As for the second...come oooooooooooon, it's a baby...what's it going to do? Through its pacifier at us? There shouldn't be any consequence for that...<.<
Yeeaaahh I don't think that's how it works.
What I want, primarily, for a game set in Tevinter is for it to have the tone I've come to associate with Tevinter. And I think the word I would use to describe that tone would be: excess, excess decadence, excess power, excess passion. Everything about Tevinter seems larger than life. The pride of their magisters started the Blights, their capital has withstood those blights, Andraste, the Qunari, four Exalted Marches (the Qunari withstood 3 I think when they first invaded), they sank an entire city into the ground, they have cool lore like Tiana of the Rock and they spawned Corypheus etc.
Yes please. Decadent, rich, gothic flavor. Tevinter supposedly has no reserve in love and in war, I hardly expect it in anything else.
If the game has themes touching on Qunari invasion and the whole Solas conflict it would be interesting to have to make morally ambiguous choices, the needs of the many, and so on. I would quite like that. The world is full of horrible things. Leaders have to make crappy and difficult choices. That is one thing I did greatly appreciate about DA2. It's not reasonable from a game perspective to expect that the PC will start at the top and stay there. Part of the game is making progress, advancing in power, etc.
Yes, I can't imagine any game that has
Tevinter standing for "free" Thedas versus the Qunari with their medicine and no slavery and distinct lack of racism will ever be black and white. I'm really looking forward to whatever they decide to do. I haven't been disappointed yet; not in any way that matters, so I trust Bioware here.
I rly love gray and gray morality, y'all. I like it when it's not so simple.
Hmmmm, maybe it's those mysterious people from over the sea again...
SEAFARING DWARVES. Wot2 promises so many great things... /weeps