OK straykat, we get it, you hate DAI.
It didn't have to be that way though. It wasn't automatic. I bought the CE and everything. ![]()
I'm asking for better quality though.. bottom line. There's no argument against it.
OK straykat, we get it, you hate DAI.
It didn't have to be that way though. It wasn't automatic. I bought the CE and everything. ![]()
I'm asking for better quality though.. bottom line. There's no argument against it.
A slave PC might have some sort of DAO Warden-style method to get out of being a slave, or -- and I don't think many people would like this, but it is realistic -- Dorian could simply buy them from their current master. In that case, they would be a slave for legal purposes only while being an agent for the Inquisitor, or Dorian could give them their freedom (he might do so regardless).
I can imagine a whole scene. A slave PC stumbles onto some sort of plot, but then goes about their business. Later on, they are informed that they have been sold and will now have a new master, BOOM in walks Dorian. I would scream right out loud (in a good way) at the computer if this happened.
I'd absolutely love that idea, personally. It'd make for good story, IMO. And it'd make sense, as you said, given Dorian's position in the narrative at the moment.
EDIT: Sorry all, I'm playing thread catch up here. >_>
OK straykat, we get it, you hate DAI.
Part of the reason that the multiple races suffered in DAI was that they were added only after an extra year of development time was gained. If they go the multi-race route again, I'm hoping that they will know about it from the get-go and be able to develop the game from the ground up with that in mind.
I say this as someone that has no personal stake in this, as I play humans, but I think having that differentiation is important if you're going to have the multi-races available.
I suppose I don't see how it's a problem for you if you are also able to make a character and RP them satisfactorily. The two thoughts seem contradictory to me.
That's true.
I don't have a problem with a path that leads to support Solas. I just think Bioware won't develop it.
How about a Tevinter noble origin?
I'm a big Dorian fan and that is part of the reason I would like to experience this; to see that from his perspective.
But... most of the human options to date have had the noble origin. Hawke was a secret noble. The DAO human mage was noble by birth, as was the DAI human mage, even if their lives ended up not being one of privilege in the Circle. Time to move on.
I'm a big Dorian fan and that is part of the reason I would like to experience this; to see that from his perspective.
But... most of the human options to date have had the noble origin. Hawke was a secret noble. The DAO human mage was noble by birth, as was the DAI human mage, even if their lives ended up not being one of privilege in the Circle. Time to move on.
Eh, if there'll be multiple backgrounds and the PC is from Tevinter, I think there are good chances there'll be the human mage noble background.
Beside, it'll be an interesting roleplay to rp (if possible) a Tevinter mage noble who support Tevinter's stance. It won't be my canon, but it'll be still an intresting one.
I'm a big Dorian fan and that is part of the reason I would like to experience this; to see that from his perspective.
But... most of the human options to date have had the noble origin. Hawke was a secret noble. The DAO human mage was noble by birth, as was the DAI human mage, even if their lives ended up not being one of privilege in the Circle. Time to move on.
That could have been DAI too.
The merc or smuggler angles I think were the originals for human. I remember even hearing the idea that it was gonna be a little like Shepard, early in development. They settled on noble only when they fit crammed the other races in.
A slave PC might have some sort of DAO Warden-style method to get out of being a slave, or -- and I don't think many people would like this, but it is realistic -- Dorian could simply buy them from their current master. In that case, they would be a slave for legal purposes only while being an agent for the Inquisitor, or Dorian could give them their freedom (he might do so regardless).
I can imagine a whole scene. A slave PC stumbles onto some sort of plot, but then goes about their business. Later on, they are informed that they have been sold and will now have a new master, BOOM in walks Dorian. I would scream right out loud (in a good way) at the computer if this happened.
Far from not liking it, I think it's a fascinating prospect. It would solve many issues that all writers struggle with when needing to introduce the characters and the setting:
-A former, well-known companion from DA:I serves as a link between the two games.
-We get an initial quest giver with some clear goal in mind (at the beginning, at least).
-Given that the Inquisition can be disbanded, this is an indirect way to intervene without Inquisition-only resources.
-Dorian could state the reason he bought the PC to help him, thus providing background information without relying exclusively on codex entries (more dynamic). The multiplayer agents of the Inquisition come from very different backgrounds, so no matter what we can imagine, Dorian may find a way to justify his interest.
-The PC's answers to Dorian's words could be a good way for players to start developing their characters.
Now we just need to add some action scene at the beginning so players get used to the controls (perhaps an assassination attempt on Dorian? He does mention Tevinter likes it, and one of the War Table missions has the Inquisition help Maevaris in a similar situation), and it could work.
I will say that it would be really super interesting for dwarves to have a clear advantage for once, being the only race to not be a slave. That would be a very interesting choice.
Sadly, I think it's much more likely that Bioware will go the "one size fits all" (no pun intended) route. Origins notwithstanding (they would be my first choice, but it seems Bioware doesn't like them anymore), the initial scenes of the main plot will probably the same for everyone, as in every DA game so far. The best we can expect in that scenario may be different reasons for them to be slaves (maybe the Elf was born a slave while the Dwarf was a recent victim of typical Orzammar machinations).
