And Leliana counters w/ "That is no coincidence ... it is in the Maker's hands now."
Who knows, maybe the Warden and Hawke got into a drinking contest and Hawke won.
"And the loser gets to spend a whole night with a broodmother!"
"Deal."
And Leliana counters w/ "That is no coincidence ... it is in the Maker's hands now."
Who knows, maybe the Warden and Hawke got into a drinking contest and Hawke won.
"And the loser gets to spend a whole night with a broodmother!"
"Deal."
Bioware should have said straight off the bat if the Warden wasn't going to appear in Inquisition. With the mention of him/her being missing, which was odd and out of place and therefore built up some sort of expectation as to where we might see the Warden next, it was going to disappoint a lot of people when it turned out they weren't going to pick up that thread in Inquisition.
Wheres the limit then. Should they have gone about saying who is and isnt to leave no suprise? What if they wrote the warden in and then decided it didnt work?
Wheres the limit then. Should they have gone about saying who is and isnt to leave no suprise? What if they wrote the warden in and then decided it didnt work?
We're not talking about everyone though, we're talking about a specific case. One that we have numerous reasons for wondering if they'd be seen again in Inquisition and considering there are as many different views on the Warden and their possible presence in a future game (one that they may not star in).
It could be argued that it's in the better interest to lay it to rest sooner rather than later. You can't ruin a surprise if there is none to be had. Somehow I doubt if there were real plans to include the Warden at one point that it would still be up in the air this close to release. At some point well before now the decision would have been made not to include them after all (if they ever were going to).
You can never satisfy everyone. If you get what you want, others like me don't. I believe that at some point we as the player should be able to fill in the blanks as we can with almost any source of entertainment considering most of it never ends at the end of the protagonist's life. I don't want BioWare to tell us what happened to our Warden by having him/her play yet another role in a game.
Also, there is a good possibility Morrigan wouldn't even accept the help of the warden. I would find it less realistic if she happened to need someone to protect her and her child.
She needed the Warden to kill her mother.
The truth of the matter is, even if Morrigan is strong enough to look out for herself and her son all on her own, it would just be silly to waste a perfectly good ally like the Warden if he were available. It's true that she's strong on her own, but things would be even easier with the Warden on her side.
Why would Morrigan waste such a perfectly functional tool? I would think it would make her goals that much easier to achieve.
At this rate, when next we see the Warden it'll have been so far into their Calling that they'll look like unrecognizable Darkspawn.
Maybe that's the plan.
If they do make one, they will use time and money. Time and money they could use for a DLC with the Inquisitor.
Yet it happens. Didn't they make a DLC that focused on Leliana for Origins?
Regardless of focus, you may decide based on what they make the DLC about that you don't want it even if it is Inquisitor-centered. No game and no dlc appeals to everyone.
We're not talking about everyone though, we're talking about a specific case. One that we have numerous reasons for wondering if they'd be seen again in Inquisition and considering there are as many different views on the Warden and their possible presence in a future game (one that they may not star in).
It could be argued that it's in the better interest to lay it to rest sooner rather than later. You can't ruin a surprise if there is none to be had. Somehow I doubt if there were real plans to include the Warden at one point that it would still be up in the air this close to release. At some point well before now the decision would have been made not to include them after all (if they ever were going to).
I guess. There could have been whole scenes with the warden that were cut.
I laugh each time that someone wrote that the warden has not to evolve in the story in DAI then he is alive. Bioware tells that the entire world is in danger, your previous heroes live in Ferelden, Free Marche or in Orlais where it seems that the origine of the trouble comes, for some, the mother of your child, your lover evolved in the story. But no, the Warden will be no appear because he is in retirement and because there is no darkspaw.
Very sorry, if Galactus comes to DC world to eat something, all DC heroes will act vs the devoror of worlds, it is not because he is a marvel threat that nobody in DC world wll not stand vs this force of nature.
Bioware in DA2 closed the story with a cliffhanger let think that the hero of Ferelden and Herald of Kirkwall have diseappeared and it is no a hazard. That is the words they let to us via Lilianna. Bioware have to assume and I hope to have an explication or indice about that.
Most of players and myself hope an appearance of the Warden after the cliffhanger of DA2, the reapparance of Morigane, goes to the way. If there is nothing the appearance and no explanation of non action of of the hero of DAO, I will be very disapointed.
That was not a plot hole. No promises were made the the warden would show up. That's just your speculation.
That was not a plot whole. No promises were made the the warden would show up. That's just your speculation.
At best it's a loose thread.
Many people are already disappointed because the warden won't show up. I personally hate this whole rumor thing. It just scream lazy because the devs didn't wanted to bother in making something a little more complex.
It's not "lazy". That's a very ignorant and callous statement to make.
Let's see, these are the challenges in making the Warden appear.
1) The Warden could be male/female, human/elf/dwarf, warrior/mage/rogue. The Warden could be any number of combinations of Specializations.
