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No Warden, Concerns?


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#76
ShadesX1

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Why is it too vital not to be explained? What's wrong with leaving it a mystery? I just can't see the problem with leaving things like this unresolved. Now, I would expect the writers to have some idea of why the warden disappeared, but I don't feel it in anyway necessary to explain that to us. What if the explanation is just not something the Inquisitor can be in a position to discover? In many ways, I find that not discovering such things makes the world more believable and immersive. Things aren't always resolved in real life, why should they be in games? (I can see why some people don't like it, but I don't see why it it is lazy or bad writing or whatever not to explain it)

The simpilest reason being that if you avidly follow the game like a majority of fans (not that you aren't one PhroXen ) people like that tend to not like loose ends, loose ends are annoying cop outs. Especially if the game is the end of a trilogy you don't get loose ends. I for instance hate anything with an abigious ending to begin with, I don't like "let's leave it up to the fans imaginations" NO it's a story it has an end.


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#77
PhroXenGold

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The simpilest reason being that if you avidly follow the game like a majority of fans (not that you aren't one PhroXen ) people like that tend to not like loose ends, loose ends are annoying cop outs. Especially if the game is the end of a trilogy you don't get loose ends. I for instance hate anything with an abigious ending to begin with, I don't like "let's leave it up to the fans imaginations" NO it's a story it has an end.

 

Now for me, there are some things that should be resolved - the main plot of a game should be settled. So DA:O had to resolve the threat to Fereldan from the Blight, DA2 had to resolve the issues with the Qunari and the Mage/Templar conflict in Kirkwall and DA:I should resolve the immediate threat to Thedas from the rifts. But the first two of those things have been settled and it's highly likely that the latter will be by the end of Inqusition.

 

But resolving everything, even if the game series is ending, is to me at least, boring. I hated that ME3 basically wrapped up all the major problems affecting the galaxy. I want there to be unresolved issues. I want there to be things I don't discover. Why? Because that, for me, makes the world feel more immersive and believable. No one can solve everything. Having everything nicely wrapped up just makes the setting and the characters that were able to do so unbelievable.


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#78
Elfyoth

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@Savvie  Hell no ofc everyone with he's or her's opinnions but I'd prefer future DA games will be with 1 protoganist like Shepard from ME 1 to 3, I havent played Mass Effect but, I'd like to have a main char in the DA universe, yeah I know that Shephard is not totally you or whatever. But I really hope that DA4 will have the Inquistor in it... Or that they'll bring you a choice, cuz the Inquisitorr cant be all of the origins, cant be city elf for example (I am a Dalish fun) But I hope they'll find a soulution to that, I hope it'll be likea choice importing Inquisitor or creating a total new char so that everyone would be able to be happy. I know it is off topic but now lets get into topic shall we?

 

Okay so, I am not THAT of dissapointed that the Warden is not coming to Inquisition. But, I wanna know what happend to him/her, and I really hope they didn't drop the warden.



#79
boissiere

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Maybe, if our warden has romanced either Morrigan or Lelliana, there will be informations about our warden. However, before speaking about what ifs, I prefer saying that I would rather a good game with no warden than a bad game where the warden will appear....


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#80
philippe willaume

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well will have a state of the world to import so the all the informations, to base a similar outcome should it be needed, are there.

 

Personally i am kind of looking forward to for an appearance of either Hawke and the warden.It is not that difficult to have them both doing determinant things without direct contact. IE, through letters or info via proxies Leliana/Morrigan and varik.

