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So, I haven't heard much of anything about Healing magic. There IS a basic healing spell, I hope?
Nope. Guard and barrier. No healspam.
So yeah, if we wanted a tougher game, we sure got it.
Health does not regenerate; only way to heal is drink potions (limited stock per companion), use other consumables (they mentioned a grenade that heals the party), or "rest" at camps we've established.
Sheesh, I am a gamer who enjoys a challenging experience but this is going to be particularly brutal on Nightmare.
I mean, I think DA:2 had a good premise when it came to healing spells. There was only one, it was basic, and it had a long cooldown so it couldn't be spammed. It was even more scarce considering only a Mage Hawke and Anders had it readily available, considering Merrill doesn't have the Creation tree and Bethany is gone most of the game.
I think no regenerating health is a solid challenge, but not even a basic healing spell? Even one with a long cooldown? Seems a bit out of place, considering the franchise we're talking about.





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