology (like Illium and Thessia for example) , and I hope It won't be too many empty locations like desert , snowy desert .......etc

Also I would like to visit a homeworld of Hanars (Kahje) , where entire planet is like one giant ocean and there are only a small artifical islands in form of the buildings , towers and similar.......although that planet was presented in one of the comic books........I would really like to be a part of one game , especially couse over there there are some ancient Prothean ruins and who knows what else under the water.
I would really like some water planet.

Also it woul;d be cool a visiting an old  Drell homeworld (Rakhana) , the homeworld of Raloi would be cool too.

Then I hope we will visit a finally some pre space-flights civilisations and some civilisation which is not technologically advanced yet (maybe like Nibiruans from Star Trek Into Darkness)
 



#2
SilJeff

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I want Kahje, Irune, and Dekunna

#3
Probe Away

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TBH, I thought that ME2 had the most diverse locations of the trilogy because ME3 suffered from too many 'warzone' landscapes, but that's beside the point.

 

Lots of different and large areas to explore would be great.  More interacting with these locations too (e.g. Feros and Noveria from ME1; Tuchanka, Illium and Omega from ME2), rather than just killing grounds.  It was hard to enjoy Thessia, Palaven's moon and Rannoch as unique locations when they were just combat zones.


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#4
herkles

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There are a number of interesting planets I would like to see, below are some of them and the descriptions given to them from the wiki.

 

Preying Mouth: A hydrogen-helium gas giant, Preying Mouth is a ship-killing enigma — the Bermuda Triangle of the Terminus Systems. There are many theories why ships never return from there: undetectable space debris: old disruptor torpedoes and magnetic mines from a long-forgotten war; even miniature black holes. But what is clear is that too many ships have been lost there for it to be happenstance.

 

Fist Land: A hydrogen-helium gas giant believed to be an extrasolar capture, First Land is home to many space stations supporting the ubiquitous refueling platforms. A thriving community of drell and hanar make their homes in orbit here, giving the solar system's robo-miners somewhere to go when the 50-hour days and nights are driving them mad.

 

Maskawa: A dense rock planet, Maskawa has a thick methane-ammonia atmosphere. Because of its similar conditions to the volus homeworld Irune billions of years ago when it first formed life, a large volus university, the Ten-Clan Academy, hosts symposia on the planet's surface. Unfortunately, despite their security precautions, pirates, organ-leggers, and slavers throughout the Terminus Systems have learned that kidnapped students and professors are a source of easy money. This only adds to the university's reputation as a visit or tenure at the Academy is a clear mark of commitment on any scientific resume.

 

Anhur:A garden world with heavy populations of humans and batarians, Anhur was home to one of the ugliest violations of sapient rights in modern human history. A consortium of corporations and corrupt politicians, fearing batarian economic competition due to their custom of legal slavery, passed a resolution that abolished the minimum wage - effectively relegalizing slavery on a human-dominated world.

 
Opponents of the motion quickly turned to activism and violence. A civil war erupted as one side sought to end slavery throughout the system and the other, primarily a batarian faction called the Na'hesit, sought to keep the slaves they had. The Anhur Rebellions raged from 2176 to 2178. The Na'hesit had a significant advantage in ships, labor, and weapons, forcing the Anhur militias to hire mercenary companies to even the odds. In the end the abolitionists won out, though at the cost of much of their infrastructure. Though Anhur today still has significant natural wealth, it is economically depressed save for the reconstruction industry.

 

Aite*: Aite is an Earth-like world with a variety of habitable land ranging from deserts to jungles to tundra. It also possesses faint rings, an unusual feature for a non-giant planet. The rings contain rocks up to a meter in length and a wide dust cloud that stretches nearly 23,000 km from the center of the planet.

 
This impressive celestial phenomenon, however, is dwarfed by the fact that Aite's largest moon, Litae, is in an unstable orbit and is predicted to impact the planet within the next two centuries. Knowing that any Aitian venture is living on borrowed time, colonial population and investment has been orders of magnitude less than other garden worlds.
 