2) The Warden does not have a voice. Meaning at least two VAs, probably more if they want to do it right, would need to be picked. That's not an issue, fine. But the problem is that the Warden didn't have a voice. People might not like the voice that Bioware gives for their Wardens, and there's MASS PANIC.
3) The Warden does not have a set personality. This is big, because obviously the personalities for the Warden are diverse and many. Everyone sees their Wardens in a different way. Mine is depressed and has been hurting ever since Alistair died, and is hellbent on killing every last darkspawn. Your Warden may be very angry against humans and try to undermine them at every move. Some Wardens may be psychopaths. What do you do to capture everyone's Warden perfectly?
4) Where has the Warden been, what has he/she been doing? Everyone has different theories, and whatever Bioware says, many people will be pissed. "My Warden wouldn't do that!"
5) How integral do you make the Warden to the plot? It can't be mega important, since many Wardens sacrificed themselves. But if the Warden isn't integral to the plot and just makes a cameo, many people get angry.
There are many issues. Bioware has said that if they bring the Warden back, they want to do it perfectly. The problem is it's nearly impossible to bring him/her back without having a large percentage of the fan base annoyed that the Warden isn't -exactly- as they wanted them. These problems on their own aren't noteworthy; it's the fact that they all add up that makes it impossible to do right.
You call that laziness because you have the luxury of only worrying about yourself. You can try and answer every single one of my points with how Bioware could easily solve these issues, but you'd just be giving me an example of what -you- want them to do with the Warden. Now imagine thousands of people like you, each with differing opinions on how Bioware could bring back the Warden. It's incredibly difficult and it makes sense that Bioware would rather focus on other things.
It's not "lazy". That's a very ignorant and callous statement to make.
Let's see, these are the challenges in making the Warden appear.
1) The Warden could be male/female, human/elf/dwarf, warrior/mage/rogue. The Warden could be any number of combinations of Specializations.
2) The Warden does not have a voice. Meaning at least two VAs, probably more if they want to do it right, would need to be picked. That's not an issue, fine. But the problem is that the Warden didn't have a voice. People might not like the voice that Bioware gives for their Wardens, and there's MASS PANIC.
3) The Warden does not have a set personality. This is big, because obviously the personalities for the Warden are diverse and many. Everyone sees their Wardens in a different way. Mine is depressed and has been hurting ever since Alistair died, and is hellbent on killing every last darkspawn. Your Warden may be very angry against humans and try to undermine them at every move. Some Wardens may be psychopaths. What do you do to capture everyone's Warden perfectly?
4) Where has the Warden been, what has he/she been doing? Everyone has different theories, and whatever Bioware says, many people will be pissed. "My Warden wouldn't do that!"
5) How integral do you make the Warden to the plot? It can't be mega important, since many Wardens sacrificed themselves. But if the Warden isn't integral to the plot and just makes a cameo, many people get angry.
There are many issues. Bioware has said that if they bring the Warden back, they want to do it perfectly. The problem is it's nearly impossible to bring him/her back without having a large percentage of the fan base annoyed that the Warden isn't -exactly- as they wanted them. These problems on their own aren't noteworthy; it's the fact that they all add up that makes it impossible to do right.
You call that laziness because you have the luxury of only worrying about yourself. You can try and answer every single one of my points with how Bioware could easily solve these issues, but you'd just be giving me an example of what -you- want them to do with the Warden. Now imagine thousands of people like you, each with differing opinions on how Bioware could bring back the Warden. It's incredibly difficult and it makes sense that Bioware would rather focus on other things.
Added, Bw can always "Lillianna's song" the warden into DAI.
Added, Bw can always "Lillianna's song" the warden into DAI.
Like, a DLC centred around the Warden? That'd be interesting.
From the way the title has been worded, I thought for a second that Bioware had finally confirmed that The Warden won't appear, then I entered the thread.
They've been awfully ambiguous but we don't know for sure if The Warden will appear or not.
From the way the title has been worded, I thought for a second that Bioware had finally confirmed that The Warden won't appear, then I entered the thread.
They've been awfully ambiguous but we don't know for sure if The Warden will appear or not.
David Gaider confirmed we won't see the Warden.
BioWare has undoubtedly spent long hours mulling the logistics of a possible return of the Warden. For whatever reason, it seems that the devs have concluded that maintaining some mystery about the Warden's ultimate fate best serves the series. We may find out why in Inquisition or we may never know. The uncertainty is difficult for players like me who developed a strong affection for their own Wardens. However, I do trust BioWare to give their best to this series, and they clearly have. Inquisition is already a masterpiece from what I have seen. I still have a tiny spark of hope for the Warden to show up again in the series at some point & have to think BioWare is keeping the door cracked open, even this slightly, for good reason.
It's not "lazy". That's a very ignorant and callous statement to make.
Let's see, these are the challenges in making the Warden appear.