 

BW always have very good story line (and get the ending right most of the time  ;)) so i think that provided that they choose to use the warden and or Hawke it is going to be good.

phil



#81
Doominike

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Depending on my Wardens it's more or less of a plot hole (for exemples, my Dalish stopped the Blight primarily to save the dalish, a war that doesn't really involve her people she wouldn't care much for, but my Human Mage absolutely detests the circle, when she learned there was an open war against the templars she'd be on the front lines throwing fireballs, and my 3rd main Warden is a freaking Queen, she (co)rules one of the 2 countries DAI takes place in) BUT, I still prefer that than them appearing and not being done right, which is largely assured, there's so many details they're bound to **** up something, and if they wouldn't for me they probably would for others (ofc then I wouldn't care but still)



#82
ShadesX1

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Now for me, there are some things that should be resolved - the main plot of a game should be settled. So DA:O had to resolve the threat to Fereldan from the Blight, DA2 had to resolve the issues with the Qunari and the Mage/Templar conflict in Kirkwall and DA:I should resolve the immediate threat to Thedas from the rifts. But the first two of those things have been settled and it's highly likely that the latter will be by the end of Inqusition.

 

But resolving everything, even if the game series is ending, is to me at least, boring. I hated that ME3 basically wrapped up all the major problems affecting the galaxy. I want there to be unresolved issues. I want there to be things I don't discover. Why? Because that, for me, makes the world feel more immersive and believable. No one can solve everything. Having everything nicely wrapped up just makes the setting and the characters that were able to do so unbelievable.

The mage/templar conflict wasn't actually resolved...the WAR began in kirckwall thanks to anders...that damn anders how I hate him.... That seems to be a big issue in inquisition that needs resolution as well as the appearence of red lyrium and and the red templars which ties back to the primevil thaig in DA2. Lest we forget nathaniel mentions the warden wanted it investigated ::gasps:: this looks like a job for the warden commander?! WHERE CAN THEY BE! Plot threads, too many things hinted at. If this is all one big story as it SEEMS to be then honestly it has to be resolved. Mass Effect 3 was doing fine until the end when it turned out NOTHING YOU DID MATTERED! it came down to pushing the red button, the blue button, or the green button. What happened to the "my army is bigger" button?



#83
PhroXenGold

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The mage/templar conflict wasn't actually resolved...the WAR began in kirckwall thanks to anders...that damn anders how I hate him.... That seems to be a big issue in inquisition that needs resolution as well as the appearence of red lyrium and and the red templars which ties back to the primevil thaig in DA2. Lest we forget nathaniel mentions the warden wanted it investigated ::gasps:: this looks like a job for the warden commander?! WHERE CAN THEY BE! Plot threads, too many things hinted at. If this is all one big story as it SEEMS to be then honestly it has to be resolved. Mass Effect 3 was doing fine until the end when it turned out NOTHING YOU DID MATTERED! it came down to pushing the red button, the blue button, or the green button. What happened to the "my army is bigger" button?

 

Oh, certainly, the conflict as a whole wasn't resolved. Which was why I specified that the conflict in Kirkwall had been. Which, frankly, it had. One side was dead. That's pretty resolved. What happened in Kirkwall had massive consequences to Thedas that have not been settled (and hopefully won't be for a very long time), but the specific issues that DA2's plot were centered  around - the two major conflicts (Qunari/Chantry and Mage/Templar) in the city of Kirkwall - were resolved.

 

And I do certainly think that the warden and their actions (and disappearance) should have an impact on Inqusition. There should be plot points relating to them. There should be serious consequences if the King/Queen of Ferelden just disappeared and so on. I just don't feel the need to have everything regarding them resolved. I don't see why the answers to what happened to them are something that is necceasary for Inquisition to reveal.

 

And, no, I completely disagree that ME3 was doing fine until the end. Even specifially on the subject at hand - resolving matters - it failed in my view long before then (in terms of story in general it failed within the first hour or so...). Things like the Quarian/Geth conflict should never have been resolved in that game. Being able to end it as an aside to saving the galaxy from the Reapers totally trivialised the entire centuries long war for me. This is the kind of thing that should be left open ended. By all means pick a side and get help from them, by all means have an impact on the conflict, but don't just end it. I really really really hope that Bioware don't make that mistake in DA:I with things like the Mage/Templar and Orliesian Civil wars. The Inqusitor should not be resovling stuff like that. At the very least, they deserve games of their own.



