Sexuality and Gender be confusing yo! lol. Anyone like necromancer? So far, I'm leaning towards Knight enchanter. I have no interests in rift mage anymore. I kinda feel like the skills & spells were scrapped together from previous games an nothing is new here. Necromancer is entropy + spirit, Rift Mage is primal (earth tree in primal) + force mage, and Knight Enchanter is Arcane Warrior with a lightsaber an cool spirit threads.
Half way through necro i personally love it but it definitely should be viewed as a support class.
it's hilarious to watch health pop back up as enemy's die.
overall i would only recommend taking the passives that keep you alive and then walking bomb.
basically it turns your standard mage into a walking pile of death, that everyone's afraid off (and balckwall thinks your into dead people)
overall i've specc'd my mage so my gear gives me 3 guard every time an attack lands and haven't bothered with any of the defensive skill's (dorian takes care of my barriers occasionally)
it allows me to use myself as nexus of magic, open with chain lighting or winters breath to generate guard have dorian barrier me, take all the heat but instead of running away stand your ground throw a fire trap over myself have dorian lay another in the same spot.....
BOOOOOOOOM and when your passives let you cast another spell straight after .............. cannot wait until i have walking bomb! to follow it up.