Aller au contenu

Photo

No healing spells whatsoever


2061 réponses à ce sujet

#1001
rocsage

rocsage
  • Members
  • 215 messages

quick question:

is it feasible to chain hard-cc bosses, from start to finish?

basically, an endless cycle of stun/fear/paralyze/petrify.

I guess the underlying question is:

are bosses typically considered within scope of comparable adversaries such that they are susceptible to adverse effects?

in prior games, bosses and elite bosses tend to have various immunity properties, disproportionately reducing effectiveness of cc abilities that decimate mobs.



#1002
rocsage

rocsage
  • Members
  • 215 messages

Why? Because the hero of the previous game knew it? We already have an example of a powerful mage that had no healing ability. Merrill had access to ancient elven lore and no ability to heal no matter what you did.

 

Now let's be fair, the decision to have healing spells be available as they were in previous games had far more to do with game play than lore. Lore implies Healing is hard, requiring a lot of concentration, and yet for gameplay purposes they let any of your mages learn it and use it in combat when people are trying to kill you.

makes me curious: how is da2 elven magic Merrill viable?

is the health leeching really potent enough to counter onslaught by nearby enemies?



#1003
Bigdoser

Bigdoser
  • Members
  • 2 575 messages

Merril and Anders were overpowered in DA2 the fact that with merril you can completely ignore willpower and jack up her con and magic.(Making her tough and allowing her to hit like a truck) Anders with his vengeance stance and mage hawke with cc and force mage. Then Varric just destroys everyone with all the cross classing. 

 

 

I am quite happy with the changes here in DAI



#1004
Adhin

Adhin
  • Members
  • 2 997 messages

@Xhal: All they've done is tied the healing spell (which is powerful and hits the whole party) behind focus (as well as mana) and added in a bunch of ways to mitigate damage so you don't 'need' the healing. It exist to turn the tide of battle 'while' limiting your ability to full heal 'after' a fight. That's the main issue, past games you heal to full so you always have full health. That means each battle has no real weight and has to be full balls to the walls all the damn time.

 

That's the big issue, and I think BioWare constantly saying 'no spam healing' when talking about past heals is misleading as all hell. Everyone takes that to mean it was there primary focus which just isn't the main thing here. Each fight meaning something, your health not auto-healing is the thing to take from this. It actually reminds me of something Pillar's of Eternity are doing. They have 2 separate health bars, Health and Stamina. Health takes 1/4th the dmg, it was designed to keep people from having to rest every fight. 'Heal' spells aren't heals, at all, you can't 'cure wounds' in that game, you just restore peoples stamina.

 

DAI is doing the same kinda thing but it's more skill oriented, instead of a stamina bar (that functions like health) we great temp-HP as mitigation. And once again, In case anyone reading it has missed it in this long post or any of the other thread - they did NOT get rid of heal spells. There 'is' a heal spell, this thread title is misleading as all hell.


  • Icy Magebane aime ceci

#1005
Dutchess

Dutchess
  • Members
  • 3 516 messages

Depends on the parents most likely?  The rating system is a guideline to help inform parents and if someone is okay with the content and their kids consuming it, I don't think there's any real issue with that.

 

Here it's actually tied to the law. 



#1006
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

Not all mages are created equal. Some are strong in the power and some are not. But for there to be no healing spell in a group with 3 (potentially 4) powerful mages is absolutely ridiculous.

Heal is a simple, basic spell. Not a big deal. The Creation school may be tough to master but learning and casting this one incredibly useful spell is not. So many mages are running around fighting Templars and demons and we players are supposed to believe that they don't see fit to learn how to mend their wounds with a gesture? They'd rather rely on an item that might not always be available to them? Sure, some may decide that but all of them? I don't think so.

Fade tears should make magic stronger not weaker. Mages are being given greater access to their source of power ffs. These tears should be the Sozen's Comet of DA. An incredible boost of power. Healing magic somehow becoming extremely difficult to use seems very silly to me.