#84
Bluto Blutarskyx

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I feel that hawke should not appear if the warden does not.

Hawke was such a horrible and flat character (all canned personalities) that he/she might has well have been an extra with as much depth as a generic merchant.

Yet the warden ran the gamut from flat and voiceless to incredibly full of depth depending on the player writing them.

Giving credibility to such a flat and uninspiring character over player created characters that not only tie the game uniquely to each player but to the original game (which unlike the travesty that was da2 was actually amazing) is a slap in the face to fans and customers of ther series in a sense that they want to only pretend to try to link a world and make the player feel immersed.

If the warden isn't in it- don't bring up the failed attempt at "mass effectizing" dragon age that is hawke.

Include both or none.
Including hawke sends the message that players should include as much thought to their characters backstorries and personalities as they do a Diablo 3 pre set character or even the square block protagonist in the Atari 2600 game "adventure".
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#85
l7986

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I would be fine if my Warden was killed off, but it would have to be in some spectacular way like him being crucified in the streets of Val Royeaux which in turn sparks a massive war with Fereldan and their allies and Orlais and their allies. More then likely we'll get a two second blurb from Morrigan or Leliana and nothing will be said ever again.



#86
ShadesX1

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I feel that hawke should not appear if the warden does not.

Hawke was such a horrible and flat character (all canned personalities) that he/she might has well have been an extra with as much depth as a generic merchant.

Yet the warden ran the gamut from flat and voiceless to incredibly full of depth depending on the player writing them.

Giving credibility to such a flat and uninspiring character over player created characters that not only tie the game uniquely to each player but to the original game (which unlike the travesty that was da2 was actually amazing) is a slap in the face to fans and customers of ther series in a sense that they want to only pretend to try to link a world and make the player feel immersed.

If the warden isn't in it- don't bring up the failed attempt at "mass effectizing" dragon age that is hawke.

Include both or none.
Including hawke sends the message that players should include as much thought to their characters backstorries and personalities as they do a Diablo 3 pre set character or even the square block protagonist in the Atari 2600 game "adventure".

I still don't understand all the Hawke hate, yes I missed the lack of race selection and I understand they were trying to tell Hawke's story but it's still YOUR Hawke that gets shaped in the end.


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#87
Guest_Faerunner_*

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I'm terribly annoyed that the Warden doesn't appear while Hawke does since I think the Warden is leagues above Hawke, but oh well. Just as long as the Inquisitor doesn't have to kiss Hawke's **** like everyone else in the world or treat Hawke like s/he's the Hero of X when s/he's just a glorified errand boy/girl, I can tolerate it.


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#88
Little Princess Peach

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Thankfully the Ultimate Sacrifice ending probably rules that one out.

 

Also I believe the devs confirmed that the Warden won't be in the game at all.

how could you crush my hopes and dreams like this maker whyyyyy

ok im over it



#89
Little Princess Peach

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I still don't understand all the Hawke hate, yes I missed the lack of race selection and I understand they were trying to tell Hawke's story but it's still YOUR Hawke that gets shaped in the end.

hes bioHawke now



#90
In Exile

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I'm terribly annoyed that the Warden doesn't appear while Hawke does since I think the Warden is leagues above Hawke, but oh well. Just as long as the Inquisitor doesn't have to kiss Hawke's **** like everyone else in the world or treat Hawke like s/he's the Hero of X when s/he's just a glorified errand boy/girl, I can tolerate it.

 

You mean, exactly the same thing as the Warden, except having killed less impressive things in a longer amount of time?

 

The Warden does 2 things (1) kill a lot of threatening stuff really well and (2) run errands for others. That's the entirety of DA:O.


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#91
herkles

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I actually don't want my warden to appear, as the whole vanishing thing is a giant plot-hole. As for all purposes my warden would have returned to Denerim to rule as queen along side her husband Alistair. While I know you can go into Ferlden in DA:I, I doubt you will be interacting all that much with the Ferlden royalty, or at least the king and queen. 



