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Plot holes:why developers in the ending of DA2 they use the state of disappeared for warden and now confirm the not appearence in the game?


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#126
Verly

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  They didn't just write this into DA2.  It was known by anyone that played Awakening that the warden disappears.  link to the wiki: http://dragonage.wik...gue_(Awakening)


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#127
Nohvarr

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People make mistakes, and I know gamers aren't a very forgiving lot, but it's true.  Maybe they had big plans but then realized it was terrible and impossible to implement well, and scrapped it.  Or maybe they do plan to deal with the Warden again, just not yet.  

 

Or maybe we'll hear why the Warden has disappeared, but won't actually see him.  Just because he was mentioned in the end of last game doesn't mean he HAS to show up now. 

If they hadn't said the Warden was missing at the end of DA2 people would be complaining that things couldn't possibly have gotten so bad even if Hawke disappeared because their Warden would've solved everything. All that ending was likely meant to do was to confirm that the situations was extremely bad and someone was likely responsible for it since the two heroes of the age had gone missing.

 

However, people want their warden to return and thus cling to anything they can to keep that hope alive.



#128
Reidbynature

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To be fair.  The Warden often disappears at the end of Origins main game let alone any of the expansions.


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#129
AshesEleven

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If they hadn't said the Warden was missing at the end of DA2 people would be complaining that things couldn't possibly have gotten so bad even if Hawke disappeared because their Warden would've solved everything. All that ending was likely meant to do was to confirm that the situations was extremely bad and someone was likely responsible for it since the two heroes of the age had gone missing.

 

However, people want their warden to return and thus cling to anything they can to keep that hope alive.

 

The argument that "The Warden would have solved Kirkwall!" makes no sense to me.  She's not Superman, going around and solving the world's problems.  She's a Grey Warden, she fights darkspawn.  Why would she go to Kirkwall and solve the Mage-Templar Conflict before it even begins?  



#130
CrybabyXD

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all i know is hawke better tell me what happened to the HOF  since they disappeared at the same time.



#131
dsl08002

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but sticking with disappearing act is hardly not a good stand point. Nobody likes loose ends.

#132
PhroXenGold

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but sticking with disappearing act is hardly not a good stand point. Nobody likes loose ends.

 

Lose ends allow you to make your own story about what happens. Isn't that better than Bioware forcing something OOC on your warden?



#133
Ieldra

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but sticking with disappearing act is hardly not a good stand point. Nobody likes loose ends.

I like loose ends, as long as the ongoing story has appropriate closure. Which it had.

 

"The Warden was seen with <LI>, but nobody knows what happened to them thereafter" is a perfectly acceptable outcome. The problem with the setup in DA was that it suggested something relevant to the current story would be happening that involves the Warden, and that didn't happen. I guess it was planned for the DLC that was later abandoned. Anyway, no big deal either way. Mistakes happen.



#134
Starscream723

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The argument that "The Warden would have solved Kirkwall!" makes no sense to me.  She's not Superman, going around and solving the world's problems.  She's a Grey Warden, she fights darkspawn.  Why would she go to Kirkwall and solve the Mage-Templar Conflict before it even begins?  

 

Why? No idea. How? The same way the Warden solved most problems - either by arbitrarily picking a side and slaughtering everybody on the other side, or by everybody around just randomly agreeing to go along with whatever the Warden decided even if it went against their deeply-held beliefs.

 

If the Warden had been in DA2, you'd have either:

 

- Convinced the Mages to meekly give up all hope for freedom because you were polite, or

- Convinced the Templars to let all mages loose on the world because you were polite, or

- Killed all of the Mages/Templars because you opposed them without being polite.

 

Curse that stupid Hawke and his lack of psychic mind-control abilities.


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#135
Nohvarr

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The argument that "The Warden would have solved Kirkwall!" makes no sense to me.  She's not Superman, going around and solving the world's problems.  She's a Grey Warden, she fights darkspawn.  Why would she go to Kirkwall and solve the Mage-Templar Conflict before it even begins?  

People would make that argument, or cling to it in hopes that it would herald a returns of the Warden.


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#136
dsl08002

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Lose ends allow you to make your own story about what happens. Isn't that better than Bioware forcing something OOC on your warden?