I hope the devs have a perfectly good and reasonable lore explanation for this nonsense. Doubt it though. Gameplay is important but it shouldn't toss lore completely out the window.

3 or 4 Mages are not "all the Mages" in Thedas. Its perfectly in keeping with lore that a tiny sample (3 of 4 out of hundreds at least) may not have access to basic healing spells.

Its also been established in lore that the route to spells is not uniform. Compare the route to Haste in da2 to the route in DA:O. Therefore the argument that 'you can't learn a group heal without learning a basic one' isn't supported either, unless you are going to say DA2's branching approach 'breaks Lore' too.

Using Lore as a reason why this gameplay design choice is bad doesn't work, because Lore is a framework for the game world and this change sits inside that framework.

#1007
spinachdiaper

spinachdiaper
  • Members
  • 2 044 messages

The lack of healing spells is more likely due to DAI having MP than any other reason.


  • Reaverwind, Rawgrim et Lee80 aiment ceci

#1008
PhroXenGold

PhroXenGold
  • Members
  • 1 855 messages

The lack of healing spells is more likely due to DAI having MP than any other reason.

 

Wut?

 

No, really, wut?



#1009
Adhin

Adhin
  • Members
  • 2 997 messages

@spinachdiaper : Nope, cause each char in MP has there own set of 6-8 skills that don't have to be from the single player. Also, theres a healing spell and a revive spell (which I said like 2 posts above yours...).



#1010
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

The lack of healing spells is more likely due to DAI having MP than any other reason.

 

Wut?

 

No, really, wut?

Yeah wut?

 

You are really going to have to explain that spinachdiaper. 



#1011
Kage

Kage
  • Members
  • 599 messages

It was just a common joke in this forum...



#1012
volkoff

volkoff
  • Members
  • 74 messages

Here it's actually tied to the law. 

 

wait, what ? so i can have my parents fined because i watched Jpark when i was like 4yo ? or SW when i was 6?

edit: jailed even! xD

wtf happened ?



#1013
Dutchess

Dutchess
  • Members
  • 3 516 messages

wait, what ? so i can have my parents fined because i watched Jpark when i was like 4yo ? or SW when i was 6?

edit: jailed even! xD

wtf happened ?

 

Yup. Way to show mom and dad.  :P I can't say I've ever heard reports of parents actually being punished for exposing their child to material inappropriate for their age, and I hardly advocate them being thrown in jail for being lenient. But the fact that it's your kid doesn't make every decision a parent makes concerning said kid infallible. 


  • Lee80 et Lucidbo aiment ceci

#1014
volkoff

volkoff
  • Members
  • 74 messages

Yup. Way to show mom and dad.  :P I can't say I've ever heard reports of parents actually being punished for exposing their child to material inappropriate for their age, and I hardly advocate them being thrown in jail for being lenient. But the fact that it's your kid doesn't make every decision a parent makes concerning said kid infallible. 

true. well, every parent screws up their kids. some more then others tho. so if every dicision a parent makes is under scruteny then every parent would be in jail. reminds me of that southpark episode :D

man if only i knew this when i was little. i would've used it to get my way!



#1015
Star fury

Star fury
  • Members
  • 6 410 messages

Yup. Way to show mom and dad. :P I can't say I've ever heard reports of parents actually being punished for exposing their child to material inappropriate for their age, and I hardly advocate them being thrown in jail for being lenient. But the fact that it's your kid doesn't make every decision a parent makes concerning said kid infallible.

Devious kids asked me to buy them games with a M rating in the UK in HMV store. :) What this has to do with "no healing spells whatsoever" by the way?
  • KoorahUK aime ceci

#1016
Reznore57

Reznore57
  • Members
  • 6 144 messages

quick question:

is it feasible to chain hard-cc bosses, from start to finish?

basically, an endless cycle of stun/fear/paralyze/petrify.