#92
umadcommander

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not really, the warden was far more ours than hawke ever was so its much harder to bring them back without f*cking it up, pretty happy if they didnt take the risk on that


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#93
KaiserShep

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I'm terribly annoyed that the Warden doesn't appear while Hawke does since I think the Warden is leagues above Hawke, but oh well. Just as long as the Inquisitor doesn't have to kiss Hawke's **** like everyone else in the world or treat Hawke like s/he's the Hero of X when s/he's just a glorified errand boy/girl, I can tolerate it.

 

How is the Warden any less of a glorified errand boy/girl?

 

Wanna save Eamon? You gotta go way the heck out of your way to a temple to scoop up the charred remains of a prophetess, which by all accounts could have been a wild goose chase. Of course, chance would have it that this stuff exists and it works for some reason.

 

You wanna get the elves' help? You gotta kill some weird spirit monster. Of course, the Warden can go out of his/her mind and propose just killing the Dalish, despite having no guarantee that you'd have any army to help you as a result. But, again, luck would have it that you just get a bunch of werewolves.

 

 

And man, Orzammar. This place is errand city. I'm running around fetching stuff for everyone to get the support of whichever short-mouth vying to be king.


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#94
PalmBeachWarrior

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Just want to know and be able to see that the Warden and Champion had real impacts and influence the world around. If the characters reference them and how actions have led to certain Id be satisfied for now. Though with the foreshadowing at the end of 2 makes me hope that the next installment will bring all of the main characters together in some fashion.



#95
TwIsTeD_B

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Lol they could have just left him un-voiced. Just picture it the inquisitior and Hawke talking and your warden walk and nod and have a chat box pop up with his lines. Lol or they could have said that in his travels after origins his throat was slit but it got healed immediately by a mage and he cant speak any more. So many possibilities.
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#96
ShadesX1

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Lol they could have just left him un-voiced. Just picture it the inquisitior and Hawke talking and your warden walk and nod and have a chat box pop up with his lines. Lol or they could have said that in his travels after origins his throat was slit but it got healed immediately by a mage and he cant speak any more. So many possibilities.

The thought of a voiceless warden refusing to speak IN the presence of Hawke and the Inquisitor...is actually probably one of the funniest and greatest Ideas I've ever heard. The thought alone makes me chuckle. But I liked Hawke, Hawke was fun especially when involving Varric, Merrill and Aveline...they all amused me but Hawke's interactions with them were great and it isn't Bioware's Hawke that is going to be brought in. (As far as we know) it's your hawke's appearence and backstory...so really it IS your hawke. Which shouldn't be too bad since we know Varrics with you.



#97
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I'm totally fine with the Warden not appearing as a character in the game.

 

What I would find annoying, is if the Warden's disappearance is never resolved and that is where the character's story ends. That would be a horrible way to end the character's arc and it would render the results of the Dark Ritual mostly pointless. What purpose would there be to having the Warden survive if it was just going to end with "..and then he vanished and was never heard from again?"

 

The Warden not being a character in the game doesn't necessarily rule out the Warden returning from the vanishing act though. The protagonist might hear about the Warden's return from other characters for example, while never encountering the Warden himself.

 

The Dark Ritual was not about the Warden getting a new lease on life. The Dark Ritual was about the soul of an old god inhabiting a human body (borne by Morrigan, no less).



#98
Lux

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I would definitely like closure regarding the warden. It's a sad state of affairs having the Hero of Ferelden in limbo.



#99
Kimarous

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I'm less concerned about the Warden not reappearing in person and more concerned on "Will you ever tell us what was in that book that Morrigan left him at the end of Witch Hunt?"

 

I HAVE A RIGHT TO KNOW!

 

Godzilla_Right_to_know_166562211_thumbna

 

...but in all seriousness, any Warden-based headcanon has ground to a halt as a result of not knowing.



#100
Revan248

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Who would be satisfied if the warden makes a cameo in the beginning of the game and dies protecting Morrigan or something similar?