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The Tevinter Imperium support thread- "Tevinter is coming"


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#14826
Xilizhra

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Oh, it just occurred to me: it'd be hilarious if they pulled a TES and our PC woke up imprisoned at Aeonar shortly after ~something~ went down.

I don't know why I want this, but now I do. How many dangerous PO'd prisoners would be there? I liiiiike.

So, like Inquisition?



#14827
raging_monkey

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That was a detainee issue think we are talking about actual convictions

#14828
AlleluiaElizabeth

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And we just happen to have a secret passage in our cells that the Archon passes through...  Thankfully, our predecessor already closed the fade rifts, so all that's left is for someone to turn into a dragon at the end. 



#14829
vertigomez

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So, like Inquisition?


Nah, Inky only hung out in a cell for like... two minutes. I was envisioning a breakout sequence, magical alarms going off, fellow prisoners teaming up with (and betraying :bandit:) the PC. But a prison specifically for people who "abuse" magic (or are suspected of such) would leave room for pretty much any background and race.

#14830
AlleluiaElizabeth

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Nah, Inky only hung out in a cell for like... two minutes. I was envisioning a breakout sequence, magical alarms going off, fellow prisoners teaming up with (and betraying :bandit:) the PC. But a prison specifically for people who "abuse" magic (or are suspected of such) would leave room for pretty much any background and race.

I suppose non-mages could get mistaken for mages, but how would a dwarf fit there? 



#14831
nightscrawl

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Dwarves...? Convicted of making illicit runes, or something? Or do you mean your quoted "abuse" to refer to sham charges and such?

 

Lol... now I have this thing in my mind of there being an underground market for lyrium that the Dwarven Merchant's Guild is trying to stamp out, particularly since it's laced with inert material like blue chalk and such, giving their legitimate product a bad name. They work with the Tevinter government to get rid of the competition in the name of product safety and reliability. Yeah, that's it, "safety" and "reliability."


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#14832
vertigomez

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How would a dwarf fit there?


All you have to do is be suspected. :ph34r: Maybe they thought you were a little too familiar with that rogue apostate in Kirkwall, or you're suspected of smuggling lyrium to blood mages, or you're Dagna.

Lily's not a mage and she got sent there just for conspiring with one, so...

#14833
The Elder King

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Considering Bioware's habit in going the opposite way when some feature is criticized, I think it's more likely we'll get a more detailed background and prologue this time then a news Prisoner start.

#14834
raging_monkey

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Nah, Inky only hung out in a cell for like... two minutes. I was envisioning a breakout sequence, magical alarms going off, fellow prisoners teaming up with (and betraying :bandit:) the PC. But a prison specifically for people who "abuse" magic (or are suspected of such) would leave room for pretty much any background and race.

good start but the mundies have no magic

#14835
vertigomez

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Dwarves...? Convicted of making illicit runes, or something? Or do you mean your quoted "abuse" to refer to sham charges and such?
 
Lol... now I have this thing in my mind of there being an underground market for lyrium that the Dwarven Merchant's Guild is trying to stamp out, particularly since it's laced with inert material like blue chalk and such, giving their legitimate product a bad name. They work with the Tevinter government to get rid of the competition in the name of product safety and reliability. Yeah, that's it, "safety" and "reliability."


Are you sure you aren't a dwarf, nightscrawl? You sure are thinking like one. ;) Really though, this is the truest thing. Dwarven merchants, legit or not, have a habit of sounding like shady used car salesmen.

Considering Bioware's habit in going the opposite way when some feature is criticized, I think it's more likely we'll get a more detailed background and prologue this time then a news Prisoner start.


I can never tell where they're going with things. Might as well speculate. My only point of woe is that the further north we go, the less likely we'll be to end up with a nice "barbarian" origin.

Who knows, maybe Skywatcher will come back? :P

good start but the mundies have no magic


Don't need no jazz hands to get thrown in Aeonar.

#14836
AlleluiaElizabeth

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Dwarves...? Convicted of making illicit runes, or something? Or do you mean your quoted "abuse" to refer to sham charges and such?

 

Lol... now I have this thing in my mind of there being an underground market for lyrium that the Dwarven Merchant's Guild is trying to stamp out, particularly since it's laced with inert material like blue chalk and such, giving their legitimate product a bad name. They work with the Tevinter government to get rid of the competition in the name of product safety and reliability. Yeah, that's it, "safety" and "reliability."