That sounds very boring, apathetic, hopeless, unimaginative and depressing

#137
AshesEleven

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Why? No idea. How? The same way the Warden solved most problems - either by arbitrarily picking a side and slaughtering everybody on the other side, or by everybody around just randomly agreeing to go along with whatever the Warden decided even if it went against their deeply-held beliefs.

 

If the Warden had been in DA2, you'd have either:

 

- Convinced the Mages to meekly give up all hope for freedom because you were polite, or

- Convinced the Templars to let all mages loose on the world because you were polite, or

- Killed all of the Mages/Templars because you opposed them without being polite.

 

Curse that stupid Hawke and his lack of psychic mind-control abilities.

 

While I love Bioware games, it always seems so odd that everyone listens to your judgement.  "So Warden, what should we do about the blood mage that poisoned me?"  What?  I mean I know I helped you guys out and everything but that's your decision, dude.  Or "Champion look these are mages, but they claim they're innocent!  What do you think?"  Well geez , Meredith, you invoked the Rite of Annulment, I thought that meant we were killing all these jerks.  Besides, you're the authority on this.  



#138
Reidbynature

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People would make that argument, or cling to it in hopes that it would herald a returns of the Warden.

 

Somehow I doubt Bioware write their plot to account for daft theories on BSN.



#139
AresKeith

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while im calmed down but i revel in the outrage. This is a insult to older fans that loved our wardens. BW spat on my shoes on this decision


Now this is just silly

#140
Itkovian

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Let's see, these are the challenges in making the Warden appear.

 

1) The Warden could be male/female, human/elf/dwarf, warrior/mage/rogue.  The Warden could be any number of combinations of Specializations.  

2) The Warden does not have a voice.  Meaning at least two VAs, probably more if they want to do it right, would need to be picked.  That's not an issue, fine.  But the problem is that the Warden didn't have a voice.  People might not like the voice that Bioware gives for their Wardens, and there's MASS PANIC.

3) The Warden does not have a set personality.  This is big, because obviously the personalities for the Warden are diverse and many.  Everyone sees their Wardens in a different way.  Mine is depressed and has been hurting ever since Alistair died, and is hellbent on killing every last darkspawn.  Your Warden may be very angry against humans and try to undermine them at every move.  Some Wardens may be psychopaths.  What do you do to capture everyone's Warden perfectly?

4) Where has the Warden been, what has he/she been doing?  Everyone has different theories, and whatever Bioware says, many people will be pissed.  "My Warden wouldn't do that!"

5) How integral do you make the Warden to the plot?  It can't be mega important, since many Wardens sacrificed themselves.  But if the Warden isn't integral to the plot and just makes a cameo, many people get angry.

 

There are many issues.  Bioware has said that if they bring the Warden back, they want to do it perfectly.  The problem is it's nearly impossible to bring him/her back without having a large percentage of the fan base annoyed that the Warden isn't -exactly- as they wanted them.  These problems on their own aren't noteworthy; it's the fact that they all add up that makes it impossible to do right.

 

Well said. #5 alone makes bringing back the Warden a bad choice on the cost/benefit spectrum.  Coming up with any major content about the Warden (that isn't some sort of flashback, I guess), ends up punishing those who picked the Ultimate Sacrifice and essentially showing they made a wrong choice, which is a pretty bad idea.

 

It's been said again and again: the Warden's story is over, and it's time for new Heroes to rise, and there's no need to give a definite answer or conclusion to the Warden's fate (for the one part, it'll probably annoy a huge chunk of DAO fans, when that doesn't align with their expectations). And that leaves us the freedom to headcanon his fate however we see fit.

 

And for those saying that the Warden wouldn't sit idly by as the world is threatened... well that's fine and dandy, and he doesn't have to be. Maybe he's off fighting menaces... but he still won't be solving this crisis. There's a very specific reason the Inquisitor becomes the Inquisitor (that whole fade tear hand thingie), and that means that the Warden, no matter how awesome he/she was, just cannot resolve the current crisis.


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#141
Rawgrim

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Loose ends are great. The will be more DA games that will tie these loose ends up. Can't fit everything into one game.



#142
dsl08002

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Well said. #5 alone makes bringing back the Warden a bad choice on the cost/benefit spectrum.  Coming up with any major content about the Warden (that isn't some sort of flashback, I guess), ends up punishing those who picked the Ultimate Sacrifice and essentially showing they made a wrong choice, which is a pretty bad idea.
 
