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Plot holes:why developers in the ending of DA2 they use the state of disappeared for warden and now confirm the not appearence in the game?


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#401
AlanC9

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It even destroyed the thing that made her enemies great, their undefined nature and motivation (ME1 implies that the Reapers actually predate organic life).


ME1 implies that? Sovereign tossed out a lot of b.s., but I didn't realize that Reapers predating organics was implied.

More generally, I didn't think that leaving the nature and motivation of the Reapers undefined would have been a good idea. It's OK to have a mystery in the game, of course, but the point of a mystery is to see it solved.
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#402
Heimdall

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ME1 implies that? Sovereign tossed out a lot of b.s., but I didn't realize that Reapers predating organics was implied.
More generally, I didn't think that leaving the nature and motivation of the Reapers undefined would have been a good idea. It's OK to have a mystery in the game, of course, but the point of a mystery is to see it solved.

Well, sometimes mystery is best maintained. In the case of ME though, I agree that the nature and motivations of the Reapers needed to be uncovered (I think that should have been a driving force of ME3, not thrown in at the end)

#403
Shahadem

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ME1 implies that? Sovereign tossed out a lot of b.s., but I didn't realize that Reapers predating organics was implied.

More generally, I didn't think that leaving the nature and motivation of the Reapers undefined would have been a good idea. It's OK to have a mystery in the game, of course, but the point of a mystery is to see it solved.

 

Leaving the nature of the Reapers undefined was a necessity for continuing to be able to see them as a massive threat. Anselm's island can only be greater than that which possibly be imagined so long as it doesn't exist in reality, for the moment it does exist it becomes defined and ceases to be great. A monster under your bed ceases to be scary when you look under your bed and see it's just a rat. The moment you define something is the moment you limit and reduce it. Once Bioware gave the Reapers a purpose, they ceased to feel like an unbeatable threat. Especially when that purpose was so ridiculously simple and stupid. The other problem was that very purpose robbed the Reapers of their autonomy and individuality and turned them into puppets of the space brat.

 

That also raised questions as to why Sovereign was even needed to open the Citadel in the first place. If the space brat was still in complete control of the Citadel, if the Reapers could still get to Earth so quickly and easily, then Sovereign's mad dash and willingness to expose himself and possibly be destroyed in order to get to the Citadel to turn it into a relay becomes a plot hole.

 

But being able to really use the whole undefined thing is part of what separates a good horror movie from a bad one. The things which are undefined are always scarier than those which are.


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#404
Navoletti

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David Gaider i hope you response why developers decide ignore the warden story.



#405
SmilesJA

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David Gaider i hope you response why developers decide ignore the warden story.

 

Why should he? He's not obligated to do so. And besides they've stated numerous times that the Warden's story is over.


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#406
Navoletti

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the ending of DA2 say other conclusión,they open the story of warden with the state disappear and now the warden need a decent cameo with a scene.

 

cameo off screen is very poor and a way very easy for writers.

 

Hero of ferelden/warden orlesian need return.

 

why a nice cameo for hawke and not for warden?

 

i think they ignore the warden fans.



#407
SmilesJA

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the ending of DA2 say other conclusión,they open the story of warden with the state disappear and now the warden need a decent cameo with a scene.

 

cameo off screen is very poor and a way very easy for writers.

 

Hero of ferelden/warden orlesian need return.

 

why a nice cameo for hawke and not for warden?

 

i think they ignore the warden fans.

 

Yes it's a conspiracy, Bioware hates the Warden fans because some people make threads demanding to see their Warden again. 



#408
CavalierToast

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I certainly didn't expect to see the Warden in DAI. I didn't expect to see Hawke either.

 

Frankly, I would have preferred it if neither of them appeared. I am not thrilled about the idea of having my ex-protagonists running around without me having any control over them.


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#409
ianvillan

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Just be thankful that it is not like ME3 where a favourite character who fans wanted to see again got their story completed in a few posts on Twitter.


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#410
Almostfaceman

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the ending of DA2 say other conclusión,they open the story of warden with the state disappear and now the warden need a decent cameo with a scene.

 

cameo off screen is very poor and a way very easy for writers.

 

Hero of ferelden/warden orlesian need return.

 

why a nice cameo for hawke and not for warden?

 

i think they ignore the warden fans.

 

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They devoted a whole game to the warden. That's plenty. If they don't want to do much else with them, it's their story. You don't have to like it, but don't treat Bioware like they didn't already devote a whole bunch of the "dragon age" story to them. No promises were ever made that we'd get to revisit any characters, this isn't like Mass Effect. 



#411
Navoletti

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i remember see in the twitter of patrick weekes a conversation with the users and talk of a scenes deleted for a bug and he say "this decision probably is a before and after in the game,each time of i play the game i remember this scenes"

 

 

i suspect they delete the warden scenes and decide replace with the pathetic stroud.



#412
sylvanaerie

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David Gaider i hope you response why developers decide ignore the warden story.