"laced with (...) blue chalk". ha! I'll have to remember that.  :lol:



#14837
nightscrawl

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Are you sure you aren't a dwarf, nightscrawl? You sure are thinking like one. ;) Really though, this is the truest thing. Dwarven merchants, legit or not, have a habit of sounding like shady used car salesmen.

 
I am 4' 11.5" ... :bandit:
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#14838
Hellion Rex

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I'd like to find out why it's been abandoned.

Wait, what? It's been abandoned?

#14839
Fredward

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Wait, what? It's been abandoned?

 

It's in WoT2, some Seekers went to check it out after the mage-templar war and (I'm assuming) the Breach and they found it abandoned with no signs of violence. ~makes X-File noise~


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#14840
vertigomez

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I am 4' 11.5" ... :bandit:


Hey, we're almost the same height! I'm 5'0".

It's in WoT2, some Seekers went to check it out after the mage-templar war and (I'm assuming) the Breach and they found it abandoned with no signs of violence. ~makes X-File noise~




#14841
TevinterSupremacist

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Okay, raise your hands.

 

Who here believes that Bioware, with what we've seen so far can do justice to a Tevinter-centered game taking into account that you'd most likely need to be able to be someone with great power and influence in some playthroughs -human mage becoming Magister- and someone with a very different story and no or little prospect for power - mundie or non-human-.Not to mention playing satisfyingly evil.

 

 

I want to point out that I'm not raising my hand.



#14842
nightscrawl

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^ I think they could do it if they wanted and they were willing to ignore some of the established norms they have built on for crafting the plot. I have no doubt that they will continue to keep using imports (now done through the DA Keep) to maintain world continuity for the individual player. That right there is a limitation to truly divergent story paths, including dramatic differences between good and evil choices.

 

There is also the issue of having multiple races and so on. It's not just about Bioware having the ability and writer competency to do this, but whether they want to do it in consideration of various factors.

 

This is what keeps the Old God Baby from being a truly significant plot point: he may not even exist for many players, including Bioware's own default canon that has an Ultimate Sacrifice Warden.

 

 

Honestly, the only thing I'm truly concerned about with Tevnter is if it will be another let down like Orlais was.



#14843
TevinterSupremacist

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Honestly, the only thing I'm truly concerned about with Tevnter is if it will be another let down like Orlais was.

 

I'm conflicted about whether I want , if I had to choose between these two awful options , for Tevinter to be a) a side-line let down like Orlais or b ) a huge , explorable main-point city without letting us be Tevinter-y evil and powerhungry.

 

I'm tempted to go with a), simply because I'd just be able to blame it on incompetence rather than lack of will.

Lack of will would be more annoying, if we were that close to Tevinter.



#14844
vertigomez

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Okay, raise your hands.
 
Who here believes that Bioware, with what we've seen so far can do justice to a Tevinter-centered game taking into account that you'd most likely need to be able to be someone with great power and influence in some playthroughs -human mage becoming Magister- and someone with a very different story and no or little prospect for power - mundie or non-human-.Not to mention playing satisfyingly evil.
 
 I want to point out that I'm not raising my hand.


I think if there is a very priveleged background like you'd expect of a Tevinter noble(wo)man, we'll prooobably crash and burn early in the game, like the Cousland and Aeducan Wardens did. It's hard to envision a game where you start at the top and.. stay... at the top? So, our reputation or riches or whatever will be in the gutter and we'll have to claw our way out of the ranks of the destitute just like all the other plebs, only with a fancy surname to flash at people. That's what I imagine.

As for morality, I suspect we'll creep into DA2 territory, where it was more about survival. So, you could play someone who is cutthroat and ruthless and has high ambitions (e.g., the Magisterium), but probably not someone who is butt-clenchingly Stupid Evil and goes around sacrificing babies without facing consequences.

#14845
TevinterSupremacist

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 So, our reputation or riches or whatever will be in the gutter and we'll have to claw our way out of the ranks of the destitute just like all the other plebs, only with a fancy surname to flash at people. That's what I imagine.

 sacrificing babies without facing consequences.

Meh.