 
 
*Yes I am aware that Aite was in the Overlord DLC, but it is still a cool ass planet. a Terrestial planet with rings

 

 

 

 


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#5
Han Shot First

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A habitable moon that orbits a gas giant. Looking up in the sky and seeing this massive planet that the moon was orbiting would be impressive.

 

Khaje or a similar world with a city below the ocean would also be cool.

 

Or maybe a cloud city on a Venus-like planet


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#6
herkles

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A habitable moon that orbits a gas giant. Looking up in the sky and seeing this massive planet that the moon was orbiting would be impressive.

 

Khaje or a similar world with a city below the ocean would also be cool.

 

Or maybe a cloud city on a Venus-like planet

 

Could do both!

 

Arvuna, a moon of Dranen, is classified as a water world because oceans or ice cover 90% of its surface. :)


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#7
Tonymac

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I was hoping for many planets and moons and other locations similar to ME1, but with the fleshing out of them much like ME2. - I think it would look stellar in the new Frostbite engine.

 

ME3 had decent visuals, but the game felt "on the rails" to me.  You could see a lot, but go practically no where at all except for a small bit of pathing.  



#8
Vortex13

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I would like to see and explore an area around a black hole, such as a space station or planet orbiting along the edge of the event horizon. Black holes are some of the most fascinating stellar phenomena to me, I would like to see one in a larger capacity than just a glorified backdrop.

 

Apart from that, visiting the upper layers of a gas giant would be cool, as well as landing upon a rouge planet. 



#9
Vazgen

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1) Hub planets with different environments. For example, something like Crematoria from the Chronicles of Riddick , with extreme heat hazard on the surface and large underground populated complex, trading space station (imagine Tali's loyalty mission, only bigger and with much more people, merchants...), frozen planet like Noveria...

2) Uncharted planets with different environments. For example, jungle world with high humidity that leaves a visual effect on the screen and treacherous marshes, a planet with constantly changing weather, environmental hazards affecting gameplay and providing new gameplay opportunities. Dangerous and diverse hostile wildlife, so you have to adjust with the planet and its trials, hostile and non-hostile non-space-faring species that you can establish contact with...

3) Aerial exploration. Not orbiting the planet but not landing either. Should work best with gas giants :)


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#10
Tonymac

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I would like to see and explore an area around a black hole, such as a space station or planet orbiting along the edge of the event horizon. Black holes are some of the most fascinating stellar phenomena to me, I would like to see one in a larger capacity than just a glorified backdrop.

 

Apart from that, visiting the upper layers of a gas giant would be cool, as well as landing upon a rouge planet. 

 

If you even attempted to get that close to a black hole, you would die.  If the black hole had any rotation at all (and it appears that many do) you will become "spaghettified" because of the gravity fields.  If the black hole were feeding, then the radiation would kill you pretty much instantly.  I agree that they are interesting, however the fact remains that they are incredibly dangerous.

 

Gas giants, rogue planets, planets in binary systems, brown dwarfs, red dwarfs, magnetars, neutron stars - literally, the sky is the limit.  All of them have histories and stories to tell us.


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#11
breakdown71289

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Illium pleeeeeeeaasssssssse lol.



#12
Farangbaa

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Earth, not in ruins.


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#13
Han Shot First

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If we visit a human hub my vote might go to Illyria, the capital city of Elysium.

 

It is fairly prominent in the lore and has a connection to Shepard (War Hero Background & Shepard Memorial Plaza). The planet is also described as an 'alpine paradise,' so the backdrop surrounding the city would probably be fairly scenic. 

 

Lowell City on Mars would also be cool. While we visited Mars in ME3, that just an overrun research base. 


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#14
herkles

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We likely will encounter new planets, which could give them interesting traits. Though I would like to be able to visit Thessia, Palavan, Earth, and other Homeworlds before the reapers came. I want to see them in their prime.