 

Gaider has already responded to you.  Repeatedly asking the same thing over and over isn't going to change his answer.  If you want to know why, go back to his response and read it again.

 

I don't want the warden coming back.  I wish Hawke wasn't appearing either.  I don't like anyone else taking 'control' over my former characters.


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#413
Dio Demon

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i remember see in the twitter of patrick weekes a conversation with the users and talk of a scenes deleted for a bug and he say "this decision probably is a before and after in the game,each time of i play the game i remember this scenes"

 

 

i suspect they delete the warden scenes and decide replace with the pathetic stroud.

You caught them. You've revealed their dastardly, bastardly plans for world Warden domination. Whatever shall BioWare do now? 


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#414
jomymarquis

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I love my warden but im willing to see her dead and forgotten in a ditch somewhere just for hilarity and spite. Also halfway through DAI the inquisitor can die and Hawke takes over. Ah, imagine the threads...

But honestly. How can one person be so uhh dedicated.
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#415
LonewandererD

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Oh, for f***s sake. Simple fact. they are not ignoring the Warden when it is not his/her story. Perhaps you can just take a moment to pull your head out of the clouds then perhaps you can understand the fact that not including an unneeded character isn't ignoring them, its cutting unneeded content from the plot, like cutting Tom Bombadill (or whatever his name is) from the LOTR movies. A completely superfluous character cut and with nothing lost and whose inclusion could quickly become an unwanted intrusion or a pointless cameo. Aquaman doesn't but into Green Lantern's stories; the Romans aren't knocking on the doors of the Japanese Emperor; the Nazis aren't.... okay the Nazis do turn up in a lot of weird places but the point still stands.

 

By this logic Bioware is ignoring the fans of Oghren, Wynne, Zevran, Shale, Sten, Loghain, Dog I, Dog II, Merrill, Fenris, Sebastian, Aveline, Isabella, Tallis, Sigrun, Velenna, Nathaniel, Sandal (ENCHANTMENT!), Bodahn and every other character involved in the plot of the last two games who have not been confirmed for this game. Yet this is not ignoring them, why? Because they are have no role here.  Why include Oghren, the hell is he doing here?

 

This is not the Warden's story, he has no place here and we're damn lucky that the developers are giving him/her more than a passing mention here. In a recent interview Gaider has mentioned that the Darkspawn are still a loose end that needs to be tired up, chances are the Warden will have some presence there because they actually have a reason to be there. Instead of complaining that someone took your blanket and demanding answers actually be constructive and give us a scenario in DA:I where the Warden's presence does work other than just being there. Seriously, I want to know how the multitudes of different Warden combinations can be included.

 

(On a side not to all, this post may come off as a bit harsh but seriously this s**t has gone on too long)

 

-D-


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#416
Genuine UK

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i not understood why bioware start a expectation with the ending of da2 and the missing state of warden and hawke....they only bring back hawke but not the warden....

 

 

what is your plan with the hero of ferelden/orlesian warden?you have a idea and now decide change the opinión or what?

 

 

much people since the ending of da2 have expectation.

 

why generate false expectations?

 

bioware decide change the state of warden alive for disappeared well now my question is he continue alive or he is death?is very simple respond this for bioware?

 

have a plan for wardens commander(hero or orlesian warden)for future games?please confirm this and stop of generate expectations in the fans of wardens.

 

i would not be shocked to see the HoF/orlesian Warden in some sort of expansion for inquisition, that fact that HoF is only missing leaves hope for him/she to return and i do like the mystery surrounding it. I would also like to know what the Orlesian warden is up to but he/she not been added



#417
dsl08002

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the ending of DA2 say other conclusión,they open the story of warden with the state disappear and now the warden need a decent cameo with a scene.

cameo off screen is very poor and a way very easy for writers.

Hero of ferelden/warden orlesian need return.

why a nice cameo for hawke and not for warden?

i think they ignore the warden fans.

There is no doubt that DA2 ending was very poorly executed. No doubt.

To have a hawke cameo is understandable but according to the DA2 ending the warden is also involved. Besides the ending suggest that leliana and casandra were looking for the Warden FIRST, then moved on to Hawke.

So yes the warden should have an appearance cameo and if you compare the amount of good news hawke fans have recieved it hardly seems fair to warden fans only will get a off screen solution. That is unacceptable.

i would also have the impression that they are ignoring warden fans. So far there is nothing that suggest otherwise.

#418
TheChris92

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Forget the Warden -- Why did we not ever get to see what specifically, in great amount of detail, happened to the Spirit Monk in Jade Empire? Or, or... Revan? Why didn't we get an elaborate Powerpoint presentation of images showing their lives after the story; Trying desperately to find a place in the world, maybe taking up a boring office job, away from combat (the only real thing they were ever good), as they wither and finally croaks over, then dies for various specified reasons. Glare I say, glare!

 

I think it's safe to say that FF-X2 taught me that when you try to shoe-horn more needless content to a story that is already over you're just going to end up ruining it entirely.