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The Tevinter Imperium support thread- "Tevinter is coming"


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#1876
raging_monkey

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Yeah, and those who wanted peace or a compromise get screwed. Great message there.

yeah extremism is so not cool. Imo

#1877
Xilizhra

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Yeah, and those who wanted peace or a compromise get screwed. Great message there. 

Sometimes, that wouldn't be the right choice either.



#1878
Hanako Ikezawa

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Dam if you do dam if you don't as they say am pretty sure they would have make a way for even if one side wins the other won't be completely destroyed thanks to the outrage by the moderates   

I hope that a compromise choice is possible, just much harder to achieve. 

yeah extremism is so not cool. Imo

I'm just thinking "They can't be thinking of having that again on even a bigger scale after the outrage that happened with DA2 about it, right?". 



#1879
TheJediSaint

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I'm just thinking "They can't be thinking of having that again on even a bigger scale after the outrage that happened with DA2 about it, right?". 

I'm banking on Bioware coming up with new and interesting ways to stir up fan-outrage in DAI.


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#1880
raging_monkey

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I'm just thinking "They can't be thinking of having that again on even a bigger scale after the outrage that happened with DA2 about it, right?".

I'm banking on Bioware coming up with new and interesting ways to stir up fan-outrage in DAI.

ill get the popcorn and booze so we can drink til its funny XD

#1881
Mrs_Stick

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Honestly guys if they do have a compromise for temps and magi it better be hard to achieve other wise it will feel like both sides are just cooping out of their own beliefs or just giving up. That would make me madder than not being able to achieve peace at all. 



#1882
herkles

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Honestly guys if they do have a compromise for temps and magi it better be hard to achieve other wise it will feel like both sides are just cooping out of their own beliefs or just giving up. That would make me madder than not being able to achieve peace at all. 

 

This is what I want. I want it as a choice but a hard choice, a difficult choice, but still a choice.


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#1883
raging_monkey

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Honestly guys if they do have a compromise for temps and magi it better be hard to achieve other wise it will feel like both sides are just cooping out of their own beliefs or just giving up. That would make me madder than not being able to achieve peace at all.

im just tired of formumite wars lol.... but if push comes to shove for FREEDOM AND TEVINTER

#1884
Mrs_Stick

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im just tired of formumite wars lol.... but if push comes to shove for FREEDOM AND TEVINTER

Thedas is built on wars  :)  Honestly I really don't think they can go a single decade with out a big hoop la happening some where. Freedom is all they want in the south honestly and I will help them achieve it no matter my cost.



#1885
Hanako Ikezawa

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Honestly guys if they do have a compromise for temps and magi it better be hard to achieve other wise it will feel like both sides are just cooping out of their own beliefs or just giving up. That would make me madder than not being able to achieve peace at all. 

Nobody is asking for it to be easy. The Geth-Quarian situation for example required you to do certain missions certain ways across two games. You had to have Tali not exiled, you had to have Tali and Legion resolve their differences, and you had to do two of the following: save Admiral Koris, go into the Geth consensus, and/or destroy the Heretics. 



#1886
Mrs_Stick

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Nobody is asking for it to be easy. The Geth-Quarian situation for example required you to do certain missions certain ways across two games. You had to have Tali not exiled, you had to have Tali and Legion resolve their differences, and you had to do two of the following: save Admiral Koris, go into the Geth consensus, and/or destroy the Heretics. 

O dear lord okay....breath breath 

 

Yes you had to do it just right but the tiny little things you did over 3 games did not equal doing enough imo to resolve a 300yr war with a few simple little words. More needed to be put into that. Yes they need to make it harder to achieve peace between Templars and Mages if it is an option but it needs be done just right so that its not a coop out. That is what I am trying to get at here. 



#1887
raging_monkey

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O dear lord okay....breath breath 
 
Yes you had to do it just right but the tiny little things you did over 3 games did not equal doing enough imo to resolve a 300yr war with a few simple little words. More needed to be put into that. Yes they need to make it harder to achieve peace between Templars and Mages if it is an option but it needs be done just right so that its not a coop out. That is what I am trying to get at here.

*passes paper bag* breath my friend breath lol.

OT: yes while ill always go gethXquarins it felt like i kinda "gamed" the story
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#1888
herkles

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O dear lord okay....breath breath 

 

Yes you had to do it just right but the tiny little things you did over 3 games did not equal doing enough imo to resolve a 300yr war with a few simple little words. More needed to be put into that. Yes they need to make it harder to achieve peace between Templars and Mages if it is an option but it needs be done just right so that its not a coop out. That is what I am trying to get at here. 

 

I think that choice should have been  much harder to achive. In comparison to the geth-quarian conflict, the mage-templar conflict is not as long certainly not 300 years. maybe a century.  making peace should have required doing things throughout all three games IMO. 



#1889
Daerog

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I don't think this is going to make a huge difference.

 

Either the Inquisition sides with mages and regulations loosen a bit, or side with Templars and regulations go back to normal or tighten up a bit. Either way, the Inquisition will end up overseeing the Circle of Magi in southern Thedas. Depending on actions in game, relations with the Chantry will either be friendly or strained.

 

That's my guess, anyway. This isn't going to be like ME3 where one side could be wiped out.

 

I don't think this would be a "cop out," I think this is just realistic. They can't (or they could, but would take more money and time than they are probably willing to spend on a single game) make a game that contains two very different settings for the plot, one where the Circles are as they've always been before and another where the Circles are run by the nations, or however the world would be if the Inquisitor chooses X instead of Y.

 

DA:I won't solve the tension between mages and non-mages. It will just end the conflict, with one side or the other being slightly more favored, but in no way achieving complete victory... whatever that would be anyway, I don't think either side had a good end goal other than "not be imprisoned in Circles" and "put mages back in Circles."