 

also we totally need a crazy planet like HD189733b*, a planet in our galaxy IRL that rains shards of glass. I imagine Palavan or the volus world might have some strange weather conditions. But planets with weather unlike what we normally see, ie rain/snow/fog and so on, would be cool and show how worlds are different. We got some pretty far out things in our own RL galaxy, the devolopers should feel free to mine them for awesome ideas.  

 

 

 

*I so wish that scintist IRL named planets better, it would help in both talking about the discovers and making people excited them. 


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#15
Paragon Soldier

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Terra Nova - We've heard so much about it, but never actually visited it.

 

Kahje - I imagine it being like Manaan from Star Wars KOTOR.

 

Palaven - Not just it's moon, I'm interested in seeing what Turian buildings look like.

 

Rannoch - Post Reaper war, if the games goes in that direction.

 

Also would love to lay eyes on the Vorcha homeworld.


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#16
Vortex13

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If you even attempted to get that close to a black hole, you would die.  If the black hole had any rotation at all (and it appears that many do) you will become "spaghettified" because of the gravity fields.  If the black hole were feeding, then the radiation would kill you pretty much instantly.  I agree that they are interesting, however the fact remains that they are incredibly dangerous.

 

 

True, but we are talking about a science fiction setting where artificial gravity and FTL travel are common place. I'm sure there could be some form of radiation shielding, or Mass Effect field generator that would let us explore the area around a black hole without instantly dying. Plus the Collector base was sitting right next to a supermassive black hole at the center of the galaxy and neither they or Shepard and Co. suffered any ill effects from it.



#17
Dar'Nara

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I'd like to be able to visit Palaven also, as well as for the buildings and such but more to see how Turians live. Garrus and other Turians mentioned certain things sure but to actually be there would be sweet!



#18
NM_Che56

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I would certainly welcome a dab of the familiar (e.g. Thessia), a dash of the discussed by never visited (e.g. Irune) and a drop of the nostalgic (e.g. Ilos).  However, I really want a big helping of the unfamiliar and unexplored. 

 

In the previous Mass Effect games, it felt like that while the planets were, maybe, new to you, they weren't new to everyone else in the galaxy.  You got an entry of codex and a satellite with some scribble from an Asari Matriarch or a suit of armor that just so happens to fit you. It would be awesome if the discovery of a new planet became a watershed moment or at least somehow affected the game a little.  For example, by discovering planet Y, relics from said planet will show up in a museum which leads to the discovery of a new civilization.  Or because the fruits of your exploration allows you to upgrade your ship, Mako, suit (or upgrade faster).  Lofty? Maybe, but hey that's why it's a "wish" list.

 

I'd also like varied environments and terrain.  Not just color and texture swap but to have some planets that feel alien to anything we've seen. For example, it rains diamonds on Jupiter and Saturn (uncut and of varying cut, color, clarity and carat, for sure. LOL).  Give us something like this.  Also, make it a necessity that in order to explore some planets you must upgrade your stuff accordingly.  As mentioned above, you can get upgrades by discovering things on planets (or paying for them in stores later on if you missed it while exploring).

 

But for heaven's sake, please don't do something like...I don't know...putting rusted late 20th/early 21st century cars on the surface of Venus.

 

Venus_Dead_Ghost_Location_N2_4-250x140.j

 

...DAMMIT, BUNGIE!!!


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#19
Dar'Nara

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I'd also like to see certain planets explorable by certain squadmates/crew as well due to the differing environments. Especially with newer races that we will possibly be discovering. I agree with upgrades to suits/equipment too to allow that same outcome. I agree too it'd be quite nice in that the fruits of your exploration efforts dont go unnoticed in any regard especially if you find an artifact that leads to more information on a previous civilization or the discovery of a new one :D , nice one there Master Che!



#20
Robtachi

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Put me on the first expedition to Suen, please.



#21
MrFob

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I think it would be great if there was a mix of different areas with different purposes.