EDIT: Sorry all, I'm playing thread catch up here. >_>
You're not the only one ![]()
I'd hate to be too restricted as a low class character. The charm of the low class is criminal backgrounds.. but that needs mobility. Not slaving.
Eh, if there'll be multiple backgrounds and the PC is from Tevinter, I think there are good chances there'll be the human mage noble background.
Beside, it'll be an interesting roleplay to rp (if possible) a Tevinter mage noble who support Tevinter's stance. It won't be my canon, but it'll be still an intresting one.
I'd actually prefer to see what an altus soporati life is like, to be honest. You still have a life of privilege due to birth, but are likely looked down on as a dud. Well, this all depends on the views of your parents, of course. Felix had very little magical talent, and Alexius adored him.
That could have been DAI too.
The merc or smuggler angles I think were the originals for human. I remember even hearing the idea that it was gonna be a little like Shepard, early in development. They settled on noble only when they
fitcrammed the other races in.
I doubt there wasn't a noble background in DAI from the start, considering that it was supposed to be human with multiple ones. So it's likely that both were present, but with the race options they put the former ones in qunari and dwarves.
I'd actually prefer to see what an altus soporati life is like, to be honest. You still have a life of privilege due to birth, but are likely looked down on as a dud. Well, this all depends on the views of your parents, of course. Felix had very little magical talent, and Alexius adored him.
That sounds interesting as well. I don't know if they'll put both, since it'll be the same situation of the DAI human (only a bit reversed), but I think there are high chances a noble background or some kind will be in with a PC from Tevinter.
Far from not liking it, I think it's a fascinating prospect. It would solve many issues that all writers struggle with when needing to introduce the characters and the setting:
-A former, well-known companion from DA:I serves as a link between the two games.
-We get an initial quest giver with some clear goal in mind (at the beginning, at least).
-Given that the Inquisition can be disbanded, this is an indirect way to intervene without Inquisition-only resources.
-Dorian could state the reason he bought the PC to help him, thus providing background information without relying exclusively on codex entries (more dynamic). The multiplayer agents of the Inquisition come from very different backgrounds, so no matter what we can imagine, Dorian may find a way to justify his interest.
-The PC's answers to Dorian's words could be a good way for players to start developing their characters.
Now we just need to add some action scene at the beginning so players get used to the controls (perhaps an assassination attempt on Dorian? He does mention Tevinter likes it, and one of the War Table missions has the Inquisition help Maevaris in a similar situation), and it could work.
Aw thanks!
The reason I don't think some people would like it is because of the absolute powerlessness of being presented as a slave. Not just a slave, but one who is also sold, the ultimate symbol of being treated as sub-human property. To me, this is different than simply being a prisoner, as at the start of DAI or Skyrim, or even the contract that Hawke takes on.
I'm basing this view on the way that some players have reacted to Dorian and slavery. Extreme though they may be, they're out there.
I doubt there wasn't a noble background in DAI from the start, considering that it was supposed to be human with multiple ones. So it's likely that both were present, but with the race options they put the former ones in qunari and dwarves.
That sounds interesting as well. I don't know if they'll put both, since it'll be the same situation of the DAI human (only a bit reversed), but I think there are high chances a noble background or some kind will be in with a PC from Tevinter.
No, no.. I agree. I mean there were multiple ones, like you said.
But I resent the change so much because I prefer the rogue. Even their concept character was a rogue. It had more potential than what I got.
Depending on Dragon Age 4, I'm kind of hoping we'll stick around the Tevinter Imperium for a bit since there is a lot of potential there that I doubt they can explore in one game.
Depending on Dragon Age 4, I'm kind of hoping we'll stick around the Tevinter Imperium for a bit since there is a lot of potential there that I doubt they can explore in one game.
I would hope so.
I even prefer DA2's shoddily done Kirkwall to the vast spaces of DAI. Urban areas are fun. And a big one like that? Even moreso.
That was the part where they lost in the race choice compared to DAO. I do understand that making so many origins requires a lot of resources, but a single prologue with some differences based on your race choice that would explore your background a bit would've been a good compromise.
I agree with this. Starting with the breach already happening was kinda meh in some ways. I think the amnesia was supposed to ramp up some kind of tension that my character might have actually been behind the conclave explosion, but it didn't for me. I never considered it a possibility. I suppose my lack of suspicion on that front would have been great if that had actually been the twist, but it wasn't so there was ultimately no point anyway. By the time you actually recover your memories you already basically know what happened anyway, apart from the fact Cory was using grey wardens to hold Justinia down. I'd honestly have been willing to give up that tension for a playable pre-explosion conclave that let you talk to people and explore the temple a bit before wandering down to the basement to help Justinia. I think they could have still hidden Cory's identity with some creative camera angles or editing.
Depending on Dragon Age 4, I'm kind of hoping we'll stick around the Tevinter Imperium for a bit since there is a lot of potential there that I doubt they can explore in one game.
