I look at that as a limitation of game development more than anything else. Remember, we wouldn't have gotten the other races in DAI -- something that MANY people really wanted -- if it hadn't been for the extra year of development time.
As far as only appearance goes, the preference for that, versus having more differentiation, will vary from player to player. I don't think you can say that it's racist if it applies only to the player character, rather than all of the NPCs over all the races in the series. The player character, by necessity, is different from all NPCs.
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There are also roleplay limitations to consider and not defining the PC too much in either direction.
I suspect we will continue to disagree about this...
Who are "many"? The majority of stats show humans again.... In all classes, they dwarf the others. No pun intended. ![]()
Like I said in another thread recently, this is the tail wagging the dog. Where some miniscule group of bioware fans takes it upon themselves to dictate the direction of the games and declare how important their pet issue is. When it never was.
It also annoys because it in fact makes humans more boring in the process. They ended up getting pigeon holed in the Noble category. I had to waste more time coming up with a backstory for my rogue... when it would have been better if I had been a Merc or Smuggler like the Qunari or Dwarf. Instead, they had to cockblock that and make these guys the experts of the underworld. They have all the good qualities that lend itself to a human rogue, and I have none. My character is some Sebastian ripoff (who is already shitty to begin with)..who I have to stretch to make slightly cool and worldly. In effect, the Human becomes less human in the process. While these others become masters of being human.
And to think... they originally designed DAI to be their iconic rogue game. Like DA2 was for mages. It could have better without this interference from fans... who didn't even know the story.





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