 

Basically, I would suggest different tiers of locations:
1. You have story planets, which include hub worlds, planets with story content, major NPCs, etc. Obviously here, everything would need to be handcrafted and very carefully designed.
2. Then there could be planets/moons/asteroids with very small missions, similar to ME2’s N7 missions. The missions would be short, the areas probably small but diverse. The perfect setup for the devs to go crazy and try new stuff, again, just like in ME2.
3. We already know that there will be a MAKO again, so for that, we need big areas to drive around in. While I hope that they will not be as empty as in ME1, I do acknowledge the trade-off between detail and size/quantity. I wouldn’t even mid some procedural content for that sort of thing (if programmed with care).

 

I am also not aying, that these 3 need to be strictly separated on different planets. Idealy, there might be a system, similar to e.g. Diablo 3, where you have can roam a fairly open area (for ME4 with your MAKO of course) and within that, you can find a hand crafted small mission, like an event.

 

And of course, while I doubt it’s going to happen with the Frostbyte 3 engine, I want to beg again for mod support. Let the community make their own N7 missions and fill up the galaxy – please!


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#22
herkles

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I think it would be great if there was a mix of different areas with different purposes.

 

Basically, I would suggest different tiers of locations:
1. You have story planets, which include hub worlds, planets with story content, major NPCs, etc. Obviously here, everything would need to be handcrafted and very carefully designed.
2. Then there could be planets/moons/asteroids with very small missions, similar to ME2’s N7 missions. The missions would be short, the areas probably small but diverse. The perfect setup for the devs to go crazy and try new stuff, again, just like in ME2.
3. We already know that there will be a MAKO again, so for that, we need big areas to drive around in. While I hope that they will not be as empty as in ME1, I do acknowledge the trade-off between detail and size/quantity. I wouldn’t even mid some procedural content for that sort of thing (if programmed with care).

 

I am also not aying, that these 3 need to be strictly separated on different planets. Idealy, there might be a system, similar to e.g. Diablo 3, where you have can roam a fairly open area (for ME4 with your MAKO of course) and within that, you can find a hand crafted small mission, like an event.

 

And of course, while I doubt it’s going to happen with the Frostbyte 3 engine, I want to beg again for mod support. Let the community make their own N7 missions and fill up the galaxy – please!

 

What I hope for the hub worlds, and there should be at least two or three. Is that you can come back later in the game for more additional side quests and missions. similar how in ME3 after each priority citadel there often were more new misisons. This would be a good thing. 

 

But I generally agree with what you said here. 



#23
Barquiel

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I'd like to see an underwater area/mission on Kahje, Thessia (while it's not under attack) and Irune (I want suitless Volus!)
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#24
Belgrade_Phantom

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I think that Irune has an ammonia based atmosphere which is deadly for the humans and most of others non-Volus races , also It has a stronger G force ........so Irune seems like as deadly environment for the Humans.

Also we need to consider that some planets have a much stronger G force then Earth (for example like homeworld of Elcor where is 9 G) and probably Normandy (or some other ship)  would crush into the ground and explode after it gets into the atmosfere or even If ship would menage to land somehow , probably he would not be able to take off anymore , couse G force is too strong and does not allow him to take off.

And the idea of ME3 was that due to invasion of the Reapers that entire galaxy turn into some kind of battlefield and that's why most of the planets seemed like a war zones and also the story and invasion brings U some tension and rush U and under such a circumstences U could not enjoy in exploring then U just wanted to gather all other races and to go back on Earth as soon as is possible.


But ME4 will be a different story , the threat of the Reapers is gone, also at the end of the ME3 we can see that all world are under the rebuilding and all races repair and rehabilitate the demage from invasion , so If we see planets from ME3 again they shall be renewed and in full glory again.



#25
SolNebula

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I really don't have any specific preference as long as they are HUB large planets for us to explore and you give a different feeling topped with awesome music for each planet.

 

I say a sound no to quick one mission planets. Make us explore them.


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