I've seen some people suggest that we might be a PC from outside Tevinter and move our way in, but I really don't want that. I want to see Tevinter as a Tevinter, even if it's as a slave, not as an outsider. I want them to go all in, drop us right in there from the start.
I would hope so.
I even prefer DA2's shoddily done Kirkwall to the vast spaces of DAI. Urban areas are fun. And a big one like that? Even moreso.
Depending on what they decide to do, it could be interesting to see Minrathous as most of the game world; most of zones would be the different districts and parts of the city of different sizes with their own flavor and atmosphere.
Afterall, Minrathous is the largest city in Thedas according to the Wikipedia.
Now we just need to add some action scene at the beginning so players get used to the controls (perhaps an assassination attempt on Dorian? He does mention Tevinter likes it, and one of the War Table missions has the Inquisition help Maevaris in a similar situation), and it could work.
The combat tutorial could happen before we're bought by Dorian in this scenario. It could be whatever incident we get mixed up in that brings us to his attention in the first place.
Ideally I'd like it to go Menu->CC with racial/class choices with basic attached backstory like DAI and DAO->start in Tevinter at master's house with the ability to talk to fellow household and flesh out/explore this new story/character->given task-> leave to do task-> stumble on something beyond our ken-> kickass or be kicked (or a bit of both, probably)-> return/get carried home-> someone shows up and presents owner with offer s/he can't refuse-> get escorted to Pavus manner-> Meet new owner Dorian & talk-> get put in position of secret agent under the guise of Dorian's new favored slave -> sh** gets real.
Also I'd love it if Dorian frees you at the end. In fact, I'd be disappointed if he didn't. But I also know you wouldn't be actually treated like property (by him) regardless, as the game happened, so it'd be more of a legal formality in this scenario that could wait till the end. And in the meantime we get to explore what that feels like.
I don't even want to think about it anymore. You guys have some good ideas, but this happened with DAI too. So much expected from it's story setup at first..
Same goes for ME3. ![]()
Hopefully I could start rebellions against slavers and magisters, and have lyrium brands like Fenris to tear limbs apart with my bare hands while they're alive.Well if they're gonna end up a slave anyway, then racial options wouldn't be an issue, I'd think.
I don't even want to think about it anymore. You guys have some good ideas, but this happened with DAI too. So much expected from it's story setup at first..
Same goes for ME3.
You bought your ticket with hope and when you first step onboard the hype train, you don't get off the hype train!
https://41.media.tum...1tytsbv_540.jpg
Alright, I'll just sit in the corner and have a drink. ![]()
Love you guys XD.
Maybe we could have "two" origins here. An "upper class" origin for humans and dwarves (Being Altus and Ambassadoria respectively) and a slave origin for elves and qunari (Or maybe one could be liberati for diversity).
I put together a scenario for the start of DA4 awhile ago that had the introduction taking place as the Qunari attack a Tevinter port (At night, in the middle of a thunderstorm, naturally). We'd have different starting points and introductions according to our background, ultimately converging to stumble on some event that leads Dorian to recruit us.
This serves several purposes, starting by introducing both the Qunari conflict and the fight with Solas. For the elf and qunari receiving Dorian's sponsorship would give them the status they need to not be greatly hindered in Tevinter society. Losing the familial power base in the Tevinter city under attack would also reduce the level of advantage the human and dwarf would receive. I don't mean the race backgrounds should make no difference at that point, but this way they're close enough together that they don't have to make four whole games.
Yes, this sort of convergence is exactly the sort of scenario that makes the most sense to me; it's very DAO-ish, I think.
In addition to that, it would be nice if different quests had different ways to resolve problems based on the PC's origin. We also certainly need more NPC reaction in the form respect or disdain depending on origin. Both the Warden and Inquisitor fulfilled a role that transcended their origin and thus a large amount of respect, or just neutrality, existed in NPC dialogue because of that. For the most part, in neither of those games was the PC treated as "an elf," "a dwarf," "a human," or "a qunari," they were treated as the Warden or the Herald and then the Inquisitor.
The combat tutorial could happen before we're bought by Dorian in this scenario. It could be whatever incident we get mixed up in that brings us to his attention in the first place.
Ideally I'd like it to go Menu->CC with racial/class choices with basic attached backstory like DAI and DAO->start in Tevinter at master's house with the ability to talk to fellow household and flesh out/explore this new story/character->given task-> leave to do task-> stumble on something beyond our ken-> kickass or be kicked (or a bit of both, probably)-> return/get carried home-> someone shows up and presents owner with offer s/he can't refuse-> get escorted to Pavus manner-> Meet new owner Dorian & talk-> get put in position of Inquisition agent under the guise of Dorian's new favored slave -> sh** gets real.
Perfect!
Love you guys XD.
Yes, this sort of convergence is exactly the sort of scenario that makes the most sense to me; it's very DAO-ish, I think.
Perfect!
Throw all that in with being able to actually play as my Inquisitor in a dual-protagonist role whenever the story need arises (*cough*confronting Solas*cough*) and I'm set. lol