I guess the underlying question is:

are bosses typically considered within scope of comparable adversaries such that they are susceptible to adverse effects?

in prior games, bosses and elite bosses tend to have various immunity properties, disproportionately reducing effectiveness of cc abilities that decimate mobs.

 

This is an example of a mini boss , I think boss are going to be mostly immune to crowd control :

 

Spoiler



#1017
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

Yup. Way to show mom and dad.  :P I can't say I've ever heard reports of parents actually being punished for exposing their child to material inappropriate for their age, and I hardly advocate them being thrown in jail for being lenient. But the fact that it's your kid doesn't make every decision a parent makes concerning said kid infallible. 

No but it is the parents reponsibility to make that judgement, and in the absence of knowing the parent, the child or the section of gameplay the child was exposed to, not to mention that laws in one place may be different from another, I think people remotely making judgements about whether it was appropriate or not for Lance to do so is pretty difficult to justify. 

But as Star Fury says this has nothing to do with the discussion in this thread.



#1018
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

so whats the reason for this silly move?

Did they remove the healing spells just to make the gamer harder?

I really don't like it healers like Wynne and Anders were almost always part of my team



#1019
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

This is an example of a mini boss , I think boss are going to be mostly immune to crowd control :

 

Spoiler

Immune to some CC yes. He is a Boss after all :)

I don;t see anything in there about Ice, Electricity and we know there are CC spells based on that effect. Also I don;t know iof Panicked qualifies as Fear or wether thats a subsidary effect of soemthing like Fire or BEES!!!

Point is there are CC options. And with the absence of cluttering up your hot keyes with those pesky Heal spells you can have more cc ones. 



#1020
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

so whats the reason for this silly move?

Did they remove the healing spells just to make the gamer harder?

I really don't like it healers like Wynne and Anders were almost always part of my team

Read this. Explains everything behind the reasoning:

http://forum.bioware...ver/?p=17416109



#1021
Reznore57

Reznore57
  • Members
  • 6 144 messages

Immune to some CC yes. He is a Boss after all :)

I don;t see anything in there about Ice, Electricity and we know there are CC spells based on that effect. Also I don;t know iof Panicked qualifies as Fear or wether thats a subsidary effect of soemthing like Fire or BEES!!!

Point is there are CC options. And with the absence of cluttering up your hot keyes with those pesky Heal spells you can have more cc ones. 

 

I don't know the number of different crowd control , you can probably use some.

But let's say you have a electricity spell with a fear effect , if the boss is immune to fear , he's going to take the damage from the spell but the CC won't have any effect.



#1022
Adhin

Adhin
  • Members
  • 2 997 messages

@john_sheparrd : They didn't remove healing, there is a heal spell. Threads super misleading. But then what KoorahUK linked, but that's about why they went with damage mitigation as the main source of not dying horribly vs heal spam. But there 'is' a heal spell available to mages.

 

...and yes folks I will continue to post till folks stop reading this darn thread title and failing to read any of the other pages to see if its just a lot of BS or not before assuming it's 100% accurate. :P



#1023
Star fury

Star fury
  • Members
  • 6 410 messages

so whats the reason for this silly move?
Did they remove the healing spells just to make the gamer harder?
I really don't like it healers like Wynne and Anders were almost always part of my team

Jesus wept. Read the damn thread.

#1024
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

I don't know the number of different crowd control , you can probably use some.

But let's say you have a electricity spell with a fear effect , if the boss is immune to fear , he's going to take the damage from the spell but the CC won't have any effect.

Well...that is the nature of immunity, yes. But i doubt there are any monsters in this game that are immune to all CC effects. You have CC possible with Warriors, Rogues and Mages. That gives you quite a wide scope for CC effects to apply. What is bloody useful in this game is that you can see what effects a foe is immune to before you waste Stamina/Mana on it. 



#1025
KoorahUK

KoorahUK
  • Members
  • 1 122 messages

Jesus wept. Read the damn thread.

To be fair, the thread is now 41 pages long. :)