1) The Warden could be male/female, human/elf/dwarf, warrior/mage/rogue. The Warden could be any number of combinations of Specializations.
2) The Warden does not have a voice. Meaning at least two VAs, probably more if they want to do it right, would need to be picked. That's not an issue, fine. But the problem is that the Warden didn't have a voice. People might not like the voice that Bioware gives for their Wardens, and there's MASS PANIC.
3) The Warden does not have a set personality. This is big, because obviously the personalities for the Warden are diverse and many. Everyone sees their Wardens in a different way. Mine is depressed and has been hurting ever since Alistair died, and is hellbent on killing every last darkspawn. Your Warden may be very angry against humans and try to undermine them at every move. Some Wardens may be psychopaths. What do you do to capture everyone's Warden perfectly?
4) Where has the Warden been, what has he/she been doing? Everyone has different theories, and whatever Bioware says, many people will be pissed. "My Warden wouldn't do that!"
5) How integral do you make the Warden to the plot? It can't be mega important, since many Wardens sacrificed themselves. But if the Warden isn't integral to the plot and just makes a cameo, many people get angry.
There are many issues. Bioware has said that if they bring the Warden back, they want to do it perfectly. The problem is it's nearly impossible to bring him/her back without having a large percentage of the fan base annoyed that the Warden isn't -exactly- as they wanted them. These problems on their own aren't noteworthy; it's the fact that they all add up that makes it impossible to do right.
You call that laziness because you have the luxury of only worrying about yourself. You can try and answer every single one of my points with how Bioware could easily solve these issues, but you'd just be giving me an example of what -you- want them to do with the Warden. Now imagine thousands of people like you, each with differing opinions on how Bioware could bring back the Warden. It's incredibly difficult and it makes sense that Bioware would rather focus on other things.
Maybe they should have thought of all that before abusing the Warden for a cheap cliffhanger. I was fine with the Warden's story being over after DAO/Awakening and with DA2 focusing on a new character. I am not fine with the second game then suddenly ending with the announcement that not only Hawke, but also the Warden, whose story I believed to be over, mysteriously and non-coincidentally disappeared. If they didn't want to deal with the Warden again, they should have left the Warden alone. Simple as that.
That was not a plot whole.
Nope, it certainly wasn't a plot whole... it was a plot unfinished! HAHAHAHAHAHAHAHAHAHA!
Sorry, but when a harmless spelling error sets up a bad joke, I lack the ability to resist.
I think the Warden will return in a future DA (5+) game. They seem to have gone through a lot of trouble with the "Keep" for your wardens pic from DAO to be saved. Could be wrong. But I'm optimistic , that my Warden and my godchild story will have a conclusion.
Nope, it certainly wasn't a plot whole... it was a plot unfinished! HAHAHAHAHAHAHAHAHAHA!
Sorry, but when a harmless spelling error sets up a bad joke, I lack the ability to resist.
The story of da is far from finished so...
Wild speculation here, but considering Leliana's comment that the disappearance of the Warden & Hawke was no coincidence & Mr. Gaider's statement that the Warden wouldn't be in Inquisition 'sort of' - I'm dreaming of a Warden DLC where you can recreate your Warden's face & get a substantive story which offers closure. I could not throw enough money at my tv screen for such a DLC.
My guess is that the Warden (if they're alive) is going to get a story that runs parallel to the story of Inquisition, but will never intersect. We'll hear tidbits about their adventure that are fuzzy enough to allow us imagine how our Warden's would resolve the conflicts they encounter.
Also, I'm pretty certain that all the DLC will focus on the Inquisitor.
My guess is that the Warden (if they're alive) is going to get a story that runs parallel to the story of Inquisition, but will never intersect. We'll hear tidbits about their adventure that are fuzzy enough to allow us imagine how our Warden's would resolve the conflicts they encounter.
Also, I'm pretty certain that all the DLC will focus on the Inquisitor.
Right, just like DAO's dlc......No wait...
Guest_simfamUP_*
Who esle read this in a crappy Russian accent?
OP, that isn't a plot hole. Until the Warden's situation is explained, it remains a mystery.
Maybe they should have thought of all that before abusing the Warden for a cheap cliffhanger. I was fine with the Warden's story being over after DAO/Awakening and with DA2 focusing on a new character. I am not fine with the second game then suddenly ending with the announcement that not only Hawke, but also the Warden, whose story I believed to be over, mysteriously and non-coincidentally disappeared. If they didn't want to deal with the Warden again, they should have left the Warden alone. Simple as that.
People make mistakes, and I know gamers aren't a very forgiving lot, but it's true. Maybe they had big plans but then realized it was terrible and impossible to implement well, and scrapped it. Or maybe they do plan to deal with the Warden again, just not yet.
Or maybe we'll hear why the Warden has disappeared, but won't actually see him. Just because he was mentioned in the end of last game doesn't mean he HAS to show up now.