 

BW could do something radical, I guess... eh, we'll find out soon enough.



#1890
raging_monkey

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I don't think this is going to make a huge difference.
 
Either the Inquisition sides with mages and regulations loosen a bit, or side with Templars and regulations go back to normal or tighten up a bit. Either way, the Inquisition will end up overseeing the Circle of Magi in southern Thedas. Depending on actions in game, relations with the Chantry will either be friendly or strained.
 
That's my guess, anyway. This isn't going to be like ME3 where one side could be wiped out.
 
I don't think this would be a "cop out," I think this is just realistic. They can't (or they could, but would take more money and time than they are probably willing to spend on a single game) make a game that contains two very different settings for the plot, one where the Circles are as they've always been before and another where the Circles are run by the nations, or however the world would be if the Inquisitor chooses X instead of Y.
 
DA:I won't solve the tension between mages and non-mages. It will just end the conflict, with one side or the other being slightly more favored, but in no way achieving complete victory... whatever that would be anyway, I don't think either side had a good end goal other than "not be imprisoned in Circles" and "put mages back in Circles."
 
BW could do something radical, I guess... eh, we'll find out soon enough.

define radical my friend lol

#1891
Daerog

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Take a chunk out of Orlais and create a second country run by mages and have the world accept it because the writers have complete authority over Thedas.

 

That's one radical option. Although, it won't solve issues of mages being born outside that nation...

 

Another would be giving everyone the potential to wield magic, kind of like Elder Scrolls, but that would really ruin the lore, but that is a radical option.

 

I can't think of that many alternatives because I don't know the world as the writers do, nor do I know what the goals of the writers are.



#1892
herkles

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Take a chunk out of Orlais and create a second country run by mages and have the world accept it because the writers have complete authority over Thedas.

 

give the land to Nevarra instead of creating a new nation? :P



#1893
RobRam10

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If only Bioware would let us kill Gaspard and Celene and usurp the throne of Orlais...


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#1894
Mrs_Stick

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I don't think this is going to make a huge difference.

 

Either the Inquisition sides with mages and regulations loosen a bit, or side with Templars and regulations go back to normal or tighten up a bit. Either way, the Inquisition will end up overseeing the Circle of Magi in southern Thedas. Depending on actions in game, relations with the Chantry will either be friendly or strained.

 

That's my guess, anyway. This isn't going to be like ME3 where one side could be wiped out.

 

I don't think this would be a "cop out," I think this is just realistic. They can't (or they could, but would take more money and time than they are probably willing to spend on a single game) make a game that contains two very different settings for the plot, one where the Circles are as they've always been before and another where the Circles are run by the nations, or however the world would be if the Inquisitor chooses X instead of Y.

 

DA:I won't solve the tension between mages and non-mages. It will just end the conflict, with one side or the other being slightly more favored, but in no way achieving complete victory... whatever that would be anyway, I don't think either side had a good end goal other than "not be imprisoned in Circles" and "put mages back in Circles."

 

BW could do something radical, I guess... eh, we'll find out soon enough.

I know I saw this on their FB page once and I can't find it again. But they did a poll asking what will we to in our game for Thedas .... Chaos or Reform (I believe) I am really thinking that by that one post it could very well be take things back to normal or start a new Order in the world...I don't put much hope in peace anyway it will be exciting to see what it really is in about 3 weeks



#1895
RobRam10

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I know I saw this on their FB page once and I can't find it again. But they did a poll asking what will we go for Chaos or Reform (I believe) I am really thinking that by that one post it could very well be take things back to normal or start a new Order in the world...I don't put much hope in peace anyway it will be exciting to see what it really is in about 3 weeks

Chaos is the only true answer!


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#1896
Mrs_Stick

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Chaos is the only true answer!

I will agree with this =) I may not be Tevinter but I will set the south on fire and create a new world...old one was not working anyway



#1897
Daerog

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Orlais is not a nation I would want to rule. Too much intrigue and court politics, would get annoying fast.

 

I would much rather oversee a city state in the Free Marches.

 

Although, weakening Orlais doesn't sound like a terrible idea... except with them being the biggest supplier of troops when it comes to international Blights and the Qunari Invasions. Tevinter and Nevarra can do a lot, but would need that third big power. Maybe if Nevarra took a chunk out of Orlais... Not Fereldan, though, that nation has little international influence and has a hard time with its own nobles and landowners to do any huge international campaign.



#1898
RobRam10

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Turning Orlais into a second magocracy empire! What is there not to love?


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#1899
herkles

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Orlais is not a nation I would want to rule. Too much intrigue and court politics, would get annoying fast.

 

I would much rather oversee a city state in the Free Marches.

 

Although, weakening Orlais doesn't sound like a terrible idea... except with them being the biggest supplier of troops when it comes to international Blights and the Qunari Invasions. Tevinter and Nevarra can do a lot, but would need that third big power. Maybe if Nevarra took a chunk out of Orlais... Not Fereldan, though, that nation has little international influence and has a hard time with its own nobles and landowners to do any huge international campaign.

 

My inquistor wouldn't mind if Nevarra took a chunk out of Orlais, but that is because she is baised towards her mother's homeland at least in my background I made up for my Trevelyan 

 

I do hope that we get to learn more about Nevarra the place seems incredably fascinating, so I like knowing more about it. :)



#1900
Daerog

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Ya... I can't see that happening, but would be funny to place a mage ruler in Orlais.

 

However, I can see Nevarra adopting the Imperial Chantry, or at least be open to it and have it start to spread there. Which would open doors for mages outside that necromancer club.

 

Maybe Tevinter should try to spread its influence into the Free Marches again... get some City State allies.