 

As for the second...come oooooooooooon, it's a baby...what's it going to do? Through its pacifier at us? There shouldn't be any consequence for that...<.<



#14846
raging_monkey

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I believe bioware can do justice most of what they do is great it's nitpickers that draw the ire as well zealous fans. Remember that they must do everything in their budgets

#14847
Fredward

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What I want, primarily, for a game set in Tevinter is for it to have the tone I've come to associate with Tevinter. And I think the word I would use to describe that tone would be: excess, excess decadence, excess power, excess passion. Everything about Tevinter seems larger than life. The pride of their magisters started the Blights, their capital has withstood those blights, Andraste, the Qunari, four Exalted Marches (the Qunari withstood 3 I think when they first invaded), they sank an entire city into the ground, they have cool lore like Tiana of the Rock and they spawned Corypheus etc.

 

So I want a story that's in line with all of that, epic and maybe just a weeee bit OTT. Patrick Weekes has impressed me pretty consistently, he wrote my favorite plotlines in ME3 and the most interesting characters (not necessarily likeable) in DAI. Solas especially is an epic villain. And the setting/environmental art obviously also has to reflect this but I'm not really concerned about that.

 

I definitely think Bioware is capable of writing this kind of story, whether it's what they'll focus is an entirely different matter.


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#14848
nightscrawl

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I think if there is a very priveleged background like you'd expect of a Tevinter noble(wo)man, we'll prooobably crash and burn early in the game, like the Cousland and Aeducan Wardens did. It's hard to envision a game where you start at the top and.. stay... at the top? So, our reputation or riches or whatever will be in the gutter and we'll have to claw our way out of the ranks of the destitute just like all the other plebs, only with a fancy surname to flash at people. That's what I imagine.

As for morality, I suspect we'll creep into DA2 territory, where it was more about survival. So, you could play someone who is cutthroat and ruthless and has high ambitions (e.g., the Magisterium), but probably not someone who is butt-clenchingly Stupid Evil and goes around sacrificing babies without facing consequences.


If the game has themes touching on Qunari invasion and the whole Solas conflict it would be interesting to have to make morally ambiguous choices, the needs of the many, and so on. I would quite like that. The world is full of horrible things. Leaders have to make crappy and difficult choices. That is one thing I did greatly appreciate about DA2.

 

Meh.
 
As for the second...come oooooooooooon, it's a baby...what's it going to do? Through its pacifier at us? There shouldn't be any consequence for that...<.<


It's not reasonable from a game perspective to expect that the PC will start at the top and stay there. Part of the game is making progress, advancing in power, etc.

#14849
Hellion Rex

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It's in WoT2, some Seekers went to check it out after the mage-templar war and (I'm assuming) the Breach and they found it abandoned with no signs of violence. ~makes X-File noise~

Hmmmm, maybe it's those mysterious people from over the sea again...
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#14850
vertigomez

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As for the second...come oooooooooooon, it's a baby...what's it going to do? Through its pacifier at us? There shouldn't be any consequence for that...<.<


Yeeaaahh I don't think that's how it works.

What I want, primarily, for a game set in Tevinter is for it to have the tone I've come to associate with Tevinter. And I think the word I would use to describe that tone would be: excess, excess decadence, excess power, excess passion. Everything about Tevinter seems larger than life. The pride of their magisters started the Blights, their capital has withstood those blights, Andraste, the Qunari, four Exalted Marches (the Qunari withstood 3 I think when they first invaded), they sank an entire city into the ground, they have cool lore like Tiana of the Rock and they spawned Corypheus etc.


Yes please. Decadent, rich, gothic flavor. Tevinter supposedly has no reserve in love and in war, I hardly expect it in anything else.

If the game has themes touching on Qunari invasion and the whole Solas conflict it would be interesting to have to make morally ambiguous choices, the needs of the many, and so on. I would quite like that. The world is full of horrible things. Leaders have to make crappy and difficult choices. That is one thing I did greatly appreciate about DA2. It's not reasonable from a game perspective to expect that the PC will start at the top and stay there. Part of the game is making progress, advancing in power, etc.


Yes, I can't imagine any game that has Tevinter standing for "free" Thedas versus the Qunari with their medicine and no slavery and distinct lack of racism will ever be black and white. I'm really looking forward to whatever they decide to do. I haven't been disappointed yet; not in any way that matters, so I trust Bioware here.

I rly love gray and gray morality, y'all. I like it when it's not so simple.

Hmmmm, maybe it's those mysterious people from over the sea again...


SEAFARING DWARVES. Wot2 promises so many great things... /weeps
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