It's been said again and again: the Warden's story is over, and it's time for new Heroes to rise, and there's no need to give a definite answer or conclusion to the Warden's fate (for the one part, it'll probably annoy a huge chunk of DAO fans, when that doesn't align with their expectations). And that leaves us the freedom to headcanon his fate however we see fit.
 
And for those saying that the Warden wouldn't sit idly by as the world is threatened... well that's fine and dandy, and he doesn't have to be. Maybe he's off fighting menaces... but he still won't be solving this crisis. There's a very specific reason the Inquisitor becomes the Inquisitor (that whole fade tear hand thingie), and that means that the Warden, no matter how awesome he/she was, just cannot resolve the current crisis.


To have the warden just disappear is not the solution.

To be honest right now I don't care anymore, kill the warden off and be done with this. If they are worried about pissing the fans off it doesn't matter this whole fars with disappeared forever is equally bad enough.

#143
Rawgrim

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Could be the warden is very much tied to the plot of the next DA game. We don't know. I am sure Bioware haven't forgotten about the fellow.


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#144
dsl08002

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Could be the warden is very much tied to the plot of the next DA game. We don't know. I am sure Bioware haven't forgotten about the fellow.


or maybe they just don't care?

#145
Rawgrim

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If they didn't care they wouldn't have mentioned him in DA2.



#146
Dutchess

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Lose ends allow you to make your own story about what happens. Isn't that better than Bioware forcing something OOC on your warden?

 

This one doesn't. It outright interferes with making up separate stories for Hawke and the Warden. I was perfectly content with one Warden ruling alongside Alistair over Ferelden, and another to wreak havoc in Antiva and take over the Crows with Zevran. But now the Warden has disappeared in a way that is connected to Hawke's disappearance. This suggests there is some kind of Plot behind both disappearances. Saying they both rode off into the sunset makes no sense then, because how is this "no coincidence"? 


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#147
Jawzzus

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This one doesn't. It outright interferes with making up separate stories for Hawke and the Warden. I was perfectly content with one Warden ruling alongside Alistair over Ferelden, and another to wreak havoc in Antiva and take over the Crows with Zevran. But now the Warden has disappeared in a way that is connected to Hawke's disappearance. This suggests there is some kind of Plot behind both disappearances. Saying they both rode off into the sunset makes no sense then, because how is this "no coincidence"? 

 

How is it connected though?  All they said is that Hawke is missing, just like the Warden is missing.  Not that they are missing together, or that the same person/entity made them missing.



#148
Neverwinter_Knight77

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Forget Commander Shepard. Forget Hawke. The Hero of Ferelden was a real badass. To be honest, though I don't know what I want, except I want the Warden to live happily ever after.

I can tell you what I don't want. I don't want to randomly come across his corpse somewhere, or find out that he was killed off-screen.

And yet, if Morrigan shows up in DA:I, surely the Warden who followed her through the eluvian must be mentioned. I would also imagine that a mage Warden or "consort" Warden would have considerable influence on Ferelden.

#149
dsl08002

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How is it connected though?  All they said is that Hawke is missing, just like the Warden is missing.  Not that they are missing together, or that the same person/entity made them missing.


Did you shut the game off before Leliana said that it was no coincidence?

#150
Jaulen

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This one doesn't. It outright interferes with making up separate stories for Hawke and the Warden. I was perfectly content with one Warden ruling alongside Alistair over Ferelden, and another to wreak havoc in Antiva and take over the Crows with Zevran. But now the Warden has disappeared in a way that is connected to Hawke's disappearance. This suggests there is some kind of Plot behind both disappearances. Saying they both rode off into the sunset makes no sense then, because how is this "no coincidence"? 

 

Well, to be fair, all we know is that the Warden disappeared and that Hawke did too. Not that there was some nefarious Plot to make them disappear (unless the writer's pit counts).  Linking their disappearances without proof is....problematic. (It is open to interpretation that they both went missing for the same reason.....but, it's just speculation)

 

Or was there a flash-bang and *poof* the Warden went missing, then the same thing happened to Hawke. Or was there a purple rose left on each of their bed's signifying the same someone kidnapped them?

 

 

Ninja'd.....and edit to add:

Unless Leliana is hiding something, it's still just her speculating.